Build 568 nightly Wed Jun 18 2008 04:48:38PM
logfile opened on Sat Dec 31 17:46:53 2011

Waited 7008 msec for asset 'weap_c4detpack_trigger_npc' of type 'sound'.
      dvar set g_deadChat 1
      dvar set sv_iwds -322030442 1267574318 -1003608361 2082567872 376629358 2115322797 1043426064 -292863836 173489706 -1846635013 -1079795827 -1041447890 -715502781 489843315 499941093 309900900 -165391090 648005745 -1190209610 
      dvar set sv_iwdNames z_Full z_darkorangesky z_custom_ruleset zzz_R700cf promodlive211 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00
      dvar set sv_referencedIwds -1190209610 499941093 648005745 -715502781 -165391090 309900900 376629358 2115322797 1043426064 489843315 -322030442 2082567872 -292863836 -1003608361 1267574318 2082567872 
      dvar set sv_referencedIwdNames main/iw_00 main/iw_04 main/iw_01 main/iw_06 main/iw_02 main/iw_03 mods/moviecfg/promodlive211 main/iw_13 main/iw_12 main/iw_05 mods/moviecfg/z_Full mods/moviecfg/zzz_R700cf main/iw_11 mods/moviecfg/z_custom_ruleset mods/moviecfg/z_darkorangesky mods/moviecfg/zzz_R700cf
      dvar set sv_referencedFFCheckSums 89196 120533 29040480 13517381 261
      dvar set sv_referencedFFNames code_post_gfx_mp mods/moviecfg/mod mp_shipment common_mp mp_shipment_load
-----------------------------------
      dvar set sv_cheats 1
      dvar set sv_disableClientConsole 0
----- Server Shutdown -----
==== ShutdownGame (1) ====
      dvar set sv_running 0
      dvar set sv_disableClientConsole 0
---------------------------
----- R_Init -----
      dvar set r_fullscreen 1
      dvar set r_ignorehwgamma 1
      dvar set r_picmip_water 0
      dvar set r_useLayeredMaterials 0
      dvar set r_loadForRenderer 1
      dvar set r_vc_makelog 0
      dvar set r_aaSamples 16
      dvar set r_vsync 1
      dvar set r_floatz 1
      dvar set r_modelVertColor 1
      dvar set r_monitor 0
      dvar set r_rendererPreference Shader model 3.0
      dvar set r_aspectRatio auto
      dvar set r_customMode 
      dvar set r_altModelLightingUpdate 0
      dvar set r_preloadShaders 0
DirectX reports 512 MB of video memory and 705 MB of available texture memory.
Using video memory size to cap used texture memory at 496 MB.
Using previously reported texture memory size of 496 MB.
Picmip is set manually.
Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
Unloaded fastfile mp_shipment_load
Unloaded fastfile mp_shipment
Loading fastfile ui_mp
Waited 2918 msec for asset 'loadscreen_mp_convoy' of type 'material'.
Waited 7 msec for asset 'loadscreen_mp_crossfire' of type 'material'.
Waited 27 msec for asset 'loadscreen_mp_farm' of type 'material'.
Waited 46 msec for asset 'loadscreen_mp_overgrown' of type 'material'.
Waited 22 msec for asset 'loadscreen_mp_strike' of type 'material'.
Waited 21 msec for asset 'loadscreen_mp_vacant' of type 'material'.
Waited 57 msec for asset 'loadscreen_mp_crash_snow' of type 'material'.
Waited 4 msec for asset 'loadscreen_mp_broadcast' of type 'material'.
Waited 4 msec for asset 'loadscreen_mp_creek' of type 'material'.
Waited 2 msec for asset 'loadscreen_mp_killhouse' of type 'material'.
Loaded zone 'ui_mp'
      dvar set ui_mousePitch 0
      dvar set ui_netGametypeName sd
      dvar set g_compassShowEnemies 0
      dvar set r_showLightGrid 1
      dvar set developer 0
      dvar set cl_freezeDemo 0
      dvar set timescale 1
      dvar set sv_disableClientConsole 0
Huffman Took 18 Milliseconds
Current language: english
Current search path:
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\mods\moviecfg\z_Full.iwd (20 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\mods\moviecfg\z_darkorangesky.iwd (7 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\mods\moviecfg\z_custom_ruleset.iwd (2 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\mods\moviecfg\zzz_R700cf.iwd (2 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\mods\moviecfg\promodlive211.iwd (46 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare/mods/moviecfg
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_13.iwd (265 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_12.iwd (33 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_11.iwd (448 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_10.iwd (230 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_09.iwd (447 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_08.iwd (66 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_07.iwd (34 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_06.iwd (416 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_05.iwd (716 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_04.iwd (765 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_03.iwd (670 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_02.iwd (1296 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_01.iwd (1456 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_00.iwd (1054 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare/main
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare/main_shared
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare/players
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw06.iwd (7 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw05.iwd (1338 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw04.iwd (1730 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw03.iwd (3705 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw02.iwd (3483 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw01.iwd (3181 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw00.iwd (2903 files)
    localized assets iwd file for english

File Handles:
handle 1: demos/cod4player_tmp_demo.dm_1
handle 2: console_mp.log
----------------------
72960 files in iwd files
      dvar set loc_language 0
      dvar set loc_forceEnglish 0
Setting state to CA_LOADING in CL_DownloadsComplete
Loading fastfile mp_citystreets_load
Loaded zone 'mp_citystreets_load'
----- R_Init -----
      dvar set r_fullscreen 1
      dvar set r_ignorehwgamma 1
      dvar set r_picmip_water 0
      dvar set r_useLayeredMaterials 0
      dvar set r_loadForRenderer 1
      dvar set r_vc_makelog 0
      dvar set r_aaSamples 16
      dvar set r_vsync 1
      dvar set r_floatz 1
      dvar set r_modelVertColor 1
      dvar set r_monitor 0
      dvar set r_rendererPreference Shader model 3.0
      dvar set r_aspectRatio auto
      dvar set r_customMode 
      dvar set r_altModelLightingUpdate 0
      dvar set r_preloadShaders 0
DirectX reports 512 MB of video memory and 717 MB of available texture memory.
Using video memory size to cap used texture memory at 496 MB.
Using previously reported texture memory size of 496 MB.
Picmip is set manually.
Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
      dvar set ui_mousePitch 0
      dvar set ui_netGametypeName sd
      dvar set cl_paused 1
      dvar set mapname mp_citystreets
Unloaded fastfile ui_mp
Loading fastfile mp_citystreets
Setting state to CA_LOADING in CL_InitCGame
      dvar set g_gametype sd
      dvar set bg_aimSpreadMoveSpeedThreshold 11
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set bg_fallDamageMaxHeight 350
      dvar set bg_fallDamageMinHeight 140
      dvar set bg_foliagesnd_fastinterval 500
      dvar set bg_foliagesnd_maxspeed 180
      dvar set bg_foliagesnd_minspeed 40
      dvar set bg_foliagesnd_resetinterval 500
      dvar set bg_foliagesnd_slowinterval 1500
      dvar set bg_ladder_yawcap 100
      dvar set bg_maxGrenadeIndicatorSpeed 20
      dvar set bg_prone_yawcap 85
      dvar set friction 5.5
      dvar set g_ScoresColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_ScoresColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_ScoresColor_EnemyTeam 0.690196 0.0705882 0.0509804 1
      dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0
      dvar set g_ScoresColor_MyTeam 0.25098 0.721569 0.25098 1
      dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0
      dvar set g_TeamColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_TeamColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_TeamColor_EnemyTeam 1 0.45098 0.501961 0
      dvar set g_TeamColor_Free 0.74902 0.25098 0.25098 1
      dvar set g_TeamColor_MyTeam 0.6 0.8 0.6 0
      dvar set g_TeamColor_Spectator 0.25098 0.25098 0.25098 1
      dvar set g_TeamIcon_Allies faction_128_usmc
      dvar set g_TeamIcon_Axis faction_128_arab
      dvar set g_TeamIcon_Free 
      dvar set g_TeamIcon_Spectator 
      dvar set g_TeamName_Allies Attack
      dvar set g_TeamName_Axis Defence
      dvar set inertiaAngle 0
      dvar set inertiaDebug 0
      dvar set inertiaMax 50
      dvar set jump_height 39
      dvar set jump_ladderPushVel 128
      dvar set jump_slowdownEnable 1
      dvar set jump_spreadAdd 64
      dvar set jump_stepSize 18
      dvar set mantle_check_angle 60
      dvar set mantle_check_radius 0.1
      dvar set mantle_check_range 20
      dvar set mantle_debug 0
      dvar set mantle_enable 1
      dvar set mantle_view_yawcap 60
      dvar set player_adsExitDelay 0
      dvar set player_backSpeedScale 0.7
      dvar set player_breath_fire_delay 0
      dvar set player_breath_gasp_lerp 6
      dvar set player_breath_gasp_scale 4.5
      dvar set player_breath_gasp_time 1
      dvar set player_breath_hold_lerp 1
      dvar set player_breath_hold_time 4.5
      dvar set player_breath_snd_delay 1
      dvar set player_breath_snd_lerp 2
      dvar set player_debugHealth 0
      dvar set player_dmgtimer_flinchTime 500
      dvar set player_dmgtimer_maxTime 750
      dvar set player_dmgtimer_minScale 0
      dvar set player_dmgtimer_stumbleTime 500
      dvar set player_dmgtimer_timePerPoint 100
      dvar set player_footstepsThreshhold 0
      dvar set player_lean_rotate_crouch_left 0.8
      dvar set player_lean_rotate_crouch_right 0.3
      dvar set player_lean_rotate_left 0.8
      dvar set player_lean_rotate_right 0.4
      dvar set player_lean_shift_crouch_left 4
      dvar set player_lean_shift_crouch_right 15
      dvar set player_lean_shift_left 5
      dvar set player_lean_shift_right 9
      dvar set player_moveThreshhold 10
      dvar set player_scopeExitOnDamage 0
      dvar set player_spectateSpeedScale 1
      dvar set player_sprintCameraBob 0.5
      dvar set player_sprintForwardMinimum 105
      dvar set player_sprintMinTime 1
      dvar set player_sprintRechargePause 0
      dvar set player_sprintSpeedScale 1.5
      dvar set player_sprintStrafeSpeedScale 0.667
      dvar set player_sprintTime 4
      dvar set player_strafeAnimCosAngle 0.5
      dvar set player_strafeSpeedScale 0.8
      dvar set player_turnAnims 0
      dvar set player_view_pitch_down 85
      dvar set player_view_pitch_up 85
      dvar set scr_allies usmc
      dvar set scr_axis arab
      dvar set stopspeed 100
      dvar set ui_allowvote 0
      dvar set ui_bomb_timer 0
      dvar set ui_friendlyfire 1
      dvar set ui_hostname ^0dRmatic. ^1Team Server
      dvar set ui_motd 
      dvar set ui_scorelimit 0
      dvar set ui_timelimit 1.75
LOADING... collision map
Waited 1443 msec for asset 'maps/mp/mp_citystreets.d3dbsp' of type 'col_map_mp'.
LOADING... graphics
LOADING... maps/mp/mp_citystreets.d3dbsp
      dvar set r_lightTweakAmbient 0.2
      dvar set r_lightTweakDiffuseFraction 0.5
      dvar set r_lightTweakSunLight 0.78
      dvar set r_lightTweakAmbientColor 0.741177 0.678431 1 1
      dvar set r_lightTweakSunColor 1 0.921569 0.878431 1
      dvar set r_lightTweakSunDiffuseColor 1 0.890196 0.741177 1
      dvar set r_lightTweakSunDirection -67 97 0
      dvar set r_lightTweakDiffuseFraction 0.5
LOADING... game media
LOADING...  - textures
LOADING...  - models
LOADING...  - items
LOADING...  - inline models
LOADING...  - server models
Waited 523 msec for asset 'vehicle_80s_sedan1_red_destroyed' of type 'xmodel'.
Loaded zone 'mp_citystreets'
Error: Waited 16909 msec for missing asset "weapon_saw_mg_setup".
Error: Could not load xmodel "weapon_saw_mg_setup".
Error: Could not load xmodel "perc_slieghtofhand".
Error: Could not load xmodel "perc_doubletap".
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.5
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.5
      dvar set bg_shock_volume_vehiclelimited 0.5
      dvar set bg_shock_volume_menu 0.5
      dvar set bg_shock_volume_body 0.5
      dvar set bg_shock_volume_body2d 0.5
      dvar set bg_shock_volume_reload 0.5
      dvar set bg_shock_volume_reload2d 0.5
      dvar set bg_shock_volume_item 0.5
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.5
      dvar set bg_shock_volume_local 0.5
      dvar set bg_shock_volume_local2 0.5
      dvar set bg_shock_volume_ambient 0.5
      dvar set bg_shock_volume_hurt 0.5
      dvar set bg_shock_volume_player1 0.5
      dvar set bg_shock_volume_player2 0.5
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.5
      dvar set bg_shock_volume_announcer 0.5
      dvar set bg_shock_volume_shellshock 0.5
      dvar set bg_shock_screenType flashed
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 3.5
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundLoop flashbang_tinnitus_loop
      dvar set bg_shock_soundLoopSilent flashbang_tinnitus_loop_silent
      dvar set bg_shock_soundEnd flashbang_tinnitus_end
      dvar set bg_shock_soundEndAbort flashbang_tinnitus_abort
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2
      dvar set bg_shock_soundModEndDelay 1.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay 2
      dvar set bg_shock_soundRoomType underwater
      dvar set bg_shock_soundDryLevel 0.6
      dvar set bg_shock_soundWetLevel 0.8
      dvar set bg_shock_volume_physics 0.05
      dvar set bg_shock_volume_auto 0.05
      dvar set bg_shock_volume_auto2 0.05
      dvar set bg_shock_volume_autodog 0.05
      dvar set bg_shock_volume_bulletimpact 0.05
      dvar set bg_shock_volume_bulletwhizby 0.05
      dvar set bg_shock_volume_element 0.05
      dvar set bg_shock_volume_auto2d 0.05
      dvar set bg_shock_volume_vehicle 0.05
      dvar set bg_shock_volume_vehiclelimited 0.05
      dvar set bg_shock_volume_menu 1
      dvar set bg_shock_volume_body 0.05
      dvar set bg_shock_volume_body2d 0.05
      dvar set bg_shock_volume_reload 0.05
      dvar set bg_shock_volume_reload2d 0.05
      dvar set bg_shock_volume_item 0.05
      dvar set bg_shock_volume_effects1 0.05
      dvar set bg_shock_volume_effects2 0.05
      dvar set bg_shock_volume_weapon 0.1
      dvar set bg_shock_volume_weapon2d 0.05
      dvar set bg_shock_volume_nonshock 1
      dvar set bg_shock_volume_voice 0.05
      dvar set bg_shock_volume_local 0.05
      dvar set bg_shock_volume_local2 0.05
      dvar set bg_shock_volume_ambient 1
      dvar set bg_shock_volume_hurt 0.3
      dvar set bg_shock_volume_player1 0.3
      dvar set bg_shock_volume_player2 0.3
      dvar set bg_shock_volume_music 0.3
      dvar set bg_shock_volume_musicnopause 0.3
      dvar set bg_shock_volume_mission 0.05
      dvar set bg_shock_volume_announcer 1
      dvar set bg_shock_volume_shellshock 1
      dvar set bg_shock_lookControl 0
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 0
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.5
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.5
      dvar set bg_shock_volume_vehiclelimited 0.5
      dvar set bg_shock_volume_menu 0.5
      dvar set bg_shock_volume_body 0.5
      dvar set bg_shock_volume_body2d 0.5
      dvar set bg_shock_volume_reload 0.5
      dvar set bg_shock_volume_reload2d 0.5
      dvar set bg_shock_volume_item 0.5
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.5
      dvar set bg_shock_volume_local 0.5
      dvar set bg_shock_volume_local2 0.5
      dvar set bg_shock_volume_ambient 0.5
      dvar set bg_shock_volume_hurt 0.5
      dvar set bg_shock_volume_player1 0.5
      dvar set bg_shock_volume_player2 0.5
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.5
      dvar set bg_shock_volume_announcer 0.5
      dvar set bg_shock_volume_shellshock 0.5
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 0
      dvar set bg_shock_screenFlashShotFadeTime 0
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 1.5
      dvar set bg_shock_sound 0
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay -1.5
      dvar set bg_shock_soundRoomType underwater
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay -0.75
      dvar set bg_shock_volume_physics 0.1
      dvar set bg_shock_volume_auto 0.1
      dvar set bg_shock_volume_auto2 0.1
      dvar set bg_shock_volume_autodog 0.1
      dvar set bg_shock_volume_bulletimpact 0.1
      dvar set bg_shock_volume_bulletwhizby 0.1
      dvar set bg_shock_volume_element 0.1
      dvar set bg_shock_volume_auto2d 0.1
      dvar set bg_shock_volume_vehicle 0.1
      dvar set bg_shock_volume_vehiclelimited 0.1
      dvar set bg_shock_volume_menu 1
      dvar set bg_shock_volume_body 0.1
      dvar set bg_shock_volume_body2d 0.1
      dvar set bg_shock_volume_reload 0.1
      dvar set bg_shock_volume_reload2d 0.1
      dvar set bg_shock_volume_item 0.1
      dvar set bg_shock_volume_effects1 0.1
      dvar set bg_shock_volume_effects2 0.1
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.1
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.2
      dvar set bg_shock_volume_local 0.1
      dvar set bg_shock_volume_local2 0.1
      dvar set bg_shock_volume_ambient 0.1
      dvar set bg_shock_volume_hurt 0.1
      dvar set bg_shock_volume_player1 0.1
      dvar set bg_shock_volume_player2 0.1
      dvar set bg_shock_volume_music 0.1
      dvar set bg_shock_volume_musicnopause 0.1
      dvar set bg_shock_volume_mission 0.2
      dvar set bg_shock_volume_announcer 1
      dvar set bg_shock_volume_shellshock 1
      dvar set bg_shock_lookControl 0
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.5
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.5
      dvar set bg_shock_volume_vehiclelimited 0.5
      dvar set bg_shock_volume_menu 0.5
      dvar set bg_shock_volume_body 0.5
      dvar set bg_shock_volume_body2d 0.5
      dvar set bg_shock_volume_reload 0.5
      dvar set bg_shock_volume_reload2d 0.5
      dvar set bg_shock_volume_item 0.5
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.5
      dvar set bg_shock_volume_local 0.5
      dvar set bg_shock_volume_local2 0.5
      dvar set bg_shock_volume_ambient 0.5
      dvar set bg_shock_volume_hurt 0.5
      dvar set bg_shock_volume_player1 0.5
      dvar set bg_shock_volume_player2 0.5
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.5
      dvar set bg_shock_volume_announcer 0.5
      dvar set bg_shock_volume_shellshock 0.5
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 0
      dvar set bg_shock_screenFlashShotFadeTime 0
      dvar set bg_shock_viewKickPeriod 0.001
      dvar set bg_shock_viewKickRadius 0
      dvar set bg_shock_viewKickFadeTime 0.001
      dvar set bg_shock_sound 0
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay -1.5
      dvar set bg_shock_soundRoomType underwater
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay -0.75
      dvar set bg_shock_volume_physics 0.1
      dvar set bg_shock_volume_auto 0.1
      dvar set bg_shock_volume_auto2 0.1
      dvar set bg_shock_volume_autodog 0.1
      dvar set bg_shock_volume_bulletimpact 0.1
      dvar set bg_shock_volume_bulletwhizby 0.1
      dvar set bg_shock_volume_element 0.1
      dvar set bg_shock_volume_auto2d 0.1
      dvar set bg_shock_volume_vehicle 0.1
      dvar set bg_shock_volume_vehiclelimited 0.1
      dvar set bg_shock_volume_menu 1
      dvar set bg_shock_volume_body 0.1
      dvar set bg_shock_volume_body2d 0.1
      dvar set bg_shock_volume_reload 0.1
      dvar set bg_shock_volume_reload2d 0.1
      dvar set bg_shock_volume_item 0.1
      dvar set bg_shock_volume_effects1 0.1
      dvar set bg_shock_volume_effects2 0.1
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.1
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.2
      dvar set bg_shock_volume_local 0.1
      dvar set bg_shock_volume_local2 0.1
      dvar set bg_shock_volume_ambient 0.1
      dvar set bg_shock_volume_hurt 0.1
      dvar set bg_shock_volume_player1 0.1
      dvar set bg_shock_volume_player2 0.1
      dvar set bg_shock_volume_music 0.1
      dvar set bg_shock_volume_musicnopause 0.1
      dvar set bg_shock_volume_mission 0.2
      dvar set bg_shock_volume_announcer 1
      dvar set bg_shock_volume_shellshock 1
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 35
      dvar set bg_shock_lookControl_maxyawspeed 35
      dvar set bg_shock_lookControl_mousesensitivityscale 0.1
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.5
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.5
      dvar set bg_shock_volume_vehiclelimited 0.5
      dvar set bg_shock_volume_menu 0.5
      dvar set bg_shock_volume_body 0.5
      dvar set bg_shock_volume_body2d 0.5
      dvar set bg_shock_volume_reload 0.5
      dvar set bg_shock_volume_reload2d 0.5
      dvar set bg_shock_volume_item 0.5
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.5
      dvar set bg_shock_volume_local 0.5
      dvar set bg_shock_volume_local2 0.5
      dvar set bg_shock_volume_ambient 0.5
      dvar set bg_shock_volume_hurt 0.5
      dvar set bg_shock_volume_player1 0.5
      dvar set bg_shock_volume_player2 0.5
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.5
      dvar set bg_shock_volume_announcer 0.5
      dvar set bg_shock_volume_shellshock 0.5
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 0
      dvar set bg_shock_screenFlashShotFadeTime 0
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay -1.5
      dvar set bg_shock_soundRoomType underwater
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay -0.75
      dvar set bg_shock_volume_physics 0.1
      dvar set bg_shock_volume_auto 0.1
      dvar set bg_shock_volume_auto2 0.1
      dvar set bg_shock_volume_autodog 0.1
      dvar set bg_shock_volume_bulletimpact 0.1
      dvar set bg_shock_volume_bulletwhizby 0.1
      dvar set bg_shock_volume_element 0.1
      dvar set bg_shock_volume_auto2d 0.1
      dvar set bg_shock_volume_vehicle 0.1
      dvar set bg_shock_volume_vehiclelimited 0.1
      dvar set bg_shock_volume_menu 1
      dvar set bg_shock_volume_body 0.1
      dvar set bg_shock_volume_body2d 0.1
      dvar set bg_shock_volume_reload 0.1
      dvar set bg_shock_volume_reload2d 0.1
      dvar set bg_shock_volume_item 0.1
      dvar set bg_shock_volume_effects1 0.1
      dvar set bg_shock_volume_effects2 0.1
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.1
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.2
      dvar set bg_shock_volume_local 0.1
      dvar set bg_shock_volume_local2 0.1
      dvar set bg_shock_volume_ambient 0.1
      dvar set bg_shock_volume_hurt 0.1
      dvar set bg_shock_volume_player1 0.1
      dvar set bg_shock_volume_player2 0.1
      dvar set bg_shock_volume_music 0.1
      dvar set bg_shock_volume_musicnopause 0.1
      dvar set bg_shock_volume_mission 0.2
      dvar set bg_shock_volume_announcer 1
      dvar set bg_shock_volume_shellshock 1
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 45
      dvar set bg_shock_lookControl_maxyawspeed 45
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.5
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.5
      dvar set bg_shock_volume_vehiclelimited 0.5
      dvar set bg_shock_volume_menu 0.5
      dvar set bg_shock_volume_body 0.5
      dvar set bg_shock_volume_body2d 0.5
      dvar set bg_shock_volume_reload 0.5
      dvar set bg_shock_volume_reload2d 0.5
      dvar set bg_shock_volume_item 0.5
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.5
      dvar set bg_shock_volume_local 0.5
      dvar set bg_shock_volume_local2 0.5
      dvar set bg_shock_volume_ambient 0.5
      dvar set bg_shock_volume_hurt 0.5
      dvar set bg_shock_volume_player1 0.5
      dvar set bg_shock_volume_player2 0.5
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.5
      dvar set bg_shock_volume_announcer 0.5
      dvar set bg_shock_volume_shellshock 0.5
      dvar set bg_shock_screenType flashed
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 12
      dvar set bg_shock_screenFlashWhiteFadeTime 7.5
      dvar set bg_shock_screenFlashShotFadeTime 15
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.1
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundLoop flashbang_tinnitus_loop
      dvar set bg_shock_soundLoopSilent flashbang_tinnitus_loop_silent
      dvar set bg_shock_soundEnd flashbang_tinnitus_end
      dvar set bg_shock_soundEndAbort flashbang_tinnitus_abort
      dvar set bg_shock_soundFadeInTime 1
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay -1.5
      dvar set bg_shock_soundRoomType underwater
      dvar set bg_shock_soundDryLevel 0.7
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 0.1
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.5
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.5
      dvar set bg_shock_volume_vehiclelimited 0.5
      dvar set bg_shock_volume_menu 1
      dvar set bg_shock_volume_body 0.5
      dvar set bg_shock_volume_body2d 0.5
      dvar set bg_shock_volume_reload 0.5
      dvar set bg_shock_volume_reload2d 0.5
      dvar set bg_shock_volume_item 1
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.9
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 1
      dvar set bg_shock_volume_voice 0.2
      dvar set bg_shock_volume_local 0.5
      dvar set bg_shock_volume_local2 0.5
      dvar set bg_shock_volume_ambient 0.5
      dvar set bg_shock_volume_hurt 0.3
      dvar set bg_shock_volume_player1 0.3
      dvar set bg_shock_volume_player2 0.3
      dvar set bg_shock_volume_music 0.3
      dvar set bg_shock_volume_musicnopause 0.3
      dvar set bg_shock_volume_mission 0.2
      dvar set bg_shock_volume_announcer 1
      dvar set bg_shock_volume_shellshock 1
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 35
      dvar set bg_shock_lookControl_maxyawspeed 35
      dvar set bg_shock_lookControl_mousesensitivityscale 0.1
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.5
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.5
      dvar set bg_shock_volume_vehiclelimited 0.5
      dvar set bg_shock_volume_menu 0.5
      dvar set bg_shock_volume_body 0.5
      dvar set bg_shock_volume_body2d 0.5
      dvar set bg_shock_volume_reload 0.5
      dvar set bg_shock_volume_reload2d 0.5
      dvar set bg_shock_volume_item 0.5
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.5
      dvar set bg_shock_volume_local 0.5
      dvar set bg_shock_volume_local2 0.5
      dvar set bg_shock_volume_ambient 0.5
      dvar set bg_shock_volume_hurt 0.5
      dvar set bg_shock_volume_player1 0.5
      dvar set bg_shock_volume_player2 0.5
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.5
      dvar set bg_shock_volume_announcer 0.5
      dvar set bg_shock_volume_shellshock 0.5
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.001
      dvar set bg_shock_screenBlurBlendFadeTime 0.001
      dvar set bg_shock_screenFlashWhiteFadeTime 0
      dvar set bg_shock_screenFlashShotFadeTime 0
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0
      dvar set bg_shock_viewKickFadeTime 0.001
      dvar set bg_shock_sound 0
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay -1.5
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay -0.75
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.9
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.1
      dvar set bg_shock_volume_vehiclelimited 0.1
      dvar set bg_shock_volume_menu 1
      dvar set bg_shock_volume_body 0.2
      dvar set bg_shock_volume_body2d 0.2
      dvar set bg_shock_volume_reload 0.2
      dvar set bg_shock_volume_reload2d 0.2
      dvar set bg_shock_volume_item 0.2
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.2
      dvar set bg_shock_volume_local 0.2
      dvar set bg_shock_volume_local2 0.2
      dvar set bg_shock_volume_ambient 0.2
      dvar set bg_shock_volume_hurt 0.4
      dvar set bg_shock_volume_player1 0.4
      dvar set bg_shock_volume_player2 0.4
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.9
      dvar set bg_shock_volume_announcer 0.9
      dvar set bg_shock_volume_shellshock 1
      dvar set bg_shock_lookControl 0
      dvar set bg_shock_lookControl_maxpitchspeed 0
      dvar set bg_shock_lookControl_maxyawspeed 0
      dvar set bg_shock_lookControl_mousesensitivityscale 0
      dvar set bg_shock_lookControl_fadeTime 0.001
      dvar set bg_shock_movement 1
LOADING...  - game media done
LOADING... clients
Error: Could not load material "defaultweapon_mp saw_bipod_crouch_mp m4_acog_mp barrett_mp g36c_reflex_mp winchester1200_grip_mp frag_grenade_mp mp5_silencer_mp deserteagle_mp rpg_mp uzi_mp m14_mp smoke_grenade_mp flash_grenade_mp beretta_mp colt45_mp usp_mp deserteaglegold_mp mp5_mp skorpion_mp ak74u_mp p90_mp ak47_mp mp44_mp g3_mp g36c_mp m16_mp m4_mp gl_mp m16_gl_mp gl_m16_mp dragunov_mp m40a3_mp remington700_mp m21_mp m1014_mp winchester1200_mp rpd_mp saw_mp m60e4_mp c4_mp claymore_mp concussion_grenade_mp beretta_silencer_mp colt45_silencer_mp usp_silencer_mp mp5_reflex_mp mp5_acog_mp skorpion_reflex_mp skorpion_silencer_mp skorpion_acog_mp uzi_reflex_mp uzi_silencer_mp uzi_acog_mp ak74u_reflex_mp ak74u_silencer_mp ak74u_acog_mp p90_reflex_mp p90_silencer_mp p90_acog_mp ak47_reflex_mp ak47_silencer_mp ak47_acog_mp ak47_gl_mp gl_ak47_mp m14_reflex_mp m14_silencer_mp m14_acog_mp m14_gl_mp gl_m14_mp g3_reflex_mp g3_silencer_mp g3_acog_mp g3_gl_mp gl_g3_mp g36c_silencer_mp g36c_acog_mp g36c_gl_mp gl_g36c_mp m16_reflex_mp m16_silencer_mp m16_acog_mp m4_reflex_mp m4_silencer_mp m4_gl_mp gl_m4_mp dragunov_acog_mp m40a3_acog_mp barrett_acog_mp remington700_acog_mp m21_acog_mp m1014_grip_mp m1014_reflex_mp winchester1200_reflex_mp rpd_acog_mp rpd_grip_mp rpd_reflex_mp saw_acog_mp saw_grip_mp saw_reflex_mp m60e4_acog_mp m60e4_grip_mp m60e4_reflex_mp frag_grenade_short_mp destructible_car briefcase_bomb_mp briefcase_bomb_defuse_mp radar_mp airstrike_mp helicopter_mp artillery_mp cobra_ffar_mp hind_ffar_mp cobra_20mm_mp".
