Dodge Challenger SRT8 392 '2012 [Full 3D version]
Original Model - Forza Motorsport 4 
Other Sources - Need For Speed Most Wanted | Forza Motorsport 3
Convert/Edit/Scratch - DesMan (DMusTang)

Features
(dont ask me, find yourself XP)

Known bug
-weak rear breaklight and rear indicators

Credits (not in order)
- Chipicao     For the models

- Monster875   For Converting supports and suggestions
  Slyde
  Alex189

- outsid3r4    For testing, suggestions, settings and PJs

- Carrythxd    For testing, video

- other KCS Team members supports

How to add cars (not replace)
http://s1.zetaboards.com/Kottons_Chop_Shop/topic/2562171/1/
---
-1 Extract 392.wft and 392.wtd and rename them to the car you want to replace.
-2 Use SparkIV or OpenIV and browse to vehciles.img and replace the files. Save after you're done.
-3 Browse to "\Rockstar Games\Grand Theft Auto IV\common\data" and replace each file using text editor with the corresponding lines:

handling.dat:
392 	1891.0 0.35 85	0.0 0.00 -0.48 0.0 5 0.29 3.0 273.0	0.38 0.56 0.85 33.0	 1.45 1.20 14.5 0.15 0.4853	 3.3 2.0 2.1 0.05 -0.08 0.005 0.49 1.0 0.5 0.9 1.5 0.0 25000 440010	 0	 0


vehicles.ide:
SABREGT,	VEH@LOW,	VEH@LOW_LE2_RI2,	10,	50,		0.2870,	0.2870,		0,	5,	1.0	,0,	ext_requi+ext_taxi+livery


carcols.dat: [only for the written version]
[20-inch Forged Alum w/Blk Painted Pocket]
392, 	0,112,1,1, 133,112,1,0, 1,112,2,0, 5,112,1,0, 12,112,1,0, 21,112,112,0, 29,112,30,0, 33,112,34,112, 69,112,59,2, 

[20-inch Forged Aluminum]
392, 	69,112,56,0, 83,112,59,112, 85,112,88,0, 89,112,89,0, 102,112,101,0, 124,112,124,88, 126,112,126,0, 132,112,3,0

How to add Paintjobs to the car: (By Spidereon)
-1 Open your template in Photoshop or Gims.
-2 Add new layer and create your paintjob.
-3 Hide all other layers except paintjob layer and save as 392_sign_XXX
-4 Convert your paintjob to DDS (DXT5) using Photshop or DXTBmp or any other similar application.
-5 Add your new Paintjob using OpenIV or any other similar application.

www.kotschopshop.com