//vwmeoer.

# Aa & Af
seta r_aasamples "16"
seta r_aaalpha "2"
seta r_texfilteranisomax "16"
seta r_texfilteranisomin "16"

# Bob
seta bg_bobAmplitudeDucked "0.0075 0.0075"
seta bg_bobAmplitudeProne "0.02 0.005"
seta bg_bobAmplitudeSprinting "0.02 0.014"
seta bg_bobAmplitudeStanding "0.007 0.007"
seta bg_bobMax "1"

// DOF
seta r_dof_enable "1"
seta r_dof_tweak "1"
seta r_dof_bias "0.8"
seta r_dof_farBlur "0.25"
seta r_dof_farEnd "3000"
seta r_dof_farStart "1000"
seta r_dof_nearBlur "6"
seta r_dof_nearEnd "0"
seta r_dof_nearStart "0"
seta r_dof_viewModelEnd "0"
seta r_dof_viewModelStart "0"

# FilmTweaks
seta r_filmTweakBrightness "0.1"
seta r_filmTweakContrast "1.1"
seta r_filmTweakDarktint .7 1 1.45
seta r_filmTweakDesaturation "0.2"
seta r_filmTweakEnable "1"
seta r_filmTweakLighttint 1.2 1.1 .9
seta r_filmTweakInvert "0"
seta r_filmUseTweaks "1"

# GlowTweaks
seta r_glowUseTweaks "1"
seta r_glowTweakEnable "1"
seta r_glowTweakBloomCutoff "0.6"
seta r_glowtweakbloomintensity0 ".8"
seta r_glowTweakradius0 "5"
seta r_glow_allowed "1"
seta r_glow_enable "1"
seta r_glow "1"

# LightTweaks
seta r_lighttweaksuncolor 1 .6 .4 0
seta r_lightTweakSunlight "1.25"
seta r_lighttweaksundirection -45 -120 0

# Lod
seta r_lodBiasRigid "-1000"
seta r_lodBiasSkinned "-1000"
seta r_lodScaleRigid "1"
seta r_lodScaleSkinned "1"


# Marks
seta fx_marks "1"
seta fx_marks_ents "1"
seta fx_marks_smodels "1"


# Misc1
seta r_drawDecals "1"
seta r_drawSun "1"
seta r_drawWater "1"
seta cg_blood "1"
seta cg_brass "1"
seta r_specular "1"
seta r_distortion "1"
seta r_zfeather "1"
seta fx_marks "1"
seta fx_vismintracedist "1000"
seta dynent_active "1"
seta r_fog "1"
seta ragdoll_enable "1"
seta cg_drawcrosshair "1"
seta cg_drawfps "0"
seta r_detail "0"
seta cg_drawlagometer "0"
seta con_minicon "0"
seta ui_hud_hardcore "1"
seta cg_chatheight "0"
seta cg_fov "80"
seta cg_fovscale "1.15"
seta player_sustainAmmo "1"
seta cg_drawfriendlynames "0"
seta cg_drawcrosshairnames "0"
seta cg_crosshairalpha "0"
seta g_TeamColor_Allies "0.2 0.5 1 1"
seta g_TeamColor_Axis "0.95 0.95 0.95 1"


# Misc2
seta cg_headIconMinScreenRadius "0"
seta destructibles_enable_physics "1"
seta cg_drawcrosshair "1"
seta r_rendererInUse "Shader model 3.0"
seta r_rendererPreference "Shader model 3.0"
seta r_texFilterMipMode "Force Trilinear"
seta cg_drawfps "0"
seta cg_drawfpslabels "0"
seta compasssize "0.001"
seta r_brightness 0.025
toggle r_normal "0"
toggle r_normal "1"
seta r_normalmap "1"
seta cg_chatheight "0"
seta cg_drawthroughwalls "0"
seta r_clear 4
seta ragdoll_fps "200"
seta r_dlightLimit "4"
seta cg_thirdpersonrange "120"
seta ui_connectScreenTextGlowColor "1 0 1 1"
seta vid_xpos "44"
seta vid_ypos "0"
seta r_fullscreen "0"
seta com_maxfps "60"
seta con_maxfps 30
seta cg_centertime 0
seta cg_gun_x .25

# Others
seta r_contrast "1.1"
seta r_specularcolorscale "2"
seta r_gamma "1"
seta r_blur "0.15"
seta r_desaturation "0"


# Overhead
seta cg_overheadnamesfarscale "0.4"
seta cg_overheadiconsize "0"
seta cg_overheadRankSize "0"
seta cg_overheadnamesfont "6"
seta cg_overheadnamessize "0.5"
seta cg_overheadnamesglow "0 0 0 1"
seta cg_drawfriendlynames "0"
seta r_smc_enable "1"


# Shadows
seta sm_enable "1"
seta sm_polygonoffsetscale "2"
seta sm_polygonoffsetbias "0"
seta sm_sunshadowscale "1"
seta sm_polygonoffsetbias "0.5"
seta sm_maxLights "4"
seta sm_sunsamplesizenear "1"


# Sun
seta r_sunblind_fadein "0"
seta r_sunblind_fadeout "0"
seta r_sunblind_max_angle 90
seta r_sunflare_max_size "10000"
seta r_sunflare_min_size "10000"
seta r_sunsprite_size "1000"
seta r_sun_from_dvars "0"

# Tracers
seta cg_tracerchance "1"
seta cg_tracerwidth "4"
seta cg_tracerspeed "10000"
seta cg_tracerscalemindist "0"
seta cg_firstPersonTracerChance "1"
seta cg_tracerscale "1"


# Waypoint
seta waypointoffscreenpointerheight "1.18"
seta waypointoffscreenpointerwidth "1.8"
seta waypointiconheight "1.18"
seta waypointiconwidth "1.19"
seta waypointdebugdraw "0"

//BINDS
bind f1 ui_hud_hardcore 1
bind f2 ui_hud_hardcore 0
bind f3 com_maxfps 60
bind f4 exec VEMOR11.cfg
bind f5 cl_avidemo 300
bind f6 cl_avidemo 0
bind f7 "crash; r_lighttweaksunlight 1.5"
bind f8 "strike_cross; r_lighttweaksunlight 1.65"
bind f9 com_maxfps 30
bind f10 
bind f11 "toggle ui_hud_obituaries 1 0"
bind f12 "cg_fovscale 1.2"