CL_InitCGame: 27.01 seconds
Com_TouchMemory: 0 msec. Using sum: -1532124412
      dvar set con_gameMsgWindow0Filter gamenotify obituary
      dvar set con_gameMsgWindow1Filter boldgame
      dvar set con_gameMsgWindow2Filter subtitle
      dvar set con_gameMsgWindow3Filter 
Hiding channel: gamenotify
Hiding channel: obituary
Adding channel: gamenotify
Adding channel: obituary
Hiding channel: boldgame
Adding channel: boldgame
Hiding channel: subtitle
Adding channel: subtitle
No channels added or hidden
      dvar set cl_paused 0
Working directory: C:\Program Files\Activision\Call of Duty 4 - Modern Warfare
PunkBuster Client: Warning: Corrupted Interface
PunkBuster Client: Attempting to resolve master8.evenbalance.com
PunkBuster Client: Resolved to [66.180.170.20] (442)
PunkBuster Client: PunkBuster Client (v2.258 | A0) Enabled
      dvar set r_lightTweakDiffuseFraction 0.5
PunkBuster Client: Game Version [CoD4 MP 1.7 build 568 nightly Wed Jun 18 2008 04:48:38PM win-x86]
PunkBuster Client: Not Connected to a Server
PunkBuster Client: PB Services socket initialized
      dvar set cl_paused 0
Playing smoke grenades at time 4711150
      dvar set cl_ingame 1
PunkBuster Client: PnkBstrA successfully loaded PnkBstrB
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
PunkBuster Client: PnkBstrB service installed and started successfully
Playing smoke grenades at time 4727500
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 1
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 0
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set timescale 0.3
]\exec  hapynewyear.cfg
execing hapynewyear.cfg from disk
      dvar set cg_drawCrosshair 0
      dvar set cg_drawCrosshairNames 0
      dvar set cg_drawFriendlyNames 0
      dvar set sv_punkbuster 0
sv_punkbuster is write protected.
      dvar set ui_hud_hardcore 1
      dvar set r_glow 1
      dvar set r_glow_allowed 1
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set waypointOffscreenPointerHeight 1.18
      dvar set waypointOffscreenPointerWidth 1.8
      dvar set waypointIconHeight 1.18
      dvar set waypointIconWidth 1.19
      dvar set waypointDebugDraw 0
      dvar set sm_enable 1
      dvar set r_filmTweakContrast 1.3
      dvar set r_smc_enable 1
      dvar set r_normalMap Unchanged
      dvar set r_distortion 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_forceLod high
      dvar set r_filmtweaks 1
      dvar set r_filmTweakEnable 1
      dvar set r_aaSamples 16
      dvar set r_aaAlpha supersample (nice)
      dvar set r_texFilterAnisoMax 16
      dvar set r_texFilterAnisoMin 16
      dvar set r_filmTweakBrightness 0.06
      dvar set r_filmTweakDarkTint 0.75 0.92 1.24
      dvar set r_filmTweakDesaturation 0.4
      dvar set r_filmTweakEnable 1
      dvar set r_filmTweakInvert 0
      dvar set r_filmTweakLightTint 2 1.75 1.92
      dvar set r_filmUseTweaks 1
      dvar set cg_tracerchance 1
      dvar set cg_tracerwidth 4
      dvar set cg_tracerSpeed 10000
      dvar set cg_tracerScaleMinDist 0
      dvar set cg_firstPersonTracerChance 1
      dvar set cg_tracerScale 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_lodScaleRigid 1
      dvar set r_lodScaleSkinned 1
      dvar set r_lightTweakSunColor 0.85098 0.560784 0.231373 1
      dvar set r_sunblind_fadein 0
      dvar set r_sunblind_fadeout 0
      dvar set r_sunblind_max_angle 90
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set sm_enable 1
      dvar set sm_polygonOffsetScale 2
      dvar set sm_polygonOffsetBias 0
      dvar set sm_sunShadowScale 1
      dvar set sm_polygonOffsetBias 0.5
      dvar set sm_maxLights 4
      dvar set cg_overheadNamesFarScale 0.4
      dvar set cg_overheadIconSize 0
      dvar set cg_overheadRankSize 0
      dvar set cg_overheadNamesFont 6
      dvar set cg_overheadNamesSize 0.5
      dvar set cg_overheadsglow 0 0 0 1
      dvar set r_drawDecals 1
      dvar set r_drawSun 1
      dvar set r_drawWater 1
      dvar set cg_blood 1
      dvar set cg_brass 1
      dvar set r_specular 1
      dvar set r_distortion 1
      dvar set r_zFeather 1
      dvar set fx_marks 1
      dvar set dynEnt_active 1
      dvar set r_fog 0
      dvar set con_minicon 0
      dvar set cg_fov 80
      dvar set cg_fovScale 1.125
      dvar set g_TeamColor_MyTeam 0.4 0.8 1 1
      dvar set g_TeamColor_EnemyTeam 1 0.2 0.2 1
      dvar set g_ScoresColor_Allies 0 0 0 1
      dvar set g_ScoresColor_Axis 0.321569 0.0705882 0.0705882 0
      dvar set g_TeamColor_Allies 0 0 0 0
      dvar set g_TeamColor_Axis 1 1 1 1
      dvar set fx_marks 1
      dvar set fx_marks_ents 1
      dvar set fx_marks_smodels 1
      dvar set cg_headIconMinScreenRadius 0
      dvar set destructibles_enable_physics 1
      dvar set r_rendererInUse Shader model 3.0
r_rendererInUse is read only.
      dvar set r_rendererPreference Shader model 3.0
      dvar set r_texFilterMipMode Force Trilinear
      dvar set r_normalMap Unchanged
      dvar set r_clear fog color
      dvar set ragdoll_fps 100
      dvar set r_dlightLimit 4
      dvar set cg_thirdPersonRange 120
      dvar set r_glowTweakEnable 0
      dvar set r_glowUseTweaks 1
      dvar set r_specularColorScale 3
      dvar set r_lightTweakSunLight 1.3
      dvar set r_fog 0
      dvar set ragdoll_enable 0
      dvar set r_desaturation 0
      dvar set r_dof_enable 1
      dvar set r_dof_tweak 1
      dvar set r_dof_bias 0.5
      dvar set r_dof_farBlur 0.25
      dvar set r_dof_farEnd 2500
      dvar set r_dof_farStart 1000
      dvar set r_dof_nearBlur 6
      dvar set r_dof_nearEnd 60
      dvar set r_dof_nearStart 10
      dvar set r_dof_viewModelEnd 6
      dvar set r_dof_viewModelStart 2
      dvar set r_glowTweakBloomIntensity 0 1
      dvar set r_glowTweakRadius0 5
      dvar set cg_gun_ofs 0
      dvar set r_lightTweakSunDirection -25 170 0
      dvar set con_gameMsgWindow0MsgTime 10
      dvar set r_details 0
      dvar set r_contrast 1.1
      dvar set sm_sunSampleSizeNear 1
      dvar set r_lightTweakDiffuseFraction 0.263636
      dvar set r_lightTweakDiffuseFraction 0.263636
Wrote screenshots/shot0001.jpg
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
Wrote screenshots/shot0002.jpg
Wrote screenshots/shot0003.jpg
]\timescale 1
      dvar set timescale 1
      dvar set axis_allow_assault 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_sniper 1
Playing smoke grenades at time 4745050
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 1
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 0
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
sNx#Smex^7: ^7nisam igro 3 dana
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set bg_aimSpreadMoveSpeedThreshold 11
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set bg_fallDamageMaxHeight 350
      dvar set bg_fallDamageMinHeight 140
      dvar set bg_foliagesnd_fastinterval 500
      dvar set bg_foliagesnd_maxspeed 180
      dvar set bg_foliagesnd_minspeed 40
      dvar set bg_foliagesnd_resetinterval 500
      dvar set bg_foliagesnd_slowinterval 1500
      dvar set bg_ladder_yawcap 100
      dvar set bg_maxGrenadeIndicatorSpeed 20
      dvar set bg_prone_yawcap 85
      dvar set friction 5.5
      dvar set g_ScoresColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_ScoresColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_ScoresColor_EnemyTeam 0.690196 0.0705882 0.0509804 1
      dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0
      dvar set g_ScoresColor_MyTeam 0.25098 0.721569 0.25098 1
      dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0
      dvar set g_TeamColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_TeamColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_TeamColor_EnemyTeam 1 0.45098 0.501961 0
      dvar set g_TeamColor_Free 0.74902 0.25098 0.25098 1
      dvar set g_TeamColor_MyTeam 0.6 0.8 0.6 0
      dvar set g_TeamColor_Spectator 0.25098 0.25098 0.25098 1
      dvar set g_TeamIcon_Allies faction_128_usmc
      dvar set g_TeamIcon_Axis faction_128_arab
      dvar set g_TeamIcon_Free 
      dvar set g_TeamIcon_Spectator 
      dvar set g_TeamName_Allies Attack
      dvar set g_TeamName_Axis Defence
      dvar set inertiaAngle 0
      dvar set inertiaDebug 0
      dvar set inertiaMax 50
      dvar set jump_height 39
      dvar set jump_ladderPushVel 128
      dvar set jump_slowdownEnable 1
      dvar set jump_spreadAdd 64
      dvar set jump_stepSize 18
      dvar set mantle_check_angle 60
      dvar set mantle_check_radius 0.1
      dvar set mantle_check_range 20
      dvar set mantle_debug 0
      dvar set mantle_enable 1
      dvar set mantle_view_yawcap 60
      dvar set player_adsExitDelay 0
      dvar set player_backSpeedScale 0.7
      dvar set player_breath_fire_delay 0
      dvar set player_breath_gasp_lerp 6
      dvar set player_breath_gasp_scale 4.5
      dvar set player_breath_gasp_time 1
      dvar set player_breath_hold_lerp 1
      dvar set player_breath_hold_time 4.5
      dvar set player_breath_snd_delay 1
      dvar set player_breath_snd_lerp 2
      dvar set player_debugHealth 0
      dvar set player_dmgtimer_flinchTime 500
      dvar set player_dmgtimer_maxTime 750
      dvar set player_dmgtimer_minScale 0
      dvar set player_dmgtimer_stumbleTime 500
      dvar set player_dmgtimer_timePerPoint 100
      dvar set player_footstepsThreshhold 0
      dvar set player_lean_rotate_crouch_left 0.8
      dvar set player_lean_rotate_crouch_right 0.3
      dvar set player_lean_rotate_left 0.8
      dvar set player_lean_rotate_right 0.4
      dvar set player_lean_shift_crouch_left 4
      dvar set player_lean_shift_crouch_right 15
      dvar set player_lean_shift_left 5
      dvar set player_lean_shift_right 9
      dvar set player_moveThreshhold 10
      dvar set player_scopeExitOnDamage 0
      dvar set player_spectateSpeedScale 1
      dvar set player_sprintCameraBob 0.5
      dvar set player_sprintForwardMinimum 105
      dvar set player_sprintMinTime 1
      dvar set player_sprintRechargePause 0
      dvar set player_sprintSpeedScale 1.5
      dvar set player_sprintStrafeSpeedScale 0.667
      dvar set player_sprintTime 4
      dvar set player_strafeAnimCosAngle 0.5
      dvar set player_strafeSpeedScale 0.8
      dvar set player_turnAnims 0
      dvar set player_view_pitch_down 85
      dvar set player_view_pitch_up 85
      dvar set scr_allies usmc
      dvar set scr_axis arab
      dvar set stopspeed 100
      dvar set ui_allowvote 0
      dvar set ui_bomb_timer 1
      dvar set ui_friendlyfire 1
      dvar set ui_hostname ^0dRmatic. ^1Team Server
      dvar set ui_motd 
      dvar set ui_scorelimit 0
      dvar set ui_timelimit 1.75
      dvar set timescale 0.3
]\exec  hapynewyear.cfg
execing hapynewyear.cfg from disk
      dvar set cg_drawCrosshair 0
      dvar set cg_drawCrosshairNames 0
      dvar set cg_drawFriendlyNames 0
      dvar set sv_punkbuster 0
sv_punkbuster is write protected.
      dvar set ui_hud_hardcore 1
      dvar set r_glow 1
      dvar set r_glow_allowed 1
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set waypointOffscreenPointerHeight 1.18
      dvar set waypointOffscreenPointerWidth 1.8
      dvar set waypointIconHeight 1.18
      dvar set waypointIconWidth 1.19
      dvar set waypointDebugDraw 0
      dvar set sm_enable 1
      dvar set r_filmTweakContrast 1.3
      dvar set r_smc_enable 1
      dvar set r_normalMap Unchanged
      dvar set r_distortion 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_forceLod high
      dvar set r_filmtweaks 1
      dvar set r_filmTweakEnable 1
      dvar set r_aaSamples 16
      dvar set r_aaAlpha supersample (nice)
      dvar set r_texFilterAnisoMax 16
      dvar set r_texFilterAnisoMin 16
      dvar set r_filmTweakBrightness 0.06
      dvar set r_filmTweakDarkTint 0.75 0.92 1.24
      dvar set r_filmTweakDesaturation 0.4
      dvar set r_filmTweakEnable 1
      dvar set r_filmTweakInvert 0
      dvar set r_filmTweakLightTint 2 1.75 1.92
      dvar set r_filmUseTweaks 1
      dvar set cg_tracerchance 1
      dvar set cg_tracerwidth 4
      dvar set cg_tracerSpeed 10000
      dvar set cg_tracerScaleMinDist 0
      dvar set cg_firstPersonTracerChance 1
      dvar set cg_tracerScale 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_lodScaleRigid 1
      dvar set r_lodScaleSkinned 1
      dvar set r_lightTweakSunColor 0.85098 0.560784 0.231373 1
      dvar set r_sunblind_fadein 0
      dvar set r_sunblind_fadeout 0
      dvar set r_sunblind_max_angle 90
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set sm_enable 1
      dvar set sm_polygonOffsetScale 2
      dvar set sm_polygonOffsetBias 0
      dvar set sm_sunShadowScale 1
      dvar set sm_polygonOffsetBias 0.5
      dvar set sm_maxLights 4
      dvar set cg_overheadNamesFarScale 0.4
      dvar set cg_overheadIconSize 0
      dvar set cg_overheadRankSize 0
      dvar set cg_overheadNamesFont 6
      dvar set cg_overheadNamesSize 0.5
      dvar set cg_overheadsglow 0 0 0 1
      dvar set r_drawDecals 1
      dvar set r_drawSun 1
      dvar set r_drawWater 1
      dvar set cg_blood 1
      dvar set cg_brass 1
      dvar set r_specular 1
      dvar set r_distortion 1
      dvar set r_zFeather 1
      dvar set fx_marks 1
      dvar set dynEnt_active 1
      dvar set r_fog 0
      dvar set con_minicon 0
      dvar set cg_fov 80
      dvar set cg_fovScale 1.125
      dvar set g_TeamColor_MyTeam 0.4 0.8 1 1
      dvar set g_TeamColor_EnemyTeam 1 0.2 0.2 1
      dvar set g_ScoresColor_Allies 0 0 0 1
      dvar set g_ScoresColor_Axis 0.321569 0.0705882 0.0705882 0
      dvar set g_TeamColor_Allies 0 0 0 0
      dvar set g_TeamColor_Axis 1 1 1 1
      dvar set fx_marks 1
      dvar set fx_marks_ents 1
      dvar set fx_marks_smodels 1
      dvar set cg_headIconMinScreenRadius 0
      dvar set destructibles_enable_physics 1
      dvar set r_rendererInUse Shader model 3.0
r_rendererInUse is read only.
