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MW3 Weapons pack

File description

Hello all! here you can find almost all mw3's weapons

Sorry but you MUST install viewhands_black_kit or another iw's viewhands (black kit is included in download)


-enjoy!

Comments

0 0

how come everytime i add the mp7 i get a hybrid scope???


Posted on 30.06.2015 / 1:43

you need to set the viewhands in the weapon file


Posted on 24.08.2015 / 12:21

0 0

You certainely not installed viewhands_black_kit


Posted on 30.06.2015 / 3:52

im using mw2 viewhands??


Posted on 02.07.2015 / 13:11

trie using cod4's viewhands


Posted on 02.07.2015 / 15:46

0 0

Very nice, works fine for me with CoD 4 viewhands, finally have my baby, the ACR 6.8. If you want use Treyarch viewhands just export the viewhands and open them in Maya, delete the mesh, then export the Trey viewhands and bind the joints.


Posted on 30.06.2015 / 10:11

0 0

Great Job! I've always wanted the AK47 from MW3


Posted on 30.06.2015 / 11:51

0 0

i have a problem with Ak47... the texture why are so


Posted on 30.06.2015 / 20:09

0 0

have you checked images for ak74 in mod builder?


Posted on 01.07.2015 / 19:20

0 0

good job, but ur tac knife melee anims are broken after the player has knifed that gun just appears back to idle and it looks pretty bad


Posted on 05.07.2015 / 15:34

0 0

The MG36 doesn't work i've added everything correctly but it's not in-game


Posted on 07.07.2015 / 9:15

If you put /give mg36 in console that worked? if yes i think that's it's because you don't put them in _zombiemode_weapons.gsc + dlc3_code.gsc
And if not what's compil error's?


Posted on 07.07.2015 / 15:06

0 0

Didnt work if i did the console. Its in my dlc3 and zombiemode_weapons there are no compile errors relating the mg36


Posted on 08.07.2015 / 4:21

Have you put:

weapon,sp/mg36
sound,mg36,,all_sp



in mod.csv? and tick mg36 weeapon file in mod builder?


Posted on 08.07.2015 / 18:23

0 0

Yes I have added those things and still doesn't work


Posted on 09.07.2015 / 2:12

That's strange... i will test it!


Posted on 09.07.2015 / 10:12

i got the exact same problem


Posted on 26.11.2016 / 4:02

0 0

Thanks a bunch! Really loving how easy it is for me to add all these cool guns to my map! Have you considered doing a Black Ops 2 Weapons pack? I'd looove to see one!


Posted on 10.07.2015 / 12:06

Rorke have already port certain black ops 2 weapons ^^ plus i havn't bo2


Posted on 10.07.2015 / 16:33

0 0

Yeah, I already have Rorke's pack but there aren't many guns in it at all... And there are so many others of BO2's finest weapons I'd love to have access to...


Posted on 11.07.2015 / 7:55

If you know how convert cod4's gun, convert bo2 weapons located in cfg factory for cod4


Posted on 11.07.2015 / 15:25

0 1

I see


Posted on 12.07.2015 / 1:28

?? what do you see??


Posted on 12.07.2015 / 2:03

0 0

Sadly, I don't know to convert COD 4 weapons, d'you know of any good tutorials??


Posted on 12.07.2015 / 16:02

http://ugx-mods.com/forum/index.php?topic=353.0
maya is not required to port cod4 weapons


Posted on 12.07.2015 / 17:29

0 0

Merci bro


Posted on 17.07.2015 / 11:34

De rien mec^^


Posted on 17.07.2015 / 17:02

0 0

dude they work great, but they dont have any veiwbob. feels like your floating. how can i fix this.


Posted on 19.07.2015 / 17:39

0 0

do you have ghosts? if so do ghosts weapons please!!! btw great port


Posted on 20.07.2015 / 8:41

no


Posted on 01.08.2015 / 15:29

0 0

Why do i get "red fx" model thing ingame? It seems like xmodel is not even loaded. Animations load up fine.
Using CoD4
Or there is a difference between cod5 xmodels and cod4 xmodels? I don't get it lol


Posted on 23.07.2015 / 22:07

Model doesn't even show up in Tom Xmodel Util.


Posted on 23.07.2015 / 22:26

cod5 xmodels are different


Posted on 26.07.2015 / 0:56

0 0

I added the usas12 to my map but when I launch the map, it just crashes. Do you know how to fix this? I'm using MW2 hands btw.


Posted on 29.07.2015 / 20:06

128 weapons limit?


Posted on 01.08.2015 / 15:30

far more likely to be sound or fx limit


Posted on 24.08.2015 / 12:23

0 0

I have a question, can you use the IW viewhands with Treyarch weapons?


Posted on 29.07.2015 / 23:59

yeah i think


Posted on 01.08.2015 / 15:30

0 0

How can i port CoD5 xmodels to CoD4?


Posted on 30.07.2015 / 14:25

Did you look up a tutorial?


Posted on 31.07.2015 / 21:57

What tutorial?


Posted on 01.08.2015 / 8:26

If you mean the tutorial how to port CoD4 guns into CoD5, i want to have CoD5 custom models in CoD4.


Posted on 01.08.2015 / 8:30

same than cod4 to cod5 i suppose but in begin that the end


Posted on 01.08.2015 / 15:31

?


Posted on 11.08.2015 / 17:09

0 0

10/10 dude nice files it reduced my work load by a ton lol thx


Posted on 08.08.2015 / 13:04

^^ thanks


Posted on 22.08.2015 / 22:45

0 0

Hi very awesome pack!

