Build 568 nightly Wed Jun 18 2008 04:48:38PM
logfile opened on Sun Oct 21 17:15:10 2012

Waited 15 msec for asset 'body_mp_sas_urban_sniper' of type 'xmodel'.
Waited 1 msec for asset 'viewhands_black_kit' of type 'xmodel'.
Waited 3 msec for asset 'body_mp_sas_urban_support' of type 'xmodel'.
Waited 3 msec for asset 'body_mp_sas_urban_assault' of type 'xmodel'.
Waited 2 msec for asset 'body_mp_sas_urban_recon' of type 'xmodel'.
Waited 3 msec for asset 'body_mp_sas_urban_specops' of type 'xmodel'.
Waited 2 msec for asset 'body_mp_opforce_sniper_urban' of type 'xmodel'.
Waited 1 msec for asset 'head_mp_opforce_justin' of type 'xmodel'.
Waited 1 msec for asset 'viewhands_op_force' of type 'xmodel'.
Waited 2 msec for asset 'body_mp_opforce_support' of type 'xmodel'.
Waited 1 msec for asset 'head_mp_opforce_3hole_mask' of type 'xmodel'.
Waited 3 msec for asset 'body_mp_opforce_assault' of type 'xmodel'.
Waited 1 msec for asset 'head_mp_opforce_headwrap' of type 'xmodel'.
Waited 2 msec for asset 'body_mp_opforce_eningeer' of type 'xmodel'.
Waited 2 msec for asset 'head_mp_opforce_gasmask' of type 'xmodel'.
Waited 4 msec for asset 'body_mp_opforce_cqb' of type 'xmodel'.
Loaded zone 'mp_shipment'
Waited 956 msec for asset 'weap_c4detpack_trigger_npc' of type 'sound'.
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.5
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.5
      dvar set bg_shock_volume_vehiclelimited 0.5
      dvar set bg_shock_volume_menu 0.5
      dvar set bg_shock_volume_body 0.5
      dvar set bg_shock_volume_body2d 0.5
      dvar set bg_shock_volume_reload 0.5
      dvar set bg_shock_volume_reload2d 0.5
      dvar set bg_shock_volume_item 0.5
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.5
      dvar set bg_shock_volume_local 0.5
      dvar set bg_shock_volume_local2 0.5
      dvar set bg_shock_volume_ambient 0.5
      dvar set bg_shock_volume_hurt 0.5
      dvar set bg_shock_volume_player1 0.5
      dvar set bg_shock_volume_player2 0.5
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.5
      dvar set bg_shock_volume_announcer 0.5
      dvar set bg_shock_volume_shellshock 0.5
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 0
      dvar set bg_shock_screenFlashShotFadeTime 0
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay -1.5
      dvar set bg_shock_soundRoomType underwater
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay -0.75
      dvar set bg_shock_volume_physics 0.1
      dvar set bg_shock_volume_auto 0.1
      dvar set bg_shock_volume_auto2 0.1
      dvar set bg_shock_volume_autodog 0.1
      dvar set bg_shock_volume_bulletimpact 0.1
      dvar set bg_shock_volume_bulletwhizby 0.1
      dvar set bg_shock_volume_element 0.1
      dvar set bg_shock_volume_auto2d 0.1
      dvar set bg_shock_volume_vehicle 0.1
      dvar set bg_shock_volume_vehiclelimited 0.1
      dvar set bg_shock_volume_menu 1
      dvar set bg_shock_volume_body 0.1
      dvar set bg_shock_volume_body2d 0.1
      dvar set bg_shock_volume_reload 0.1
      dvar set bg_shock_volume_reload2d 0.1
      dvar set bg_shock_volume_item 0.1
      dvar set bg_shock_volume_effects1 0.1
      dvar set bg_shock_volume_effects2 0.1
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.1
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.2
      dvar set bg_shock_volume_local 0.1
      dvar set bg_shock_volume_local2 0.1
      dvar set bg_shock_volume_ambient 0.1
      dvar set bg_shock_volume_hurt 0.1
      dvar set bg_shock_volume_player1 0.1
      dvar set bg_shock_volume_player2 0.1
      dvar set bg_shock_volume_music 0.1
      dvar set bg_shock_volume_musicnopause 0.1
      dvar set bg_shock_volume_mission 0.2
      dvar set bg_shock_volume_announcer 1
      dvar set bg_shock_volume_shellshock 1
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 45
      dvar set bg_shock_lookControl_maxyawspeed 45