      dvar set r_rendererPreference Shader model 3.0
      dvar set r_texFilterMipMode Force Trilinear
      dvar set r_normalMap Unchanged
      dvar set r_clear fog color
      dvar set ragdoll_fps 100
      dvar set r_dlightLimit 4
      dvar set cg_thirdPersonRange 120
      dvar set r_glowTweakEnable 0
      dvar set r_glowUseTweaks 1
      dvar set r_specularColorScale 3
      dvar set r_lightTweakSunLight 1.3
      dvar set r_fog 0
      dvar set ragdoll_enable 0
      dvar set r_desaturation 0
      dvar set r_dof_enable 1
      dvar set r_dof_tweak 1
      dvar set r_dof_bias 0.5
      dvar set r_dof_farBlur 0.25
      dvar set r_dof_farEnd 2500
      dvar set r_dof_farStart 1000
      dvar set r_dof_nearBlur 6
      dvar set r_dof_nearEnd 60
      dvar set r_dof_nearStart 10
      dvar set r_dof_viewModelEnd 6
      dvar set r_dof_viewModelStart 2
      dvar set r_glowTweakBloomIntensity 0 1
      dvar set r_glowTweakRadius0 5
      dvar set cg_gun_ofs 0
      dvar set r_lightTweakSunDirection -25 170 0
      dvar set con_gameMsgWindow0MsgTime 10
      dvar set r_details 0
      dvar set r_contrast 1.1
      dvar set sm_sunSampleSizeNear 1
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
      dvar set bg_aimSpreadMoveSpeedThreshold 11
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set bg_fallDamageMaxHeight 350
      dvar set bg_fallDamageMinHeight 140
      dvar set bg_foliagesnd_fastinterval 500
      dvar set bg_foliagesnd_maxspeed 180
      dvar set bg_foliagesnd_minspeed 40
      dvar set bg_foliagesnd_resetinterval 500
      dvar set bg_foliagesnd_slowinterval 1500
      dvar set bg_ladder_yawcap 100
      dvar set bg_maxGrenadeIndicatorSpeed 20
      dvar set bg_prone_yawcap 85
      dvar set friction 5.5
      dvar set g_ScoresColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_ScoresColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_ScoresColor_EnemyTeam 0.690196 0.0705882 0.0509804 1
      dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0
      dvar set g_ScoresColor_MyTeam 0.25098 0.721569 0.25098 1
      dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0
      dvar set g_TeamColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_TeamColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_TeamColor_EnemyTeam 1 0.45098 0.501961 0
      dvar set g_TeamColor_Free 0.74902 0.25098 0.25098 1
      dvar set g_TeamColor_MyTeam 0.6 0.8 0.6 0
      dvar set g_TeamColor_Spectator 0.25098 0.25098 0.25098 1
      dvar set g_TeamIcon_Allies faction_128_usmc
      dvar set g_TeamIcon_Axis faction_128_arab
      dvar set g_TeamIcon_Free 
      dvar set g_TeamIcon_Spectator 
      dvar set g_TeamName_Allies Attack
      dvar set g_TeamName_Axis Defence
      dvar set inertiaAngle 0
      dvar set inertiaDebug 0
      dvar set inertiaMax 50
      dvar set jump_height 39
      dvar set jump_ladderPushVel 128
      dvar set jump_slowdownEnable 1
      dvar set jump_spreadAdd 64
      dvar set jump_stepSize 18
      dvar set mantle_check_angle 60
      dvar set mantle_check_radius 0.1
      dvar set mantle_check_range 20
      dvar set mantle_debug 0
      dvar set mantle_enable 1
      dvar set mantle_view_yawcap 60
      dvar set player_adsExitDelay 0
      dvar set player_backSpeedScale 0.7
      dvar set player_breath_fire_delay 0
      dvar set player_breath_gasp_lerp 6
      dvar set player_breath_gasp_scale 4.5
      dvar set player_breath_gasp_time 1
      dvar set player_breath_hold_lerp 1
      dvar set player_breath_hold_time 4.5
      dvar set player_breath_snd_delay 1
      dvar set player_breath_snd_lerp 2
      dvar set player_debugHealth 0
      dvar set player_dmgtimer_flinchTime 500
      dvar set player_dmgtimer_maxTime 750
      dvar set player_dmgtimer_minScale 0
      dvar set player_dmgtimer_stumbleTime 500
      dvar set player_dmgtimer_timePerPoint 100
      dvar set player_footstepsThreshhold 0
      dvar set player_lean_rotate_crouch_left 0.8
      dvar set player_lean_rotate_crouch_right 0.3
      dvar set player_lean_rotate_left 0.8
      dvar set player_lean_rotate_right 0.4
      dvar set player_lean_shift_crouch_left 4
      dvar set player_lean_shift_crouch_right 15
      dvar set player_lean_shift_left 5
      dvar set player_lean_shift_right 9
      dvar set player_moveThreshhold 10
      dvar set player_scopeExitOnDamage 0
      dvar set player_spectateSpeedScale 1
      dvar set player_sprintCameraBob 0.5
      dvar set player_sprintForwardMinimum 105
      dvar set player_sprintMinTime 1
      dvar set player_sprintRechargePause 0
      dvar set player_sprintSpeedScale 1.5
      dvar set player_sprintStrafeSpeedScale 0.667
      dvar set player_sprintTime 4
      dvar set player_strafeAnimCosAngle 0.5
      dvar set player_strafeSpeedScale 0.8
      dvar set player_turnAnims 0
      dvar set player_view_pitch_down 85
      dvar set player_view_pitch_up 85
      dvar set scr_allies usmc
      dvar set scr_axis arab
      dvar set stopspeed 100
      dvar set ui_allowvote 0
      dvar set ui_bomb_timer 0
      dvar set ui_friendlyfire 1
      dvar set ui_hostname ^0dRmatic. ^1Team Server
      dvar set ui_motd 
      dvar set ui_scorelimit 0
      dvar set ui_timelimit 1.75
Wrote screenshots/shot0004.jpg
]\timescale 1
      dvar set timescale 1
Playing smoke grenades at time 4795550
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 1
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 0
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set bg_aimSpreadMoveSpeedThreshold 11
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set bg_fallDamageMaxHeight 350
      dvar set bg_fallDamageMinHeight 140
      dvar set bg_foliagesnd_fastinterval 500
      dvar set bg_foliagesnd_maxspeed 180
      dvar set bg_foliagesnd_minspeed 40
      dvar set bg_foliagesnd_resetinterval 500
      dvar set bg_foliagesnd_slowinterval 1500
      dvar set bg_ladder_yawcap 100
      dvar set bg_maxGrenadeIndicatorSpeed 20
      dvar set bg_prone_yawcap 85
      dvar set friction 5.5
      dvar set g_ScoresColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_ScoresColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_ScoresColor_EnemyTeam 0.690196 0.0705882 0.0509804 1
      dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0
      dvar set g_ScoresColor_MyTeam 0.25098 0.721569 0.25098 1
      dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0
      dvar set g_TeamColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_TeamColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_TeamColor_EnemyTeam 1 0.45098 0.501961 0
      dvar set g_TeamColor_Free 0.74902 0.25098 0.25098 1
      dvar set g_TeamColor_MyTeam 0.6 0.8 0.6 0
      dvar set g_TeamColor_Spectator 0.25098 0.25098 0.25098 1
      dvar set g_TeamIcon_Allies faction_128_usmc
      dvar set g_TeamIcon_Axis faction_128_arab
      dvar set g_TeamIcon_Free 
      dvar set g_TeamIcon_Spectator 
      dvar set g_TeamName_Allies Attack
      dvar set g_TeamName_Axis Defence
      dvar set inertiaAngle 0
      dvar set inertiaDebug 0
      dvar set inertiaMax 50
      dvar set jump_height 39
      dvar set jump_ladderPushVel 128
      dvar set jump_slowdownEnable 1
      dvar set jump_spreadAdd 64
      dvar set jump_stepSize 18
      dvar set mantle_check_angle 60
      dvar set mantle_check_radius 0.1
      dvar set mantle_check_range 20
      dvar set mantle_debug 0
      dvar set mantle_enable 1
      dvar set mantle_view_yawcap 60
      dvar set player_adsExitDelay 0
      dvar set player_backSpeedScale 0.7
      dvar set player_breath_fire_delay 0
      dvar set player_breath_gasp_lerp 6
      dvar set player_breath_gasp_scale 4.5
      dvar set player_breath_gasp_time 1
      dvar set player_breath_hold_lerp 1
      dvar set player_breath_hold_time 4.5
      dvar set player_breath_snd_delay 1
      dvar set player_breath_snd_lerp 2
      dvar set player_debugHealth 0
      dvar set player_dmgtimer_flinchTime 500
      dvar set player_dmgtimer_maxTime 750
      dvar set player_dmgtimer_minScale 0
      dvar set player_dmgtimer_stumbleTime 500
      dvar set player_dmgtimer_timePerPoint 100
      dvar set player_footstepsThreshhold 0
      dvar set player_lean_rotate_crouch_left 0.8
      dvar set player_lean_rotate_crouch_right 0.3
      dvar set player_lean_rotate_left 0.8
      dvar set player_lean_rotate_right 0.4
      dvar set player_lean_shift_crouch_left 4
      dvar set player_lean_shift_crouch_right 15
      dvar set player_lean_shift_left 5
      dvar set player_lean_shift_right 9
      dvar set player_moveThreshhold 10
      dvar set player_scopeExitOnDamage 0
      dvar set player_spectateSpeedScale 1
      dvar set player_sprintCameraBob 0.5
      dvar set player_sprintForwardMinimum 105
      dvar set player_sprintMinTime 1
      dvar set player_sprintRechargePause 0
      dvar set player_sprintSpeedScale 1.5
      dvar set player_sprintStrafeSpeedScale 0.667
      dvar set player_sprintTime 4
      dvar set player_strafeAnimCosAngle 0.5
      dvar set player_strafeSpeedScale 0.8
      dvar set player_turnAnims 0
      dvar set player_view_pitch_down 85
      dvar set player_view_pitch_up 85
      dvar set scr_allies usmc
      dvar set scr_axis arab
      dvar set stopspeed 100
      dvar set ui_allowvote 0
      dvar set ui_bomb_timer 1
      dvar set ui_friendlyfire 1
      dvar set ui_hostname ^0dRmatic. ^1Team Server
      dvar set ui_motd 
      dvar set ui_scorelimit 0
      dvar set ui_timelimit 1.75
sNx#Smex^7: ^7eto bonba mi rece disi
]\exec  hapynewyear.cfg
execing hapynewyear.cfg from disk
      dvar set cg_drawCrosshair 0
      dvar set cg_drawCrosshairNames 0
      dvar set cg_drawFriendlyNames 0
      dvar set sv_punkbuster 0
sv_punkbuster is write protected.
      dvar set ui_hud_hardcore 1
      dvar set r_glow 1
      dvar set r_glow_allowed 1
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set waypointOffscreenPointerHeight 1.18
      dvar set waypointOffscreenPointerWidth 1.8
      dvar set waypointIconHeight 1.18
      dvar set waypointIconWidth 1.19
      dvar set waypointDebugDraw 0
      dvar set sm_enable 1
      dvar set r_filmTweakContrast 1.3
      dvar set r_smc_enable 1
      dvar set r_normalMap Unchanged
      dvar set r_distortion 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_forceLod high
      dvar set r_filmtweaks 1
      dvar set r_filmTweakEnable 1
      dvar set r_aaSamples 16
      dvar set r_aaAlpha supersample (nice)
      dvar set r_texFilterAnisoMax 16
      dvar set r_texFilterAnisoMin 16
      dvar set r_filmTweakBrightness 0.06
      dvar set r_filmTweakDarkTint 0.75 0.92 1.24
      dvar set r_filmTweakDesaturation 0.4
      dvar set r_filmTweakEnable 1
      dvar set r_filmTweakInvert 0
      dvar set r_filmTweakLightTint 2 1.75 1.92
      dvar set r_filmUseTweaks 1
      dvar set cg_tracerchance 1
      dvar set cg_tracerwidth 4
      dvar set cg_tracerSpeed 10000
      dvar set cg_tracerScaleMinDist 0
      dvar set cg_firstPersonTracerChance 1
      dvar set cg_tracerScale 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_lodScaleRigid 1
      dvar set r_lodScaleSkinned 1
      dvar set r_lightTweakSunColor 0.85098 0.560784 0.231373 1
      dvar set r_sunblind_fadein 0
      dvar set r_sunblind_fadeout 0
      dvar set r_sunblind_max_angle 90
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set sm_enable 1
      dvar set sm_polygonOffsetScale 2
      dvar set sm_polygonOffsetBias 0
      dvar set sm_sunShadowScale 1
      dvar set sm_polygonOffsetBias 0.5
      dvar set sm_maxLights 4
      dvar set cg_overheadNamesFarScale 0.4
      dvar set cg_overheadIconSize 0
      dvar set cg_overheadRankSize 0
      dvar set cg_overheadNamesFont 6
      dvar set cg_overheadNamesSize 0.5
      dvar set cg_overheadsglow 0 0 0 1
      dvar set r_drawDecals 1
      dvar set r_drawSun 1
      dvar set r_drawWater 1
      dvar set cg_blood 1
      dvar set cg_brass 1
      dvar set r_specular 1
      dvar set r_distortion 1
      dvar set r_zFeather 1
      dvar set fx_marks 1
      dvar set dynEnt_active 1
      dvar set r_fog 0
      dvar set con_minicon 0
      dvar set cg_fov 80
      dvar set cg_fovScale 1.125
      dvar set g_TeamColor_MyTeam 0.4 0.8 1 1
      dvar set g_TeamColor_EnemyTeam 1 0.2 0.2 1
      dvar set g_ScoresColor_Allies 0 0 0 1
      dvar set g_ScoresColor_Axis 0.321569 0.0705882 0.0705882 0
      dvar set g_TeamColor_Allies 0 0 0 0
      dvar set g_TeamColor_Axis 1 1 1 1
      dvar set fx_marks 1
      dvar set fx_marks_ents 1
      dvar set fx_marks_smodels 1
      dvar set cg_headIconMinScreenRadius 0
      dvar set destructibles_enable_physics 1
      dvar set r_rendererInUse Shader model 3.0
r_rendererInUse is read only.
      dvar set r_rendererPreference Shader model 3.0
      dvar set r_texFilterMipMode Force Trilinear
      dvar set r_normalMap Unchanged
      dvar set r_clear fog color
      dvar set ragdoll_fps 100
      dvar set r_dlightLimit 4
      dvar set cg_thirdPersonRange 120
      dvar set r_glowTweakEnable 0
      dvar set r_glowUseTweaks 1
      dvar set r_specularColorScale 3
      dvar set r_lightTweakSunLight 1.3
      dvar set r_fog 0
      dvar set ragdoll_enable 0
      dvar set r_desaturation 0
      dvar set r_dof_enable 1
      dvar set r_dof_tweak 1
      dvar set r_dof_bias 0.5
      dvar set r_dof_farBlur 0.25
      dvar set r_dof_farEnd 2500
      dvar set r_dof_farStart 1000
      dvar set r_dof_nearBlur 6
      dvar set r_dof_nearEnd 60
      dvar set r_dof_nearStart 10
      dvar set r_dof_viewModelEnd 6
      dvar set r_dof_viewModelStart 2
      dvar set r_glowTweakBloomIntensity 0 1
      dvar set r_glowTweakRadius0 5
      dvar set cg_gun_ofs 0
      dvar set r_lightTweakSunDirection -25 170 0
      dvar set con_gameMsgWindow0MsgTime 10
      dvar set r_details 0
      dvar set r_contrast 1.1
      dvar set sm_sunSampleSizeNear 1
sNx#Smex^7: ^7bomba
      dvar set timescale 0.3
Wrote screenshots/shot0005.jpg
]\timescale 1
      dvar set timescale 1
      dvar set timescale 0.3
PunkBuster Client: Master Query Sent to (MASTER8.EVENBALANCE.COM) 66.180.170.20
PunkBuster Client: Received Master Security Information
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
      dvar set bg_aimSpreadMoveSpeedThreshold 11
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set bg_fallDamageMaxHeight 350
      dvar set bg_fallDamageMinHeight 140
      dvar set bg_foliagesnd_fastinterval 500
      dvar set bg_foliagesnd_maxspeed 180
      dvar set bg_foliagesnd_minspeed 40
      dvar set bg_foliagesnd_resetinterval 500
      dvar set bg_foliagesnd_slowinterval 1500
      dvar set bg_ladder_yawcap 100
      dvar set bg_maxGrenadeIndicatorSpeed 20
      dvar set bg_prone_yawcap 85
      dvar set friction 5.5
      dvar set g_ScoresColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_ScoresColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_ScoresColor_EnemyTeam 0.690196 0.0705882 0.0509804 1
      dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0
      dvar set g_ScoresColor_MyTeam 0.25098 0.721569 0.25098 1
      dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0
      dvar set g_TeamColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_TeamColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_TeamColor_EnemyTeam 1 0.45098 0.501961 0
      dvar set g_TeamColor_Free 0.74902 0.25098 0.25098 1
      dvar set g_TeamColor_MyTeam 0.6 0.8 0.6 0
      dvar set g_TeamColor_Spectator 0.25098 0.25098 0.25098 1
      dvar set g_TeamIcon_Allies faction_128_usmc
      dvar set g_TeamIcon_Axis faction_128_arab
      dvar set g_TeamIcon_Free 
      dvar set g_TeamIcon_Spectator 
      dvar set g_TeamName_Allies Attack
      dvar set g_TeamName_Axis Defence
      dvar set inertiaAngle 0
      dvar set inertiaDebug 0
      dvar set inertiaMax 50
      dvar set jump_height 39
      dvar set jump_ladderPushVel 128
      dvar set jump_slowdownEnable 1
      dvar set jump_spreadAdd 64
      dvar set jump_stepSize 18
      dvar set mantle_check_angle 60
      dvar set mantle_check_radius 0.1
      dvar set mantle_check_range 20
      dvar set mantle_debug 0
      dvar set mantle_enable 1
      dvar set mantle_view_yawcap 60
      dvar set player_adsExitDelay 0
      dvar set player_backSpeedScale 0.7
      dvar set player_breath_fire_delay 0
      dvar set player_breath_gasp_lerp 6
      dvar set player_breath_gasp_scale 4.5
      dvar set player_breath_gasp_time 1
      dvar set player_breath_hold_lerp 1
      dvar set player_breath_hold_time 4.5
      dvar set player_breath_snd_delay 1
      dvar set player_breath_snd_lerp 2
      dvar set player_debugHealth 0
      dvar set player_dmgtimer_flinchTime 500
      dvar set player_dmgtimer_maxTime 750
      dvar set player_dmgtimer_minScale 0
      dvar set player_dmgtimer_stumbleTime 500
      dvar set player_dmgtimer_timePerPoint 100
      dvar set player_footstepsThreshhold 0
      dvar set player_lean_rotate_crouch_left 0.8
      dvar set player_lean_rotate_crouch_right 0.3
      dvar set player_lean_rotate_left 0.8
      dvar set player_lean_rotate_right 0.4
      dvar set player_lean_shift_crouch_left 4
      dvar set player_lean_shift_crouch_right 15
      dvar set player_lean_shift_left 5
      dvar set player_lean_shift_right 9
      dvar set player_moveThreshhold 10
      dvar set player_scopeExitOnDamage 0
      dvar set player_spectateSpeedScale 1
      dvar set player_sprintCameraBob 0.5
      dvar set player_sprintForwardMinimum 105
      dvar set player_sprintMinTime 1
      dvar set player_sprintRechargePause 0
      dvar set player_sprintSpeedScale 1.5
      dvar set player_sprintStrafeSpeedScale 0.667
      dvar set player_sprintTime 4
      dvar set player_strafeAnimCosAngle 0.5
      dvar set player_strafeSpeedScale 0.8
      dvar set player_turnAnims 0
      dvar set player_view_pitch_down 85
      dvar set player_view_pitch_up 85
      dvar set scr_allies usmc
      dvar set scr_axis arab
      dvar set stopspeed 100
      dvar set ui_allowvote 0
      dvar set ui_bomb_timer 0
      dvar set ui_friendlyfire 1
      dvar set ui_hostname ^0dRmatic. ^1Team Server
      dvar set ui_motd 
      dvar set ui_scorelimit 0
      dvar set ui_timelimit 1.75
Wrote screenshots/shot0006.jpg
]\exec  hapynewyear.cfg
execing hapynewyear.cfg from disk
      dvar set cg_drawCrosshair 0
      dvar set cg_drawCrosshairNames 0
      dvar set cg_drawFriendlyNames 0
      dvar set sv_punkbuster 0
sv_punkbuster is write protected.
      dvar set ui_hud_hardcore 1
      dvar set r_glow 1
      dvar set r_glow_allowed 1
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set waypointOffscreenPointerHeight 1.18
      dvar set waypointOffscreenPointerWidth 1.8
      dvar set waypointIconHeight 1.18
      dvar set waypointIconWidth 1.19
      dvar set waypointDebugDraw 0
      dvar set sm_enable 1
      dvar set r_filmTweakContrast 1.3
      dvar set r_smc_enable 1
      dvar set r_normalMap Unchanged
      dvar set r_distortion 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_forceLod high
      dvar set r_filmtweaks 1
      dvar set r_filmTweakEnable 1
      dvar set r_aaSamples 16
      dvar set r_aaAlpha supersample (nice)
      dvar set r_texFilterAnisoMax 16
      dvar set r_texFilterAnisoMin 16
      dvar set r_filmTweakBrightness 0.06
      dvar set r_filmTweakDarkTint 0.75 0.92 1.24
      dvar set r_filmTweakDesaturation 0.4
      dvar set r_filmTweakEnable 1
      dvar set r_filmTweakInvert 0
      dvar set r_filmTweakLightTint 2 1.75 1.92
      dvar set r_filmUseTweaks 1
      dvar set cg_tracerchance 1
      dvar set cg_tracerwidth 4
      dvar set cg_tracerSpeed 10000
      dvar set cg_tracerScaleMinDist 0
      dvar set cg_firstPersonTracerChance 1
      dvar set cg_tracerScale 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_lodScaleRigid 1
      dvar set r_lodScaleSkinned 1
      dvar set r_lightTweakSunColor 0.85098 0.560784 0.231373 1
      dvar set r_sunblind_fadein 0
      dvar set r_sunblind_fadeout 0
      dvar set r_sunblind_max_angle 90
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set sm_enable 1
      dvar set sm_polygonOffsetScale 2
      dvar set sm_polygonOffsetBias 0
      dvar set sm_sunShadowScale 1
      dvar set sm_polygonOffsetBias 0.5
      dvar set sm_maxLights 4
      dvar set cg_overheadNamesFarScale 0.4
      dvar set cg_overheadIconSize 0
      dvar set cg_overheadRankSize 0
      dvar set cg_overheadNamesFont 6
      dvar set cg_overheadNamesSize 0.5
      dvar set cg_overheadsglow 0 0 0 1
      dvar set r_drawDecals 1
      dvar set r_drawSun 1
      dvar set r_drawWater 1
      dvar set cg_blood 1
      dvar set cg_brass 1
      dvar set r_specular 1
      dvar set r_distortion 1
      dvar set r_zFeather 1
      dvar set fx_marks 1
      dvar set dynEnt_active 1
      dvar set r_fog 0
      dvar set con_minicon 0
      dvar set cg_fov 80
      dvar set cg_fovScale 1.125
      dvar set g_TeamColor_MyTeam 0.4 0.8 1 1
      dvar set g_TeamColor_EnemyTeam 1 0.2 0.2 1
      dvar set g_ScoresColor_Allies 0 0 0 1
      dvar set g_ScoresColor_Axis 0.321569 0.0705882 0.0705882 0
      dvar set g_TeamColor_Allies 0 0 0 0
      dvar set g_TeamColor_Axis 1 1 1 1
      dvar set fx_marks 1
      dvar set fx_marks_ents 1
      dvar set fx_marks_smodels 1
      dvar set cg_headIconMinScreenRadius 0
      dvar set destructibles_enable_physics 1
      dvar set r_rendererInUse Shader model 3.0
r_rendererInUse is read only.
      dvar set r_rendererPreference Shader model 3.0
      dvar set r_texFilterMipMode Force Trilinear
      dvar set r_normalMap Unchanged
      dvar set r_clear fog color
      dvar set ragdoll_fps 100
      dvar set r_dlightLimit 4
      dvar set cg_thirdPersonRange 120
      dvar set r_glowTweakEnable 0
      dvar set r_glowUseTweaks 1
      dvar set r_specularColorScale 3
      dvar set r_lightTweakSunLight 1.3
      dvar set r_fog 0
      dvar set ragdoll_enable 0
      dvar set r_desaturation 0
      dvar set r_dof_enable 1
      dvar set r_dof_tweak 1
      dvar set r_dof_bias 0.5
      dvar set r_dof_farBlur 0.25
      dvar set r_dof_farEnd 2500
      dvar set r_dof_farStart 1000
      dvar set r_dof_nearBlur 6
      dvar set r_dof_nearEnd 60
      dvar set r_dof_nearStart 10
      dvar set r_dof_viewModelEnd 6
      dvar set r_dof_viewModelStart 2
      dvar set r_glowTweakBloomIntensity 0 1
      dvar set r_glowTweakRadius0 5
      dvar set cg_gun_ofs 0
      dvar set r_lightTweakSunDirection -25 170 0
      dvar set con_gameMsgWindow0MsgTime 10
      dvar set r_details 0
      dvar set r_contrast 1.1
      dvar set sm_sunSampleSizeNear 1
]\timescale 1
      dvar set timescale 1
Playing smoke grenades at time 4877550
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 1
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 0
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set self_alive 1
      dvar set opposing_alive 1
R_MarkFragments: Too many triangles to mark, max 255 radius 200.00 at 2842.00 -225.00 -98.00
      dvar set timescale 0.3
]\exec  hapynewyear.cfg
execing hapynewyear.cfg from disk
      dvar set cg_drawCrosshair 0
      dvar set cg_drawCrosshairNames 0
      dvar set cg_drawFriendlyNames 0
      dvar set sv_punkbuster 0
sv_punkbuster is write protected.
      dvar set ui_hud_hardcore 1
      dvar set r_glow 1
      dvar set r_glow_allowed 1
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set waypointOffscreenPointerHeight 1.18
      dvar set waypointOffscreenPointerWidth 1.8
      dvar set waypointIconHeight 1.18
      dvar set waypointIconWidth 1.19
      dvar set waypointDebugDraw 0
      dvar set sm_enable 1
      dvar set r_filmTweakContrast 1.3
      dvar set r_smc_enable 1
      dvar set r_normalMap Unchanged
      dvar set r_distortion 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_forceLod high
      dvar set r_filmtweaks 1
      dvar set r_filmTweakEnable 1
      dvar set r_aaSamples 16
      dvar set r_aaAlpha supersample (nice)
      dvar set r_texFilterAnisoMax 16
      dvar set r_texFilterAnisoMin 16
      dvar set r_filmTweakBrightness 0.06
      dvar set r_filmTweakDarkTint 0.75 0.92 1.24
      dvar set r_filmTweakDesaturation 0.4
      dvar set r_filmTweakEnable 1
      dvar set r_filmTweakInvert 0
      dvar set r_filmTweakLightTint 2 1.75 1.92
      dvar set r_filmUseTweaks 1
      dvar set cg_tracerchance 1
      dvar set cg_tracerwidth 4
      dvar set cg_tracerSpeed 10000
      dvar set cg_tracerScaleMinDist 0
      dvar set cg_firstPersonTracerChance 1
      dvar set cg_tracerScale 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_lodScaleRigid 1
      dvar set r_lodScaleSkinned 1
      dvar set r_lightTweakSunColor 0.85098 0.560784 0.231373 1
      dvar set r_sunblind_fadein 0
      dvar set r_sunblind_fadeout 0
      dvar set r_sunblind_max_angle 90
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set sm_enable 1
      dvar set sm_polygonOffsetScale 2
      dvar set sm_polygonOffsetBias 0
      dvar set sm_sunShadowScale 1
      dvar set sm_polygonOffsetBias 0.5
      dvar set sm_maxLights 4
      dvar set cg_overheadNamesFarScale 0.4
      dvar set cg_overheadIconSize 0
      dvar set cg_overheadRankSize 0
      dvar set cg_overheadNamesFont 6
      dvar set cg_overheadNamesSize 0.5
      dvar set cg_overheadsglow 0 0 0 1
      dvar set r_drawDecals 1
      dvar set r_drawSun 1
      dvar set r_drawWater 1
      dvar set cg_blood 1
      dvar set cg_brass 1
      dvar set r_specular 1
      dvar set r_distortion 1
      dvar set r_zFeather 1
      dvar set fx_marks 1
      dvar set dynEnt_active 1
      dvar set r_fog 0
      dvar set con_minicon 0
      dvar set cg_fov 80
      dvar set cg_fovScale 1.125
      dvar set g_TeamColor_MyTeam 0.4 0.8 1 1
      dvar set g_TeamColor_EnemyTeam 1 0.2 0.2 1
      dvar set g_ScoresColor_Allies 0 0 0 1
      dvar set g_ScoresColor_Axis 0.321569 0.0705882 0.0705882 0
      dvar set g_TeamColor_Allies 0 0 0 0
      dvar set g_TeamColor_Axis 1 1 1 1
      dvar set fx_marks 1
      dvar set fx_marks_ents 1
      dvar set fx_marks_smodels 1
      dvar set cg_headIconMinScreenRadius 0
      dvar set destructibles_enable_physics 1
      dvar set r_rendererInUse Shader model 3.0
r_rendererInUse is read only.
      dvar set r_rendererPreference Shader model 3.0
      dvar set r_texFilterMipMode Force Trilinear
      dvar set r_normalMap Unchanged
      dvar set r_clear fog color
      dvar set ragdoll_fps 100
      dvar set r_dlightLimit 4
      dvar set cg_thirdPersonRange 120
      dvar set r_glowTweakEnable 0
      dvar set r_glowUseTweaks 1
      dvar set r_specularColorScale 3
      dvar set r_lightTweakSunLight 1.3
      dvar set r_fog 0
      dvar set ragdoll_enable 0
      dvar set r_desaturation 0
      dvar set r_dof_enable 1
      dvar set r_dof_tweak 1
      dvar set r_dof_bias 0.5
      dvar set r_dof_farBlur 0.25
      dvar set r_dof_farEnd 2500
      dvar set r_dof_farStart 1000
      dvar set r_dof_nearBlur 6
      dvar set r_dof_nearEnd 60
      dvar set r_dof_nearStart 10
      dvar set r_dof_viewModelEnd 6
      dvar set r_dof_viewModelStart 2
      dvar set r_glowTweakBloomIntensity 0 1
      dvar set r_glowTweakRadius0 5
      dvar set cg_gun_ofs 0
      dvar set r_lightTweakSunDirection -25 170 0
      dvar set con_gameMsgWindow0MsgTime 10
      dvar set r_details 0
      dvar set r_contrast 1.1
      dvar set sm_sunSampleSizeNear 1
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
Wrote screenshots/shot0007.jpg
]\timescale 1
      dvar set timescale 1
Playing smoke grenades at time 4911400
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 1
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 0
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
sNx#Smex^7: ^7koji deagle
      dvar set self_alive 1
      dvar set opposing_alive 1
]\exec  hapynewyear.cfg
execing hapynewyear.cfg from disk
      dvar set cg_drawCrosshair 0
      dvar set cg_drawCrosshairNames 0
      dvar set cg_drawFriendlyNames 0
      dvar set sv_punkbuster 0
sv_punkbuster is write protected.
