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ghost arx160 v2

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# GUNMODEL ARX160
xmodel,viewmodel_ghost_arx160
xmodel,weapon_arx_160
xmodel,weapon_arx_160_acog
xmodel,weapon_arx_160_reflex
xmodel,weapon_arx_160_silencer

# SOUND
sound,arx160,,all_mp

# ANIMATIONS

xanim,viewmodel_arx160_idle
xanim,viewmodel_arx160_fire
xanim,viewmodel_arx160_reload
xanim,viewmodel_arx160_reload_empty
xanim,viewmodel_arx160_putaway
xanim,viewmodel_arx160_pullout
xanim,viewmodel_arx160_sprint_in
xanim,viewmodel_arx160_sprint_loop
xanim,viewmodel_arx160_sprint_out
xanim,viewmodel_arx160_ads_up
xanim,viewmodel_arx160_ads_down
xanim,viewmodel_arx160_ads_fire
xanim,viewmodel_arx160_pullout_first
xanim,viewmodel_arx160_ads_down_reflex
xanim,viewmodel_arx160_ads_up_reflex
xanim,viewmodel_arx160_ads_down_acog
xanim,viewmodel_arx160_ads_up_acog
xanim,viewmodel_arx160_pullout_fast
xanim,viewmodel_arx160_putaway_fast

Comments

1 0

hello, for your reflex, acog (and others optics) and silencer you must use worlmodel and not viewmodels .. see


Posted on 24.09.2017 / 23:20

0 0

nice work, kortun


Posted on 25.09.2017 / 23:22

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