Harry Bo21's WaW, Black Ops 1 and Black Ops 2 Perk
File description
Quick Revive - on solo, you will get a Mustang & Sally while in laststand, you can use this elsewhere if you want, but by default itll be given to you on Solo Revive laststand
Juggernog
Double Tap 2.0 - Works as it does in Black Ops 2. Doubles damage as well as increasing rate of fire
Speed Cola
Deadshot Daquiri - With ProRevenges addition - headshots deal more damage, and if they kill, award 40 extra points
PHD Flopper - With a really basic dive to prone
Stamin Up Soda
Mule Kick - You can change how many guns it allows a player to hold, by default set to 3
Tombstone Soda - On solo, if enabled, upon being downed, you will drop your tombstone and respawn, from there it works as it does in co-op. Collect it to get your stuff back, minus Tombstone itself
Electric Cherry - This one is actually capable of stunning zombies
Vulture Aid - full functionality, now using FX for the Vulture Aid "waypoints"
Whos Who
Der Wunderfizz
This pack includes the above perks:
Notes :
You can edit just about anything in this, most of it at the top of the script.
# You could have them switch on and off, I added functions for that
# You could have any perk dissapear either after X amount of machine uses, or amount of times that perk has been used. # If the latter, if there are more than one machine it will remove them all.
# You could have multiple of any machine
# You could have multiple of any pack a punch machine, you could use other machines for other uses
# Now has support for powering the machines with the Turbine ( will power wunderfizz, perks or pack a punch )
# The random spawning machines ( Shi No Numa ) ( will only pick perks that are not already placed, or if all perks are already placed, it picks a random one )
# Power off that does like it did it in Tranzit ( temporarily disables the perks you have and fades the shaders ) ( can disable feature, disable feature to a certain player, or disable it via script at any point )
# Swapping perk machines like from moon
# A secondary power source that needs to be enabled as well as power for perks ( example uses a switch )
etc
Includes :
* Can now completely disable perks you dont want with a variable at the top
* Prefabs for the Moon Swapping / Randomized perks
* All Black Ops 2 models and sounds ( Including quotes )
* All the correct anims
* Proper Double Tap 2.0
* Deadshot Daiquiri with the added feature ProRevenge thought up, you deal more damage to the head, have increased hipfire accuracy and if you kill with a headshot, get 40 ( 2x 80 ) extra points
* Vulture Aid - Shaders on the machines etc are now done with FX
* Most if not everything can be changed at the top of the script
* Tranzit MOTD and Origins Pack a Punches
* Zombies should go to respawn and initial spawn points when you down, but you can add script origins with the KVP - "script_noteworthy" - "distraction_points" if need be ( must have "script_noteworthy" - "player_zone" on your zones or this will not work, and nor will several other stock features, like monkeys for example )
* I did up the shader fading in and out
* A Solo tombstone version that you can enable. What it does is make you drop a tombstone with your inventory like normal, then instantly respawn you at anyplace you could respawn normally or via whos who, if you then go collect your tombstone, you get your stock back, minus Tombstone
* Prefabs for everything, even the Whos Who respawn points and Disperse points that you can use for Solo Revive
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