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.5
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.5
      dvar set bg_shock_volume_vehiclelimited 0.5
      dvar set bg_shock_volume_menu 0.5
      dvar set bg_shock_volume_body 0.5
      dvar set bg_shock_volume_body2d 0.5
      dvar set bg_shock_volume_reload 0.5
      dvar set bg_shock_volume_reload2d 0.5
      dvar set bg_shock_volume_item 0.5
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.5
      dvar set bg_shock_volume_local 0.5
      dvar set bg_shock_volume_local2 0.5
      dvar set bg_shock_volume_ambient 0.5
      dvar set bg_shock_volume_hurt 0.5
      dvar set bg_shock_volume_player1 0.5
      dvar set bg_shock_volume_player2 0.5
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.5
      dvar set bg_shock_volume_announcer 0.5
      dvar set bg_shock_volume_shellshock 0.5
      dvar set bg_shock_screenType flashed
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 12
      dvar set bg_shock_screenFlashWhiteFadeTime 7.5
      dvar set bg_shock_screenFlashShotFadeTime 15
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.1
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundLoop flashbang_tinnitus_loop
      dvar set bg_shock_soundLoopSilent flashbang_tinnitus_loop_silent
      dvar set bg_shock_soundEnd flashbang_tinnitus_end
      dvar set bg_shock_soundEndAbort flashbang_tinnitus_abort
      dvar set bg_shock_soundFadeInTime 1
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay -1.5
      dvar set bg_shock_soundRoomType underwater
      dvar set bg_shock_soundDryLevel 0.7
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 0.1
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.5
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.5
      dvar set bg_shock_volume_vehiclelimited 0.5
      dvar set bg_shock_volume_menu 1
      dvar set bg_shock_volume_body 0.5
      dvar set bg_shock_volume_body2d 0.5
      dvar set bg_shock_volume_reload 0.5
      dvar set bg_shock_volume_reload2d 0.5
      dvar set bg_shock_volume_item 1
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.9
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 1
      dvar set bg_shock_volume_voice 0.2
      dvar set bg_shock_volume_local 0.5
      dvar set bg_shock_volume_local2 0.5
      dvar set bg_shock_volume_ambient 0.5
      dvar set bg_shock_volume_hurt 0.3
      dvar set bg_shock_volume_player1 0.3
      dvar set bg_shock_volume_player2 0.3
      dvar set bg_shock_volume_music 0.3
      dvar set bg_shock_volume_musicnopause 0.3
      dvar set bg_shock_volume_mission 0.2
      dvar set bg_shock_volume_announcer 1
      dvar set bg_shock_volume_shellshock 1
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 35
      dvar set bg_shock_lookControl_maxyawspeed 35
      dvar set bg_shock_lookControl_mousesensitivityscale 0.1
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.5
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.5
      dvar set bg_shock_volume_vehiclelimited 0.5
      dvar set bg_shock_volume_menu 0.5
      dvar set bg_shock_volume_body 0.5
      dvar set bg_shock_volume_body2d 0.5
      dvar set bg_shock_volume_reload 0.5
      dvar set bg_shock_volume_reload2d 0.5
      dvar set bg_shock_volume_item 0.5
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.5
      dvar set bg_shock_volume_local 0.5
      dvar set bg_shock_volume_local2 0.5
      dvar set bg_shock_volume_ambient 0.5
      dvar set bg_shock_volume_hurt 0.5
      dvar set bg_shock_volume_player1 0.5
      dvar set bg_shock_volume_player2 0.5
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.5
      dvar set bg_shock_volume_announcer 0.5
      dvar set bg_shock_volume_shellshock 0.5
      dvar set bg_shock_screenType flashed
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 3.5
