Paste in your WeaponInfo.XML (DEAGLE)
******************************************************

<weapon type="DEAGLE">
		<data slot="HANDGUN" firetype="INSTANT_HIT" damagetype="BULLET" group="GRENADE" targetrange="50.0" weaponrange="1500.0" clipsize="10" ammomax="9999" timebetweenshots="66">
			<damage base="1500" networkplayermod="2.0" networkpedmod="1.0"/>
			<physics force="1500.0"/>
			<reload time="2066" fasttime="1166" crouchtime="2066"/>

			<aiming accuracy="0.5">
				<offset x="0.16" y="1.0" z="0.55"/>
				<crouchedoffset x="0.1" y="1.0" z="0.12"/>
				<reticule standing="0.6" ducked="0.5" scale="0.3"/>
			</aiming>

			<pickup regentime="480000" ammoonstreet="80"/>

			<controller>
				<rumble duration="90" intensity="0.1"/>
			</controller>

			<flags>
				<flag>GUN</flag>
				<flag>CAN_AIM</flag>
				<flag>CAN_FREE_AIM</flag>
				<flag>ANIM_RELOAD</flag>
				<flag>ANIM_CROUCH_FIRE</flag>
			</flags>
		</data>

		<assets model="w_eagle">
			<anim group="gun@deagle" meleegroup1="firearm_core"/>

			<effects>
				<muzzle fx="muz_rocket"/>
				<shell fx="weap_ejected_shotgun"/>
			</effects>
		</assets>
	</weapon>