MWR M40A3 + Assassin Kit (T-Max edition)

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Mod sources, Maya sources, original textures (a bit edited) are included.
I left fire sound original as I wasn't able to capture it from MWR without rechamber sound.

Killfeed icon for Assassin kit you can find under "maya_sources" directory.

Google Drive mirror.


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Forgot to mention. Assassin Kit is set as View/World Gun 2 in weapon config. That means you must use script to give it to player like it is in original game with different camos.
giveWeapon("mwr_m40a3_mp", 1);
wait 0.05;

Posted on 19.12.2016 / 15:51

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wow men
briliant idea
nice work

Posted on 19.12.2016 / 19:56

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CFGFactory .zip archive misses "mtl_mwr_m21_bipod" material. Please download from mirror one.

Posted on 20.12.2016 / 6:04

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All your MWR models need custom viewhands? Or they working with default ones as well?

Posted on 27.12.2016 / 0:01

EDIT: Figurued by myself, default hands litlle bit buggy.

Posted on 27.12.2016 / 1:46

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Maya 2012 won't open any of the files in the "maya_source" folder. Is a different version required to work with these .mb files?

Posted on 28.12.2016 / 3:06


Posted on 28.12.2016 / 18:03

Did you open tools_info.txt?

Posted on 28.12.2016 / 18:05

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Yes, I see that you have Maya 2016 listed there. I was just hoping there was some way to use 2012.

Posted on 29.12.2016 / 4:45

export model with Tom tool, and open it in maya 2012

Posted on 30.12.2016 / 3:26

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excelent work T-Max

Posted on 30.12.2016 / 3:26

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how do you convert this weapon to waw?

Posted on 01.01.2017 / 20:48

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sorry mate im a newcomer
can you explain how to put these guns in original cod4?


Posted on 08.01.2017 / 14:19

Installation is typical for custom model and has been described a lot of times it this site. Unpack "mod_source" folder to your CoD4/raw directory, add files from "mod_stuff" to your mod directory, add lines from "mod_stuff/add_to_mod.csv" to your "mod.csv" and compile mod.

Posted on 08.01.2017 / 21:19

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Will you create the ak47?

Posted on 23.02.2017 / 0:20

Maybe. I'm a bit surprised there's nobody releases models for public. It's not too hard but requires a bit more job than "Launch Lime, Launch Lemon, copy\paste, upload".

Posted on 23.02.2017 / 8:41

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hey could u make tutorial how to insert these into cod 4 mp and play with them on public matches pls

Posted on 13.03.2017 / 0:39

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So T-Max, how did you figure out the inspect element scripts on these MW:R weapons? I'm porting the XM-LAR to make a MW:R weapon mini-mod, and I'm curious on how did you do it.

Posted on 25.03.2017 / 20:48

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hey im a noob at this stuff, can you walk me through the process of installing this mod? teamspeak and teamviewer is doable.

Posted on 09.04.2017 / 18:15

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como se instala?
ayudenme por favor

Posted on 02.05.2017 / 23:35

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how did u do for inspection in gun?

Posted on 28.12.2017 / 13:46

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how do i get the assassin kit and inspect to work? when everything goes well I just get the original mwr m40a3?

Posted on 23.03.2018 / 18:47

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