      dvar set ui_hud_hardcore 1
      dvar set r_glow 1
      dvar set r_glow_allowed 1
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set waypointOffscreenPointerHeight 1.18
      dvar set waypointOffscreenPointerWidth 1.8
      dvar set waypointIconHeight 1.18
      dvar set waypointIconWidth 1.19
      dvar set waypointDebugDraw 0
      dvar set sm_enable 1
      dvar set r_filmTweakContrast 1.3
      dvar set r_smc_enable 1
      dvar set r_normalMap Unchanged
      dvar set r_distortion 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_forceLod high
      dvar set r_filmtweaks 1
      dvar set r_filmTweakEnable 1
      dvar set r_aaSamples 16
      dvar set r_aaAlpha supersample (nice)
      dvar set r_texFilterAnisoMax 16
      dvar set r_texFilterAnisoMin 16
      dvar set r_filmTweakBrightness 0.06
      dvar set r_filmTweakDarkTint 0.75 0.92 1.24
      dvar set r_filmTweakDesaturation 0.4
      dvar set r_filmTweakEnable 1
      dvar set r_filmTweakInvert 0
      dvar set r_filmTweakLightTint 2 1.75 1.92
      dvar set r_filmUseTweaks 1
      dvar set cg_tracerchance 1
      dvar set cg_tracerwidth 4
      dvar set cg_tracerSpeed 10000
      dvar set cg_tracerScaleMinDist 0
      dvar set cg_firstPersonTracerChance 1
      dvar set cg_tracerScale 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_lodScaleRigid 1
      dvar set r_lodScaleSkinned 1
      dvar set r_lightTweakSunColor 0.85098 0.560784 0.231373 1
      dvar set r_sunblind_fadein 0
      dvar set r_sunblind_fadeout 0
      dvar set r_sunblind_max_angle 90
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set sm_enable 1
      dvar set sm_polygonOffsetScale 2
      dvar set sm_polygonOffsetBias 0
      dvar set sm_sunShadowScale 1
      dvar set sm_polygonOffsetBias 0.5
      dvar set sm_maxLights 4
      dvar set cg_overheadNamesFarScale 0.4
      dvar set cg_overheadIconSize 0
      dvar set cg_overheadRankSize 0
      dvar set cg_overheadNamesFont 6
      dvar set cg_overheadNamesSize 0.5
      dvar set cg_overheadsglow 0 0 0 1
      dvar set r_drawDecals 1
      dvar set r_drawSun 1
      dvar set r_drawWater 1
      dvar set cg_blood 1
      dvar set cg_brass 1
      dvar set r_specular 1
      dvar set r_distortion 1
      dvar set r_zFeather 1
      dvar set fx_marks 1
      dvar set dynEnt_active 1
      dvar set r_fog 0
      dvar set con_minicon 0
      dvar set cg_fov 80
      dvar set cg_fovScale 1.125
      dvar set g_TeamColor_MyTeam 0.4 0.8 1 1
      dvar set g_TeamColor_EnemyTeam 1 0.2 0.2 1
      dvar set g_ScoresColor_Allies 0 0 0 1
      dvar set g_ScoresColor_Axis 0.321569 0.0705882 0.0705882 0
      dvar set g_TeamColor_Allies 0 0 0 0
      dvar set g_TeamColor_Axis 1 1 1 1
      dvar set fx_marks 1
      dvar set fx_marks_ents 1
      dvar set fx_marks_smodels 1
      dvar set cg_headIconMinScreenRadius 0
      dvar set destructibles_enable_physics 1
      dvar set r_rendererInUse Shader model 3.0
r_rendererInUse is read only.
      dvar set r_rendererPreference Shader model 3.0
      dvar set r_texFilterMipMode Force Trilinear
      dvar set r_normalMap Unchanged
      dvar set r_clear fog color
      dvar set ragdoll_fps 100
      dvar set r_dlightLimit 4
      dvar set cg_thirdPersonRange 120
      dvar set r_glowTweakEnable 0
      dvar set r_glowUseTweaks 1
      dvar set r_specularColorScale 3
      dvar set r_lightTweakSunLight 1.3
      dvar set r_fog 0
      dvar set ragdoll_enable 0
      dvar set r_desaturation 0
      dvar set r_dof_enable 1
      dvar set r_dof_tweak 1
      dvar set r_dof_bias 0.5
      dvar set r_dof_farBlur 0.25
      dvar set r_dof_farEnd 2500
      dvar set r_dof_farStart 1000
      dvar set r_dof_nearBlur 6
      dvar set r_dof_nearEnd 60
      dvar set r_dof_nearStart 10
      dvar set r_dof_viewModelEnd 6
      dvar set r_dof_viewModelStart 2
      dvar set r_glowTweakBloomIntensity 0 1
      dvar set r_glowTweakRadius0 5
      dvar set cg_gun_ofs 0
      dvar set r_lightTweakSunDirection -25 170 0
      dvar set con_gameMsgWindow0MsgTime 10
      dvar set r_details 0
      dvar set r_contrast 1.1
      dvar set sm_sunSampleSizeNear 1
      dvar set timescale 0.3
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
Wrote screenshots/shot0008.jpg
]\timescale 500
      dvar set timescale 500
Playing smoke grenades at time 4939650
      dvar set axis_allow_assault 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_sniper 0
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 0
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 0
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set self_alive 0
      dvar set opposing_alive 1
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
(Dead)sNx#Smex^7: ^7opaaaaaaaaaaaa
Playing smoke grenades at time 4954600
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 0
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 0
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
sNx#Smex^7: ^7bravo
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set bg_aimSpreadMoveSpeedThreshold 11
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set bg_fallDamageMaxHeight 350
      dvar set bg_fallDamageMinHeight 140
      dvar set bg_foliagesnd_fastinterval 500
      dvar set bg_foliagesnd_maxspeed 180
      dvar set bg_foliagesnd_minspeed 40
      dvar set bg_foliagesnd_resetinterval 500
      dvar set bg_foliagesnd_slowinterval 1500
      dvar set bg_ladder_yawcap 100
      dvar set bg_maxGrenadeIndicatorSpeed 20
      dvar set bg_prone_yawcap 85
      dvar set friction 5.5
      dvar set g_ScoresColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_ScoresColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_ScoresColor_EnemyTeam 0.690196 0.0705882 0.0509804 1
      dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0
      dvar set g_ScoresColor_MyTeam 0.25098 0.721569 0.25098 1
      dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0
      dvar set g_TeamColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_TeamColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_TeamColor_EnemyTeam 1 0.45098 0.501961 0
      dvar set g_TeamColor_Free 0.74902 0.25098 0.25098 1
      dvar set g_TeamColor_MyTeam 0.6 0.8 0.6 0
      dvar set g_TeamColor_Spectator 0.25098 0.25098 0.25098 1
      dvar set g_TeamIcon_Allies faction_128_usmc
      dvar set g_TeamIcon_Axis faction_128_arab
      dvar set g_TeamIcon_Free 
      dvar set g_TeamIcon_Spectator 
      dvar set g_TeamName_Allies Attack
      dvar set g_TeamName_Axis Defence
      dvar set inertiaAngle 0
      dvar set inertiaDebug 0
      dvar set inertiaMax 50
      dvar set jump_height 39
      dvar set jump_ladderPushVel 128
      dvar set jump_slowdownEnable 1
      dvar set jump_spreadAdd 64
      dvar set jump_stepSize 18
      dvar set mantle_check_angle 60
      dvar set mantle_check_radius 0.1
      dvar set mantle_check_range 20
      dvar set mantle_debug 0
      dvar set mantle_enable 1
      dvar set mantle_view_yawcap 60
      dvar set player_adsExitDelay 0
      dvar set player_backSpeedScale 0.7
      dvar set player_breath_fire_delay 0
      dvar set player_breath_gasp_lerp 6
      dvar set player_breath_gasp_scale 4.5
      dvar set player_breath_gasp_time 1
      dvar set player_breath_hold_lerp 1
      dvar set player_breath_hold_time 4.5
      dvar set player_breath_snd_delay 1
      dvar set player_breath_snd_lerp 2
      dvar set player_debugHealth 0
      dvar set player_dmgtimer_flinchTime 500
      dvar set player_dmgtimer_maxTime 750
      dvar set player_dmgtimer_minScale 0
      dvar set player_dmgtimer_stumbleTime 500
      dvar set player_dmgtimer_timePerPoint 100
      dvar set player_footstepsThreshhold 0
      dvar set player_lean_rotate_crouch_left 0.8
      dvar set player_lean_rotate_crouch_right 0.3
      dvar set player_lean_rotate_left 0.8
      dvar set player_lean_rotate_right 0.4
      dvar set player_lean_shift_crouch_left 4
      dvar set player_lean_shift_crouch_right 15
      dvar set player_lean_shift_left 5
      dvar set player_lean_shift_right 9
      dvar set player_moveThreshhold 10
      dvar set player_scopeExitOnDamage 0
      dvar set player_spectateSpeedScale 1
      dvar set player_sprintCameraBob 0.5
      dvar set player_sprintForwardMinimum 105
      dvar set player_sprintMinTime 1
      dvar set player_sprintRechargePause 0
      dvar set player_sprintSpeedScale 1.5
      dvar set player_sprintStrafeSpeedScale 0.667
      dvar set player_sprintTime 4
      dvar set player_strafeAnimCosAngle 0.5
      dvar set player_strafeSpeedScale 0.8
      dvar set player_turnAnims 0
      dvar set player_view_pitch_down 85
      dvar set player_view_pitch_up 85
      dvar set scr_allies usmc
      dvar set scr_axis arab
      dvar set stopspeed 100
      dvar set ui_allowvote 0
      dvar set ui_bomb_timer 1
      dvar set ui_friendlyfire 1
      dvar set ui_hostname ^0dRmatic. ^1Team Server
      dvar set ui_motd 
      dvar set ui_scorelimit 0
      dvar set ui_timelimit 1.75
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set bg_aimSpreadMoveSpeedThreshold 11
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set bg_fallDamageMaxHeight 350
      dvar set bg_fallDamageMinHeight 140
      dvar set bg_foliagesnd_fastinterval 500
      dvar set bg_foliagesnd_maxspeed 180
      dvar set bg_foliagesnd_minspeed 40
      dvar set bg_foliagesnd_resetinterval 500
      dvar set bg_foliagesnd_slowinterval 1500
      dvar set bg_ladder_yawcap 100
      dvar set bg_maxGrenadeIndicatorSpeed 20
      dvar set bg_prone_yawcap 85
      dvar set friction 5.5
      dvar set g_ScoresColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_ScoresColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_ScoresColor_EnemyTeam 0.690196 0.0705882 0.0509804 1
      dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0
      dvar set g_ScoresColor_MyTeam 0.25098 0.721569 0.25098 1
      dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0
      dvar set g_TeamColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_TeamColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_TeamColor_EnemyTeam 1 0.45098 0.501961 0
      dvar set g_TeamColor_Free 0.74902 0.25098 0.25098 1
      dvar set g_TeamColor_MyTeam 0.6 0.8 0.6 0
      dvar set g_TeamColor_Spectator 0.25098 0.25098 0.25098 1
      dvar set g_TeamIcon_Allies faction_128_usmc
      dvar set g_TeamIcon_Axis faction_128_arab
      dvar set g_TeamIcon_Free 
      dvar set g_TeamIcon_Spectator 
      dvar set g_TeamName_Allies Attack
      dvar set g_TeamName_Axis Defence
      dvar set inertiaAngle 0
      dvar set inertiaDebug 0
      dvar set inertiaMax 50
      dvar set jump_height 39
      dvar set jump_ladderPushVel 128
      dvar set jump_slowdownEnable 1
      dvar set jump_spreadAdd 64
      dvar set jump_stepSize 18
      dvar set mantle_check_angle 60
      dvar set mantle_check_radius 0.1
      dvar set mantle_check_range 20
      dvar set mantle_debug 0
      dvar set mantle_enable 1
      dvar set mantle_view_yawcap 60
      dvar set player_adsExitDelay 0
      dvar set player_backSpeedScale 0.7
      dvar set player_breath_fire_delay 0
      dvar set player_breath_gasp_lerp 6
      dvar set player_breath_gasp_scale 4.5
      dvar set player_breath_gasp_time 1
      dvar set player_breath_hold_lerp 1
      dvar set player_breath_hold_time 4.5
      dvar set player_breath_snd_delay 1
      dvar set player_breath_snd_lerp 2
      dvar set player_debugHealth 0
      dvar set player_dmgtimer_flinchTime 500
      dvar set player_dmgtimer_maxTime 750
      dvar set player_dmgtimer_minScale 0
      dvar set player_dmgtimer_stumbleTime 500
      dvar set player_dmgtimer_timePerPoint 100
      dvar set player_footstepsThreshhold 0
      dvar set player_lean_rotate_crouch_left 0.8
      dvar set player_lean_rotate_crouch_right 0.3
      dvar set player_lean_rotate_left 0.8
      dvar set player_lean_rotate_right 0.4
      dvar set player_lean_shift_crouch_left 4
      dvar set player_lean_shift_crouch_right 15
      dvar set player_lean_shift_left 5
      dvar set player_lean_shift_right 9
      dvar set player_moveThreshhold 10
      dvar set player_scopeExitOnDamage 0
      dvar set player_spectateSpeedScale 1
      dvar set player_sprintCameraBob 0.5
      dvar set player_sprintForwardMinimum 105
      dvar set player_sprintMinTime 1
      dvar set player_sprintRechargePause 0
      dvar set player_sprintSpeedScale 1.5
      dvar set player_sprintStrafeSpeedScale 0.667
      dvar set player_sprintTime 4
      dvar set player_strafeAnimCosAngle 0.5
      dvar set player_strafeSpeedScale 0.8
      dvar set player_turnAnims 0
      dvar set player_view_pitch_down 85
      dvar set player_view_pitch_up 85
      dvar set scr_allies usmc
      dvar set scr_axis arab
      dvar set stopspeed 100
      dvar set ui_allowvote 0
      dvar set ui_bomb_timer 0
      dvar set ui_friendlyfire 1
      dvar set ui_hostname ^0dRmatic. ^1Team Server
      dvar set ui_motd 
      dvar set ui_scorelimit 0
      dvar set ui_timelimit 1.75
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
      dvar set ui_hud_hardcore 0
Current language: english
Current search path:
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\mods\moviecfg\z_Full.iwd (20 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\mods\moviecfg\z_darkorangesky.iwd (7 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\mods\moviecfg\z_custom_ruleset.iwd (2 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\mods\moviecfg\zzz_R700cf.iwd (2 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\mods\moviecfg\promodlive211.iwd (46 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare/mods/moviecfg
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_13.iwd (265 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_12.iwd (33 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_11.iwd (448 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_10.iwd (230 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_09.iwd (447 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_08.iwd (66 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_07.iwd (34 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_06.iwd (416 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_05.iwd (716 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_04.iwd (765 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_03.iwd (670 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_02.iwd (1296 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_01.iwd (1456 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_00.iwd (1054 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare/main
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare/main_shared
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare/players
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw06.iwd (7 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw05.iwd (1338 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw04.iwd (1730 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw03.iwd (3705 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw02.iwd (3483 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw01.iwd (3181 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw00.iwd (2903 files)
    localized assets iwd file for english

File Handles:
handle 1: demos/cod4player_tmp_demo.dm_1
handle 2: console_mp.log
----------------------
97280 files in iwd files
      dvar set loc_language 0
      dvar set loc_forceEnglish 0
Setting state to CA_LOADING in CL_DownloadsComplete
Unloaded fastfile mp_citystreets_load
Loading fastfile mp_crash_load
Loaded zone 'mp_crash_load'
----- R_Init -----
      dvar set r_fullscreen 1
      dvar set r_ignorehwgamma 1
      dvar set r_picmip_water 0
      dvar set r_useLayeredMaterials 0
      dvar set r_loadForRenderer 1
      dvar set r_vc_makelog 0
      dvar set r_aaSamples 16
      dvar set r_vsync 1
      dvar set r_floatz 1
      dvar set r_modelVertColor 1
      dvar set r_monitor 0
      dvar set r_rendererPreference Shader model 3.0
      dvar set r_aspectRatio auto
      dvar set r_customMode 
      dvar set r_altModelLightingUpdate 0
      dvar set r_preloadShaders 0
DirectX reports 512 MB of video memory and 411 MB of available texture memory.
Using previously reported texture memory size of 496 MB.
Picmip is set manually.
Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
      dvar set ui_mousePitch 0
      dvar set ui_netGametypeName sd
      dvar set cl_paused 1
      dvar set mapname mp_crash
Unloaded fastfile mp_citystreets
Loading fastfile mp_crash
Setting state to CA_LOADING in CL_InitCGame
      dvar set g_gametype sd
      dvar set bg_aimSpreadMoveSpeedThreshold 11
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set bg_fallDamageMaxHeight 350
      dvar set bg_fallDamageMinHeight 140
      dvar set bg_foliagesnd_fastinterval 500
      dvar set bg_foliagesnd_maxspeed 180
      dvar set bg_foliagesnd_minspeed 40
      dvar set bg_foliagesnd_resetinterval 500
      dvar set bg_foliagesnd_slowinterval 1500
      dvar set bg_ladder_yawcap 100
      dvar set bg_maxGrenadeIndicatorSpeed 20
      dvar set bg_prone_yawcap 85
      dvar set friction 5.5
      dvar set g_ScoresColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_ScoresColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_ScoresColor_EnemyTeam 0.690196 0.0705882 0.0509804 1
      dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0
      dvar set g_ScoresColor_MyTeam 0.25098 0.721569 0.25098 1
      dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0
      dvar set g_TeamColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_TeamColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_TeamColor_EnemyTeam 1 0.45098 0.501961 0
      dvar set g_TeamColor_Free 0.74902 0.25098 0.25098 1
      dvar set g_TeamColor_MyTeam 0.6 0.8 0.6 0
      dvar set g_TeamColor_Spectator 0.25098 0.25098 0.25098 1
      dvar set g_TeamIcon_Allies faction_128_usmc
      dvar set g_TeamIcon_Axis faction_128_arab
      dvar set g_TeamIcon_Free 
      dvar set g_TeamIcon_Spectator 
      dvar set g_TeamName_Allies Attack
      dvar set g_TeamName_Axis Defence
      dvar set inertiaAngle 0
      dvar set inertiaDebug 0
      dvar set inertiaMax 50
      dvar set jump_height 39
      dvar set jump_ladderPushVel 128
      dvar set jump_slowdownEnable 1
      dvar set jump_spreadAdd 64
      dvar set jump_stepSize 18
      dvar set mantle_check_angle 60
      dvar set mantle_check_radius 0.1
      dvar set mantle_check_range 20
      dvar set mantle_debug 0
      dvar set mantle_enable 1
      dvar set mantle_view_yawcap 60
      dvar set player_adsExitDelay 0
      dvar set player_backSpeedScale 0.7
      dvar set player_breath_fire_delay 0
      dvar set player_breath_gasp_lerp 6
      dvar set player_breath_gasp_scale 4.5
      dvar set player_breath_gasp_time 1
      dvar set player_breath_hold_lerp 1
      dvar set player_breath_hold_time 4.5
      dvar set player_breath_snd_delay 1
      dvar set player_breath_snd_lerp 2
      dvar set player_debugHealth 0
      dvar set player_dmgtimer_flinchTime 500
      dvar set player_dmgtimer_maxTime 750
      dvar set player_dmgtimer_minScale 0
      dvar set player_dmgtimer_stumbleTime 500
      dvar set player_dmgtimer_timePerPoint 100
      dvar set player_footstepsThreshhold 0
      dvar set player_lean_rotate_crouch_left 0.8
      dvar set player_lean_rotate_crouch_right 0.3
      dvar set player_lean_rotate_left 0.8
      dvar set player_lean_rotate_right 0.4
      dvar set player_lean_shift_crouch_left 4
      dvar set player_lean_shift_crouch_right 15
      dvar set player_lean_shift_left 5
      dvar set player_lean_shift_right 9
      dvar set player_moveThreshhold 10
      dvar set player_scopeExitOnDamage 0
      dvar set player_spectateSpeedScale 1
      dvar set player_sprintCameraBob 0.5
      dvar set player_sprintForwardMinimum 105
      dvar set player_sprintMinTime 1
      dvar set player_sprintRechargePause 0
      dvar set player_sprintSpeedScale 1.5
      dvar set player_sprintStrafeSpeedScale 0.667
      dvar set player_sprintTime 4
      dvar set player_strafeAnimCosAngle 0.5
      dvar set player_strafeSpeedScale 0.8
      dvar set player_turnAnims 0
      dvar set player_view_pitch_down 85
      dvar set player_view_pitch_up 85
      dvar set scr_allies usmc
      dvar set scr_axis arab
      dvar set stopspeed 100
      dvar set ui_allowvote 0
      dvar set ui_bomb_timer 0
      dvar set ui_friendlyfire 1
      dvar set ui_hostname ^0dRmatic. ^1Team Server
      dvar set ui_motd 
      dvar set ui_scorelimit 0
      dvar set ui_timelimit 1.75
LOADING... collision map
Waited 1383 msec for asset 'maps/mp/mp_crash.d3dbsp' of type 'col_map_mp'.
LOADING... graphics
LOADING... maps/mp/mp_crash.d3dbsp
      dvar set r_lightTweakAmbient 0.02
      dvar set r_lightTweakDiffuseFraction 0.5
      dvar set r_lightTweakSunLight 1.3
      dvar set r_lightTweakAmbientColor 0.8 0.901961 1 1
      dvar set r_lightTweakSunColor 1 0.921569 0.878431 1
      dvar set r_lightTweakSunDiffuseColor 1 0.976471 0.835294 1
      dvar set r_lightTweakSunDirection -50 240 0
      dvar set r_lightTweakDiffuseFraction 0.5
LOADING... game media
LOADING...  - textures
LOADING...  - models
LOADING...  - items
LOADING...  - inline models
LOADING...  - server models
Waited 476 msec for asset 'vehicle_80s_sedan1_brn_destroyed' of type 'xmodel'.
