Navigation

Ingame MP Character Selection Help How to?

This video should describe what I want to do better:


Now, I'm not very familiar with UI editing and menu modifications so id like a small guide on how to do this.

I have ready mptypes and Characters to set them in game. So the basic idea is to add a new ingame menu button under Change Class that will be Change Character. That will allow you to choose a character model like in the video for the next time you will spawn.

So by getting some inspiration from PeZbot mod (which has this exact thing i want to do in it.) There is that file: raw/maps/gametypes/_changemode.gsc
that should be a part of this process.

By the way, when I included some mp_ui files in my mod.ff i got the error (640 menu assets exceeded)

But I have no idea what kind of .menu files im supposed to create or edit.
Please help.


Call of Duty 4 "Rooftops" Custom Singleplayer Mappack by SPi http://spi-custommaps.blogspot.gr/2013/04/call-of-duty-4-custom-maps.html

Posted on 21.09.2015 / 14:38 - Edited by spi-hamentsios10 on 21.09.2015 / 14:39

REPLIES

Ninjaj

Member

I think those are only shaders, you would need to define buttons again and make a table for that.

GL.


Skype: thefuckingninja

Posted on 05.01.2016 / 10:49

Post reply

ONLY USERS CAN POST REPLIES.