M16A4			Killerfist666
--------------

Installation:

--------
textures
--------
- The standard model has a bipod, if you don't want the bipod first copy the .wdr from the
'no bipod' folder and overwright the one in the main folder.
- Open up sparkIV or OpenIV and browse, then go to pc/models/cdimages and open up weapons.img
- In spark IV hit import and import the .wtd and .wtr files (w_m4) then hit save, In openIV enter edit mode,
right click on w_m4.wtd and click replace (replace it with the .wtd in this file) do the same with the .wtr file

(Optional) If you'd like the icon with the bipod just replace the current icon (preferably in
OpenIV, just go into edit mode, select the icon and hit replace)

-----
Sound
-----
- Navigate to pc/audio/sfx (in sparkIV or OpenIV) open up resident.rpf, click resident and export the 
'weapons.ivaud' file
- Open the weapons.ivaud file with gtaivaud 1.1.5 and replace the files 'M4_SHOT1_L' and 
'M4_SHOT1_R' (numbers 173 and 174).
- After replacing the two files save the ivaud file (if you don't have a backup, use 'save as' and save it to a 
different location)
- Open up your game again in spark or openiv and replace the weapons.ivaud file in the location you got it from



--------
Credits
--------
The model and textures are converted from a fallout new vegas mod 

Exciter Guns Mini Pack by Exciter_GB
(http://newvegas.nexusmods.com/mods/39561)

Icon made by Rumblylwc


