//**************************************************************************************************
// G E N E R A L     Z O M B I E     S E T T I N G S
//**************************************************************************************************

// Number of zombies before markers appear over them (Range 11 - 66 | Deafult = 55)
set btd_numzomsmarker "55"

// The wait time that a zom can give dammage to a player after the last attack
// ( 1 = Fast (0.1 seconds), 1 = Medium (0.2 seconds), 3 = Slow (0.2 seconds) | Default = Medium )
set btd_zom_attack_wait_time "1"




//**************************************************************************************************
// Z O M B I E S
//**************************************************************************************************

// Test speed (Range: 1 - 15 | Default = 7)
set btd_test_zom_speed "7"

// Test zombie health (Range: 30 - 500 | Default = 70)
set btd_test_zom_health "100"

// Increasing zombie health per wave. Current wave# multiplied by btd_boss_zom_hp_multiplier value. ( Range = 0 - 50 | Default = 0 )
// Kicks in at wave 2. Setting to zero disables this. For Elimination and Survival mode. Zom Health + wave * multi
set btd_test_zom_hp_multiplier "0"

// Test zombie damage (Range: 1 - 500 | Default = 15)
set btd_test_zom_damage "7"

// Test zombie kill points (Range: 5 - 500 | Default = 550)
set btd_test_zom_points "5"

// Test zombie kill money for trader (Range: 10 - 1000 | Default = 50)
set btd_test_zom_money "50"
set Witch "1"

//**************************************************************************************************
// B O S S     Z O M B I E
//**************************************************************************************************

// boss zombie speed (Range: 1 - 15 | Default = 8)
set btd_boss_zom_speed "7"

// boss zombie health (Range: 500 - 500000 | Default = 50)
set btd_boss_zom_health "8000"

// Increasing boss zombie health per wave. Current wave# multiplied by btd_boss_zom_hp_multiplier value. ( Range = 0 - 50000 | Default = 0 )
// Kicks in at wave 2. Setting to zero disables this. For Elimination and Survival mode. Zom Health + wave * multi
set btd_boss_zom_hp_multiplier "0"

// boss zombie damage (Range: 1 - 500 | Default = 5)
set btd_boss_zom_damage "25"

// boss zombie kill points (Range: 50 - 10000 | Default = 32400)
set btd_boss_zom_points "900"

// boss zombie kill money for trader (Range: 500 - 10000 | Default = 2000)
set btd_boss_money "1000";

// Display icon over Boss zombie head. If you find that the icon isn't showing sometimes that means there are
// too many hud elements on screen. Disabling this will help with that issue. ( 1 = Enabled 0 = Disabled | Default = Enabled )
set btd_boss_zom_markers "1"