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundLoop flashbang_tinnitus_loop
      dvar set bg_shock_soundLoopSilent flashbang_tinnitus_loop_silent
      dvar set bg_shock_soundEnd flashbang_tinnitus_end
      dvar set bg_shock_soundEndAbort flashbang_tinnitus_abort
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2
      dvar set bg_shock_soundModEndDelay 1.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay 2
      dvar set bg_shock_soundRoomType underwater
      dvar set bg_shock_soundDryLevel 0.6
      dvar set bg_shock_soundWetLevel 0.8
      dvar set bg_shock_volume_physics 0.05
      dvar set bg_shock_volume_auto 0.05
      dvar set bg_shock_volume_auto2 0.05
      dvar set bg_shock_volume_autodog 0.05
      dvar set bg_shock_volume_bulletimpact 0.05
      dvar set bg_shock_volume_bulletwhizby 0.05
      dvar set bg_shock_volume_element 0.05
      dvar set bg_shock_volume_auto2d 0.05
      dvar set bg_shock_volume_vehicle 0.05
      dvar set bg_shock_volume_vehiclelimited 0.05
      dvar set bg_shock_volume_menu 1
      dvar set bg_shock_volume_body 0.05
      dvar set bg_shock_volume_body2d 0.05
      dvar set bg_shock_volume_reload 0.05
      dvar set bg_shock_volume_reload2d 0.05
      dvar set bg_shock_volume_item 0.05
      dvar set bg_shock_volume_effects1 0.05
      dvar set bg_shock_volume_effects2 0.05
      dvar set bg_shock_volume_weapon 0.1
      dvar set bg_shock_volume_weapon2d 0.05
      dvar set bg_shock_volume_nonshock 1
      dvar set bg_shock_volume_voice 0.05
      dvar set bg_shock_volume_local 0.05
      dvar set bg_shock_volume_local2 0.05
      dvar set bg_shock_volume_ambient 1
      dvar set bg_shock_volume_hurt 0.3
      dvar set bg_shock_volume_player1 0.3
      dvar set bg_shock_volume_player2 0.3
      dvar set bg_shock_volume_music 0.3
      dvar set bg_shock_volume_musicnopause 0.3
      dvar set bg_shock_volume_mission 0.05
      dvar set bg_shock_volume_announcer 1
      dvar set bg_shock_volume_shellshock 1
      dvar set bg_shock_lookControl 0
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 0
      dvar set g_TeamName_Allies Attack
      dvar set g_TeamIcon_Allies faction_128_sas
      dvar set g_TeamColor_Allies 0.501961 0.501961 0.501961 0
      dvar set g_ScoresColor_Allies 0 0 0 0
      dvar set g_TeamName_Axis Defence
      dvar set g_TeamIcon_Axis faction_128_ussr
      dvar set g_TeamColor_Axis 0.521569 0.278431 0.278431 0
      dvar set g_ScoresColor_Axis 0.521569 0.278431 0.278431 0
      dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0
      dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0
      dvar set g_TeamColor_MyTeam 0.6 0.8 0.6 0
      dvar set g_TeamColor_EnemyTeam 1 0.45098 0.501961 0
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.5
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.5
      dvar set bg_shock_volume_vehiclelimited 0.5
      dvar set bg_shock_volume_menu 0.5
      dvar set bg_shock_volume_body 0.5
      dvar set bg_shock_volume_body2d 0.5
      dvar set bg_shock_volume_reload 0.5
      dvar set bg_shock_volume_reload2d 0.5
      dvar set bg_shock_volume_item 0.5
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.5
      dvar set bg_shock_volume_local 0.5
      dvar set bg_shock_volume_local2 0.5
      dvar set bg_shock_volume_ambient 0.5
      dvar set bg_shock_volume_hurt 0.5
      dvar set bg_shock_volume_player1 0.5
      dvar set bg_shock_volume_player2 0.5
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.5
      dvar set bg_shock_volume_announcer 0.5
      dvar set bg_shock_volume_shellshock 0.5
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 0
      dvar set bg_shock_screenFlashShotFadeTime 0
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 1.5
      dvar set bg_shock_sound 0
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay -1.5
      dvar set bg_shock_soundRoomType underwater
