Only compatible with GTA TOGT

Tools needed:
-openiv
-text editor

handeling.dat
	APC	     	60840.0	 4.0   95	0.0 0.0  -0.1		0.5  3  0.5   0.3 70.0  0.8  0.8  0.3  40.0		1.10 0.85 15.0 0.15 0.5			1.2  1.0  0.7  0.20 -0.25 0.0  0.5		0.1 0.1 0.1 0.1	      	0.4  200000		000008     	8300080				2

Vehicles.ide
	apc,		apc,		car,		APC,		APC,		VEH@VAN,	NULL,		1,	1,		0.2142, 0.2142,		0.3,	2,	1.5,	0	noboot+big+avoidturns+truckfirefx+truckenginefx

carcol.dat
	abrams 51, 36,

WeaponInfo.xml
	<!-- APC cannon -->
	<weapon type="EPISODIC_20">
		<data slot="HEAVY" firetype="PROJECTILE" damagetype="EXPLOSIVE" group="ROCKET" targetrange="50.0" weaponrange="80.0" clipsize="1" timebetweenshots="66">
			<damage base="100" networkplayermod="1.0" networkpedmod="1.0"/>
			<reload time="400" fasttime="400" crouchtime="400"/>

			<aiming accuracy="1.0">
				<offset 				x="0.0" y="1.0" z="0.0"/>
				<crouchedoffset x="0.0" y="1.0" z="0.0"/>
			</aiming>

			<pickup regentime="0" ammoonstreet="500"/>

			<controller>
				<rumble duration="60" intensity="0.3"/>
			</controller>

			<projectile>
				<typetocreate type="EPISODIC_18"/>
			</projectile>

			<flags>
				<flag>GUN</flag>
				<flag>CAN_FREE_AIM</flag>
				<flag>HEAVY</flag>
			</flags>
		</data>

		<assets>
			<effects>
				<muzzle fx="muz_buzzard"/>
			</effects>
		</assets>
	</weapon>