on November 09 2011 17:10:14
wtf |
on November 09 2011 17:22:49
oops |
on November 09 2011 18:38:10
Fixes mouse acceleration? |
on November 09 2011 18:47:17
hmm.. |
on November 09 2011 18:52:54
wtf ? i dont understand nothing, please give me some more simple explanation |
on November 09 2011 20:25:26
@yembalaa yeah, me too, i mean i don't understand nothing.  |
on November 09 2011 20:39:51
like i said just read the README!!! |
on November 09 2011 20:40:30
--> http://cfgfactory.com/skins/show/4eb96baf8c846# |
on November 09 2011 20:41:18
oh i forgot to mark as url...
-> http://cfgfactory.com/skins/show/4eb96baf8c846# |
on November 09 2011 20:42:32
just watch the screenshots and u read |
on November 09 2011 21:29:44
mouse accel you know? basically its ur mouse going slower when you start moving and getting faster, or its getting slower when you stop moving. pretty shit in games. the thing he uploaded disables it. easy as fuck. meh, hate my shit english. |
on November 09 2011 21:51:16
exactly! ty mate |
on November 09 2011 21:55:22
WHAT IS IT?
It is a registry file that removes Windows 7 mouse pointer acceleration.
It is like the CPL Mouse Fix and Cheese Mouse Fix, but gives exactly
1-to-1 mouse to pointer response for Windows 7.
Exactly 1-to-1 means no discarded or delayed mouse input while game playing.
WHY DO YOU NEED THE FIX?
If you don't know you need it, then you don't need it!
Some older games, such as Half-Life 1, Counter-Strike 1.x, Quake, Quake
2, Unreal and others, while they are active and running, call a Windows
function intending to disable variable mouse acceleration by forcing ALL
movement to be accelerated by the same amount (doubled).
On Windows 2000 and earlier, that removed all variable acceleration.
Pointing and aiming in those games was OK, because the mouse response
was then linear (all movement was accelerated by the same amount; it was
doubled).
In XP, Vista and Windows 7, Microsoft changed how mouse pointer
acceleration worked.
Now when those games call the function (asking that all movement be
accelerated), Windows enables the mouse 'Enhance pointer precision'
feature, which adds mouse acceleration using a varying curve to control
the mouse response. (It enables it even if you have it turned off in the
Control Panel Mouse settings.)
With 'Enhance pointer precision' enabled, slower mouse movements make
the pointer go extra slow and faster mouse movements make the pointer go
extra fast. It is not linear and not straightline.
This is annoying, because where you are aiming at depends on how far you
move your mouse, and also on how fast you moved the mouse to aim. |
on December 04 2011 12:27:46
do you get ban? |
on December 11 2011 12:26:22
lol no |
on January 21 2012 14:37:10
it only changes some windows settings... it doesnt change anything @ cod4 or any other games... |