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay -0.75
      dvar set bg_shock_volume_physics 0.1
      dvar set bg_shock_volume_auto 0.1
      dvar set bg_shock_volume_auto2 0.1
      dvar set bg_shock_volume_autodog 0.1
      dvar set bg_shock_volume_bulletimpact 0.1
      dvar set bg_shock_volume_bulletwhizby 0.1
      dvar set bg_shock_volume_element 0.1
      dvar set bg_shock_volume_auto2d 0.1
      dvar set bg_shock_volume_vehicle 0.1
      dvar set bg_shock_volume_vehiclelimited 0.1
      dvar set bg_shock_volume_menu 1
      dvar set bg_shock_volume_body 0.1
      dvar set bg_shock_volume_body2d 0.1
      dvar set bg_shock_volume_reload 0.1
      dvar set bg_shock_volume_reload2d 0.1
      dvar set bg_shock_volume_item 0.1
      dvar set bg_shock_volume_effects1 0.1
      dvar set bg_shock_volume_effects2 0.1
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.1
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.2
      dvar set bg_shock_volume_local 0.1
      dvar set bg_shock_volume_local2 0.1
      dvar set bg_shock_volume_ambient 0.1
      dvar set bg_shock_volume_hurt 0.1
      dvar set bg_shock_volume_player1 0.1
      dvar set bg_shock_volume_player2 0.1
      dvar set bg_shock_volume_music 0.1
      dvar set bg_shock_volume_musicnopause 0.1
      dvar set bg_shock_volume_mission 0.2
      dvar set bg_shock_volume_announcer 1
      dvar set bg_shock_volume_shellshock 1
      dvar set bg_shock_lookControl 0
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set bg_shock_volume_physics 0.5
      dvar set bg_shock_volume_auto 0.5
      dvar set bg_shock_volume_auto2 0.5
      dvar set bg_shock_volume_autodog 0.5
      dvar set bg_shock_volume_bulletimpact 0.5
      dvar set bg_shock_volume_bulletwhizby 0.5
      dvar set bg_shock_volume_element 0.5
      dvar set bg_shock_volume_auto2d 0.5
      dvar set bg_shock_volume_vehicle 0.5
      dvar set bg_shock_volume_vehiclelimited 0.5
      dvar set bg_shock_volume_menu 0.5
      dvar set bg_shock_volume_body 0.5
      dvar set bg_shock_volume_body2d 0.5
      dvar set bg_shock_volume_reload 0.5
      dvar set bg_shock_volume_reload2d 0.5
      dvar set bg_shock_volume_item 0.5
      dvar set bg_shock_volume_effects1 0.5
      dvar set bg_shock_volume_effects2 0.5
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.5
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.5
      dvar set bg_shock_volume_local 0.5
      dvar set bg_shock_volume_local2 0.5
      dvar set bg_shock_volume_ambient 0.5
      dvar set bg_shock_volume_hurt 0.5
      dvar set bg_shock_volume_player1 0.5
      dvar set bg_shock_volume_player2 0.5
      dvar set bg_shock_volume_music 0.5
      dvar set bg_shock_volume_musicnopause 0.5
      dvar set bg_shock_volume_mission 0.5
      dvar set bg_shock_volume_announcer 0.5
      dvar set bg_shock_volume_shellshock 0.5
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 0
      dvar set bg_shock_screenFlashShotFadeTime 0
      dvar set bg_shock_viewKickPeriod 0
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
  Domain is any number from 0.001 to 1000
      dvar set bg_shock_viewKickRadius 0
      dvar set bg_shock_viewKickFadeTime 0
'0' is not a valid value for dvar 'bg_shock_viewKickFadeTime'
  Domain is any number from 0.001 to 1000
      dvar set bg_shock_sound 0
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 2
      dvar set bg_shock_soundLoopEndDelay -1.5
      dvar set bg_shock_soundRoomType underwater
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay -0.75
      dvar set bg_shock_volume_physics 0.1
      dvar set bg_shock_volume_auto 0.1
      dvar set bg_shock_volume_auto2 0.1
      dvar set bg_shock_volume_autodog 0.1
      dvar set bg_shock_volume_bulletimpact 0.1
      dvar set bg_shock_volume_bulletwhizby 0.1
      dvar set bg_shock_volume_element 0.1
