Replace this line to AK47 line in WeaponInfo.xml.

	<weapon type="AK47">
		<data slot="RIFLE" firetype="INSTANT_HIT" damagetype="BULLET" group="RIFLE_ASSAULT" targetrange="30.0" weaponrange="475" clipsize="35" ammomax="350" timebetweenshots="100">
			<damage base="28" networkplayermod="2.0" networkpedmod="1.0"/>
			<physics force="39.0"/>
			<reload time="2066" fasttime="1166" crouchtime="2066"/>

			<aiming accuracy="0.6">
				<offset x="0.16" y="1.0" z="0.55"/>
				<crouchedoffset x="0.1" y="1.0" z="0.12"/>
				<reticule standing="0.5" ducked="0.4" scale="0.1"/>
			</aiming>

			<pickup regentime="480000" ammoonstreet="40"/>

			<controller>
				<rumble duration="150" intensity="0.25"/>
			</controller>

			<flags>
				<flag>GUN</flag>
				<flag>CAN_AIM</flag>
				<flag>2HANDED</flag>
				<flag>ANIM_RELOAD</flag>
				<flag>CAN_FREE_AIM</flag>
				<flag>ANIM_CROUCH_FIRE</flag>
			</flags>
		</data>

		<assets model="w_ak47">
			<anim group="gun@ak47">
				<rates firerate="1.71" blindfirerate="1.71"/>
			</anim>
			<effects>
				<muzzle fx="muz_machine"/>
				<shell fx="weap_ejected_rifle"/>
			</effects>
		</assets>
	</weapon>