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.5
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.5
      dvar set bg_shock_volume_vehiclelimited 0.5
      dvar set bg_shock_volume_menu 0.5
      dvar set bg_shock_volume_body 0.5
      dvar set bg_shock_volume_body2d 0.5
      dvar set bg_shock_volume_reload 0.5
      dvar set bg_shock_volume_reload2d 0.5
      dvar set bg_shock_volume_item 0.5
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.5
      dvar set bg_shock_volume_local 0.5
      dvar set bg_shock_volume_local2 0.5
      dvar set bg_shock_volume_ambient 0.5
      dvar set bg_shock_volume_hurt 0.5
      dvar set bg_shock_volume_player1 0.5
      dvar set bg_shock_volume_player2 0.5
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.5
      dvar set bg_shock_volume_announcer 0.5
      dvar set bg_shock_volume_shellshock 0.5
      dvar set bg_shock_screenType flashed
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 3.5
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundLoop flashbang_tinnitus_loop
      dvar set bg_shock_soundLoopSilent flashbang_tinnitus_loop_silent
      dvar set bg_shock_soundEnd flashbang_tinnitus_end
      dvar set bg_shock_soundEndAbort flashbang_tinnitus_abort
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2
      dvar set bg_shock_soundModEndDelay 1.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay 2
      dvar set bg_shock_soundRoomType underwater
      dvar set bg_shock_soundDryLevel 0.6
      dvar set bg_shock_soundWetLevel 0.8
      dvar set bg_shock_volume_physics 0.05
      dvar set bg_shock_volume_auto 0.05
      dvar set bg_shock_volume_auto2 0.05
      dvar set bg_shock_volume_autodog 0.05
      dvar set bg_shock_volume_bulletimpact 0.05
      dvar set bg_shock_volume_bulletwhizby 0.05
      dvar set bg_shock_volume_element 0.05
      dvar set bg_shock_volume_auto2d 0.05
      dvar set bg_shock_volume_vehicle 0.05
      dvar set bg_shock_volume_vehiclelimited 0.05
      dvar set bg_shock_volume_menu 1
      dvar set bg_shock_volume_body 0.05
      dvar set bg_shock_volume_body2d 0.05
      dvar set bg_shock_volume_reload 0.05
      dvar set bg_shock_volume_reload2d 0.05
      dvar set bg_shock_volume_item 0.05
      dvar set bg_shock_volume_effects1 0.05
      dvar set bg_shock_volume_effects2 0.05
      dvar set bg_shock_volume_weapon 0.1
      dvar set bg_shock_volume_weapon2d 0.05
      dvar set bg_shock_volume_nonshock 1
      dvar set bg_shock_volume_voice 0.05
      dvar set bg_shock_volume_local 0.05
      dvar set bg_shock_volume_local2 0.05
      dvar set bg_shock_volume_ambient 1
      dvar set bg_shock_volume_hurt 0.3
      dvar set bg_shock_volume_player1 0.3
      dvar set bg_shock_volume_player2 0.3
      dvar set bg_shock_volume_music 0.3
      dvar set bg_shock_volume_musicnopause 0.3
      dvar set bg_shock_volume_mission 0.05
      dvar set bg_shock_volume_announcer 1
      dvar set bg_shock_volume_shellshock 1
      dvar set bg_shock_lookControl 0
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 0
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.5
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.5
      dvar set bg_shock_volume_vehiclelimited 0.5
      dvar set bg_shock_volume_menu 0.5
      dvar set bg_shock_volume_body 0.5
      dvar set bg_shock_volume_body2d 0.5
      dvar set bg_shock_volume_reload 0.5
      dvar set bg_shock_volume_reload2d 0.5
      dvar set bg_shock_volume_item 0.5
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.5
      dvar set bg_shock_volume_local 0.5
      dvar set bg_shock_volume_local2 0.5
      dvar set bg_shock_volume_ambient 0.5
      dvar set bg_shock_volume_hurt 0.5
      dvar set bg_shock_volume_player1 0.5
      dvar set bg_shock_volume_player2 0.5
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.5
      dvar set bg_shock_volume_announcer 0.5
      dvar set bg_shock_volume_shellshock 0.5
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 0
      dvar set bg_shock_screenFlashShotFadeTime 0
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 1.5
      dvar set bg_shock_sound 0
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay -1.5
      dvar set bg_shock_soundRoomType underwater
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay -0.75
      dvar set bg_shock_volume_physics 0.1
      dvar set bg_shock_volume_auto 0.1
      dvar set bg_shock_volume_auto2 0.1
      dvar set bg_shock_volume_autodog 0.1
      dvar set bg_shock_volume_bulletimpact 0.1
      dvar set bg_shock_volume_bulletwhizby 0.1
      dvar set bg_shock_volume_element 0.1
      dvar set bg_shock_volume_auto2d 0.1
      dvar set bg_shock_volume_vehicle 0.1
      dvar set bg_shock_volume_vehiclelimited 0.1
      dvar set bg_shock_volume_menu 1
      dvar set bg_shock_volume_body 0.1
      dvar set bg_shock_volume_body2d 0.1
      dvar set bg_shock_volume_reload 0.1
      dvar set bg_shock_volume_reload2d 0.1
      dvar set bg_shock_volume_item 0.1
      dvar set bg_shock_volume_effects1 0.1
      dvar set bg_shock_volume_effects2 0.1
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.1
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.2
      dvar set bg_shock_volume_local 0.1
      dvar set bg_shock_volume_local2 0.1
      dvar set bg_shock_volume_ambient 0.1
      dvar set bg_shock_volume_hurt 0.1
      dvar set bg_shock_volume_player1 0.1
      dvar set bg_shock_volume_player2 0.1
      dvar set bg_shock_volume_music 0.1
      dvar set bg_shock_volume_musicnopause 0.1
      dvar set bg_shock_volume_mission 0.2
      dvar set bg_shock_volume_announcer 1
      dvar set bg_shock_volume_shellshock 1
      dvar set bg_shock_lookControl 0
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.5
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.5
      dvar set bg_shock_volume_vehiclelimited 0.5
      dvar set bg_shock_volume_menu 0.5
      dvar set bg_shock_volume_body 0.5
      dvar set bg_shock_volume_body2d 0.5
      dvar set bg_shock_volume_reload 0.5
      dvar set bg_shock_volume_reload2d 0.5
      dvar set bg_shock_volume_item 0.5
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.5
      dvar set bg_shock_volume_local 0.5
      dvar set bg_shock_volume_local2 0.5
      dvar set bg_shock_volume_ambient 0.5
      dvar set bg_shock_volume_hurt 0.5
      dvar set bg_shock_volume_player1 0.5
      dvar set bg_shock_volume_player2 0.5
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.5
      dvar set bg_shock_volume_announcer 0.5
      dvar set bg_shock_volume_shellshock 0.5
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 0
      dvar set bg_shock_screenFlashShotFadeTime 0
      dvar set bg_shock_viewKickPeriod 0.001
      dvar set bg_shock_viewKickRadius 0
      dvar set bg_shock_viewKickFadeTime 0.001
      dvar set bg_shock_sound 0
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay -1.5
      dvar set bg_shock_soundRoomType underwater
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay -0.75
      dvar set bg_shock_volume_physics 0.1
      dvar set bg_shock_volume_auto 0.1
      dvar set bg_shock_volume_auto2 0.1
      dvar set bg_shock_volume_autodog 0.1
      dvar set bg_shock_volume_bulletimpact 0.1
      dvar set bg_shock_volume_bulletwhizby 0.1
      dvar set bg_shock_volume_element 0.1
      dvar set bg_shock_volume_auto2d 0.1
      dvar set bg_shock_volume_vehicle 0.1
      dvar set bg_shock_volume_vehiclelimited 0.1
      dvar set bg_shock_volume_menu 1
      dvar set bg_shock_volume_body 0.1
      dvar set bg_shock_volume_body2d 0.1
      dvar set bg_shock_volume_reload 0.1
      dvar set bg_shock_volume_reload2d 0.1
      dvar set bg_shock_volume_item 0.1
      dvar set bg_shock_volume_effects1 0.1
      dvar set bg_shock_volume_effects2 0.1
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.1
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.2
      dvar set bg_shock_volume_local 0.1
      dvar set bg_shock_volume_local2 0.1
      dvar set bg_shock_volume_ambient 0.1
      dvar set bg_shock_volume_hurt 0.1
      dvar set bg_shock_volume_player1 0.1
      dvar set bg_shock_volume_player2 0.1
      dvar set bg_shock_volume_music 0.1
      dvar set bg_shock_volume_musicnopause 0.1
      dvar set bg_shock_volume_mission 0.2
      dvar set bg_shock_volume_announcer 1
      dvar set bg_shock_volume_shellshock 1
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 35
      dvar set bg_shock_lookControl_maxyawspeed 35
      dvar set bg_shock_lookControl_mousesensitivityscale 0.1
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.5
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.5
      dvar set bg_shock_volume_vehiclelimited 0.5
      dvar set bg_shock_volume_menu 0.5
      dvar set bg_shock_volume_body 0.5
      dvar set bg_shock_volume_body2d 0.5
      dvar set bg_shock_volume_reload 0.5
      dvar set bg_shock_volume_reload2d 0.5
      dvar set bg_shock_volume_item 0.5
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.5
      dvar set bg_shock_volume_local 0.5
      dvar set bg_shock_volume_local2 0.5
      dvar set bg_shock_volume_ambient 0.5
      dvar set bg_shock_volume_hurt 0.5
      dvar set bg_shock_volume_player1 0.5
      dvar set bg_shock_volume_player2 0.5
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.5
      dvar set bg_shock_volume_announcer 0.5
      dvar set bg_shock_volume_shellshock 0.5
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 0
      dvar set bg_shock_screenFlashShotFadeTime 0
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay -1.5
      dvar set bg_shock_soundRoomType underwater
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay -0.75
      dvar set bg_shock_volume_physics 0.1
      dvar set bg_shock_volume_auto 0.1
      dvar set bg_shock_volume_auto2 0.1
      dvar set bg_shock_volume_autodog 0.1
      dvar set bg_shock_volume_bulletimpact 0.1
      dvar set bg_shock_volume_bulletwhizby 0.1
      dvar set bg_shock_volume_element 0.1
      dvar set bg_shock_volume_auto2d 0.1
      dvar set bg_shock_volume_vehicle 0.1
      dvar set bg_shock_volume_vehiclelimited 0.1
      dvar set bg_shock_volume_menu 1
      dvar set bg_shock_volume_body 0.1
      dvar set bg_shock_volume_body2d 0.1
      dvar set bg_shock_volume_reload 0.1
      dvar set bg_shock_volume_reload2d 0.1
      dvar set bg_shock_volume_item 0.1
      dvar set bg_shock_volume_effects1 0.1
      dvar set bg_shock_volume_effects2 0.1
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.1
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.2
      dvar set bg_shock_volume_local 0.1
      dvar set bg_shock_volume_local2 0.1
      dvar set bg_shock_volume_ambient 0.1
      dvar set bg_shock_volume_hurt 0.1
      dvar set bg_shock_volume_player1 0.1
      dvar set bg_shock_volume_player2 0.1
      dvar set bg_shock_volume_music 0.1
      dvar set bg_shock_volume_musicnopause 0.1
      dvar set bg_shock_volume_mission 0.2
      dvar set bg_shock_volume_announcer 1
      dvar set bg_shock_volume_shellshock 1
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 45
      dvar set bg_shock_lookControl_maxyawspeed 45
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.5
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.5
      dvar set bg_shock_volume_vehiclelimited 0.5
      dvar set bg_shock_volume_menu 0.5
      dvar set bg_shock_volume_body 0.5
      dvar set bg_shock_volume_body2d 0.5
      dvar set bg_shock_volume_reload 0.5
      dvar set bg_shock_volume_reload2d 0.5
      dvar set bg_shock_volume_item 0.5
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.5
      dvar set bg_shock_volume_local 0.5
      dvar set bg_shock_volume_local2 0.5
      dvar set bg_shock_volume_ambient 0.5
      dvar set bg_shock_volume_hurt 0.5
      dvar set bg_shock_volume_player1 0.5
      dvar set bg_shock_volume_player2 0.5
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.5
      dvar set bg_shock_volume_announcer 0.5
      dvar set bg_shock_volume_shellshock 0.5
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.001
      dvar set bg_shock_screenBlurBlendFadeTime 0.001
      dvar set bg_shock_screenFlashWhiteFadeTime 0
      dvar set bg_shock_screenFlashShotFadeTime 0
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0
      dvar set bg_shock_viewKickFadeTime 0.001
      dvar set bg_shock_sound 0
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay -1.5
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay -0.75
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.9
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.1
      dvar set bg_shock_volume_vehiclelimited 0.1
      dvar set bg_shock_volume_menu 1
      dvar set bg_shock_volume_body 0.2
      dvar set bg_shock_volume_body2d 0.2
      dvar set bg_shock_volume_reload 0.2
      dvar set bg_shock_volume_reload2d 0.2
      dvar set bg_shock_volume_item 0.2
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.2
      dvar set bg_shock_volume_local 0.2
      dvar set bg_shock_volume_local2 0.2
      dvar set bg_shock_volume_ambient 0.2
      dvar set bg_shock_volume_hurt 0.4
      dvar set bg_shock_volume_player1 0.4
      dvar set bg_shock_volume_player2 0.4
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.9
      dvar set bg_shock_volume_announcer 0.9
      dvar set bg_shock_volume_shellshock 1
      dvar set bg_shock_lookControl 0
      dvar set bg_shock_lookControl_maxpitchspeed 0
      dvar set bg_shock_lookControl_maxyawspeed 0
      dvar set bg_shock_lookControl_mousesensitivityscale 0
      dvar set bg_shock_lookControl_fadeTime 0.001
      dvar set bg_shock_movement 1
LOADING...  - game media done
LOADING... clients
CL_InitCGame:  3.13 seconds
Com_TouchMemory: 0 msec. Using sum: -1635780357
      dvar set con_gameMsgWindow0Filter gamenotify obituary
      dvar set con_gameMsgWindow1Filter boldgame
      dvar set con_gameMsgWindow2Filter subtitle
      dvar set con_gameMsgWindow3Filter 
Hiding channel: gamenotify
Hiding channel: obituary
Adding channel: gamenotify
Adding channel: obituary
Hiding channel: boldgame
Adding channel: boldgame
Hiding channel: subtitle
Adding channel: subtitle
No channels added or hidden
Loaded zone 'mp_crash'
      dvar set cl_paused 0
      dvar set r_lightTweakDiffuseFraction 0.5
      dvar set cl_ingame 0
      dvar set cl_paused 0
Playing smoke grenades at time 5070650
      dvar set axis_allow_sniper 0
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 0
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set loadout_curclass 
      dvar set r_lightTweakSunLight 1.2
      dvar set aim_automelee_enabled 0
      dvar set aim_automelee_range 0
      dvar set dynEnt_active 0
      dvar set snaps 30
      dvar set cg_nopredict 0
      dvar set cg_crosshairEnemyColor 0
      dvar set sm_enable 0
      dvar set r_dlightLimit 0
      dvar set r_lodScaleRigid 1
      dvar set r_lodScaleSkinned 1
      dvar set cg_drawCrosshairNames 0
      dvar set cg_descriptiveText 0
      dvar set cg_viewZSmoothingMin 1
      dvar set cg_viewZSmoothingMax 16
      dvar set cg_viewZSmoothingTime 0.1
      dvar set cg_hudDamageIconHeight 64
      dvar set cg_hudDamageIconWidth 128
      dvar set cg_hudDamageIconInScope 0
      dvar set cg_hudDamageIconOffset 128
      dvar set cg_hudDamageIconTime 2000
      dvar set ragdoll_enable 0
      dvar set r_filmTweakInvert 0
      dvar set r_desaturation 0
      dvar set r_dlightLimit 0
      dvar set r_fog 0
      dvar set r_specularColorScale 0
      dvar set r_zFeather 0
      dvar set fx_drawClouds 0
      dvar set rate 25000
      dvar set cl_maxpackets 100
      dvar set developer 0
      dvar set phys_gravity -800
      dvar set r_normalMap Flat
      dvar set r_texFilterDisable 0
      dvar set r_filmUseTweaks 1
      dvar set r_blur 0
      dvar set cg_fovScale 1.125
      dvar set allies_allow_assault 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_sniper 1
      dvar set axis_allow_assault 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_sniper 1
      dvar set cl_ingame 1
      dvar set r_lightTweakDiffuseFraction 0.542373
      dvar set loadout_curclass 
      dvar set g_compassShowEnemies 0
      dvar set weap_allow_m40a3 1
      dvar set weap_allow_remington700 1
      dvar set axis_allow_assault 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_sniper 0
      dvar set ui_drawbombicon 0
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set loadout_curclass sniper
Not connected to a server.
      dvar set r_lightTweakDiffuseFraction 0.542373
      dvar set r_filmUseTweaks 0
      dvar set r_filmUseTweaks 1
      dvar set timescale 0.3
]\exec hapynewyear.cfg
execing hapynewyear.cfg from disk
      dvar set cg_drawCrosshair 0
      dvar set cg_drawCrosshairNames 0
      dvar set cg_drawFriendlyNames 0
      dvar set sv_punkbuster 0
sv_punkbuster is write protected.
      dvar set ui_hud_hardcore 1
      dvar set r_glow 1
      dvar set r_glow_allowed 1
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set waypointOffscreenPointerHeight 1.18
      dvar set waypointOffscreenPointerWidth 1.8
      dvar set waypointIconHeight 1.18
      dvar set waypointIconWidth 1.19
      dvar set waypointDebugDraw 0
      dvar set sm_enable 1
      dvar set r_filmTweakContrast 1.3
      dvar set r_smc_enable 1
      dvar set r_normalMap Unchanged
      dvar set r_distortion 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_forceLod high
      dvar set r_filmtweaks 1
      dvar set r_filmTweakEnable 1
      dvar set r_aaSamples 16
      dvar set r_aaAlpha supersample (nice)
      dvar set r_texFilterAnisoMax 16
      dvar set r_texFilterAnisoMin 16
      dvar set r_filmTweakBrightness 0.06
      dvar set r_filmTweakDarkTint 0.75 0.92 1.24
      dvar set r_filmTweakDesaturation 0.4
      dvar set r_filmTweakEnable 1
      dvar set r_filmTweakInvert 0
      dvar set r_filmTweakLightTint 2 1.75 1.92
      dvar set r_filmUseTweaks 1
      dvar set cg_tracerchance 1
      dvar set cg_tracerwidth 4
      dvar set cg_tracerSpeed 10000
      dvar set cg_tracerScaleMinDist 0
      dvar set cg_firstPersonTracerChance 1
      dvar set cg_tracerScale 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_lodScaleRigid 1
      dvar set r_lodScaleSkinned 1
      dvar set r_lightTweakSunColor 0.85098 0.560784 0.231373 1
      dvar set r_sunblind_fadein 0
      dvar set r_sunblind_fadeout 0
      dvar set r_sunblind_max_angle 90
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set sm_enable 1
      dvar set sm_polygonOffsetScale 2
      dvar set sm_polygonOffsetBias 0
      dvar set sm_sunShadowScale 1
      dvar set sm_polygonOffsetBias 0.5
      dvar set sm_maxLights 4
      dvar set cg_overheadNamesFarScale 0.4
      dvar set cg_overheadIconSize 0
      dvar set cg_overheadRankSize 0
      dvar set cg_overheadNamesFont 6
      dvar set cg_overheadNamesSize 0.5
      dvar set cg_overheadsglow 0 0 0 1
      dvar set r_drawDecals 1
      dvar set r_drawSun 1
      dvar set r_drawWater 1
      dvar set cg_blood 1
      dvar set cg_brass 1
      dvar set r_specular 1
      dvar set r_distortion 1
      dvar set r_zFeather 1
      dvar set fx_marks 1
      dvar set dynEnt_active 1
      dvar set r_fog 0
      dvar set con_minicon 0
      dvar set cg_fov 80
      dvar set cg_fovScale 1.125
      dvar set g_TeamColor_MyTeam 0.4 0.8 1 1
      dvar set g_TeamColor_EnemyTeam 1 0.2 0.2 1
      dvar set g_ScoresColor_Allies 0 0 0 1
      dvar set g_ScoresColor_Axis 0.321569 0.0705882 0.0705882 0
      dvar set g_TeamColor_Allies 0 0 0 0
      dvar set g_TeamColor_Axis 1 1 1 1
      dvar set fx_marks 1
      dvar set fx_marks_ents 1
      dvar set fx_marks_smodels 1
      dvar set cg_headIconMinScreenRadius 0
      dvar set destructibles_enable_physics 1
      dvar set r_rendererInUse Shader model 3.0
r_rendererInUse is read only.
      dvar set r_rendererPreference Shader model 3.0
      dvar set r_texFilterMipMode Force Trilinear
      dvar set r_normalMap Unchanged
      dvar set r_clear fog color
      dvar set ragdoll_fps 100
      dvar set r_dlightLimit 4
      dvar set cg_thirdPersonRange 120
      dvar set r_glowTweakEnable 0
      dvar set r_glowUseTweaks 1
      dvar set r_specularColorScale 3
      dvar set r_lightTweakSunLight 1.3
      dvar set r_fog 0
      dvar set ragdoll_enable 0
      dvar set r_desaturation 0
      dvar set r_dof_enable 1
      dvar set r_dof_tweak 1
      dvar set r_dof_bias 0.5
      dvar set r_dof_farBlur 0.25
      dvar set r_dof_farEnd 2500
      dvar set r_dof_farStart 1000
      dvar set r_dof_nearBlur 6
      dvar set r_dof_nearEnd 60
      dvar set r_dof_nearStart 10
      dvar set r_dof_viewModelEnd 6
      dvar set r_dof_viewModelStart 2
      dvar set r_glowTweakBloomIntensity 0 1
      dvar set r_glowTweakRadius0 5
      dvar set cg_gun_ofs 0
      dvar set r_lightTweakSunDirection -25 170 0
      dvar set con_gameMsgWindow0MsgTime 10
      dvar set r_details 0
      dvar set r_contrast 1.1
      dvar set sm_sunSampleSizeNear 1
      dvar set r_lightTweakDiffuseFraction 0.5
      dvar set r_lightTweakDiffuseFraction 0.5
]\timescale 0.5
      dvar set timescale 0.5
]\exec hapynewyear.cfg
execing hapynewyear.cfg from disk
      dvar set cg_drawCrosshair 0
      dvar set cg_drawCrosshairNames 0
      dvar set cg_drawFriendlyNames 0
      dvar set sv_punkbuster 0
sv_punkbuster is write protected.
      dvar set ui_hud_hardcore 1
      dvar set r_glow 1
      dvar set r_glow_allowed 1
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set waypointOffscreenPointerHeight 1.18
      dvar set waypointOffscreenPointerWidth 1.8
      dvar set waypointIconHeight 1.18
      dvar set waypointIconWidth 1.19
      dvar set waypointDebugDraw 0
      dvar set sm_enable 1
      dvar set r_filmTweakContrast 1.3
      dvar set r_smc_enable 1
      dvar set r_normalMap Unchanged
      dvar set r_distortion 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_forceLod high
      dvar set r_filmtweaks 1
      dvar set r_filmTweakEnable 1
      dvar set r_aaSamples 16
      dvar set r_aaAlpha supersample (nice)
      dvar set r_texFilterAnisoMax 16
      dvar set r_texFilterAnisoMin 16
      dvar set r_filmTweakBrightness 0.06
      dvar set r_filmTweakDarkTint 0.75 0.92 1.24
      dvar set r_filmTweakDesaturation 0.4
      dvar set r_filmTweakEnable 1
      dvar set r_filmTweakInvert 0
      dvar set r_filmTweakLightTint 2 1.75 1.92
      dvar set r_filmUseTweaks 1
      dvar set cg_tracerchance 1
      dvar set cg_tracerwidth 4
      dvar set cg_tracerSpeed 10000
      dvar set cg_tracerScaleMinDist 0
      dvar set cg_firstPersonTracerChance 1
      dvar set cg_tracerScale 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_lodScaleRigid 1
      dvar set r_lodScaleSkinned 1
      dvar set r_lightTweakSunColor 0.85098 0.560784 0.231373 1
      dvar set r_sunblind_fadein 0
      dvar set r_sunblind_fadeout 0
      dvar set r_sunblind_max_angle 90
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set sm_enable 1
      dvar set sm_polygonOffsetScale 2
      dvar set sm_polygonOffsetBias 0
      dvar set sm_sunShadowScale 1
      dvar set sm_polygonOffsetBias 0.5
      dvar set sm_maxLights 4
      dvar set cg_overheadNamesFarScale 0.4
      dvar set cg_overheadIconSize 0
      dvar set cg_overheadRankSize 0
      dvar set cg_overheadNamesFont 6
      dvar set cg_overheadNamesSize 0.5
      dvar set cg_overheadsglow 0 0 0 1
      dvar set r_drawDecals 1
      dvar set r_drawSun 1
      dvar set r_drawWater 1
      dvar set cg_blood 1
      dvar set cg_brass 1
      dvar set r_specular 1
      dvar set r_distortion 1
      dvar set r_zFeather 1
      dvar set fx_marks 1
      dvar set dynEnt_active 1
      dvar set r_fog 0
      dvar set con_minicon 0
      dvar set cg_fov 80
      dvar set cg_fovScale 1.125
      dvar set g_TeamColor_MyTeam 0.4 0.8 1 1
      dvar set g_TeamColor_EnemyTeam 1 0.2 0.2 1
      dvar set g_ScoresColor_Allies 0 0 0 1
      dvar set g_ScoresColor_Axis 0.321569 0.0705882 0.0705882 0
      dvar set g_TeamColor_Allies 0 0 0 0
      dvar set g_TeamColor_Axis 1 1 1 1
      dvar set fx_marks 1
      dvar set fx_marks_ents 1
      dvar set fx_marks_smodels 1
      dvar set cg_headIconMinScreenRadius 0
      dvar set destructibles_enable_physics 1
      dvar set r_rendererInUse Shader model 3.0
r_rendererInUse is read only.
      dvar set r_rendererPreference Shader model 3.0
      dvar set r_texFilterMipMode Force Trilinear
      dvar set r_normalMap Unchanged
      dvar set r_clear fog color
      dvar set ragdoll_fps 100
      dvar set r_dlightLimit 4
      dvar set cg_thirdPersonRange 120
      dvar set r_glowTweakEnable 0
      dvar set r_glowUseTweaks 1
      dvar set r_specularColorScale 3
      dvar set r_lightTweakSunLight 1.3
      dvar set r_fog 0
      dvar set ragdoll_enable 0
      dvar set r_desaturation 0
      dvar set r_dof_enable 1
      dvar set r_dof_tweak 1
      dvar set r_dof_bias 0.5
      dvar set r_dof_farBlur 0.25
      dvar set r_dof_farEnd 2500
      dvar set r_dof_farStart 1000
      dvar set r_dof_nearBlur 6
      dvar set r_dof_nearEnd 60
      dvar set r_dof_nearStart 10
      dvar set r_dof_viewModelEnd 6
      dvar set r_dof_viewModelStart 2
      dvar set r_glowTweakBloomIntensity 0 1
      dvar set r_glowTweakRadius0 5
      dvar set cg_gun_ofs 0
      dvar set r_lightTweakSunDirection -25 170 0
      dvar set con_gameMsgWindow0MsgTime 10
      dvar set r_details 0
      dvar set r_contrast 1.1
      dvar set sm_sunSampleSizeNear 1
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
Wrote screenshots/shot0009.jpg
      dvar set r_filmUseTweaks 0
]\exec hapynewyear.cfg
execing hapynewyear.cfg from disk
      dvar set cg_drawCrosshair 0
      dvar set cg_drawCrosshairNames 0
      dvar set cg_drawFriendlyNames 0
      dvar set sv_punkbuster 0
sv_punkbuster is write protected.
