//
// Rotu 2 Beta Config
//
// Keep in mind that since Rotu2 is a complete rewrite of all scripts
// Some cod4 dvars and most Rotu1.15 dvars don't work any more

sets sv_hostname "^2zombies.rus_Final"

//Info
set _Admin "totti2008"
set _Email ""
set _Website "http://codmod.at.ua/"
set _Location "http://codmod.at.ua/"
set _Mod "zombies_0.2.beta-rus"
set _ModVer "2.00"

// Password Settings
set rcon_password ""   // RCON must supply pw to use
set sv_privatePassword "123"      // Private slots, non-public slots


// Player slots setup
set sv_maxclients "61"		// MAX server player slots, this is TOTAL player slots
set ui_maxclients "61"		// Same as max slots
set sv_privateclients "2"	// Number of private player slots, maxclients - privateclients = public slots


//Voice
set sv_voice "1"
set sv_voiceQuality "3"
set voice_deadChat "1"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"

// Client Download Settings. (0=off/1=on) Used for MODs and custom maps
// See included Quick Setup Guide for instructions.
set sv_allowdownload "1"
seta sv_wwwDownload "1"
seta sv_wwwBaseURL "    "
seta sv_wwwDlDisconnected "0"


//Maprotation
set sv_maprotation "map mp_fnrp_hl map mp_hospital map mp_fnrp_re4village_v2"



set g_allowVote "0" // Keep this 0


// Rotu 2 Settings

set bot_count 40 // Total bot count

set g_gametype surv // War works too

// Zombie Spawnprotection
set zom_spawnprot 1
set zom_spawnprot_decrease 1 // Spawnprotection decreases over time
set zom_spawnprot_time	6

//Difficulty
set game_difficulty 4 // 1 easy - 4 hardest
set zom_dynamicdifficulty 1 // Difficulty depends on amount of players

// Welcome Messages
set game_welcomemessage 30
set message_welcome1 "^1Посетите нас http://codmod.at.ua"
set message_welcome2 "^7приветствуем на наш сервер играйте честно "
set message_welcome3 "^2мод тестируется разработчик мода totti2008 "

// Gameplay Settings
set game_rewardscale 25 // Points are multiplied by this number (not costs)
set game_startpoints 200 // Starting points
set game_max_mg_barrels 99999 // Set to 0 to disable
set game_max_turrets 35
set game_max_barrels 99
set game_max_portals 5

set game_mg_overheat 1
set game_mg_overheat_speed 8.5
set game_mg_cooldown_speed 8

set game_portal_time 980 // Time the portals stays
set game_mg_barrel_time 59999999990
set game_turret_time 999920

set game_spawn_requirement 0.5 // Percentage of players that need to be alive to spawn
set game_class_ranks 1 // Use class ranks, disable for LAN server


// Environment
set hud_survivors_left 1 // enable or disable
set hud_survivors_down 1 // enable or disable

set server_provider "" // will show up in the credits

set env_ambient 1 // Ambient music
set env_fog 1 // Fog is awesome
set env_fog_start_distance 200
set env_fog_half_distance 480
set env_blur .1 // Blur players screens

// Wave Settings
set surv_totti_666 2 // One in two waves is a special wave
set surv_totti2019 5 // How many special waves do you want?
set surv_totti01 25
set surv_totticccp 5
set surv_wavesystem 2
// Wavesystems:
// 0 : wavesize = players * surv_zombies_perplayer
// 1 : wavesize = wave# * surv_zombies_perwave
// 2 : wavesize = players * (wave# * surv_zombies_perwave + players * surv_zombies_perplayer
// 3 : wavesize = players * surv_zombies_perplayer + wave# * surv_zombies_perwave

set surv_slow_start 1 // Zombies don't sprint first few rounds
set surv_slow_waves 3 // First # waves zombie don't sprint, more zombies start sprinting each wave. Doesn't affect dogs/burning zombies.

// Survival Settings
set surv_defaultmode "waves_special" // There's also waves_endless
set surv_weaponmode "wawzombies" // Or use the old "upgrade" system, use dvars from the old mod!
set surv_waw_spawnprimary "none"
set surv_waw_spawnsecondary "beretta_mp"
set surv_waw_costs 3500
set surv_waw_alwayspay 1 // Pay when using or when bought

// Shop costs
set shop_item1_costs 4000 // Restore Health
set shop_item2_costs 1000 // Восстановление патроны
set shop_item3_costs 500 // Лечение инфекции
set shop_item4_costs 50000 // гранаты
set shop_item5_costs 40000 // C4

set shop_defensive1_costs 1000 // Barrel
set shop_defensive2_costs 1250 // Claymore (not working in beta)
set shop_defensive3_costs 500 // Exploding Barrel
set shop_defensive4_costs 99999999999 // Turret
set shop_defensive5_costs 8500 // MG-Barrel
set shop_defensive6_costs 10000 // Portal

exec mapvote.cfg
