GTA IV Weapon Mod: Cowboy Repeater

Requested By: Naruto 607
Model & Textures: Bethesda Softworks
Convert & Normals: 9SYcH0

Weapon Info: Sniper Anims

	<weapon type="M40a1">
		<data slot="SNIPER" firetype="DELAYED_HIT" damagetype="BULLET" group="RIFLE_SNIPER" targetrange="50.0" weaponrange="1500.0" clipsize="11" ammomax="50" timebetweenshots="333">
			<damage base="20" fps="75" networkplayermod="2.0" networkpedmod="1.0"/>
			<physics force="50.0"/>
			<reload time="1300" fasttime="2066" crouchtime="2066"/>

			<aiming accuracy="0.65">
				<offset x="0.14" y="1.0" z="0.55"/>
				<crouchedoffset x="0.08" y="1.0" z="0.12"/>
				<reticule standing="0.6" ducked="0.5" scale="0.3"/>
			</aiming>

			<pickup regentime="360000" ammoonstreet="10"/>

			<controller>
        <rumble duration="120" intensity="0.3"/>
			</controller>

			<flags>
				<flag>GUN</flag>
				<flag>CAN_FREE_AIM</flag>
				<flag>ANIM_RELOAD</flag>
				<flag>ANIM_CROUCH_FIRE</flag>
				<flag>2HANDED</flag>
			</flags>
		</data>

		<assets model="w_rifle">
			<anim group="gun@m40a1"/>
		</assets>
	</weapon>

--------------------------------------------------------------------------------------------------------------------------------------------------------------------

Weapon Info: M4 Anims


!!! IMPORTANT !!! Edit Default.IDE to use this weapon info
Goto: "C:\Program Files\Rockstar Games\Grand Theft Auto IV\common\data\default.IDE"
Edit this line:
                   w_rifle, 		w_rifle, 		gun@rifle, 		1, 	50, 	0
To look like this:
                        w_rifle, 		w_rifle, 		gun@ak47, 		1, 	50, 	0



	<weapon type="M40a1">
		<data slot="SNIPER" firetype="DELAYED_HIT" damagetype="BULLET" group="RIFLE_SNIPER" targetrange="50.0" weaponrange="1500.0" clipsize="1" ammomax="50" timebetweenshots="333">
			<damage base="20" fps="75" networkplayermod="2.0" networkpedmod="1.0"/>
			<physics force="50.0"/>
			<reload time="1300" fasttime="2066" crouchtime="2066"/>

			<aiming accuracy="0.65">
				<offset x="0.14" y="1.0" z="0.55"/>
				<crouchedoffset x="0.08" y="1.0" z="0.12"/>
				<reticule standing="0.6" ducked="0.5" scale="0.3"/>
			</aiming>

			<pickup regentime="360000" ammoonstreet="10"/>

			<controller>
        <rumble duration="120" intensity="0.3"/>
			</controller>

			<flags>
				<flag>GUN</flag>
				<flag>CAN_FREE_AIM</flag>
				<flag>ANIM_RELOAD</flag>
				<flag>ANIM_CROUCH_FIRE</flag>
				<flag>2HANDED</flag>
			</flags>
		</data>

		<assets model="w_rifle">
			<anim group="gun@ak47"/>
		</assets>
	</weapon>