Grand Theft Auto IV Vehicle Modification

Lexus LF-A 10'
=====================================================================Title: Lexus LF-A 10'
Version: 1.1
Date: 12/12/10 
Scratch and Convert By KaLaC
Blog: http://kmcshop.blogspot.com/
=====================================================================
Handling line:
By robrabbitman
LEXUS 1480.0 0.31 85 0.0 -0.05 -0.25 0.16 6 0.269 1.0 325.0 0.51 0.65 0.85 28.0 1.80 1.30 14 0.1 0.5 3.2 1.5 2.0 0.09 -0.11 0.0 0.49 1.0 0.6 0.85 1.5 0.0 1172000 00442010 00000000 0

Vehicle line:
lexus,	lexus,	car,		LEXUS,	INFERNUS,	VEH@LOW,	VEH@LOW_INFERNUS,	20,	999,		0.2500,	0.2500,		0,	5,	1.0	,0,	livery

Carcols:
135,101,4,-,yellow			# 134 LF-A Yellow
lexus, 112,0,0,27, 112,4,0,0, 134,4,134,0, 0,112,0,1, 27,4,29,0, 

EPM Lines:
XXXXXXXXX,2,15,15,Home,End,1,1,0,0,1,0.025,1,15,0,0,0,0,0,0,0,0,LFARearDoorLeftSpoiler
=====================================================================
Features:
1.) Textures are all alpha-edited. 
2.) Use the template to create your own paintjob
3.) All glass can be break
4.) L1 parts are extremely low-poly
5.) Use up to 4 colors (Color1-Body,Color2-Rim,Color4-Callipers)
6.) Fully support EPM
7.) Dust textures problem may be possible
8.) Any bugs, plz report
9.) Thanks for support
=====================================================================
Credit:
FM3--- Making Model & Texture
Oleg ----- Writing a great program for importing and exporting IV Models
KaLaC---- Converting,editing,writing readme
lpf312----  For Testing , Texture Editing and Friendship
And grateful to all 3DM GTA Group, KCS members, giving me support!

Always visit me on http://kmcshop.blogspot.com/ to get more news!!
Contact me to give yr comments
12-12-10