Aston Martin DBS Volante v1.5
Original Model - Need For Speed : SHIFT 2? Unleashed
Other Sources - Forza Motorsport 3
              - Test Drive Unlimited 2
Convert/Edit/Scratch - DesMan (DMusTang)

This mod is exclusive for Kottons Chop Shop and GTA4-Mods.com for 30 days. You can not publish it anywhere else before June 8 2012.

Changelog
- texture for "Diamond" version has been fixed
- player's hands are now setted on steering wheel
- dirt mapp on roof (extra_2)
- texture under hood has been improved

Changelog b
- missing texture for shift boot has been fixed

Changelog 1.5
- roof's specular completely removed
- side windows can be shatter when shot at now
- rear caliper covers have been fixed
- radiator's textures have been improved
- roof now provides a darker colorable option
- steer wheel has been fixed
- interior mesh error has been fixed
- sitting position has been improved
- chrome texture has been improve
- grills uv has been improved
- carcols.dat % vehicles.ide have been updated
- pj added as a gift

- fixed wheel's L1 replaced L0 problem 

Features
(dont ask me, find yourself XP)

Credits (not in order)
- KaLaC      For Converting
  Rapid X    support and 
  Kot        helps
  Slyde 
  TheepW
  Monster875

- SdkDdt     For model
             support

- Spidereon  For helping &
  XModder_10 suggestions

- outsid3r4  For settings ,
             PJs

- other KCS Team members for testing

How to add cars (not replace)
http://s1.zetaboards.com/Kottons_Chop_Shop/topic/2562171/1/
---
-1 Extract volante.wft and volante.wtd and rename them to the car you want to replace.
-2 Use SparkIV or OpenIV and browse to vehciles.img and replace the files. Save after you're done.
-3 Browse to "\Rockstar Games\Grand Theft Auto IV\common\data" and replace each file using text editor with the corresponding lines:

vehicles.ide:
SUPER,		VEH@LOW,	VEH@LOW,		2,	20,		0.2800,	0.2800,		0,	5,	1.0	,0,	sports+ext_rare+livery

handling.dat:
1810.0  0.35  85	0.0 0.007 -0.35 		0.0 6  0.26 1.0 307.0	0.27 0.55 0.7 30.0		1.56 1.36 12.0 0.14 0.4844		3.0  2.1  2.1  0.06 -0.06 -0.007 0.535  		1.0 0.5 0.85 1.5 	0.0  80000 		440810		0				1

carcols.dat:
(Normal/Diamond)
1,133,12,1, 30,133,12,1, 6,133,12,1, 0,133,12,1, 3,133,12,1, 7,133,12,1, 29,133,12,1, 38,133,12,1, 49,133,12,1, 52,133,12,1, 69,133,12,1, 71,133,12,1, 87,133,12,1, 88,133,12,1, 89,133,12,1, 91,133,12,1, 102,133,12,1, 106,133,12,1, 108,133,12,1, 126,133,12,1, 

(Bonus)
1,4,12,1, 30,4,12,1, 6,4,12,1, 0,2,12,1, 3,4,12,1, 7,4,12,1, 29,4,12,1, 38,4,12,1, 49,4,12,1, 52,4,12,1, 69,4,12,1, 71,4,12,1, 87,4,12,1, 88,4,12,1, 89,4,12,1, 91,4,12,1, 102,4,12,1, 106,4,12,1, 108,4,12,1, 126,4,12,1, 

How to add Paintjobs to the car: (By Spidereon)
-1 Open your template in Photoshop or Gims.
-2 Add new layer and create your paintjob.
-3 Hide all other layers except paintjob layer and save as asshole_sign_XXX
-4 Convert your paintjob to DDS (DXT5) using Photshop or DXTBmp or any other similar application.
-5 Add your new Paintjob using OpenIV or any other similar application.

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