      dvar set bg_shock_volume_auto2d 0.1
      dvar set bg_shock_volume_vehicle 0.1
      dvar set bg_shock_volume_vehiclelimited 0.1
      dvar set bg_shock_volume_menu 1
      dvar set bg_shock_volume_body 0.1
      dvar set bg_shock_volume_body2d 0.1
      dvar set bg_shock_volume_reload 0.1
      dvar set bg_shock_volume_reload2d 0.1
      dvar set bg_shock_volume_item 0.1
      dvar set bg_shock_volume_effects1 0.1
      dvar set bg_shock_volume_effects2 0.1
      dvar set bg_shock_volume_weapon 0.5
      dvar set bg_shock_volume_weapon2d 0.1
      dvar set bg_shock_volume_nonshock 0.5
      dvar set bg_shock_volume_voice 0.2
      dvar set bg_shock_volume_local 0.1
      dvar set bg_shock_volume_local2 0.1
      dvar set bg_shock_volume_ambient 0.1
      dvar set bg_shock_volume_hurt 0.1
      dvar set bg_shock_volume_player1 0.1
      dvar set bg_shock_volume_player2 0.1
      dvar set bg_shock_volume_music 0.1
      dvar set bg_shock_volume_musicnopause 0.1
      dvar set bg_shock_volume_mission 0.2
      dvar set bg_shock_volume_announcer 1
      dvar set bg_shock_volume_shellshock 1
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 35
      dvar set bg_shock_lookControl_maxyawspeed 35
      dvar set bg_shock_lookControl_mousesensitivityscale 0.1
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set ui_uav_allies 0
      dvar set ui_uav_axis 0
      dvar set ui_uav_client 0
      dvar set g_compassShowEnemies 0
      dvar set ui_hud_hardcore 1
      dvar set sv_iwds 879500199 -1379410216 -455035238 -1522555497 924643002 2100487475 2115322797 1043426064 1019393121 173489706 -1846635013 -1079795827 -1041447890 -715502781 489843315 499941093 309900900 -165391090 648005745 -1190209610 
      dvar set sv_iwdNames z_moviemod z_modwarfare.bk z_custom_ruleset skins moviemod gunskins iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00
      dvar set sv_referencedIwds -1190209610 499941093 648005745 -715502781 -165391090 309900900 2115322797 879500199 924643002 1043426064 489843315 -1522555497 1019393121 -455035238 -1379410216 879500199 -1522555497 2100487475 
      dvar set sv_referencedIwdNames main/iw_00 main/iw_04 main/iw_01 main/iw_06 main/iw_02 main/iw_03 main/iw_13 mods/movie_mod/z_moviemod mods/movie_mod/moviemod main/iw_12 main/iw_05 mods/movie_mod/skins main/iw_11 mods/movie_mod/z_custom_ruleset mods/movie_mod/z_modwarfare.bk mods/movie_mod/z_moviemod mods/movie_mod/skins mods/movie_mod/gunskins
      dvar set sv_referencedFFCheckSums 89196 420825 29040480 13517381 261
      dvar set sv_referencedFFNames code_post_gfx_mp mods/movie_mod/mod mp_shipment common_mp mp_shipment_load
-----------------------------------
      dvar set sv_cheats 1
      dvar set sv_disableClientConsole 0
----- Server Shutdown -----
==== ShutdownGame (1) ====
      dvar set sv_running 0
      dvar set sv_disableClientConsole 0
---------------------------
----- R_Init -----
      dvar set r_fullscreen 1
      dvar set r_ignorehwgamma 0
      dvar set r_picmip_water 0
      dvar set r_useLayeredMaterials 0
      dvar set r_loadForRenderer 1
      dvar set r_vc_makelog 0
      dvar set r_aaSamples 16
      dvar set r_vsync 0
      dvar set r_floatz 1
      dvar set r_modelVertColor 1
      dvar set r_monitor 0
      dvar set r_rendererPreference Shader model 3.0
      dvar set r_aspectRatio auto
      dvar set r_customMode 
      dvar set r_altModelLightingUpdate 1
      dvar set r_preloadShaders 0
DirectX reports 512 MB of video memory and 3643 MB of available texture memory.
Using video memory size to cap used texture memory at 496 MB.
Using previously reported texture memory size of 496 MB.
Picmip is set manually.
Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
Unloaded fastfile mp_shipment_load
Unloaded fastfile mp_shipment
Loading fastfile ui_mp
Waited 210 msec for asset 'loadscreen_mp_convoy' of type 'material'.
