11-12-2010 by Kura

FIAT 125P FSO 1983 V1.0

The author of the model and the conversion is: Chicken (Robert Kuracinski)
Any changes and share converted model without my permission is forbidden!
E-mail: robertgta@o2.pl

Thanks to:
-Porwitch (Lots of pictures, which gave the texture)
-Siemionek (Minding that the model was consistent with the original)
-Pecet093 (Help with conversion)
-Reszszta forum members www.racer-sim.cba.pl and www.pch-team.com for general assistance.

Info:
Model-making time: about 4 months
-Programs in which this model was made: 3D Studio Max, Adobe Photoshop, Zmodeler2 (conversion), G-Texture
-This is my first conversion for GTA so you may encounter some minor problems, I tried to be the least of their

=========================================== ====== INSTALLATION ================================================== ================================================== ================================================== ================================================== ================================================== ================

1. We will need a program SparkIV (looking at goole, I recommend version 0.6.7), and Notepad
2. If you already have run it SparkIV
> Klimay to open
> Enter the folder with your game
> Go to the folder \ pc \ models \ cdimages
> Select the file vehicles.img
> Click Import, navigate to Model and Textures, "which is located in the package and select the file chavos.wft once we do that
We repeat again the same operation except that now we read chavos.wtd.
> Click Rebulid nestpnie Save and close the Spark
3. Now go to the game folder, then \ common \ data, open the file using notepad handling.dat look for (ctrl + f) "CHAVOS" then
overriden to the following:

Haninge standard rozbiciami:
CHAVOS 1550.0 0.00 85 0.0 0.04 -0.06 0.0 5 0,140 1.0 186.0 0.21 0,540 0.28 35.0 1.30 1.06 14.5 0.15 0.4827 2.8 1.2 1.3 0.09 -0.13 0.0 0.48 1.0 1.0 0.8 1.5 0.0 83999 440000 0 0

Hanling with real breakdown (recommended for RealMod):
CHAVOS 1550.0 0.00 85 0.0 0.04 -0.06 0.0 5 0,140 1.0 186.0 0.21 0,540 0.28 35.0 1.30 1.06 14.5 0.15 0.4827 2.8 1.2 1.3 0.09 -0.13 0.0 0.48 2.5 0.6 2.4 2.0 0.0 83999 440000 0 0

4. The same as in the previous section except that now we open the notepad file vehicles.ide, look for "chavos" and overriden on:

chavos, chavos, car, CHAVOS, Chav, STD @ veh, veh @ STD_RI1_LO1, 100, 999, 0.2359, 0.2359, 0, 2, 1.0, 0, ext_gang + + ext_strong ext_requi

5. It's all fire up the game and enjoy the Polish Fiat 125p

Have fun!

Sorry for my English I do not know it:)