[general]
hotKeySpawn=0
console_cmd_spawn=airtug
jet_model=airtug
pilot_model=
enemy_model=
maxJetSpeed=400.0
use_fake_jet=0
display_name=Boeing 747-8I
moveLeftForce=0.5
moveRightForce=0.5
rollLeftForce=0.1
rollRightForce=0.1
moveUpForce=0.1
moveDownForce=0.1
preview_img=747.png
div================================================div
[engineFX]
minFxSize=1.0
idleFxSize=2.0
maxFxSize=3.0
div================================================div
[engine_1]
enabled=0
x=-1.199999
y=-7.9
z=0.2199999
[engine_2]
enabled=0
x=1.159999
y=-7.9
z=0.1599999
[engine_3]
enabled=0
x=0
y=-9
z=-0.1
[engine_4]
enabled=0
x=0
y=-9
z=-0.1
div================================================div
[extra_cams]
cam1_ahead_Offset=4.5
cam1_up_offset=1.5
cam2_ahead_Offset=0.0
cam2_up_offset=-2.0
cam3_ahead_Offset=14.0
cam3_up_offset=2.5
camPilotHidePlayer=0
camPilotFixedRotation=0
div================================================div
[wing_flaps]
maxWingAngle=30
idleFlapsAngle=25
minFlapsAngle=10
maxFlapsAngle=40
cockpit_id=-1
left_wing_id=-1
right_wing_id=-1
left_flap_id=4
right_flap_id=3
back_gears_r_id=1
back_gears_l_id=5
front_gears_r_id=2
front_gears_l_id=2
bHideGears=1
gears_closed_angle=0
gears_open_angle=90
rudder_idle_angle=30
rudder_min_angle=10
rudder_max_angle=40
rudder_1_id=0
rudder_2_id=-1
elevator_1_id=-1
elevator_2_id=-1
elevator_max_angle=-100
elevator_min_angle=-100
elevator_idle_angle=-100
div================================================div
[sounds]
soundJetIdle=JET_DISTANT_WRAPPER
soundJetAccel=VEHICLES_AMBIENT_JETS_MIDRANGE_PHASE_JET_1
soundJetAccel2=JETS_AMBIENT_IDLES_LIGHT_JET
soundCannon=sniper_fire
soundBombRelease=COLLISIONS_COLLISIONS_BOMBER_JACKET_STRIKE_1
soundRocketMove=GENERAL_WEAPONS_ROCKET_LOOP
div================================================div
[rocket_1]
enabled=0
visible_when_fired=1
visible_when_idle=0
is_bomb=0
model=cj_rpg_rocket
x=-3.66
y=-1.91
z=-0.16
xr=0
yr=0
zr=0
damage_against_jets=500
speed_multiplier=1.0
explosion_size=2.0
explosion_force=2.0
propulsor_effect_size=2.0
div=...............................................div
[rocket_2]
enabled=0
visible_when_fired=1
visible_when_idle=0
is_bomb=0
model=cj_rpg_rocket
x=3.66
y=-1.91
z=-0.16
xr=0
yr=0
zr=0
damage_against_jets=500
speed_multiplier=1.0
explosion_size=2.0
explosion_force=2.0
propulsor_effect_size=2.0
div=...............................................div
[rocket_3]
enabled=0
visible_when_fired=1
visible_when_idle=0
is_bomb=0
model=cj_rpg_rocket
x=-6.07
y=-2.68
z=0.19
xr=0
yr=0
zr=0
damage_against_jets=300
speed_multiplier=2.0
explosion_size=1.0
explosion_force=1.0
propulsor_effect_size=1.0
div=...............................................div
[rocket_4]
enabled=0
visible_when_fired=1
visible_when_idle=0
is_bomb=0
model=cj_rpg_rocket
x=6.07
y=-2.68
z=0.19
xr=0
yr=0
zr=0
damage_against_jets=300
speed_multiplier=2.0
explosion_size=1.0
explosion_force=1.0
propulsor_effect_size=1.0
div=...............................................div
[rocket_5]
enabled=0
visible_when_fired=1
visible_when_idle=0
is_bomb=1
model=cj_rpg_rocket
x=-2.53
y=-2
z=-0.24
xr=0
yr=0
zr=0
speed_multiplier=1.0
explosion_size=3.0
explosion_force=3.0
propulsor_effect_size=3.0
damage_against_jets=700
div=...............................................div
[rocket_6]
enabled=0
visible_when_fired=1
visible_when_idle=0
is_bomb=1
model=cj_rpg_rocket
x=2.53
y=-2
z=-0.24
xr=0
yr=0
zr=0
speed_multiplier=1.0
explosion_size=3.0
explosion_force=3.0
propulsor_effect_size=3.0
damage_against_jets=700
div=...............................................div