Waited 3 msec for asset 'loadscreen_mp_countdown' of type 'material'.
Waited 3 msec for asset 'loadscreen_mp_crash' of type 'material'.
Waited 4 msec for asset 'loadscreen_mp_crossfire' of type 'material'.
Waited 3 msec for asset 'loadscreen_mp_farm' of type 'material'.
Waited 3 msec for asset 'loadscreen_mp_overgrown' of type 'material'.
Waited 3 msec for asset 'loadscreen_mp_pipeline' of type 'material'.
Waited 4 msec for asset 'loadscreen_mp_shipment' of type 'material'.
Waited 2 msec for asset 'loadscreen_mp_showdown' of type 'material'.
Waited 3 msec for asset 'loadscreen_mp_strike' of type 'material'.
Waited 4 msec for asset 'loadscreen_mp_vacant' of type 'material'.
Waited 3 msec for asset 'loadscreen_mp_crash_snow' of type 'material'.
Loaded zone 'ui_mp'
Waited 1 msec for asset 'loadscreen_mp_creek' of type 'material'.
      dvar set ui_mousePitch 0
      dvar set ui_netGametypeName war
      dvar set g_compassShowEnemies 0
      dvar set r_showLightGrid 1
      dvar set developer 0
      dvar set cl_freezeDemo 0
      dvar set timescale 1
      dvar set sv_disableClientConsole 0
Huffman Took 1 Milliseconds
WARNING: Invalid IWD z_modwarfare.iwd in \main.
Current language: english
Current search path:
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\mods\movie_mod\z_moviemod.iwd (4 files)
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\mods\movie_mod\z_modwarfare.bk.iwd (50 files)
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\mods\movie_mod\z_custom_ruleset.iwd (2 files)
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\mods\movie_mod\skins.iwd (9 files)
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\mods\movie_mod\moviemod.iwd (92 files)
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\mods\movie_mod\gunskins.iwd (3 files)
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare/mods/movie_mod
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\main\iw_13.iwd (265 files)
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\main\iw_12.iwd (33 files)
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\main\iw_11.iwd (448 files)
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\main\iw_10.iwd (230 files)
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\main\iw_09.iwd (447 files)
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\main\iw_08.iwd (66 files)
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\main\iw_07.iwd (34 files)
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\main\iw_06.iwd (416 files)
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\main\iw_05.iwd (716 files)
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\main\iw_04.iwd (765 files)
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\main\iw_03.iwd (670 files)
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\main\iw_02.iwd (1296 files)
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\main\iw_01.iwd (1456 files)
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\main\iw_00.iwd (1054 files)
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare/main
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare/main_shared
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare/players
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw06.iwd (7 files)
    localized assets iwd file for english
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw05.iwd (1338 files)
    localized assets iwd file for english
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw04.iwd (1730 files)
    localized assets iwd file for english
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw03.iwd (3705 files)
    localized assets iwd file for english
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw02.iwd (3483 files)
    localized assets iwd file for english
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw01.iwd (3181 files)
    localized assets iwd file for english
G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\main\localized_english_iw00.iwd (2903 files)
    localized assets iwd file for english

File Handles:
handle 1: demos/cod4player_tmp_demo.dm_1
handle 2: console_mp.log
----------------------
73209 files in iwd files
      dvar set loc_language 0
      dvar set loc_forceEnglish 0
Setting state to CA_LOADING in CL_DownloadsComplete
Loading fastfile mp_showdown_load
Loaded zone 'mp_showdown_load'
----- R_Init -----
      dvar set r_fullscreen 1
      dvar set r_ignorehwgamma 0
      dvar set r_picmip_water 0
      dvar set r_useLayeredMaterials 0
      dvar set r_loadForRenderer 1
      dvar set r_vc_makelog 0
      dvar set r_aaSamples 16
      dvar set r_vsync 0
      dvar set r_floatz 1
      dvar set r_modelVertColor 1
      dvar set r_monitor 0
      dvar set r_rendererPreference Shader model 3.0
      dvar set r_aspectRatio auto
      dvar set r_customMode 
      dvar set r_altModelLightingUpdate 1
      dvar set r_preloadShaders 0
DirectX reports 512 MB of video memory and 3657 MB of available texture memory.
Using video memory size to cap used texture memory at 496 MB.
