M16A4		Killerfist
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Installation:

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textures
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- Open up sparkIV or OpenIV and browse, then go to pc/models/cdimages and open up weapons.img
- In spark IV hit import and import the .wtd and .wdr* files (w_m4) then hit save, In openIV enter edit mode,
right click on w_m4.wtd and click replace (replace it with the .wtd in this file) do the same with the .wtr file

* If you want to use the silenced version of the weapon use the .wdr from the 'Silenced' folder and the .wtd from the main folder

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Sound
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- If you want to use the silenced version, use the silenced version sound instead of the one in the main folder

- Navigate to pc/audio/sfx (in sparkIV or OpenIV) open up resident.rpf, click resident and export the 
'weapons.ivaud' file
- Open the weapons.ivaud file with gtaivaud 1.1.5 and replace the files:

M4_SHOT1_L
M4_SHOT1_R
M4_SHOT2_A
M4_SHOT2_B
M4_SHOT2_C
M4_SHOT2_D

With the soundfile in this package (one at a time)

- After replacing the files save the ivaud file (if you don't have a backup, use 'save as' and save it to a 
different location)
- Open up your game again in spark or openiv and replace the weapons.ivaud file in the location you got it from



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Credits

Rev's M16A4 Animations
Link: http://gamebanana.com/css/skins/119265

Authors:

Rev
Animations

Red Crayon
Compile

Slayer5530
Shaders


Twinke Masta
Model, UVs, Textures

Racer445
Magpul Model, UVs, Textures

Mr. Brightside
Model hack, Texture edits

NightmareMutant
Sounds

Strelok
Sounds