Got problems with two pistols:
I can only get p99 and usp with tactical knife, not without.
I've tried "give usp", "give p99" and "give all"

I added all the pistols the same way and at the same time and all the other works.

1. added to both _zombiemode_weapons.gsc and dlc3_code.gsc.

2. checked weapon files in IWD file list.

3. and added this to the box under build mod:

#P99
weapon,sp/p99
sound,p99,,all_sp

#USP45
weapon,sp/usp
sound,usp45,,all_sp


Got any idea what might be wrong?



Posted on 11.09.2015 / 10:00

That's normal p99 and usp are not able to havn't tactical knife #ThisAwesomeEnglish lol


Posted on 13.09.2015 / 12:30

0 0

Hi again wolf_gold.

ok, zombies died a little out of sync on those guns while testing, thats why i wanted them w/o
thanks for reply!

But I think I found some major bugs that I know how you can fix.
I saw someone else having trouble with mg36 for example. And I had trouble with all the LMGs except for 1 version of LSW i think.

So I went through all the error messages and found that there were certain files missing...I checked my modtools and search everywhere for the missing files and couldn't find them.

Then I wondered why you didn't have those problems so i downloaded your cod4 pack and found lots of the missing files there.
After copying Images, materials, material_properties, xanim, xmodel, xmodelparts, xmodelsurfs from your cod4 lmg weapons I got a lot more weapons in game.

I did this with p90 and a couple of other guns too.

After doing all this I got these guns working:
fmg9 all versions (from p90)
mg36 (both version with attachment)
mk46 (both version with attachment)
pecheneg (both version with attachment)
2 more version of LSW.

There was more missing files too and I got more detailed info for you if you're interested in some of the other problems too.

If you have same mod tools for all of your packs, that might be the problem?

Do you plan to check this out or do you think there might be something wrong I've done?
Plan to fix it if I understood the problem correctly?

Thanks for a great pack


Posted on 17.09.2015 / 16:05

Thanks ^^ but i don't think that il will update this pack reason is not who have ported there weapons from mw3 It's vinceultras and he have just give permission to upload this pack after conversion because he has converted their weapons for cod4 not cod5 so i just make them ^^


Posted on 19.09.2015 / 1:17

ah ok then some people know what to do to fix some of the guns if they read the post and try it on their own


Posted on 19.09.2015 / 14:00

Is it possible, Wolf_gold, if i can contact "vinceultras"? I still want to know more about modding CoD4 (porting and so on) and how you ported cod4 guns to cod5


Posted on 29.09.2015 / 12:09

yeah i think that's possible and for port cod4 guns rollonmath42 have make a very good tutorial on them just checking that


Posted on 03.10.2015 / 11:40

0 0

Wolf, i added the pack, solve a few problems with the weapons, and for some reason in the Reflex attachment i dont get the red dot but in another weapons i get working, somebody have this problem too?


Posted on 07.10.2015 / 18:55

0 0

Hi. I recently downloaded this file, and I keep getting this error. Can someone send me the "mc" folder? I really want to use these weapons but until this gets fixed. I can't.


Posted on 02.12.2015 / 6:20

ERROR: Couldn't find material 'mtl_weapon_m14_scope_lens'
failed loading material 'mc/mtl_weapon_m14_scope_lens' for asset 'viewmodel_msr' found in source file '../zone_source/mod.csv'

That is the error I am talking about.


Posted on 02.12.2015 / 6:37

Alright. I just tried getting all of you weapon packs, and I get the exact same error asking for the folder "mc"... Can someone just upload the entire thing? This is so annoying!


Posted on 02.12.2015 / 7:34

1 0

An mw3 weapons pack 2.0 will come in the next day that's fix ALL files missing , fix certain weaponfiles and convert all fire sound to mono


Posted on 02.12.2015 / 12:42

2 0

MW3 Weapons pack 2.0 is in admin awaiting! in the next day , you can certainely download this!


Posted on 03.12.2015 / 20:03

Sweet. Thanks for the quick update.


Posted on 03.12.2015 / 20:47

Before admin accept my files i have uploaded here:
https://mega.nz/#!UJR3iKIb!70iOsWOSMJ4pzNHX6MvnukcRoMgibQ6SX5mwkQZiV8A


Posted on 04.12.2015 / 7:35

I am using the ak74u from the mw1 weapons pack, i installed the viewhands and set them in the weapon file but the weapon uses the normal ones and i can't aim, what did i do wrong?


Posted on 08.12.2015 / 13:42

here that's a mw3 weapons pack not cod4 lol and if you can't aim viewhands is your problem why have you modified my ak74u weaponfile it looks good try with my weapfiles i think that will work sorry for my english


Posted on 08.12.2015 / 19:49

Everything works now anyways


Posted on 09.12.2015 / 0:13

0 0

Weapons are working great! Thanks


Posted on 04.12.2015 / 20:28

0 0

These weapons were done for cod4, most of them are from me lol.


Posted on 26.12.2016 / 5:55

these weapons provided by Vince-TK only perhaps he has give to me certain weapons of you i don't know therefore


Posted on 29.12.2016 / 11:48

0 0

There is one problem I want to ask. I tried to port the type95 with your files the idle anim is good but the ads_up anim is not good and also no sound. I changed the handmodel with waw original code 'with no hand' .Is there some good solutions?


Posted on 22.10.2020 / 7:40

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