Magpul Masada			 Killerfist666
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Installation:

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textures
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- Select a color (black or tan) and use the .wtd from that folder
- Select a model (acog or no attachments) and use the .wdr from that folder
- Open up sparkIV or OpenIV and browse, then go to pc/models/cdimages and open up weapons.img
- In spark IV hit import and import the .wtd and .wdr files (w_m4) then hit save, In openIV enter edit mode,
right click on w_m4.wtd and click replace (replace it with the .wtd in this file) do the same with the .wdr file

Note: the default icons are those with acog, if you pick a version without acog and would like the matching icon,
open up the .wtd file. Click the icon and hit replace (in OpenIV) and select the correct icon from the icons folder

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Sound
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- Select one of the two options
- Navigate to pc/audio/sfx (in sparkIV or OpenIV) open up resident.rpf, click resident and export the 
'weapons.ivaud' file
- Open the weapons.ivaud file with gtaivaud 1.1.5 and replace the files 'M4_SHOT1_L' and 
'M4_SHOT1_R' (numbers 173 and 174). I named them accordingly just to make it easy but u can use either
one of my files to replace them both (it's the same audio file).
- After replacing the two files save the ivaud file (if you don't have a backup, use 'save as' and save it to a 
different location)
- Open up your game again in spark or openiv and replace the weapons.ivaud file in the location you got it from


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Credits
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Icons by rumblylwc

Converted from gamebanana.com

Orginal weapon:
Model(S): End of Day's/TheLama/Mr.Brightside/B0T
Textures: IppE/Grall19/AcidSnake

Link: http://gamebanana.com/css/skins/116263