      dvar set ui_hud_hardcore 1
      dvar set r_glow 1
      dvar set r_glow_allowed 1
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set waypointOffscreenPointerHeight 1.18
      dvar set waypointOffscreenPointerWidth 1.8
      dvar set waypointIconHeight 1.18
      dvar set waypointIconWidth 1.19
      dvar set waypointDebugDraw 0
      dvar set sm_enable 1
      dvar set r_filmTweakContrast 1.3
      dvar set r_smc_enable 1
      dvar set r_normalMap Unchanged
      dvar set r_distortion 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_forceLod high
      dvar set r_filmtweaks 1
      dvar set r_filmTweakEnable 1
      dvar set r_aaSamples 16
      dvar set r_aaAlpha supersample (nice)
      dvar set r_texFilterAnisoMax 16
      dvar set r_texFilterAnisoMin 16
      dvar set r_filmTweakBrightness 0.06
      dvar set r_filmTweakDarkTint 0.75 0.92 1.24
      dvar set r_filmTweakDesaturation 0.4
      dvar set r_filmTweakEnable 1
      dvar set r_filmTweakInvert 0
      dvar set r_filmTweakLightTint 2 1.75 1.92
      dvar set r_filmUseTweaks 1
      dvar set cg_tracerchance 1
      dvar set cg_tracerwidth 4
      dvar set cg_tracerSpeed 10000
      dvar set cg_tracerScaleMinDist 0
      dvar set cg_firstPersonTracerChance 1
      dvar set cg_tracerScale 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_lodScaleRigid 1
      dvar set r_lodScaleSkinned 1
      dvar set r_lightTweakSunColor 0.85098 0.560784 0.231373 1
      dvar set r_sunblind_fadein 0
      dvar set r_sunblind_fadeout 0
      dvar set r_sunblind_max_angle 90
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set sm_enable 1
      dvar set sm_polygonOffsetScale 2
      dvar set sm_polygonOffsetBias 0
      dvar set sm_sunShadowScale 1
      dvar set sm_polygonOffsetBias 0.5
      dvar set sm_maxLights 4
      dvar set cg_overheadNamesFarScale 0.4
      dvar set cg_overheadIconSize 0
      dvar set cg_overheadRankSize 0
      dvar set cg_overheadNamesFont 6
      dvar set cg_overheadNamesSize 0.5
      dvar set cg_overheadsglow 0 0 0 1
      dvar set r_drawDecals 1
      dvar set r_drawSun 1
      dvar set r_drawWater 1
      dvar set cg_blood 1
      dvar set cg_brass 1
      dvar set r_specular 1
      dvar set r_distortion 1
      dvar set r_zFeather 1
      dvar set fx_marks 1
      dvar set dynEnt_active 1
      dvar set r_fog 0
      dvar set con_minicon 0
      dvar set cg_fov 80
      dvar set cg_fovScale 1.125
      dvar set g_TeamColor_MyTeam 0.4 0.8 1 1
      dvar set g_TeamColor_EnemyTeam 1 0.2 0.2 1
      dvar set g_ScoresColor_Allies 0 0 0 1
      dvar set g_ScoresColor_Axis 0.321569 0.0705882 0.0705882 0
      dvar set g_TeamColor_Allies 0 0 0 0
      dvar set g_TeamColor_Axis 1 1 1 1
      dvar set fx_marks 1
      dvar set fx_marks_ents 1
      dvar set fx_marks_smodels 1
      dvar set cg_headIconMinScreenRadius 0
      dvar set destructibles_enable_physics 1
      dvar set r_rendererInUse Shader model 3.0
r_rendererInUse is read only.
      dvar set r_rendererPreference Shader model 3.0
      dvar set r_texFilterMipMode Force Trilinear
      dvar set r_normalMap Unchanged
      dvar set r_clear fog color
      dvar set ragdoll_fps 100
      dvar set r_dlightLimit 4
      dvar set cg_thirdPersonRange 120
      dvar set r_glowTweakEnable 0
      dvar set r_glowUseTweaks 1
      dvar set r_specularColorScale 3
      dvar set r_lightTweakSunLight 1.3
      dvar set r_fog 0
      dvar set ragdoll_enable 0
      dvar set r_desaturation 0
      dvar set r_dof_enable 1
      dvar set r_dof_tweak 1
      dvar set r_dof_bias 0.5
      dvar set r_dof_farBlur 0.25
      dvar set r_dof_farEnd 2500
      dvar set r_dof_farStart 1000
      dvar set r_dof_nearBlur 6
      dvar set r_dof_nearEnd 60
      dvar set r_dof_nearStart 10
      dvar set r_dof_viewModelEnd 6
      dvar set r_dof_viewModelStart 2
      dvar set r_glowTweakBloomIntensity 0 1
      dvar set r_glowTweakRadius0 5
      dvar set cg_gun_ofs 0
      dvar set r_lightTweakSunDirection -25 170 0
      dvar set con_gameMsgWindow0MsgTime 10
      dvar set r_details 0
      dvar set r_contrast 1.1
      dvar set sm_sunSampleSizeNear 1
      dvar set r_filmUseTweaks 1
      dvar set allies_allow_assault 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_sniper 1
Playing smoke grenades at time 5107050
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 0
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 1
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
]\exec hapynewyear.cfg
execing hapynewyear.cfg from disk
      dvar set cg_drawCrosshair 0
      dvar set cg_drawCrosshairNames 0
      dvar set cg_drawFriendlyNames 0
      dvar set sv_punkbuster 0
sv_punkbuster is write protected.
      dvar set ui_hud_hardcore 1
      dvar set r_glow 1
      dvar set r_glow_allowed 1
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set waypointOffscreenPointerHeight 1.18
      dvar set waypointOffscreenPointerWidth 1.8
      dvar set waypointIconHeight 1.18
      dvar set waypointIconWidth 1.19
      dvar set waypointDebugDraw 0
      dvar set sm_enable 1
      dvar set r_filmTweakContrast 1.3
      dvar set r_smc_enable 1
      dvar set r_normalMap Unchanged
      dvar set r_distortion 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_forceLod high
      dvar set r_filmtweaks 1
      dvar set r_filmTweakEnable 1
      dvar set r_aaSamples 16
      dvar set r_aaAlpha supersample (nice)
      dvar set r_texFilterAnisoMax 16
      dvar set r_texFilterAnisoMin 16
      dvar set r_filmTweakBrightness 0.06
      dvar set r_filmTweakDarkTint 0.75 0.92 1.24
      dvar set r_filmTweakDesaturation 0.4
      dvar set r_filmTweakEnable 1
      dvar set r_filmTweakInvert 0
      dvar set r_filmTweakLightTint 2 1.75 1.92
      dvar set r_filmUseTweaks 1
      dvar set cg_tracerchance 1
      dvar set cg_tracerwidth 4
      dvar set cg_tracerSpeed 10000
      dvar set cg_tracerScaleMinDist 0
      dvar set cg_firstPersonTracerChance 1
      dvar set cg_tracerScale 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_lodScaleRigid 1
      dvar set r_lodScaleSkinned 1
      dvar set r_lightTweakSunColor 0.85098 0.560784 0.231373 1
      dvar set r_sunblind_fadein 0
      dvar set r_sunblind_fadeout 0
      dvar set r_sunblind_max_angle 90
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set sm_enable 1
      dvar set sm_polygonOffsetScale 2
      dvar set sm_polygonOffsetBias 0
      dvar set sm_sunShadowScale 1
      dvar set sm_polygonOffsetBias 0.5
      dvar set sm_maxLights 4
      dvar set cg_overheadNamesFarScale 0.4
      dvar set cg_overheadIconSize 0
      dvar set cg_overheadRankSize 0
      dvar set cg_overheadNamesFont 6
      dvar set cg_overheadNamesSize 0.5
      dvar set cg_overheadsglow 0 0 0 1
      dvar set r_drawDecals 1
      dvar set r_drawSun 1
      dvar set r_drawWater 1
      dvar set cg_blood 1
      dvar set cg_brass 1
      dvar set r_specular 1
      dvar set r_distortion 1
      dvar set r_zFeather 1
      dvar set fx_marks 1
      dvar set dynEnt_active 1
      dvar set r_fog 0
      dvar set con_minicon 0
      dvar set cg_fov 80
      dvar set cg_fovScale 1.125
      dvar set g_TeamColor_MyTeam 0.4 0.8 1 1
      dvar set g_TeamColor_EnemyTeam 1 0.2 0.2 1
      dvar set g_ScoresColor_Allies 0 0 0 1
      dvar set g_ScoresColor_Axis 0.321569 0.0705882 0.0705882 0
      dvar set g_TeamColor_Allies 0 0 0 0
      dvar set g_TeamColor_Axis 1 1 1 1
      dvar set fx_marks 1
      dvar set fx_marks_ents 1
      dvar set fx_marks_smodels 1
      dvar set cg_headIconMinScreenRadius 0
      dvar set destructibles_enable_physics 1
      dvar set r_rendererInUse Shader model 3.0
r_rendererInUse is read only.
      dvar set r_rendererPreference Shader model 3.0
      dvar set r_texFilterMipMode Force Trilinear
      dvar set r_normalMap Unchanged
      dvar set r_clear fog color
      dvar set ragdoll_fps 100
      dvar set r_dlightLimit 4
      dvar set cg_thirdPersonRange 120
      dvar set r_glowTweakEnable 0
      dvar set r_glowUseTweaks 1
      dvar set r_specularColorScale 3
      dvar set r_lightTweakSunLight 1.3
      dvar set r_fog 0
      dvar set ragdoll_enable 0
      dvar set r_desaturation 0
      dvar set r_dof_enable 1
      dvar set r_dof_tweak 1
      dvar set r_dof_bias 0.5
      dvar set r_dof_farBlur 0.25
      dvar set r_dof_farEnd 2500
      dvar set r_dof_farStart 1000
      dvar set r_dof_nearBlur 6
      dvar set r_dof_nearEnd 60
      dvar set r_dof_nearStart 10
      dvar set r_dof_viewModelEnd 6
      dvar set r_dof_viewModelStart 2
      dvar set r_glowTweakBloomIntensity 0 1
      dvar set r_glowTweakRadius0 5
      dvar set cg_gun_ofs 0
      dvar set r_lightTweakSunDirection -25 170 0
      dvar set con_gameMsgWindow0MsgTime 10
      dvar set r_details 0
      dvar set r_contrast 1.1
      dvar set sm_sunSampleSizeNear 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set nextdemo 
Could not find menu 'main'
      dvar set cl_paused 0
      dvar set self_alive 1
      dvar set opposing_alive 1
]\exec hapynewyear.cfg
execing hapynewyear.cfg from disk
      dvar set cg_drawCrosshair 0
      dvar set cg_drawCrosshairNames 0
      dvar set cg_drawFriendlyNames 0
      dvar set sv_punkbuster 0
sv_punkbuster is write protected.
      dvar set ui_hud_hardcore 1
      dvar set r_glow 1
      dvar set r_glow_allowed 1
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set waypointOffscreenPointerHeight 1.18
      dvar set waypointOffscreenPointerWidth 1.8
      dvar set waypointIconHeight 1.18
      dvar set waypointIconWidth 1.19
      dvar set waypointDebugDraw 0
      dvar set sm_enable 1
      dvar set r_filmTweakContrast 1.3
      dvar set r_smc_enable 1
      dvar set r_normalMap Unchanged
      dvar set r_distortion 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_forceLod high
      dvar set r_filmtweaks 1
      dvar set r_filmTweakEnable 1
      dvar set r_aaSamples 16
      dvar set r_aaAlpha supersample (nice)
      dvar set r_texFilterAnisoMax 16
      dvar set r_texFilterAnisoMin 16
      dvar set r_filmTweakBrightness 0.06
      dvar set r_filmTweakDarkTint 0.75 0.92 1.24
      dvar set r_filmTweakDesaturation 0.4
      dvar set r_filmTweakEnable 1
      dvar set r_filmTweakInvert 0
      dvar set r_filmTweakLightTint 2 1.75 1.92
      dvar set r_filmUseTweaks 1
      dvar set cg_tracerchance 1
      dvar set cg_tracerwidth 4
      dvar set cg_tracerSpeed 10000
      dvar set cg_tracerScaleMinDist 0
      dvar set cg_firstPersonTracerChance 1
      dvar set cg_tracerScale 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_lodScaleRigid 1
      dvar set r_lodScaleSkinned 1
      dvar set r_lightTweakSunColor 0.85098 0.560784 0.231373 1
      dvar set r_sunblind_fadein 0
      dvar set r_sunblind_fadeout 0
      dvar set r_sunblind_max_angle 90
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set sm_enable 1
      dvar set sm_polygonOffsetScale 2
      dvar set sm_polygonOffsetBias 0
      dvar set sm_sunShadowScale 1
      dvar set sm_polygonOffsetBias 0.5
      dvar set sm_maxLights 4
      dvar set cg_overheadNamesFarScale 0.4
      dvar set cg_overheadIconSize 0
      dvar set cg_overheadRankSize 0
      dvar set cg_overheadNamesFont 6
      dvar set cg_overheadNamesSize 0.5
      dvar set cg_overheadsglow 0 0 0 1
      dvar set r_drawDecals 1
      dvar set r_drawSun 1
      dvar set r_drawWater 1
      dvar set cg_blood 1
      dvar set cg_brass 1
      dvar set r_specular 1
      dvar set r_distortion 1
      dvar set r_zFeather 1
      dvar set fx_marks 1
      dvar set dynEnt_active 1
      dvar set r_fog 0
      dvar set con_minicon 0
      dvar set cg_fov 80
      dvar set cg_fovScale 1.125
      dvar set g_TeamColor_MyTeam 0.4 0.8 1 1
      dvar set g_TeamColor_EnemyTeam 1 0.2 0.2 1
      dvar set g_ScoresColor_Allies 0 0 0 1
      dvar set g_ScoresColor_Axis 0.321569 0.0705882 0.0705882 0
      dvar set g_TeamColor_Allies 0 0 0 0
      dvar set g_TeamColor_Axis 1 1 1 1
      dvar set fx_marks 1
      dvar set fx_marks_ents 1
      dvar set fx_marks_smodels 1
      dvar set cg_headIconMinScreenRadius 0
      dvar set destructibles_enable_physics 1
      dvar set r_rendererInUse Shader model 3.0
r_rendererInUse is read only.
      dvar set r_rendererPreference Shader model 3.0
      dvar set r_texFilterMipMode Force Trilinear
      dvar set r_normalMap Unchanged
      dvar set r_clear fog color
      dvar set ragdoll_fps 100
      dvar set r_dlightLimit 4
      dvar set cg_thirdPersonRange 120
      dvar set r_glowTweakEnable 0
      dvar set r_glowUseTweaks 1
      dvar set r_specularColorScale 3
      dvar set r_lightTweakSunLight 1.3
      dvar set r_fog 0
      dvar set ragdoll_enable 0
      dvar set r_desaturation 0
      dvar set r_dof_enable 1
      dvar set r_dof_tweak 1
      dvar set r_dof_bias 0.5
      dvar set r_dof_farBlur 0.25
      dvar set r_dof_farEnd 2500
      dvar set r_dof_farStart 1000
      dvar set r_dof_nearBlur 6
      dvar set r_dof_nearEnd 60
      dvar set r_dof_nearStart 10
      dvar set r_dof_viewModelEnd 6
      dvar set r_dof_viewModelStart 2
      dvar set r_glowTweakBloomIntensity 0 1
      dvar set r_glowTweakRadius0 5
      dvar set cg_gun_ofs 0
      dvar set r_lightTweakSunDirection -25 170 0
      dvar set con_gameMsgWindow0MsgTime 10
      dvar set r_details 0
      dvar set r_contrast 1.1
      dvar set sm_sunSampleSizeNear 1
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
Wrote screenshots/shot0010.jpg
Playing smoke grenades at time 5130950
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 0
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 1
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set timescale 0.3
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
Wrote screenshots/shot0011.jpg
]\timescale 400
      dvar set timescale 400
Playing smoke grenades at time 5148800
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 0
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 1
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set bg_aimSpreadMoveSpeedThreshold 11
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set bg_fallDamageMaxHeight 350
      dvar set bg_fallDamageMinHeight 140
      dvar set bg_foliagesnd_fastinterval 500
      dvar set bg_foliagesnd_maxspeed 180
      dvar set bg_foliagesnd_minspeed 40
      dvar set bg_foliagesnd_resetinterval 500
      dvar set bg_foliagesnd_slowinterval 1500
      dvar set bg_ladder_yawcap 100
      dvar set bg_maxGrenadeIndicatorSpeed 20
      dvar set bg_prone_yawcap 85
      dvar set friction 5.5
      dvar set g_ScoresColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_ScoresColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_ScoresColor_EnemyTeam 0.690196 0.0705882 0.0509804 1
      dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0
      dvar set g_ScoresColor_MyTeam 0.25098 0.721569 0.25098 1
      dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0
      dvar set g_TeamColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_TeamColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_TeamColor_EnemyTeam 1 0.45098 0.501961 0
      dvar set g_TeamColor_Free 0.74902 0.25098 0.25098 1
      dvar set g_TeamColor_MyTeam 0.6 0.8 0.6 0
      dvar set g_TeamColor_Spectator 0.25098 0.25098 0.25098 1
      dvar set g_TeamIcon_Allies faction_128_usmc
      dvar set g_TeamIcon_Axis faction_128_arab
      dvar set g_TeamIcon_Free 
      dvar set g_TeamIcon_Spectator 
      dvar set g_TeamName_Allies Attack
      dvar set g_TeamName_Axis Defence
      dvar set inertiaAngle 0
      dvar set inertiaDebug 0
      dvar set inertiaMax 50
      dvar set jump_height 39
      dvar set jump_ladderPushVel 128
      dvar set jump_slowdownEnable 1
      dvar set jump_spreadAdd 64
      dvar set jump_stepSize 18
      dvar set mantle_check_angle 60
      dvar set mantle_check_radius 0.1
      dvar set mantle_check_range 20
      dvar set mantle_debug 0
      dvar set mantle_enable 1
      dvar set mantle_view_yawcap 60
      dvar set player_adsExitDelay 0
      dvar set player_backSpeedScale 0.7
      dvar set player_breath_fire_delay 0
      dvar set player_breath_gasp_lerp 6
      dvar set player_breath_gasp_scale 4.5
      dvar set player_breath_gasp_time 1
      dvar set player_breath_hold_lerp 1
      dvar set player_breath_hold_time 4.5
      dvar set player_breath_snd_delay 1
      dvar set player_breath_snd_lerp 2
      dvar set player_debugHealth 0
      dvar set player_dmgtimer_flinchTime 500
      dvar set player_dmgtimer_maxTime 750
      dvar set player_dmgtimer_minScale 0
      dvar set player_dmgtimer_stumbleTime 500
      dvar set player_dmgtimer_timePerPoint 100
      dvar set player_footstepsThreshhold 0
      dvar set player_lean_rotate_crouch_left 0.8
      dvar set player_lean_rotate_crouch_right 0.3
      dvar set player_lean_rotate_left 0.8
      dvar set player_lean_rotate_right 0.4
      dvar set player_lean_shift_crouch_left 4
      dvar set player_lean_shift_crouch_right 15
      dvar set player_lean_shift_left 5
      dvar set player_lean_shift_right 9
      dvar set player_moveThreshhold 10
      dvar set player_scopeExitOnDamage 0
      dvar set player_spectateSpeedScale 1
      dvar set player_sprintCameraBob 0.5
      dvar set player_sprintForwardMinimum 105
      dvar set player_sprintMinTime 1
      dvar set player_sprintRechargePause 0
      dvar set player_sprintSpeedScale 1.5
      dvar set player_sprintStrafeSpeedScale 0.667
      dvar set player_sprintTime 4
      dvar set player_strafeAnimCosAngle 0.5
      dvar set player_strafeSpeedScale 0.8
      dvar set player_turnAnims 0
      dvar set player_view_pitch_down 85
      dvar set player_view_pitch_up 85
      dvar set scr_allies usmc
      dvar set scr_axis arab
      dvar set stopspeed 100
      dvar set ui_allowvote 0
      dvar set ui_bomb_timer 1
      dvar set ui_friendlyfire 1
      dvar set ui_hostname ^0dRmatic. ^1Team Server
      dvar set ui_motd 
      dvar set ui_scorelimit 0
      dvar set ui_timelimit 1.75
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set bg_aimSpreadMoveSpeedThreshold 11
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set bg_fallDamageMaxHeight 350
      dvar set bg_fallDamageMinHeight 140
      dvar set bg_foliagesnd_fastinterval 500
      dvar set bg_foliagesnd_maxspeed 180
      dvar set bg_foliagesnd_minspeed 40
      dvar set bg_foliagesnd_resetinterval 500
      dvar set bg_foliagesnd_slowinterval 1500
      dvar set bg_ladder_yawcap 100
      dvar set bg_maxGrenadeIndicatorSpeed 20
      dvar set bg_prone_yawcap 85
      dvar set friction 5.5
      dvar set g_ScoresColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_ScoresColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_ScoresColor_EnemyTeam 0.690196 0.0705882 0.0509804 1
      dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0
      dvar set g_ScoresColor_MyTeam 0.25098 0.721569 0.25098 1
      dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0
      dvar set g_TeamColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_TeamColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_TeamColor_EnemyTeam 1 0.45098 0.501961 0
      dvar set g_TeamColor_Free 0.74902 0.25098 0.25098 1
      dvar set g_TeamColor_MyTeam 0.6 0.8 0.6 0
      dvar set g_TeamColor_Spectator 0.25098 0.25098 0.25098 1
      dvar set g_TeamIcon_Allies faction_128_usmc
      dvar set g_TeamIcon_Axis faction_128_arab
      dvar set g_TeamIcon_Free 
      dvar set g_TeamIcon_Spectator 
      dvar set g_TeamName_Allies Attack
      dvar set g_TeamName_Axis Defence
      dvar set inertiaAngle 0
      dvar set inertiaDebug 0
      dvar set inertiaMax 50
      dvar set jump_height 39
      dvar set jump_ladderPushVel 128
      dvar set jump_slowdownEnable 1
      dvar set jump_spreadAdd 64
      dvar set jump_stepSize 18
      dvar set mantle_check_angle 60
      dvar set mantle_check_radius 0.1
      dvar set mantle_check_range 20
      dvar set mantle_debug 0
      dvar set mantle_enable 1
      dvar set mantle_view_yawcap 60
      dvar set player_adsExitDelay 0
      dvar set player_backSpeedScale 0.7
      dvar set player_breath_fire_delay 0
      dvar set player_breath_gasp_lerp 6
      dvar set player_breath_gasp_scale 4.5
      dvar set player_breath_gasp_time 1
      dvar set player_breath_hold_lerp 1
      dvar set player_breath_hold_time 4.5
      dvar set player_breath_snd_delay 1
      dvar set player_breath_snd_lerp 2
      dvar set player_debugHealth 0
      dvar set player_dmgtimer_flinchTime 500
      dvar set player_dmgtimer_maxTime 750
      dvar set player_dmgtimer_minScale 0
      dvar set player_dmgtimer_stumbleTime 500
      dvar set player_dmgtimer_timePerPoint 100
      dvar set player_footstepsThreshhold 0
      dvar set player_lean_rotate_crouch_left 0.8
      dvar set player_lean_rotate_crouch_right 0.3
      dvar set player_lean_rotate_left 0.8
      dvar set player_lean_rotate_right 0.4
      dvar set player_lean_shift_crouch_left 4
      dvar set player_lean_shift_crouch_right 15
      dvar set player_lean_shift_left 5
      dvar set player_lean_shift_right 9
      dvar set player_moveThreshhold 10
      dvar set player_scopeExitOnDamage 0
      dvar set player_spectateSpeedScale 1
      dvar set player_sprintCameraBob 0.5
      dvar set player_sprintForwardMinimum 105
      dvar set player_sprintMinTime 1
      dvar set player_sprintRechargePause 0
      dvar set player_sprintSpeedScale 1.5
      dvar set player_sprintStrafeSpeedScale 0.667
      dvar set player_sprintTime 4
      dvar set player_strafeAnimCosAngle 0.5
      dvar set player_strafeSpeedScale 0.8
      dvar set player_turnAnims 0
      dvar set player_view_pitch_down 85
      dvar set player_view_pitch_up 85
      dvar set scr_allies usmc
      dvar set scr_axis arab
      dvar set stopspeed 100
      dvar set ui_allowvote 0
      dvar set ui_bomb_timer 0
      dvar set ui_friendlyfire 1
      dvar set ui_hostname ^0dRmatic. ^1Team Server
      dvar set ui_motd 
      dvar set ui_scorelimit 0
      dvar set ui_timelimit 1.75
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
(Dead)potop!^7: ^7vidiš me
Playing smoke grenades at time 5204350
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 0
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 1
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set self_alive 1
      dvar set opposing_alive 1
Too many visible static models - not drawing static model
Too many visible static models - not drawing static model
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
Playing smoke grenades at time 5233900
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 0
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 1
sNx#Smex^7: ^7e
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
sNx#Smex^7: ^7slab si
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set self_alive 0
      dvar set opposing_alive 1
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
(Dead)sNx#Smex^7: ^7aaaaaaaaaaa
Playing smoke grenades at time 5253950
(Dead)sNx#Smex^7: ^7jesi kamper
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 0
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 1
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
Playing smoke grenades at time 5269000
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 0
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 1
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
sNx#Smex^7: ^7nes vise
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
Playing smoke grenades at time 5334050
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 0
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 1
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set self_alive 1
      dvar set opposing_alive 1
Too many visible static models - not drawing static model
Too many visible static models - not drawing static model
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
Playing smoke grenades at time 5399100
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 0
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 1
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set bg_aimSpreadMoveSpeedThreshold 11
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set bg_fallDamageMaxHeight 350
      dvar set bg_fallDamageMinHeight 140
      dvar set bg_foliagesnd_fastinterval 500
      dvar set bg_foliagesnd_maxspeed 180
      dvar set bg_foliagesnd_minspeed 40
      dvar set bg_foliagesnd_resetinterval 500
      dvar set bg_foliagesnd_slowinterval 1500
      dvar set bg_ladder_yawcap 100
      dvar set bg_maxGrenadeIndicatorSpeed 20
      dvar set bg_prone_yawcap 85
      dvar set friction 5.5
      dvar set g_ScoresColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_ScoresColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_ScoresColor_EnemyTeam 0.690196 0.0705882 0.0509804 1
      dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0
      dvar set g_ScoresColor_MyTeam 0.25098 0.721569 0.25098 1
      dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0
      dvar set g_TeamColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_TeamColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_TeamColor_EnemyTeam 1 0.45098 0.501961 0
      dvar set g_TeamColor_Free 0.74902 0.25098 0.25098 1
      dvar set g_TeamColor_MyTeam 0.6 0.8 0.6 0
      dvar set g_TeamColor_Spectator 0.25098 0.25098 0.25098 1
      dvar set g_TeamIcon_Allies faction_128_usmc
      dvar set g_TeamIcon_Axis faction_128_arab
      dvar set g_TeamIcon_Free 
      dvar set g_TeamIcon_Spectator 
      dvar set g_TeamName_Allies Attack
      dvar set g_TeamName_Axis Defence
      dvar set inertiaAngle 0
      dvar set inertiaDebug 0
      dvar set inertiaMax 50
      dvar set jump_height 39
      dvar set jump_ladderPushVel 128
      dvar set jump_slowdownEnable 1
      dvar set jump_spreadAdd 64
      dvar set jump_stepSize 18
      dvar set mantle_check_angle 60
      dvar set mantle_check_radius 0.1
