AW50F
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Installation:

textures
- Open up sparkIV or OpenIV and browse, then go to pc/models/cdimages and open up weapons.img
- In spark IV hit import and import the .wtd and .wdr files (w_rifle) then hit save, In openIV enter edit mode,
right click on w_rifle.wtd and click replace (replace it with the .wtd in this file) do the same with the .wdr file

Sound
- Navigate to pc/audio/sfx (in sparkIV or OpenIV) open up resident.rpf, click resident and export the 
'weapons.ivaud' file
- Open the weapons.ivaud file with gtaivaud 1.1.5 and replace the following files:

SNIPERRIFLE_SHOT1_L
SNIPERRIFLE_SHOT1_R
SNIPERRIFLE_SHOT2_L
SNIPERRIFLE_SHOT2_R

- After replacing the files save the ivaud file (if you don't have a backup, use 'save as' and save it to a 
different location)
- Open up your game again in spark or openiv and replace the weapons.ivaud file in the location you got it from


Credits:

AW50F Animation
link: http://gamebanana.com/css/skins/106185

Authors:

IIopn
Animation & Compile

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