//***********************************************************
//ProDiiGy's iw4m Movie Cfg. (SUNSET) Updated: 31/12/12
//             http://www.youtube.com/AiMProDiiGy
//***********************************************************

unbindall // OH SHIT.

bind A "+moveleft
bind B "+right"
bind C "togglecrouch"
bind P "+actionslot 4"
bind MOUSE1 "+attack"
bind MOUSE2 "+toggleads_throw"
bind W "+forward"
bind D "+moveright"
bind S "+back"
bind V "+left"
bind R "+reload"
bind SPACE "+gostand"
bind SHIFT "+breath_sprint"
bind CTRL "+stance"
bind TAB "+scores"
bind MOUSE5 "+melee"
bind MOUSE4 "+frag"
bind 1 "weapnext"
bind E "weapnext;wait 2;weapprev"
bind MWHEELDOWN "weapnext"
bind MWHEELUP "weapnext"
bind ENTER "exec menu"
bind ESCAPE "togglemenu"
bind SPACE "+gostand"
bind # "vstr speeds"
bind - "crosshair_toggle"
bind E "weapnext; wait 2; weapprev"
bind ~ "chatmodeconsole"
bind CAPSLOCK "toggleprone"
bind CTRL "+stance"
bind SHIFT "+breath_sprint"

//RESOLUTION
r_mode 1280x1024
r_aspectratio standard
r_fullscreen 0
r_noborder 0

//DEMO SPECIFIC BINDS
bind F1 "exec movie_sunset.cfg"
bind F2 "exec movie_day.cfg"
bind F3 "g_hardcore 1;timescale .1;g_TeamColor_Allies 1 1 1 1;g_TeamColor_Axis 0 1 0 1;cg_fov 80;cg_fovscale 1.2"
bind F4 "g_hardcore 1;timescale .1;g_teamcolor_Allies 0 1 0 1;g_teamcolor_Axis 1 1 1 1;cg_fov 80;cg_fovscale 1.2"
bind F5 "toggle cg_thirdpersonangle 180 0"
bind F6 "toggle cg_thirdperson 1 0"
bind F7 "vstr spin0"
bind F8 "toggle cl_freezedemo 1 0"
bind F10 ""
bind KP_UPARROW "timescale 15"
bind KP_LEFTARROW "timescale 0.25"
bind KP_5 "timescale 1"
bind KP_RIGHTARROW "timescale 6"
bind KP_DOWNARROW "timescale .1"
bind KP_END "demoback;wait 5;exec movie_sunset"
bind KP_PGDN "demoback 20000;wait 5;exec movie_sunset"
bind KP_PLUS "demoforward 5000;wait 5;exec movie_sunset"
bind KP_MINUS "demoback 5000;wait 5;exec movie_sunset"
bind DEL "disconnect"

//FILMTWEAKS
r_filmUseTweaks "1"
r_filmTweakEnable "1"
r_filmTweakBrightness "0.025"
r_filmTweakContrast "1.15"
r_filmTweakDesaturation "0.2"
r_filmtweakdesaturationdark "-0.15"
r_filmTweakInvert "0"
r_filmtweakmediumtint "0.7 0.5 0.45"
r_filmTweakLightTint "0.7 0.5 0.45"
r_filmTweakDarkTint "0.7 0.5 0.45"

//DEPTH OF FIELD
r_dof_enable "1"
r_dof_tweak "1"
r_dof_bias "0.5"
r_dof_farBlur "0.1"
r_dof_farEnd "2500"
r_dof_farStart "1000"
r_dof_nearBlur "6"
r_dof_nearEnd "60"
r_dof_nearStart "10"
r_dof_viewModelEnd "6"
r_dof_viewModelStart "2"

//GLOWTWEAKS
r_glow "0"
r_glowUseTweaks "0"
r_glowTweakEnable "0"
r_glowTweakBloomCutoff "0.75"
r_glowtweakbloomintensity0 "0.275"
r_glowTweakradius0 "1"
r_glow_allowed "0"

//LOD
r_lodBiasRigid "-1000"
r_lodBiasSkinned "-1000"
r_lodScaleRigid "1"
r_lodScaleSkinned "1"

//OTHER COLOURS
r_contrast "1"
r_specularcolorscale "1"
r_blur "0.1"
r_gamma "1.6"
r_brightness "0"
r_desaturation "0"
r_diffusecolorscale "0.75"

//SUN
r_sunblind_fadein "0"
r_sunblind_fadeout "0"
r_sunblind_max_angle 90
r_sunflare_max_size "1000"
r_sunflare_min_size "1000"
r_sunsprite_size "32"
r_sun_from_dvars "0"