      dvar set mantle_check_range 20
      dvar set mantle_debug 0
      dvar set mantle_enable 1
      dvar set mantle_view_yawcap 60
      dvar set player_adsExitDelay 0
      dvar set player_backSpeedScale 0.7
      dvar set player_breath_fire_delay 0
      dvar set player_breath_gasp_lerp 6
      dvar set player_breath_gasp_scale 4.5
      dvar set player_breath_gasp_time 1
      dvar set player_breath_hold_lerp 1
      dvar set player_breath_hold_time 4.5
      dvar set player_breath_snd_delay 1
      dvar set player_breath_snd_lerp 2
      dvar set player_debugHealth 0
      dvar set player_dmgtimer_flinchTime 500
      dvar set player_dmgtimer_maxTime 750
      dvar set player_dmgtimer_minScale 0
      dvar set player_dmgtimer_stumbleTime 500
      dvar set player_dmgtimer_timePerPoint 100
      dvar set player_footstepsThreshhold 0
      dvar set player_lean_rotate_crouch_left 0.8
      dvar set player_lean_rotate_crouch_right 0.3
      dvar set player_lean_rotate_left 0.8
      dvar set player_lean_rotate_right 0.4
      dvar set player_lean_shift_crouch_left 4
      dvar set player_lean_shift_crouch_right 15
      dvar set player_lean_shift_left 5
      dvar set player_lean_shift_right 9
      dvar set player_moveThreshhold 10
      dvar set player_scopeExitOnDamage 0
      dvar set player_spectateSpeedScale 1
      dvar set player_sprintCameraBob 0.5
      dvar set player_sprintForwardMinimum 105
      dvar set player_sprintMinTime 1
      dvar set player_sprintRechargePause 0
      dvar set player_sprintSpeedScale 1.5
      dvar set player_sprintStrafeSpeedScale 0.667
      dvar set player_sprintTime 4
      dvar set player_strafeAnimCosAngle 0.5
      dvar set player_strafeSpeedScale 0.8
      dvar set player_turnAnims 0
      dvar set player_view_pitch_down 85
      dvar set player_view_pitch_up 85
      dvar set scr_allies usmc
      dvar set scr_axis arab
      dvar set stopspeed 100
      dvar set ui_allowvote 0
      dvar set ui_bomb_timer 1
      dvar set ui_friendlyfire 1
      dvar set ui_hostname ^0dRmatic. ^1Team Server
      dvar set ui_motd 
      dvar set ui_scorelimit 0
      dvar set ui_timelimit 1.75
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set self_alive 1
      dvar set opposing_alive 0
Too many visible static models - not drawing static model
      dvar set bg_aimSpreadMoveSpeedThreshold 11
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set bg_fallDamageMaxHeight 350
      dvar set bg_fallDamageMinHeight 140
      dvar set bg_foliagesnd_fastinterval 500
      dvar set bg_foliagesnd_maxspeed 180
      dvar set bg_foliagesnd_minspeed 40
      dvar set bg_foliagesnd_resetinterval 500
      dvar set bg_foliagesnd_slowinterval 1500
      dvar set bg_ladder_yawcap 100
      dvar set bg_maxGrenadeIndicatorSpeed 20
      dvar set bg_prone_yawcap 85
      dvar set friction 5.5
      dvar set g_ScoresColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_ScoresColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_ScoresColor_EnemyTeam 0.690196 0.0705882 0.0509804 1
      dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0
      dvar set g_ScoresColor_MyTeam 0.25098 0.721569 0.25098 1
      dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0
      dvar set g_TeamColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_TeamColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_TeamColor_EnemyTeam 1 0.45098 0.501961 0
      dvar set g_TeamColor_Free 0.74902 0.25098 0.25098 1
      dvar set g_TeamColor_MyTeam 0.6 0.8 0.6 0
      dvar set g_TeamColor_Spectator 0.25098 0.25098 0.25098 1
      dvar set g_TeamIcon_Allies faction_128_usmc
      dvar set g_TeamIcon_Axis faction_128_arab
      dvar set g_TeamIcon_Free 
      dvar set g_TeamIcon_Spectator 
      dvar set g_TeamName_Allies Attack
      dvar set g_TeamName_Axis Defence
      dvar set inertiaAngle 0
      dvar set inertiaDebug 0
      dvar set inertiaMax 50
      dvar set jump_height 39
      dvar set jump_ladderPushVel 128
      dvar set jump_slowdownEnable 1
      dvar set jump_spreadAdd 64
      dvar set jump_stepSize 18
      dvar set mantle_check_angle 60
      dvar set mantle_check_radius 0.1
      dvar set mantle_check_range 20
      dvar set mantle_debug 0
      dvar set mantle_enable 1
      dvar set mantle_view_yawcap 60
      dvar set player_adsExitDelay 0
      dvar set player_backSpeedScale 0.7
      dvar set player_breath_fire_delay 0
      dvar set player_breath_gasp_lerp 6
      dvar set player_breath_gasp_scale 4.5
      dvar set player_breath_gasp_time 1
      dvar set player_breath_hold_lerp 1
      dvar set player_breath_hold_time 4.5
      dvar set player_breath_snd_delay 1
      dvar set player_breath_snd_lerp 2
      dvar set player_debugHealth 0
      dvar set player_dmgtimer_flinchTime 500
      dvar set player_dmgtimer_maxTime 750
      dvar set player_dmgtimer_minScale 0
      dvar set player_dmgtimer_stumbleTime 500
      dvar set player_dmgtimer_timePerPoint 100
      dvar set player_footstepsThreshhold 0
      dvar set player_lean_rotate_crouch_left 0.8
      dvar set player_lean_rotate_crouch_right 0.3
      dvar set player_lean_rotate_left 0.8
      dvar set player_lean_rotate_right 0.4
      dvar set player_lean_shift_crouch_left 4
      dvar set player_lean_shift_crouch_right 15
      dvar set player_lean_shift_left 5
      dvar set player_lean_shift_right 9
      dvar set player_moveThreshhold 10
      dvar set player_scopeExitOnDamage 0
      dvar set player_spectateSpeedScale 1
      dvar set player_sprintCameraBob 0.5
      dvar set player_sprintForwardMinimum 105
      dvar set player_sprintMinTime 1
      dvar set player_sprintRechargePause 0
      dvar set player_sprintSpeedScale 1.5
      dvar set player_sprintStrafeSpeedScale 0.667
      dvar set player_sprintTime 4
      dvar set player_strafeAnimCosAngle 0.5
      dvar set player_strafeSpeedScale 0.8
      dvar set player_turnAnims 0
      dvar set player_view_pitch_down 85
      dvar set player_view_pitch_up 85
      dvar set scr_allies usmc
      dvar set scr_axis arab
      dvar set stopspeed 100
      dvar set ui_allowvote 0
      dvar set ui_bomb_timer 0
      dvar set ui_friendlyfire 1
      dvar set ui_hostname ^0dRmatic. ^1Team Server
      dvar set ui_motd 
      dvar set ui_scorelimit 0
      dvar set ui_timelimit 1.75
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
(Dead)potop!^7: ^7haksas
sNx#Smex^7: ^7jel to taj potop_
      dvar set ui_hud_hardcore 1
      dvar set g_compassShowEnemies 0
      dvar set allies_allow_assault 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_sniper 0
      dvar set axis_allow_assault 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_sniper 1
sNx#Smex^7: ^7evo
sNx#Smex^7: ^7snimam
sNx#Smex^7: ^7sve
Playing smoke grenades at time 5454150
sNx#Smex^7: ^7vidjeces
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 1
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 0
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
Playing smoke grenades at time 5464200
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 1
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 0
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set self_alive 1
      dvar set opposing_alive 1
potop!^7: ^7vidis sve gje idem
sNx#Smex^7: ^7kad cu ti doc_
Too many visible static models - not drawing static model
Too many visible static models - not drawing static model
Too many visible static models - not drawing static model
sNx#Smex^7: ^7da ti donesem ovu sramotu
      dvar set self_alive 0
      dvar set opposing_alive 1
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
(Dead)sNx#Smex^7: ^7eto
Playing smoke grenades at time 5514050
(Dead)sNx#Smex^7: ^7jel hax_
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 1
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 0
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
Playing smoke grenades at time 5525100
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 1
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 0
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set self_alive 0
      dvar set opposing_alive 1
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
(Dead)sNx#Smex^7: ^7aaaaaaaaaaaaaaa
(Dead)sNx#Smex^7: ^7nafake
(Dead)sNx#Smex^7: ^7majko mila
      dvar set axis_allow_assault 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_sniper 1
Playing smoke grenades at time 5559250
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 1
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 0
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set bg_aimSpreadMoveSpeedThreshold 11
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set bg_fallDamageMaxHeight 350
      dvar set bg_fallDamageMinHeight 140
      dvar set bg_foliagesnd_fastinterval 500
      dvar set bg_foliagesnd_maxspeed 180
      dvar set bg_foliagesnd_minspeed 40
      dvar set bg_foliagesnd_resetinterval 500
      dvar set bg_foliagesnd_slowinterval 1500
      dvar set bg_ladder_yawcap 100
      dvar set bg_maxGrenadeIndicatorSpeed 20
      dvar set bg_prone_yawcap 85
      dvar set friction 5.5
      dvar set g_ScoresColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_ScoresColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_ScoresColor_EnemyTeam 0.690196 0.0705882 0.0509804 1
      dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0
      dvar set g_ScoresColor_MyTeam 0.25098 0.721569 0.25098 1
      dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0
      dvar set g_TeamColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_TeamColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_TeamColor_EnemyTeam 1 0.45098 0.501961 0
      dvar set g_TeamColor_Free 0.74902 0.25098 0.25098 1
      dvar set g_TeamColor_MyTeam 0.6 0.8 0.6 0
      dvar set g_TeamColor_Spectator 0.25098 0.25098 0.25098 1
      dvar set g_TeamIcon_Allies faction_128_usmc
      dvar set g_TeamIcon_Axis faction_128_arab
      dvar set g_TeamIcon_Free 
      dvar set g_TeamIcon_Spectator 
      dvar set g_TeamName_Allies Attack
      dvar set g_TeamName_Axis Defence
      dvar set inertiaAngle 0
      dvar set inertiaDebug 0
      dvar set inertiaMax 50
      dvar set jump_height 39
      dvar set jump_ladderPushVel 128
      dvar set jump_slowdownEnable 1
      dvar set jump_spreadAdd 64
      dvar set jump_stepSize 18
      dvar set mantle_check_angle 60
      dvar set mantle_check_radius 0.1
      dvar set mantle_check_range 20
      dvar set mantle_debug 0
      dvar set mantle_enable 1
      dvar set mantle_view_yawcap 60
      dvar set player_adsExitDelay 0
      dvar set player_backSpeedScale 0.7
      dvar set player_breath_fire_delay 0
      dvar set player_breath_gasp_lerp 6
      dvar set player_breath_gasp_scale 4.5
      dvar set player_breath_gasp_time 1
      dvar set player_breath_hold_lerp 1
      dvar set player_breath_hold_time 4.5
      dvar set player_breath_snd_delay 1
      dvar set player_breath_snd_lerp 2
      dvar set player_debugHealth 0
      dvar set player_dmgtimer_flinchTime 500
      dvar set player_dmgtimer_maxTime 750
      dvar set player_dmgtimer_minScale 0
      dvar set player_dmgtimer_stumbleTime 500
      dvar set player_dmgtimer_timePerPoint 100
      dvar set player_footstepsThreshhold 0
      dvar set player_lean_rotate_crouch_left 0.8
      dvar set player_lean_rotate_crouch_right 0.3
      dvar set player_lean_rotate_left 0.8
      dvar set player_lean_rotate_right 0.4
      dvar set player_lean_shift_crouch_left 4
      dvar set player_lean_shift_crouch_right 15
      dvar set player_lean_shift_left 5
      dvar set player_lean_shift_right 9
      dvar set player_moveThreshhold 10
      dvar set player_scopeExitOnDamage 0
      dvar set player_spectateSpeedScale 1
      dvar set player_sprintCameraBob 0.5
      dvar set player_sprintForwardMinimum 105
      dvar set player_sprintMinTime 1
      dvar set player_sprintRechargePause 0
      dvar set player_sprintSpeedScale 1.5
      dvar set player_sprintStrafeSpeedScale 0.667
      dvar set player_sprintTime 4
      dvar set player_strafeAnimCosAngle 0.5
      dvar set player_strafeSpeedScale 0.8
      dvar set player_turnAnims 0
      dvar set player_view_pitch_down 85
      dvar set player_view_pitch_up 85
      dvar set scr_allies usmc
      dvar set scr_axis arab
      dvar set stopspeed 100
      dvar set ui_allowvote 0
      dvar set ui_bomb_timer 1
      dvar set ui_friendlyfire 1
      dvar set ui_hostname ^0dRmatic. ^1Team Server
      dvar set ui_motd 
      dvar set ui_scorelimit 0
      dvar set ui_timelimit 1.75
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set bg_aimSpreadMoveSpeedThreshold 11
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set bg_fallDamageMaxHeight 350
      dvar set bg_fallDamageMinHeight 140
      dvar set bg_foliagesnd_fastinterval 500
      dvar set bg_foliagesnd_maxspeed 180
      dvar set bg_foliagesnd_minspeed 40
      dvar set bg_foliagesnd_resetinterval 500
      dvar set bg_foliagesnd_slowinterval 1500
      dvar set bg_ladder_yawcap 100
      dvar set bg_maxGrenadeIndicatorSpeed 20
      dvar set bg_prone_yawcap 85
      dvar set friction 5.5
      dvar set g_ScoresColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_ScoresColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_ScoresColor_EnemyTeam 0.690196 0.0705882 0.0509804 1
      dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0
      dvar set g_ScoresColor_MyTeam 0.25098 0.721569 0.25098 1
      dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0
      dvar set g_TeamColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_TeamColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_TeamColor_EnemyTeam 1 0.45098 0.501961 0
      dvar set g_TeamColor_Free 0.74902 0.25098 0.25098 1
      dvar set g_TeamColor_MyTeam 0.6 0.8 0.6 0
      dvar set g_TeamColor_Spectator 0.25098 0.25098 0.25098 1
      dvar set g_TeamIcon_Allies faction_128_usmc
      dvar set g_TeamIcon_Axis faction_128_arab
      dvar set g_TeamIcon_Free 
      dvar set g_TeamIcon_Spectator 
      dvar set g_TeamName_Allies Attack
      dvar set g_TeamName_Axis Defence
      dvar set inertiaAngle 0
      dvar set inertiaDebug 0
      dvar set inertiaMax 50
      dvar set jump_height 39
      dvar set jump_ladderPushVel 128
      dvar set jump_slowdownEnable 1
      dvar set jump_spreadAdd 64
      dvar set jump_stepSize 18
      dvar set mantle_check_angle 60
      dvar set mantle_check_radius 0.1
      dvar set mantle_check_range 20
      dvar set mantle_debug 0
      dvar set mantle_enable 1
      dvar set mantle_view_yawcap 60
      dvar set player_adsExitDelay 0
      dvar set player_backSpeedScale 0.7
      dvar set player_breath_fire_delay 0
      dvar set player_breath_gasp_lerp 6
      dvar set player_breath_gasp_scale 4.5
      dvar set player_breath_gasp_time 1
      dvar set player_breath_hold_lerp 1
      dvar set player_breath_hold_time 4.5
      dvar set player_breath_snd_delay 1
      dvar set player_breath_snd_lerp 2
      dvar set player_debugHealth 0
      dvar set player_dmgtimer_flinchTime 500
      dvar set player_dmgtimer_maxTime 750
      dvar set player_dmgtimer_minScale 0
      dvar set player_dmgtimer_stumbleTime 500
      dvar set player_dmgtimer_timePerPoint 100
      dvar set player_footstepsThreshhold 0
      dvar set player_lean_rotate_crouch_left 0.8
      dvar set player_lean_rotate_crouch_right 0.3
      dvar set player_lean_rotate_left 0.8
      dvar set player_lean_rotate_right 0.4
      dvar set player_lean_shift_crouch_left 4
      dvar set player_lean_shift_crouch_right 15
      dvar set player_lean_shift_left 5
      dvar set player_lean_shift_right 9
      dvar set player_moveThreshhold 10
      dvar set player_scopeExitOnDamage 0
      dvar set player_spectateSpeedScale 1
      dvar set player_sprintCameraBob 0.5
      dvar set player_sprintForwardMinimum 105
      dvar set player_sprintMinTime 1
      dvar set player_sprintRechargePause 0
      dvar set player_sprintSpeedScale 1.5
      dvar set player_sprintStrafeSpeedScale 0.667
      dvar set player_sprintTime 4
      dvar set player_strafeAnimCosAngle 0.5
      dvar set player_strafeSpeedScale 0.8
      dvar set player_turnAnims 0
      dvar set player_view_pitch_down 85
      dvar set player_view_pitch_up 85
      dvar set scr_allies usmc
      dvar set scr_axis arab
      dvar set stopspeed 100
      dvar set ui_allowvote 0
      dvar set ui_bomb_timer 0
      dvar set ui_friendlyfire 1
      dvar set ui_hostname ^0dRmatic. ^1Team Server
      dvar set ui_motd 
      dvar set ui_scorelimit 0
      dvar set ui_timelimit 1.75
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
Playing smoke grenades at time 5639400
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 1
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 0
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
sNx#Smex^7: ^7haha
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
Playing smoke grenades at time 5684450
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 1
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 0
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
Playing smoke grenades at time 5734500
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 1
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 0
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
Playing smoke grenades at time 5744800
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 1
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 0
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
      dvar set axis_allow_assault 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_sniper 1
Playing smoke grenades at time 5764600
      dvar set cg_thirdPerson 0
      dvar set cl_paused 0
      dvar set axis_allow_sniper 1
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set ui_drawbombicon 0
      dvar set loadout_curclass sniper
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 0
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set self_alive 0
      dvar set opposing_alive 1
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
(Dead)sNx#Smex^7: ^7aaaaaaaa
(Dead)sNx#Smex^7: ^7vidio sam te
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
      dvar set ui_hud_hardcore 0
(Dead)sNx#Smex^7: ^7slabo
(Dead)sNx#Smex^7: ^7..
Current language: english
Current search path:
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\mods\moviecfg\z_Full.iwd (20 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\mods\moviecfg\z_darkorangesky.iwd (7 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\mods\moviecfg\z_custom_ruleset.iwd (2 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\mods\moviecfg\zzz_R700cf.iwd (2 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\mods\moviecfg\promodlive211.iwd (46 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare/mods/moviecfg
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_13.iwd (265 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_12.iwd (33 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_11.iwd (448 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_10.iwd (230 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_09.iwd (447 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_08.iwd (66 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_07.iwd (34 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_06.iwd (416 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_05.iwd (716 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_04.iwd (765 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_03.iwd (670 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_02.iwd (1296 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_01.iwd (1456 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_00.iwd (1054 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare/main
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare/main_shared
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare/players
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw06.iwd (7 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw05.iwd (1338 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw04.iwd (1730 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw03.iwd (3705 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw02.iwd (3483 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw01.iwd (3181 files)
    localized assets iwd file for english
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw00.iwd (2903 files)
    localized assets iwd file for english

File Handles:
handle 1: demos/cod4player_tmp_demo.dm_1
handle 2: console_mp.log
----------------------
121600 files in iwd files
      dvar set loc_language 0
      dvar set loc_forceEnglish 0
Setting state to CA_LOADING in CL_DownloadsComplete
Unloaded fastfile mp_crash_load
Loading fastfile mp_crossfire_load
Loaded zone 'mp_crossfire_load'
----- R_Init -----
      dvar set r_fullscreen 1
      dvar set r_ignorehwgamma 1
      dvar set r_picmip_water 0
      dvar set r_useLayeredMaterials 0
      dvar set r_loadForRenderer 1
      dvar set r_vc_makelog 0
      dvar set r_aaSamples 16
      dvar set r_vsync 1
      dvar set r_floatz 1
      dvar set r_modelVertColor 1
      dvar set r_monitor 0
      dvar set r_rendererPreference Shader model 3.0
      dvar set r_aspectRatio auto
      dvar set r_customMode 
      dvar set r_altModelLightingUpdate 0
      dvar set r_preloadShaders 0
DirectX reports 512 MB of video memory and 366 MB of available texture memory.
Using previously reported texture memory size of 496 MB.
Picmip is set manually.
Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
      dvar set ui_mousePitch 0
      dvar set ui_netGametypeName sd
      dvar set cl_paused 1
      dvar set mapname mp_crossfire
Unloaded fastfile mp_crash
Loading fastfile mp_crossfire
Setting state to CA_LOADING in CL_InitCGame
      dvar set g_gametype sd
      dvar set bg_aimSpreadMoveSpeedThreshold 11
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set bg_fallDamageMaxHeight 350
      dvar set bg_fallDamageMinHeight 140
      dvar set bg_foliagesnd_fastinterval 500
      dvar set bg_foliagesnd_maxspeed 180
      dvar set bg_foliagesnd_minspeed 40
      dvar set bg_foliagesnd_resetinterval 500
      dvar set bg_foliagesnd_slowinterval 1500
      dvar set bg_ladder_yawcap 100
      dvar set bg_maxGrenadeIndicatorSpeed 20
      dvar set bg_prone_yawcap 85
      dvar set friction 5.5
      dvar set g_ScoresColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_ScoresColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_ScoresColor_EnemyTeam 0.690196 0.0705882 0.0509804 1
      dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0
      dvar set g_ScoresColor_MyTeam 0.25098 0.721569 0.25098 1
      dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0
      dvar set g_TeamColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_TeamColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_TeamColor_EnemyTeam 1 0.45098 0.501961 0
      dvar set g_TeamColor_Free 0.74902 0.25098 0.25098 1
      dvar set g_TeamColor_MyTeam 0.6 0.8 0.6 0
      dvar set g_TeamColor_Spectator 0.25098 0.25098 0.25098 1
      dvar set g_TeamIcon_Allies faction_128_usmc
      dvar set g_TeamIcon_Axis faction_128_arab
      dvar set g_TeamIcon_Free 
      dvar set g_TeamIcon_Spectator 
      dvar set g_TeamName_Allies Attack
      dvar set g_TeamName_Axis Defence
      dvar set inertiaAngle 0
      dvar set inertiaDebug 0
      dvar set inertiaMax 50
      dvar set jump_height 39
      dvar set jump_ladderPushVel 128
      dvar set jump_slowdownEnable 1
      dvar set jump_spreadAdd 64
      dvar set jump_stepSize 18
      dvar set mantle_check_angle 60
      dvar set mantle_check_radius 0.1
      dvar set mantle_check_range 20
      dvar set mantle_debug 0
      dvar set mantle_enable 1
      dvar set mantle_view_yawcap 60
      dvar set player_adsExitDelay 0
      dvar set player_backSpeedScale 0.7
      dvar set player_breath_fire_delay 0
      dvar set player_breath_gasp_lerp 6
      dvar set player_breath_gasp_scale 4.5
      dvar set player_breath_gasp_time 1
      dvar set player_breath_hold_lerp 1
      dvar set player_breath_hold_time 4.5
      dvar set player_breath_snd_delay 1
      dvar set player_breath_snd_lerp 2
      dvar set player_debugHealth 0
      dvar set player_dmgtimer_flinchTime 500
      dvar set player_dmgtimer_maxTime 750
      dvar set player_dmgtimer_minScale 0
      dvar set player_dmgtimer_stumbleTime 500
      dvar set player_dmgtimer_timePerPoint 100
      dvar set player_footstepsThreshhold 0
      dvar set player_lean_rotate_crouch_left 0.8
      dvar set player_lean_rotate_crouch_right 0.3
      dvar set player_lean_rotate_left 0.8
      dvar set player_lean_rotate_right 0.4
      dvar set player_lean_shift_crouch_left 4
      dvar set player_lean_shift_crouch_right 15
      dvar set player_lean_shift_left 5
      dvar set player_lean_shift_right 9
      dvar set player_moveThreshhold 10
      dvar set player_scopeExitOnDamage 0
      dvar set player_spectateSpeedScale 1
      dvar set player_sprintCameraBob 0.5
      dvar set player_sprintForwardMinimum 105
      dvar set player_sprintMinTime 1
      dvar set player_sprintRechargePause 0
      dvar set player_sprintSpeedScale 1.5
      dvar set player_sprintStrafeSpeedScale 0.667
      dvar set player_sprintTime 4
      dvar set player_strafeAnimCosAngle 0.5
      dvar set player_strafeSpeedScale 0.8
      dvar set player_turnAnims 0
      dvar set player_view_pitch_down 85
      dvar set player_view_pitch_up 85
      dvar set scr_allies usmc
      dvar set scr_axis arab
      dvar set stopspeed 100
      dvar set ui_allowvote 0
      dvar set ui_bomb_timer 0
      dvar set ui_friendlyfire 1
      dvar set ui_hostname ^0dRmatic. ^1Team Server
      dvar set ui_motd 
      dvar set ui_scorelimit 0
      dvar set ui_timelimit 1.75
LOADING... collision map
Waited 1761 msec for asset 'maps/mp/mp_crossfire.d3dbsp' of type 'col_map_mp'.
