Gumpert Apollo Sport '2011
Original Model - Project C.A.R.S. 
Other Sources - Forza Motorsport 4
Convert/Edit/Scratch - DesMan (DMusTang)

Features
(dont ask me, find yourself XP)

Extras included : 2,5,7,8 (wont tell what they are, discover yourselves)

Known bug
- Front light glasses STILL survive by up to three shots ...or ever more[weird LOL]

Credits (not in order)
- Chipicao     For the models

- KaLaC        For Converting supports and suggestions
  Rapid X
  Alex189
  Dreamsky

- outsid3r4    For settings , PJs

- other KCS Team members for testing

How to add cars (not replace)
http://s1.zetaboards.com/Kottons_Chop_Shop/topic/2562171/1/
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-1 Extract volante.wft and volante.wtd and rename them to the car you want to replace.
-2 Use SparkIV or OpenIV and browse to vehciles.img and replace the files. Save after you're done.
-3 Browse to "\Rockstar Games\Grand Theft Auto IV\common\data" and replace each file using text editor with the corresponding lines:

vehicles.ide:
INFERNUS,	VEH@LOW,	VEH@LOW_INFERNUS,	1,	1,		0.2650,	0.2650,		0,	5,	1.0	,0,	sports

[+livery opinional]

handling.dat:
1199.0 0.31 85	0.0 0.0 -0.31	 0.15 6 0.315 10.0 290.0	0.78 0.57 0.85 30.0	 1.60 1.35 15.0 0.12 0.4864 3.4 2.2 2.2 0.04 -0.07 -0.016 0.56 1.0 0.5 0.8 1.5 0.0 100000	 440010	 1	 1

carcols.dat:
carcol,		97,0,1, 0,0,1, 1,0,1, 112,0,1, 6,0,1, 26,0,1, 7,0,1, 31,0,1, 34,0,1 39,0,1, 132,0,1, 129,0,1, 128,0,1, 131,0,1, 49,0,1, 54,0,1, 57,0,1, 62,0,1, 63,0,1, 73,0,1, 85,0,1,

How to add Paintjobs to the car: (By Spidereon)
-1 Open your template in Photoshop or Gims.
-2 Add new layer and create your paintjob.
-3 Hide all other layers except paintjob layer and save as asshole_sign_XXX
-4 Convert your paintjob to DDS (DXT5) using Photshop or DXTBmp or any other similar application.
-5 Add your new Paintjob using OpenIV or any other similar application.

www.kotschopshop.com