//basic
cg_fov 80
cg_fovscale 1.125
cg_drawfriendlynames 0
cg_drawcrosshairnames 0
cg_Drawcrosshair 0
g_teamcolor_allies 0.5 0.53 0.59 1
g_teamcolor_axis 0.68 0.2 0.2 1 


//tweaks
r_specularcolorscale 3
r_dof_enable "0"
r_dof_farblur "0"
r_dof_nearblur "6"
r_dof_tweak "0"
r_filmusetweaks 1
r_filmtweakenable 1
r_filmtweakdarktint 0.8 0.9 1.3
r_filmtweaklighttint 1.55 1.55 1.75
r_filmtweakcontrast 1.3
r_lighttweaksunlight 1.3
r_lighttweaksundirection -50 100
r_lighttweaksuncolor 1 0.9 0.6 1
r_filmtweakdesaturation 0
sm_sunsamplesizenear 0.5


//icons
waypointoffscreenpointerheight 1.18
waypointoffscreenpointerwidth 1.8
waypointoffscreenpointerheight 1.18
waypointoffscreenpointerwidth 1.8
waypointiconheight 1.18
waypointiconheight 1.18
waypointiconwidth 1.19
waypointdebugdraw 0


//commands
r_glow 0
r_blur 0
sm_enable 1
r_smc_enable 1
r_normalmap 1
r_distortion 1
r_desaturation 0
r_fog 0
r_lodbiasrigid -1000
r_lodbiasskinned -1000
r_forcelod 0
r_texfilterdisable 0
hud_enable 0
ui_hud_hardcore 1


//bg_commands
bg_bobAmplitudeDucked 0.0075 0.0075
bg_bobAmplitudeProne 0.02 0.005
bg_bobAmplitudeSprinting 0.02 0.014
bg_bobAmplitudeStanding 0.007 0.007
bg_bobMax 8


//read_thing_around_screen_commands
seta hud_health_pulserate_injured "0"
seta hud_health_startpulse_critical "0"
seta hud_health_startpulse_injured "0"
seta hud_healthOverlay_phaseEnd_pulseDuration "0"
seta hud_healthOverlay_phaseEnd_toAlpha "0"
seta hud_healthOverlay_phaseOne_pulseDuration "0"
seta hud_healthOverlay_phaseThree_pulseDuration "0"
seta hud_healthOverlay_phaseThree_toAlphaMultiplier "0"
seta hud_healthOverlay_phaseTwo_pulseDuration "0"
seta hud_healthOverlay_phaseTwo_toAlphaMultiplier "0"
seta hud_healthOverlay_pulseStart "0"
seta hud_healthOverlay_regenPauseTime "0"
seta cg_hudDamageIconHeight "0"
seta cg_hudDamageIconInScope "0"
seta cg_hudDamageIconOffset "0"
seta cg_hudDamageIconTime "0"
seta cg_hudDamageIconWidth "0"