//SHADOWS
sm_enable "1"
sm_polygonoffsetscale "2"
sm_polygonoffsetbias "0"
sm_sunshadowscale "1"
sm_polygonoffsetbias "0.5"
sm_maxLights "4"

//OVERHEAD
cg_overheadnamesfarscale "0.75"
cg_overheadiconsize "0"
cg_overheadRankSize "0"
cg_overheadnamesfont "6"
cg_constantSizeHeadIcons "1"
cg_overheadnamessize "0.35"
cg_overheadnamesglow "0 0 0 0"
g_teamcolor_myteam "0 1 0 1"
g_teamcolor_enemyteam "0 1 0 1"

//KILLFEED
con_gameMsgWindow0FadeInTime "0.25"
con_gameMsgWindow0FadeOutTime "0.5"
con_gameMsgWindow0Filter "obituary"
con_gameMsgWindow0ScrollTime "0.25"

//BOB
bg_viewBobMax "0"
bg_weaponBobMax "0"

//MARKS
fx_marks "1"
fx_marks_ents "1"
fx_marks_smodels "1"

//WAYPOINT
waypointiconheight "1"
waypointiconwidth "1"
waypointoffscreenpointerheight "1"
waypointoffscreenpointerwidth "1"
waypointdebugdraw "0"

//MISC
cg_hudgrenadepointerpivot "512 512"
r_forcelod "0"
compass "0"
cg_hudDamageIconHeight "0"
cg_hudDamageIconInScope "0"
cg_hudDamageIconOffset "0"
cg_hudDamageIconTime "0"
cg_hudDamageIconWidth "0"
cg_hudGrenadeIconEnabledFlash "0"
cg_hudGrenadeIconHeight "0"
cg_hudGrenadeIconInScope "0"
cg_hudGrenadeIconMaxHeight "0"
cg_hudGrenadeIconOffset "0"
cg_hudGrenadeIconWidth "0"
cg_hudGrenadePointerHeight "0"
cg_hudGrenadePointerPivot "0"
cg_hudGrenadePointerWidth "0"
g_hardcore "1"
bg_swingSpeed "1"
cg_headIconMinScreenRadius "0"
cg_drawcrosshair "0"
cg_enemyNameFadeOut 1"
cg_enemyNameFadeIn "1"
cg_gun_x "-0.5"
r_rendererInUse "Shader model 3.0"
r_rendererPreference "Shader model 3.0"
r_texFilterMipMode "Force Trilinear"
r_texfilteranisomin "16"
r_texfilteranisomax "16"
r_aasamples "16"
r_aaalpha "2"
cg_drawfps "0"
toggle r_normal "0"
toggle r_normal "1"
r_normalmap "1"
cg_chatheight "0"
cg_drawthroughwalls "0"
r_clear "3"
ragdoll_fps "100"
r_dlightLimit "4"
cg_thirdpersonrange "120"
com_maxfps "125"
vid_xpos "0"
vid_ypos "0"
cg_drawfriendlynames "0"
cg_drawcrosshairnames "0"
cg_hudDamageIconHeight "0"
cg_hudDamageIconInScope "0"
cg_hudDamageIconOffset "0"
cg_hudDamageIconTime "0"
cg_hudDamageIconWidth "0"
r_drawDecals "1"
r_drawSun "0"
r_drawWater "1"
cg_blood "1"
cg_brass "0"
r_specular "1"
r_distortion "1"
r_zfeather "1"
fx_marks "1"
fx_drawclouds "0"
dynent_active "1"
r_fog "0"
ragdoll_enable "1"
cg_drawcrosshair "1"
cg_drawfps "0"
ui_drawcrosshair "0"
r_detail "0"
r_detailmap "0"
drawlagometer "0"
con_minicon "0"
hud_enable "0"
ui_hud_hardcore "1"
cg_chatheight "0"
cg_fov "80"
cg_fovscale "1.2"
cg_centertime "0"
sv_pure "0"
cl_yawspeed "750"
hidehud
logfile "0"
cg_hintfadetime "0"
ui_smallfont "0"
ui_bigfont "0"
ui_extrabigfont "0"
thermalblurfactornoscope 0
thermalblurfactorscope 0
scr_war_timelimit "0"
player_sustainammo "1"
profile_setvolume "0.05"
iw4m_suicidemsg "0"
dvar_float You_Leech 1 1 1
dvar_float ProDiiGy_made_this_cfg 1 1 1
dvar_float ProDiiGy 1337 1337 1337