HK416			Killerfist666
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Installation:

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textures
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- Open up sparkIV or OpenIV and browse, then go to pc/models/cdimages and open up weapons.img
- In spark IV hit import and import the .wtd and .wtr files (w_m4) then hit save, In openIV enter edit mode,
right click on w_m4.wtd and click replace (replace it with the .wtd in this file) do the same with the .wtr file



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Sound
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- Navigate to pc/audio/sfx (in sparkIV or OpenIV) open up resident.rpf, click resident and export the 
'weapons.ivaud' file
- Open the weapons.ivaud file with gtaivaud 1.1.5 and replace the files 'M4_SHOT1_L' and 
'M4_SHOT1_R' (numbers 173 and 174).
- After replacing the two files save the ivaud file (if you don't have a backup, use 'save as' and save it to a 
different location)
- Open up your game again in spark or openiv and replace the weapons.ivaud file in the location you got it from



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Credits
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The model and textures are converted from a fallout new vegas mod 

Ahztek Weapons mod (no longer available on newvegas nexus)


Icon made by Rumblylwc


