seta cg_drawcrosshair 0
seta cg_drawcrosshairnames 0
seta cg_drawfriendlynames 0
seta sv_punkbuster 0
seta ui_hud_hardcore 1
seta r_glow "1"
seta r_glow_allowed "1"
seta waypointoffscreenpointerheight "1.18"
seta waypointoffscreenpointerwidth "1.8"
seta waypointiconheight "1.18"
seta waypointiconwidth "1.19"
seta waypointdebugdraw "0"
seta sm_enable 1
seta r_filmtweakcontrast 1.55
seta r_smc_enable 1
seta r_normalmap 1
seta r_distortion 1
seta r_lodbiasrigid -1000
seta r_lodbiasskinned -1000
seta r_forcelod 0
seta r_filmtweaks 1
seta r_filmtweakenable 1
seta r_aasamples "16"
seta r_aaalpha "2"
seta r_texfilteranisomax "16"
seta r_texfilteranisomin "16"
seta r_filmTweakBrightness "0.1"
seta r_filmTweakDarkTint ".75 .92 1.24"
seta r_filmTweakDesaturation "0.4"
seta r_filmTweakEnable "1"
seta r_filmTweakInvert "0"
seta r_filmTweakLightTint "1 1 1"
seta r_filmUseTweaks "1"
seta cg_tracerchance "1"
seta cg_tracerwidth "4"
seta cg_tracerspeed "10000"
seta cg_tracerscalemindist "0"
seta cg_firstPersonTracerChance "1"
seta cg_tracerscale "1"
seta r_lodScaleRigid "1"
seta r_lodScaleSkinned "1"
seta r_lightTweakSunColor ".9 .6 .35 1"
seta r_sunblind_fadein "0"
seta r_sunblind_fadeout "0"
seta r_sunblind_max_angle 90
seta r_sunflare_max_size "10000"
seta r_sunflare_min_size "10000"
seta r_sunsprite_size "1000"
seta r_sun_from_dvars "0"
seta sm_polygonoffsetscale 2
seta sm_polygonoffsetbias 0
seta sm_sunshadowscale 1
seta sm_polygonoffsetbias .5
seta sm_maxLights "4"
seta cg_overheadnamesfarscale "0.4"
seta cg_overheadiconsize "0"
seta cg_overheadRankSize "0"
seta cg_overheadnamesfont "6"
seta cg_overheadnamessize "0.5"
seta cg_overheadnamesglow "0 0 0 1"
seta r_drawDecals "1"
seta r_drawSun "1"
seta r_drawWater "1"
seta cg_blood "1"
seta cg_brass "1"
seta r_specular "1"
seta r_distortion "1"
seta r_zfeather "1"
seta fx_marks "1"
seta dynent_active "1"
seta r_fog "0"
seta con_minicon "0"
seta cg_fov "80"
seta cg_fovscale "1.125"
seta fx_marks "1"
seta fx_marks_ents "1"
seta fx_marks_smodels "1"
seta cg_headIconMinScreenRadius 0
seta destructibles_enable_physics 1
seta r_rendererInUse "Shader model 3.0"
seta r_rendererPreference "Shader model 3.0"
seta r_texFilterMipMode "Force Trilinear"
seta r_dof_enable "1"
seta r_dof_Tweak "1"
seta r_dof_farblur 10
seta r_dof_farend 8000
seta r_dof_farstart 2500
seta r_dof_nearblur 10
seta r_dof_nearend 90
seta r_dof_nearstart 10
seta r_dof_bias 1seta r_dof_enable "1"
seta r_dof_Tweak "1"
seta r_dof_farblur 10
seta r_dof_farend 8000
seta r_dof_farstart 2500
seta r_dof_nearblur 10
seta r_dof_nearend 90
seta r_dof_nearstart 10
seta r_dof_bias 1
seta r_normalmap 1
seta r_clear 4
seta ragdoll_fps 100
seta r_dlightLimit "4"
seta cg_thirdpersonrange 120
seta r_glowTweakEnable "1"
seta r_glowUseTweaks "1"
seta r_specularcolorscale "4"
seta r_lighttweaksunlight "1.6"
seta r_fog "0"
seta ragdoll_enable "0"
seta r_desaturation "0"
seta r_glowtweakbloomintensity 0 1
seta r_glowtweakradius0 5
seta cg_gun_ofs 0
seta r_lighttweaksundirection -33 270
seta r_blur 0

seta r_colormap "1"
seta r_specularmap "1"
seta r_normalmap "1"
seta r_aasamples "16"
seta r_aaalpha "2"
seta r_texfilteranisomax "16"
seta r_texfilteranisomin "16"
seta cg_blood "1"
seta cg_brass "1"
seta r_drawDecals "1"
seta r_drawSun "1"
seta r_drawWater "1"
seta r_specular "1"
seta r_zfeather "1"
seta fx_enable "1"
seta fx_marks "1"
seta fx_marks_ents "1"
seta fx_marks_smodels "1"
seta fx_vismintracedist "1000"
seta r_lodBiasRigid "-1000"
seta r_lodBiasSkinned "-1000"
seta r_lodScaleRigid "1"
seta r_lodScaleSkinned "1"
seta r_forceLod 0
seta r_polygonoffsetbias -1
seta r_polygonoffsetscale -1
seta sm_polygonOffsetScale 2
seta sm_polygonOffsetBias 0.5
seta sm_sunSampleSizeNear 1

seta waypointOffscreenPointerDistance 0.001
seta waypointOffscreenPointerWidth 0.01
seta waypointOffscreenPointerHeight 0.01
seta waypointIconWidth 0.01
seta waypointIconHeight 0.01



seta con_gamemsgwindow0msgtime 5