[rocket_7]
enabled=0
visible_when_fired=1
visible_when_idle=0
is_bomb=1
model=cj_rpg_rocket
x=-0.2
y=-2
z=-1.3
xr=0
yr=0
zr=0
speed_multiplier=1.0
explosion_size=3.0
explosion_force=3.0
propulsor_effect_size=3.0
damage_against_jets=700
div=...............................................div
[rocket_8]
enabled=0
visible_when_fired=1
visible_when_idle=0
is_bomb=1
model=cj_rpg_rocket
x=0.2
y=-2
z=-1.3
xr=0
yr=0
zr=0
speed_multiplier=1.0
explosion_size=3.0
explosion_force=3.0
propulsor_effect_size=3.0
damage_against_jets=700
div=...............................................div
[rocket_9]
enabled=0
visible_when_fired=1
visible_when_idle=0
is_bomb=0
model=cj_rpg_rocket
x=2.5
y=-3
z=-0.3
xr=0
yr=0
zr=0
damage_against_jets=400
speed_multiplier=1.0
explosion_size=1.0
explosion_force=1.0
propulsor_effect_size=1.0
div=...............................................div
[rocket_10]
enabled=0
visible_when_fired=1
visible_when_idle=0
is_bomb=0
model=cj_rpg_rocket
x=2.5
y=-3
z=-0.3
xr=0
yr=0
zr=0
damage_against_jets=400
speed_multiplier=1.0
explosion_size=1.0
explosion_force=1.0
propulsor_effect_size=1.0
div=...............................................div
[rocket_11]
enabled=0
visible_when_fired=1
visible_when_idle=0
is_bomb=0
model=cj_rpg_rocket
x=2.5
y=-3
z=-0.3
xr=0
yr=0
zr=0
damage_against_jets=400
speed_multiplier=1.0
explosion_size=1.0
explosion_force=1.0
propulsor_effect_size=1.0
div=...............................................div
[rocket_12]
enabled=0
visible_when_fired=1
visible_when_idle=0
is_bomb=0
model=cj_rpg_rocket
x=2.5
y=-3
z=-0.3
xr=0
yr=0
zr=0
damage_against_jets=400
speed_multiplier=1.0
explosion_size=1.0
explosion_force=1.0
propulsor_effect_size=1.0
div=...............................................div
[rocket_13]
enabled=0
visible_when_fired=1
visible_when_idle=0
is_bomb=0
model=cj_rpg_rocket
x=2.5
y=-3
z=-0.3
xr=0
yr=0
zr=0
damage_against_jets=400
speed_multiplier=1.0
explosion_size=1.0
explosion_force=1.0
propulsor_effect_size=1.0
div=...............................................div
[rocket_14]
enabled=0
visible_when_fired=1
visible_when_idle=0
is_bomb=0
model=cj_rpg_rocket
x=2.5
y=-3
z=-0.3
xr=0
yr=0
zr=0
damage_against_jets=400
speed_multiplier=1.0
explosion_size=1.0
explosion_force=1.0
propulsor_effect_size=1.0
div=...............................................div
[rocket_15]
enabled=0
visible_when_fired=1
visible_when_idle=0
is_bomb=0
model=cj_rpg_rocket
x=2.5
y=-3
z=-0.3
xr=0
yr=0
zr=0
damage_against_jets=400
speed_multiplier=1.0
explosion_size=1.0
explosion_force=1.0
propulsor_effect_size=1.0
div=...............................................div
[rocket_16]
enabled=0
visible_when_fired=1
visible_when_idle=0
is_bomb=0
model=cj_rpg_rocket
x=2.5
y=-3
z=-0.3
xr=0
yr=0
zr=0
damage_against_jets=400
speed_multiplier=1.0
explosion_size=1.0
explosion_force=1.0
propulsor_effect_size=1.0
div================================================div
[cannon_1]
enabled=0
x=1.019999
y=4.74
z=0.8899999
size=2.0
trace_size=3.0
range=500
damage=70
shootTime=2
div=...............................................div
[cannon_2]
enabled=0
x=1.02
y=4.74
z=0.8899999
size=2.0
trace_size=3.0
range=500
damage=70
shootTime=1
div=...............................................div
[cannon_3]
enabled=0
x=0
y=0
z=0
size=2.0
trace_size=1.0
range=300
damage=50
shootTime=2
div=...............................................div
[cannon_4]
enabled=0
x=0
y=0
z=0
size=2.0
trace_size=1.0
range=300
damage=50
shootTime=1
div================================================div