Using previously reported texture memory size of 496 MB.
Picmip is set manually.
Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
      dvar set ui_mousePitch 0
      dvar set ui_netGametypeName war
      dvar set cl_paused 1
      dvar set mapname mp_showdown
Unloaded fastfile ui_mp
Loading fastfile mp_showdown
Setting state to CA_LOADING in CL_InitCGame
      dvar set g_gametype war
      dvar set bg_aimSpreadMoveSpeedThreshold 11
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobMax 8
      dvar set bg_fallDamageMaxHeight 300
      dvar set bg_fallDamageMinHeight 128
      dvar set bg_foliagesnd_fastinterval 500
      dvar set bg_foliagesnd_maxspeed 180
      dvar set bg_foliagesnd_minspeed 40
      dvar set bg_foliagesnd_resetinterval 500
      dvar set bg_foliagesnd_slowinterval 1500
      dvar set bg_ladder_yawcap 100
      dvar set bg_maxGrenadeIndicatorSpeed 20
      dvar set bg_prone_yawcap 85
      dvar set friction 5.5
      dvar set g_ScoresColor_Allies 0.6 0.639216 0.690196 0
      dvar set g_ScoresColor_Axis 0.65098 0.568627 0.411765 0
      dvar set g_ScoresColor_EnemyTeam 0.690196 0.0705882 0.0509804 1
      dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0
      dvar set g_ScoresColor_MyTeam 0.25098 0.721569 0.25098 1
      dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0
      dvar set g_TeamColor_Allies 1 1 1 1
      dvar set g_TeamColor_Axis 0.501961 0.501961 0.501961 0.501961
      dvar set g_TeamColor_EnemyTeam 1 0.45098 0.501961 0
      dvar set g_TeamColor_Free 0.74902 0.25098 0.25098 1
      dvar set g_TeamColor_MyTeam 0.6 0.8 0.6 0
      dvar set g_TeamColor_Spectator 0.25098 0.25098 0.25098 1
      dvar set g_TeamIcon_Allies faction_128_usmc
      dvar set g_TeamIcon_Axis faction_128_arab
      dvar set g_TeamIcon_Free 
      dvar set g_TeamIcon_Spectator 
      dvar set g_TeamName_Allies MPUI_MARINES_SHORT
      dvar set g_TeamName_Axis MPUI_OPFOR_SHORT
      dvar set inertiaAngle 0
      dvar set inertiaDebug 0
      dvar set inertiaMax 50
      dvar set jump_height 39
      dvar set jump_ladderPushVel 128
      dvar set jump_slowdownEnable 0
      dvar set jump_spreadAdd 64
      dvar set jump_stepSize 18
      dvar set mantle_check_angle 60
      dvar set mantle_check_radius 0.1
      dvar set mantle_check_range 20
      dvar set mantle_debug 0
      dvar set mantle_enable 1
      dvar set mantle_view_yawcap 60
      dvar set player_adsExitDelay 0
      dvar set player_backSpeedScale 0.7
      dvar set player_breath_fire_delay 0
      dvar set player_breath_gasp_lerp 6
      dvar set player_breath_gasp_scale 4.5
      dvar set player_breath_gasp_time 1
      dvar set player_breath_hold_lerp 1
      dvar set player_breath_hold_time 4.5
      dvar set player_breath_snd_delay 1
      dvar set player_breath_snd_lerp 2
      dvar set player_debugHealth 0
      dvar set player_dmgtimer_flinchTime 500
      dvar set player_dmgtimer_maxTime 750
      dvar set player_dmgtimer_minScale 0
      dvar set player_dmgtimer_stumbleTime 500
      dvar set player_dmgtimer_timePerPoint 100
      dvar set player_footstepsThreshhold 0
      dvar set player_lean_rotate_crouch_left 0.8
      dvar set player_lean_rotate_crouch_right 0.3
      dvar set player_lean_rotate_left 0.8
      dvar set player_lean_rotate_right 0.4
      dvar set player_lean_shift_crouch_left 4
      dvar set player_lean_shift_crouch_right 15
      dvar set player_lean_shift_left 5
      dvar set player_lean_shift_right 9
      dvar set player_moveThreshhold 10
      dvar set player_scopeExitOnDamage 0
      dvar set player_spectateSpeedScale 1
      dvar set player_sprintCameraBob 0.5
      dvar set player_sprintForwardMinimum 105