LOADING... graphics
LOADING... maps/mp/mp_crossfire.d3dbsp
      dvar set r_lightTweakAmbient 0.1
      dvar set r_lightTweakDiffuseFraction 0.5
      dvar set r_lightTweakSunLight 1
      dvar set r_lightTweakAmbientColor 0.8 0.901961 1 1
      dvar set r_lightTweakSunColor 1 0.921569 0.878431 1
      dvar set r_lightTweakSunDiffuseColor 1 0.976471 0.835294 1
      dvar set r_lightTweakSunDirection -50 136 0
      dvar set r_lightTweakDiffuseFraction 0.5
LOADING... game media
LOADING...  - textures
LOADING...  - models
LOADING...  - items
LOADING...  - inline models
LOADING...  - server models
Waited 517 msec for asset 'vehicle_80s_sedan1_silv_destroyed' of type 'xmodel'.
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.5
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.5
      dvar set bg_shock_volume_vehiclelimited 0.5
      dvar set bg_shock_volume_menu 0.5
      dvar set bg_shock_volume_body 0.5
      dvar set bg_shock_volume_body2d 0.5
      dvar set bg_shock_volume_reload 0.5
      dvar set bg_shock_volume_reload2d 0.5
      dvar set bg_shock_volume_item 0.5
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.5
      dvar set bg_shock_volume_local 0.5
      dvar set bg_shock_volume_local2 0.5
      dvar set bg_shock_volume_ambient 0.5
      dvar set bg_shock_volume_hurt 0.5
      dvar set bg_shock_volume_player1 0.5
      dvar set bg_shock_volume_player2 0.5
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.5
      dvar set bg_shock_volume_announcer 0.5
      dvar set bg_shock_volume_shellshock 0.5
      dvar set bg_shock_screenType flashed
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 3.5
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundLoop flashbang_tinnitus_loop
      dvar set bg_shock_soundLoopSilent flashbang_tinnitus_loop_silent
      dvar set bg_shock_soundEnd flashbang_tinnitus_end
      dvar set bg_shock_soundEndAbort flashbang_tinnitus_abort
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2
      dvar set bg_shock_soundModEndDelay 1.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay 2
      dvar set bg_shock_soundRoomType underwater
      dvar set bg_shock_soundDryLevel 0.6
      dvar set bg_shock_soundWetLevel 0.8
      dvar set bg_shock_volume_physics 0.05
      dvar set bg_shock_volume_auto 0.05
      dvar set bg_shock_volume_auto2 0.05
      dvar set bg_shock_volume_autodog 0.05
      dvar set bg_shock_volume_bulletimpact 0.05
      dvar set bg_shock_volume_bulletwhizby 0.05
      dvar set bg_shock_volume_element 0.05
      dvar set bg_shock_volume_auto2d 0.05
      dvar set bg_shock_volume_vehicle 0.05
      dvar set bg_shock_volume_vehiclelimited 0.05
      dvar set bg_shock_volume_menu 1
      dvar set bg_shock_volume_body 0.05
      dvar set bg_shock_volume_body2d 0.05
      dvar set bg_shock_volume_reload 0.05
      dvar set bg_shock_volume_reload2d 0.05
      dvar set bg_shock_volume_item 0.05
      dvar set bg_shock_volume_effects1 0.05
      dvar set bg_shock_volume_effects2 0.05
      dvar set bg_shock_volume_weapon 0.1
      dvar set bg_shock_volume_weapon2d 0.05
      dvar set bg_shock_volume_nonshock 1
      dvar set bg_shock_volume_voice 0.05
      dvar set bg_shock_volume_local 0.05
      dvar set bg_shock_volume_local2 0.05
      dvar set bg_shock_volume_ambient 1
      dvar set bg_shock_volume_hurt 0.3
      dvar set bg_shock_volume_player1 0.3
      dvar set bg_shock_volume_player2 0.3
      dvar set bg_shock_volume_music 0.3
      dvar set bg_shock_volume_musicnopause 0.3
      dvar set bg_shock_volume_mission 0.05
      dvar set bg_shock_volume_announcer 1
      dvar set bg_shock_volume_shellshock 1
      dvar set bg_shock_lookControl 0
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 0
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.5
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.5
      dvar set bg_shock_volume_vehiclelimited 0.5
      dvar set bg_shock_volume_menu 0.5
      dvar set bg_shock_volume_body 0.5
      dvar set bg_shock_volume_body2d 0.5
      dvar set bg_shock_volume_reload 0.5
      dvar set bg_shock_volume_reload2d 0.5
      dvar set bg_shock_volume_item 0.5
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.5
      dvar set bg_shock_volume_local 0.5
      dvar set bg_shock_volume_local2 0.5
      dvar set bg_shock_volume_ambient 0.5
      dvar set bg_shock_volume_hurt 0.5
      dvar set bg_shock_volume_player1 0.5
      dvar set bg_shock_volume_player2 0.5
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.5
      dvar set bg_shock_volume_announcer 0.5
      dvar set bg_shock_volume_shellshock 0.5
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 0
      dvar set bg_shock_screenFlashShotFadeTime 0
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 1.5
      dvar set bg_shock_sound 0
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay -1.5
      dvar set bg_shock_soundRoomType underwater
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay -0.75
      dvar set bg_shock_volume_physics 0.1
      dvar set bg_shock_volume_auto 0.1
      dvar set bg_shock_volume_auto2 0.1
      dvar set bg_shock_volume_autodog 0.1
      dvar set bg_shock_volume_bulletimpact 0.1
      dvar set bg_shock_volume_bulletwhizby 0.1
      dvar set bg_shock_volume_element 0.1
      dvar set bg_shock_volume_auto2d 0.1
      dvar set bg_shock_volume_vehicle 0.1
      dvar set bg_shock_volume_vehiclelimited 0.1
      dvar set bg_shock_volume_menu 1
      dvar set bg_shock_volume_body 0.1
      dvar set bg_shock_volume_body2d 0.1
      dvar set bg_shock_volume_reload 0.1
      dvar set bg_shock_volume_reload2d 0.1
      dvar set bg_shock_volume_item 0.1
      dvar set bg_shock_volume_effects1 0.1
      dvar set bg_shock_volume_effects2 0.1
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.1
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.2
      dvar set bg_shock_volume_local 0.1
      dvar set bg_shock_volume_local2 0.1
      dvar set bg_shock_volume_ambient 0.1
      dvar set bg_shock_volume_hurt 0.1
      dvar set bg_shock_volume_player1 0.1
      dvar set bg_shock_volume_player2 0.1
      dvar set bg_shock_volume_music 0.1
      dvar set bg_shock_volume_musicnopause 0.1
      dvar set bg_shock_volume_mission 0.2
      dvar set bg_shock_volume_announcer 1
      dvar set bg_shock_volume_shellshock 1
      dvar set bg_shock_lookControl 0
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.5
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.5
      dvar set bg_shock_volume_vehiclelimited 0.5
      dvar set bg_shock_volume_menu 0.5
      dvar set bg_shock_volume_body 0.5
      dvar set bg_shock_volume_body2d 0.5
      dvar set bg_shock_volume_reload 0.5
      dvar set bg_shock_volume_reload2d 0.5
      dvar set bg_shock_volume_item 0.5
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.5
      dvar set bg_shock_volume_local 0.5
      dvar set bg_shock_volume_local2 0.5
      dvar set bg_shock_volume_ambient 0.5
      dvar set bg_shock_volume_hurt 0.5
      dvar set bg_shock_volume_player1 0.5
      dvar set bg_shock_volume_player2 0.5
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.5
      dvar set bg_shock_volume_announcer 0.5
      dvar set bg_shock_volume_shellshock 0.5
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 0
      dvar set bg_shock_screenFlashShotFadeTime 0
      dvar set bg_shock_viewKickPeriod 0.001
      dvar set bg_shock_viewKickRadius 0
      dvar set bg_shock_viewKickFadeTime 0.001
      dvar set bg_shock_sound 0
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay -1.5
      dvar set bg_shock_soundRoomType underwater
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay -0.75
      dvar set bg_shock_volume_physics 0.1
      dvar set bg_shock_volume_auto 0.1
      dvar set bg_shock_volume_auto2 0.1
      dvar set bg_shock_volume_autodog 0.1
      dvar set bg_shock_volume_bulletimpact 0.1
      dvar set bg_shock_volume_bulletwhizby 0.1
      dvar set bg_shock_volume_element 0.1
      dvar set bg_shock_volume_auto2d 0.1
      dvar set bg_shock_volume_vehicle 0.1
      dvar set bg_shock_volume_vehiclelimited 0.1
      dvar set bg_shock_volume_menu 1
      dvar set bg_shock_volume_body 0.1
      dvar set bg_shock_volume_body2d 0.1
      dvar set bg_shock_volume_reload 0.1
      dvar set bg_shock_volume_reload2d 0.1
      dvar set bg_shock_volume_item 0.1
      dvar set bg_shock_volume_effects1 0.1
      dvar set bg_shock_volume_effects2 0.1
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.1
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.2
      dvar set bg_shock_volume_local 0.1
      dvar set bg_shock_volume_local2 0.1
      dvar set bg_shock_volume_ambient 0.1
      dvar set bg_shock_volume_hurt 0.1
      dvar set bg_shock_volume_player1 0.1
      dvar set bg_shock_volume_player2 0.1
      dvar set bg_shock_volume_music 0.1
      dvar set bg_shock_volume_musicnopause 0.1
      dvar set bg_shock_volume_mission 0.2
      dvar set bg_shock_volume_announcer 1
      dvar set bg_shock_volume_shellshock 1
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 35
      dvar set bg_shock_lookControl_maxyawspeed 35
      dvar set bg_shock_lookControl_mousesensitivityscale 0.1
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.5
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.5
      dvar set bg_shock_volume_vehiclelimited 0.5
      dvar set bg_shock_volume_menu 0.5
      dvar set bg_shock_volume_body 0.5
      dvar set bg_shock_volume_body2d 0.5
      dvar set bg_shock_volume_reload 0.5
      dvar set bg_shock_volume_reload2d 0.5
      dvar set bg_shock_volume_item 0.5
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.5
      dvar set bg_shock_volume_local 0.5
      dvar set bg_shock_volume_local2 0.5
      dvar set bg_shock_volume_ambient 0.5
      dvar set bg_shock_volume_hurt 0.5
      dvar set bg_shock_volume_player1 0.5
      dvar set bg_shock_volume_player2 0.5
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.5
      dvar set bg_shock_volume_announcer 0.5
      dvar set bg_shock_volume_shellshock 0.5
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 0
      dvar set bg_shock_screenFlashShotFadeTime 0
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay -1.5
      dvar set bg_shock_soundRoomType underwater
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay -0.75
      dvar set bg_shock_volume_physics 0.1
      dvar set bg_shock_volume_auto 0.1
      dvar set bg_shock_volume_auto2 0.1
      dvar set bg_shock_volume_autodog 0.1
      dvar set bg_shock_volume_bulletimpact 0.1
      dvar set bg_shock_volume_bulletwhizby 0.1
      dvar set bg_shock_volume_element 0.1
      dvar set bg_shock_volume_auto2d 0.1
      dvar set bg_shock_volume_vehicle 0.1
      dvar set bg_shock_volume_vehiclelimited 0.1
      dvar set bg_shock_volume_menu 1
      dvar set bg_shock_volume_body 0.1
      dvar set bg_shock_volume_body2d 0.1
      dvar set bg_shock_volume_reload 0.1
      dvar set bg_shock_volume_reload2d 0.1
      dvar set bg_shock_volume_item 0.1
      dvar set bg_shock_volume_effects1 0.1
      dvar set bg_shock_volume_effects2 0.1
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.1
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.2
      dvar set bg_shock_volume_local 0.1
      dvar set bg_shock_volume_local2 0.1
      dvar set bg_shock_volume_ambient 0.1
      dvar set bg_shock_volume_hurt 0.1
      dvar set bg_shock_volume_player1 0.1
      dvar set bg_shock_volume_player2 0.1
      dvar set bg_shock_volume_music 0.1
      dvar set bg_shock_volume_musicnopause 0.1
      dvar set bg_shock_volume_mission 0.2
      dvar set bg_shock_volume_announcer 1
      dvar set bg_shock_volume_shellshock 1
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 45
      dvar set bg_shock_lookControl_maxyawspeed 45
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.5
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.5
      dvar set bg_shock_volume_vehiclelimited 0.5
      dvar set bg_shock_volume_menu 0.5
      dvar set bg_shock_volume_body 0.5
      dvar set bg_shock_volume_body2d 0.5
      dvar set bg_shock_volume_reload 0.5
      dvar set bg_shock_volume_reload2d 0.5
      dvar set bg_shock_volume_item 0.5
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.5
      dvar set bg_shock_volume_local 0.5
      dvar set bg_shock_volume_local2 0.5
      dvar set bg_shock_volume_ambient 0.5
      dvar set bg_shock_volume_hurt 0.5
      dvar set bg_shock_volume_player1 0.5
      dvar set bg_shock_volume_player2 0.5
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.5
      dvar set bg_shock_volume_announcer 0.5
      dvar set bg_shock_volume_shellshock 0.5
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.001
      dvar set bg_shock_screenBlurBlendFadeTime 0.001
      dvar set bg_shock_screenFlashWhiteFadeTime 0
      dvar set bg_shock_screenFlashShotFadeTime 0
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0
      dvar set bg_shock_viewKickFadeTime 0.001
      dvar set bg_shock_sound 0
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay -1.5
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay -0.75
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.9
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.1
      dvar set bg_shock_volume_vehiclelimited 0.1
      dvar set bg_shock_volume_menu 1
      dvar set bg_shock_volume_body 0.2
      dvar set bg_shock_volume_body2d 0.2
      dvar set bg_shock_volume_reload 0.2
      dvar set bg_shock_volume_reload2d 0.2
      dvar set bg_shock_volume_item 0.2
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.2
      dvar set bg_shock_volume_local 0.2
      dvar set bg_shock_volume_local2 0.2
      dvar set bg_shock_volume_ambient 0.2
      dvar set bg_shock_volume_hurt 0.4
      dvar set bg_shock_volume_player1 0.4
      dvar set bg_shock_volume_player2 0.4
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.9
      dvar set bg_shock_volume_announcer 0.9
      dvar set bg_shock_volume_shellshock 1
      dvar set bg_shock_lookControl 0
      dvar set bg_shock_lookControl_maxpitchspeed 0
      dvar set bg_shock_lookControl_maxyawspeed 0
      dvar set bg_shock_lookControl_mousesensitivityscale 0
      dvar set bg_shock_lookControl_fadeTime 0.001
      dvar set bg_shock_movement 1
LOADING...  - game media done
LOADING... clients
CL_InitCGame:  3.36 seconds
Com_TouchMemory: 0 msec. Using sum: 513531840
      dvar set con_gameMsgWindow0Filter gamenotify obituary
      dvar set con_gameMsgWindow1Filter boldgame
      dvar set con_gameMsgWindow2Filter subtitle
      dvar set con_gameMsgWindow3Filter 
Hiding channel: gamenotify
Hiding channel: obituary
Adding channel: gamenotify
Adding channel: obituary
Hiding channel: boldgame
Adding channel: boldgame
Hiding channel: subtitle
Adding channel: subtitle
No channels added or hidden
Loaded zone 'mp_crossfire'
      dvar set cl_paused 0
      dvar set r_lightTweakDiffuseFraction 0.5
      dvar set cl_ingame 0
      dvar set cl_paused 0
Playing smoke grenades at time 5818550
      dvar set axis_allow_sniper 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_assault 1
      dvar set allies_allow_sniper 0
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_assault 1
      dvar set weap_allow_smoke_grenade 1
      dvar set weap_allow_flash_grenade 1
      dvar set weap_allow_frag_grenade 1
      dvar set attach_allow_pistol_silencer 1
      dvar set attach_allow_pistol_none 1
      dvar set weap_allow_deserteaglegold 1
      dvar set weap_allow_deserteagle 1
      dvar set weap_allow_usp 1
      dvar set weap_allow_colt45 1
      dvar set weap_allow_beretta 1
      dvar set class_sniper_limit 1
      dvar set class_demolitions_limit 1
      dvar set class_specops_limit 2
      dvar set class_assault_limit 64
      dvar set promod_hud_website www.codpromod.com
      dvar set cg_hudGrenadeIconMaxRangeFrag 250
      dvar set cg_drawCrosshair 1
      dvar set cg_drawSpectatorMessages 1
      dvar set ui_hud_hardcore 0
      dvar set fx_drawClouds 0
      dvar set ui_showMenuOnly 
      dvar set self_ready 
      dvar set loadout_curclass 
      dvar set r_lightTweakSunLight 1.2
      dvar set sunlight 1.2
      dvar set aim_automelee_enabled 0
      dvar set aim_automelee_range 0
      dvar set dynEnt_active 0
      dvar set snaps 30
      dvar set cg_nopredict 0
      dvar set cg_crosshairEnemyColor 0
      dvar set sm_enable 0
      dvar set r_dlightLimit 0
      dvar set r_lodScaleRigid 1
      dvar set r_lodScaleSkinned 1
      dvar set cg_drawCrosshairNames 0
      dvar set cg_descriptiveText 0
      dvar set cg_viewZSmoothingMin 1
      dvar set cg_viewZSmoothingMax 16
      dvar set cg_viewZSmoothingTime 0.1
      dvar set cg_hudDamageIconHeight 64
      dvar set cg_hudDamageIconWidth 128
      dvar set cg_hudDamageIconInScope 0
      dvar set cg_hudDamageIconOffset 128
      dvar set cg_hudDamageIconTime 2000
      dvar set ragdoll_enable 0
      dvar set r_filmTweakInvert 0
      dvar set r_desaturation 0
      dvar set r_dlightLimit 0
      dvar set r_fog 0
      dvar set r_specularColorScale 0
      dvar set r_zFeather 0
      dvar set fx_drawClouds 0
      dvar set rate 25000
      dvar set cl_maxpackets 100
      dvar set developer 0
      dvar set phys_gravity -800
      dvar set r_normalMap Flat
      dvar set r_texFilterDisable 0
      dvar set r_filmUseTweaks 1
      dvar set r_blur 0
      dvar set cg_fovScale 1.125
      dvar set allies_allow_assault 1
      dvar set allies_allow_specops 1
      dvar set allies_allow_demolitions 1
      dvar set allies_allow_sniper 0
      dvar set axis_allow_assault 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_sniper 1
      dvar set cl_ingame 1
      dvar set r_lightTweakDiffuseFraction 0.409091
      dvar set loadout_curclass 
      dvar set g_compassShowEnemies 0
      dvar set loadout_class sniper
      dvar set loadout_primary remington700
      dvar set loadout_primary_attachment none
      dvar set loadout_secondary deserteaglegold
      dvar set loadout_secondary_attachment none
      dvar set loadout_grenade flash_grenade
      dvar set loadout_camo camo_none
      dvar set weap_allow_m40a3 1
      dvar set weap_allow_remington700 1
      dvar set axis_allow_assault 1
      dvar set axis_allow_specops 1
      dvar set axis_allow_demolitions 1
      dvar set axis_allow_sniper 0
      dvar set ui_drawbombicon 0
      dvar set self_alive 1
      dvar set opposing_alive 1
      dvar set loadout_curclass sniper
Not connected to a server.
      dvar set r_lightTweakDiffuseFraction 0.409091
      dvar set timescale 0.3
]\exec hapynewyear.cfg
execing hapynewyear.cfg from disk
      dvar set cg_drawCrosshair 0
      dvar set cg_drawCrosshairNames 0
      dvar set cg_drawFriendlyNames 0
      dvar set sv_punkbuster 0
sv_punkbuster is write protected.
      dvar set ui_hud_hardcore 1
      dvar set r_glow 1
      dvar set r_glow_allowed 1
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 0
      dvar set waypointOffscreenPointerHeight 1.18
      dvar set waypointOffscreenPointerWidth 1.8
      dvar set waypointIconHeight 1.18
      dvar set waypointIconWidth 1.19
      dvar set waypointDebugDraw 0
      dvar set sm_enable 1
      dvar set r_filmTweakContrast 1.3
      dvar set r_smc_enable 1
      dvar set r_normalMap Unchanged
      dvar set r_distortion 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_forceLod high
      dvar set r_filmtweaks 1
      dvar set r_filmTweakEnable 1
      dvar set r_aaSamples 16
      dvar set r_aaAlpha supersample (nice)
      dvar set r_texFilterAnisoMax 16
      dvar set r_texFilterAnisoMin 16
      dvar set r_filmTweakBrightness 0.06
      dvar set r_filmTweakDarkTint 0.75 0.92 1.24
      dvar set r_filmTweakDesaturation 0.4
      dvar set r_filmTweakEnable 1
      dvar set r_filmTweakInvert 0
      dvar set r_filmTweakLightTint 2 1.75 1.92
      dvar set r_filmUseTweaks 1
      dvar set cg_tracerchance 1
      dvar set cg_tracerwidth 4
      dvar set cg_tracerSpeed 10000
      dvar set cg_tracerScaleMinDist 0
      dvar set cg_firstPersonTracerChance 1
      dvar set cg_tracerScale 1
      dvar set r_lodBiasRigid -1000
      dvar set r_lodBiasSkinned -1000
      dvar set r_lodScaleRigid 1
      dvar set r_lodScaleSkinned 1
      dvar set r_lightTweakSunColor 0.85098 0.560784 0.231373 1
      dvar set r_sunblind_fadein 0
      dvar set r_sunblind_fadeout 0
      dvar set r_sunblind_max_angle 90
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set r_sunflare_max_size 10000
      dvar set r_sunflare_min_size 10000
      dvar set r_sunsprite_size 1000
      dvar set r_sun_from_dvars 0
      dvar set sm_enable 1
      dvar set sm_polygonOffsetScale 2
      dvar set sm_polygonOffsetBias 0
      dvar set sm_sunShadowScale 1
      dvar set sm_polygonOffsetBias 0.5
      dvar set sm_maxLights 4
      dvar set cg_overheadNamesFarScale 0.4
      dvar set cg_overheadIconSize 0
      dvar set cg_overheadRankSize 0
      dvar set cg_overheadNamesFont 6
      dvar set cg_overheadNamesSize 0.5
      dvar set cg_overheadsglow 0 0 0 1
      dvar set r_drawDecals 1
      dvar set r_drawSun 1
      dvar set r_drawWater 1
      dvar set cg_blood 1
      dvar set cg_brass 1
      dvar set r_specular 1
      dvar set r_distortion 1
      dvar set r_zFeather 1
      dvar set fx_marks 1
      dvar set dynEnt_active 1
      dvar set r_fog 0
      dvar set con_minicon 0
      dvar set cg_fov 80
      dvar set cg_fovScale 1.125
      dvar set g_TeamColor_MyTeam 0.4 0.8 1 1
      dvar set g_TeamColor_EnemyTeam 1 0.2 0.2 1
      dvar set g_ScoresColor_Allies 0 0 0 1
      dvar set g_ScoresColor_Axis 0.321569 0.0705882 0.0705882 0
      dvar set g_TeamColor_Allies 0 0 0 0
      dvar set g_TeamColor_Axis 1 1 1 1
      dvar set fx_marks 1
      dvar set fx_marks_ents 1
      dvar set fx_marks_smodels 1
      dvar set cg_headIconMinScreenRadius 0
      dvar set destructibles_enable_physics 1
      dvar set r_rendererInUse Shader model 3.0
r_rendererInUse is read only.
      dvar set r_rendererPreference Shader model 3.0
      dvar set r_texFilterMipMode Force Trilinear
      dvar set r_normalMap Unchanged
      dvar set r_clear fog color
      dvar set ragdoll_fps 100
      dvar set r_dlightLimit 4
      dvar set cg_thirdPersonRange 120
      dvar set r_glowTweakEnable 0
      dvar set r_glowUseTweaks 1
      dvar set r_specularColorScale 3
      dvar set r_lightTweakSunLight 1.3
      dvar set r_fog 0
      dvar set ragdoll_enable 0
      dvar set r_desaturation 0
      dvar set r_dof_enable 1
      dvar set r_dof_tweak 1
      dvar set r_dof_bias 0.5
      dvar set r_dof_farBlur 0.25
      dvar set r_dof_farEnd 2500
      dvar set r_dof_farStart 1000
      dvar set r_dof_nearBlur 6
      dvar set r_dof_nearEnd 60
      dvar set r_dof_nearStart 10
      dvar set r_dof_viewModelEnd 6
      dvar set r_dof_viewModelStart 2
      dvar set r_glowTweakBloomIntensity 0 1
      dvar set r_glowTweakRadius0 5
      dvar set cg_gun_ofs 0
      dvar set r_lightTweakSunDirection -25 170 0
      dvar set con_gameMsgWindow0MsgTime 10
      dvar set r_details 0
      dvar set r_contrast 1.1
      dvar set sm_sunSampleSizeNear 1
      dvar set r_lightTweakDiffuseFraction 0.375
      dvar set r_lightTweakDiffuseFraction 0.375
      dvar set self_alive 1
      dvar set opposing_alive 0
      dvar set ui_hud_hardcore 1
      dvar set cg_drawSpectatorMessages 0
      dvar set g_compassShowEnemies 0
Wrote screenshots/shot0012.jpg
R_MarkFragments: Too many triangles to mark, max 255 radius 200.00 at 4931.00 -2774.00 -58.00
]\quit 
quitting...
----- CL_Shutdown -----
MAX_PACKET_USERCMDS
MAX_PACKET_USERCMDS
      dvar set sv_disableClientConsole 0
Successfully wrote stats data
-----------------------
Unloaded fastfile mp_crossfire
Unloaded fastfile mp_crossfire_load
Unloaded fastfile localized_common_mp
Unloaded fastfile common_mp
Unloaded fastfile mod
Unloaded fastfile localized_code_post_gfx_mp
Unloaded fastfile code_post_gfx_mp
