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Vehicel xmodel pack

File description

Call of Duty 4 Radiant
Custom models
C:/Program Files/Activision/Call of Duty 4 - Modern Warfare

Comments

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Well done , just asking where the models are from ?


Posted on 08.02.2016 / 19:21

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Hello I do not understand what you wrote


Posted on 08.02.2016 / 19:30

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From wich game are these models? or did you made them yourself?


Posted on 08.02.2016 / 20:04

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Call of duty bo1 bo2 mw2 mw3


Posted on 08.02.2016 / 20:25

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Posted on 23.02.2016 / 18:08

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I have a problem with these models, when i add them to my map and i run the "test" map from Compile Tools, all the vehichles are white, like no material... i just copied all the folders in the right place i don't understand what i gotta do more


Posted on 19.04.2021 / 20:30

Bro? add it in mod.csv


Posted on 31.05.2023 / 6:55

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Hello
when you test the map you have to put the texture in the main folder
this is how you write
main / iw_vehicle.iwd copy the texture here and it will be 100% good


Posted on 19.04.2021 / 21:22

Thank you for the reply, so i gotta create an iwd file with the name of my vehichle? ora i just copy the files from the "material" folder inside of this zip file?


Posted on 21.04.2021 / 20:13

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Sorry maybe i didn't explain myself good... I was wondering if this iw_vehicle.iwd is a file a gotta create and put something inside (using wordpad?) ore there's something i'm missing?
In the folders of this vehichle pack i don't fine a "texture" folder but i have some "materials" and "material_properties" folders... do i gotta copy the file from this folders to the iwd_vehicle.iwd? and the file name is always this or it changes based on which vehichle i am trying to add? for example iwd_vehichle_forklift.iwd ?


Posted on 21.04.2021 / 20:34

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iw_vehicle.iwd put in the igames folder all contain the iwi texture
when you test the map that you built you will sense the game's texture


Posted on 21.04.2021 / 20:57

do i just open the iwd file with noteopad and grab inside it the iwi files ?


Posted on 21.04.2021 / 21:58

Sorry if i ask that to you but you seem expert... if i download other xmodels on the web then i add the iwd file to main folder... how do i have to call it? i mean... i can call it iw_whatever.iwd or there's some rule i gotta follow?


Posted on 22.04.2021 / 21:27

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I did it! thank you man! now i see the texture

For who will search for help:
If you see white objects when you test your map, just create a new .zip file in the COD4/main/ folder and copy inside the zip file the entire image folder (you will find it in raw/images) then rename the iw_vehicle.zip in iw_vehicle.iwd
and there you go!


Posted on 21.04.2021 / 22:28

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