Help Joining Default COD4 Skeleton To Make Custom Models.
I Need To Know How To Make A Custom Player Model. I Have Some Downloaded LowPoly Models From Internet And Those Models Are Not COD4 Ready. IDK How To Join Default COD4 Skeleton File For A Downloaded 3D Model From Internet Using Maya.
I Know There Are Some Experts In CFGFACTORY. Please Be Kind To Help Me And Make My Face Happy. I Tried To Resolve This But The Problem Exists Yet. I Don't Know How To Bind Default COD4 Skeleton File Into Another Custom Model.
Thank You In Advance.
Posted on 01.05.2019 / 21:30
I think it would be a faster way to find help if you directly message to a modder.
Posted on 02.05.2019 / 11:55
i quit cod4 a while ago,i have a ready to use skeletion file for maya and 3ds,if i found in my archives,i will send to you.But you need some tools for exporting after completed model rig job.
Posted on 02.05.2019 / 13:46
It Is Glad To Hear That You Are Here To Help Me. I Appreciate You Like To Send Me The Skeleton File. Also, I Need Some Little Guide How To Completely Export Model We Created With That Skeleton. (If You Can) Thank You Kyrax For Your Support!
Posted on 02.05.2019 / 19:56
No problem,i found Multiplayer Skeletion files in my archives , Please check your PM,Good works to you.Put your Low poly player model on MP skeletion model than you need an export pluggin for maya to Asset manager,i have but i can't remember pluggin filename for searching in my computer.i will check all files in too much directories and files,but i will do this ,weekend.
Posted on 02.05.2019 / 21:09 - Edited by kyrax on 02.05.2019 / 21:56
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