      dvar set player_sprintMinTime 1
      dvar set player_sprintRechargePause 0
      dvar set player_sprintSpeedScale 1.5
      dvar set player_sprintStrafeSpeedScale 0.667
      dvar set player_sprintTime 4
      dvar set player_strafeAnimCosAngle 0.5
      dvar set player_strafeSpeedScale 0.8
      dvar set player_turnAnims 0
      dvar set player_view_pitch_down 85
      dvar set player_view_pitch_up 85
      dvar set scr_allies usmc
      dvar set scr_axis arab
      dvar set scr_oldschool 0
      dvar set stopspeed 100
      dvar set ui_allow_classchange 0
      dvar set ui_allow_teamchange 0
      dvar set ui_allowvote 0
      dvar set ui_bomb_timer 0
      dvar set ui_friendlyfire 0
      dvar set ui_hostname CoD4Host
      dvar set ui_hud_hardcore 1
      dvar set ui_motd 
      dvar set ui_scorelimit 0
      dvar set ui_timelimit 0
WARNING: Could not load weapon file 'weapons/mp/ak47_mp_pezbot_stand_walk'
Loaded zone 'mp_showdown'
Error: Waited 1643 msec for missing asset "ak47_mp_pezbot_stand_walk".
Error: Could not load weapon "ak47_mp_pezbot_stand_walk".
      dvar set cl_paused 0
      dvar set loc_language 0
      dvar set loc_forceEnglish 0
      dvar set com_errorTitle Error
      dvar set com_errorMessage Weapon index mismatch for 'ak47_mp_pezbot_stand_walk'
********************
ERROR: Weapon index mismatch for 'ak47_mp_pezbot_stand_walk'
********************
      dvar set sv_disableClientConsole 0
----- R_Init -----
      dvar set r_fullscreen 1
      dvar set r_ignorehwgamma 0
      dvar set r_picmip_water 0
      dvar set r_useLayeredMaterials 0
      dvar set r_loadForRenderer 1
      dvar set r_vc_makelog 0
      dvar set r_aaSamples 16
      dvar set r_vsync 0
      dvar set r_floatz 1
      dvar set r_modelVertColor 1
      dvar set r_monitor 0
      dvar set r_rendererPreference Shader model 3.0
      dvar set r_aspectRatio auto
      dvar set r_customMode 
      dvar set r_altModelLightingUpdate 1
      dvar set r_preloadShaders 0
DirectX reports 512 MB of video memory and 3644 MB of available texture memory.
Using video memory size to cap used texture memory at 496 MB.
Using previously reported texture memory size of 496 MB.
Picmip is set manually.
Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
      dvar set ui_mousePitch 0
      dvar set ui_netGametypeName war
Working directory: G:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare
PunkBuster Client: Windows version 6+ detected, homepath set to [C:\Users\ReaLzEdits\AppData\Local\PunkBuster\COD4\pb\]
PunkBuster Client: Warning: Corrupted Interface
PunkBuster Client: Attempting to resolve master2.evenbalance.com
PunkBuster Client: DNS Resolution failed: using 16 cached hostnamed resolutions
PunkBuster Client: PunkBuster Client (v1.727 | A0) Enabled
Could not find menu 'main'
PunkBuster Client: PB Services socket initialized
PunkBuster Client: Game Version [CoD4 MP 1.7 build 568 nightly Wed Jun 18 2008 04:48:38PM win-x86]
PunkBuster Client: Not Connected to a Server
      dvar set com_errorMessage 
      dvar set com_errorMessage 
      dvar set com_isNotice 0
Could not find menu 'main'
      dvar set cl_paused 0
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PunkBuster Client: PnkBstrA successfully loaded PnkBstrB
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quitting...
----- CL_Shutdown -----
      dvar set sv_disableClientConsole 0
-----------------------
Unloaded fastfile mp_showdown
Unloaded fastfile mp_showdown_load
Unloaded fastfile localized_common_mp
Unloaded fastfile common_mp
Unloaded fastfile mod
Unloaded fastfile localized_code_post_gfx_mp
Unloaded fastfile code_post_gfx_mp
