DO NOT FORGET TO CHANGE YOUR DIGITAL VIBRANCE OF YOUR MONITOR!

Xfire: noedark

Filmtweaks: F1>Strike
                F2>Backlot
                F3>Citystreets/Crash
                F4>Crossfire

PS: In the pics I used photoshop to show how I see it. The result is the same.


	bindlist
bind TAB "+scores;g_teamname_axis ^0Defence;g_teamname_allies ^0Attack;g_ScoresColor_Axis 0.695 1 0.461 1;g_ScoresColor_Allies 0.410 0.547 0.813 1;g_ScoresColor_Spectator 0.559 0.980 0.965 1;g_ScoresColor_Free 0.980 0.289 0.289 1"
bind SPACE "+gostand"
bind 0 "say ^0Whiners don't ^2win^0, winners don't ^1whine^0."
bind 1 "weapnext"
bind 2 "weapnext"
bind 3 "+smoke"
bind 5 "openscriptmenu quickpromodgfx 1"
bind 6 "openscriptmenu quickpromod assault"
bind 7 "openscriptmenu quickpromod specops"
bind 8 "openscriptmenu quickpromod demolitions"
bind 9 "openscriptmenu quickpromod sniper"
bind A "+moveleft"
bind B "mp_QuickMessage"
bind C "togglecrouch"
bind D "+moveright"
bind E "+melee"
bind F "+activate"
bind G "say ^1:^7D ^2:^7D ^3:^7D ^4:^7D ^5:^7D ^6:^7D ^0:^7D"
bind H "toggle com_maxfps 125 250"
bind I "snd_volume 0.3"
bind J "say to the right ^6(/._.)/"
bind L "say Noooo^5! ^7What^2'^7s ^5? ^7He^2'^7s cheating^5!"
bind M "say_team B"
bind N "say_team A"
bind O "snd_volume 0.5"
bind P "noclip"
bind Q "weapnext;wait 2; weapnext"
bind R "+reload"
bind S "+back"
bind T "chatmodepublic"
bind U "say to the left ^2\(._.\)"
bind V "+actionslot 1"
bind W "+forward;g_teamcolor_myteam 0.410 0.547 0.813 1;g_TeamColor_Axis 0.695 1 0.461 1;g_TeamColor_Allies 0.410 0.547 0.813 1;sv_ClientSideBullets 1"
bind X "+leanright"
bind Y "chatmodeteam"
bind Z "+leanleft"
bind UPARROW "openscriptmenu quickpromod X"
bind DOWNARROW "openscriptmenu quickpromod grenade"
bind CTRL "goprone"
bind SHIFT "+breath_sprint"
bind F1 "r_filmtweakbrightness 0.1;r_filmtweakenable 1; r_filmtweakdarktint 1.3 1.3 1.5; r_filmtweaklighttint 1 1 1; r_filmtweakdesaturation 0;r_gamma 1;r_filmtweakcontrast 1.1;^5STRIKE"
bind F2 "r_filmtweakbrightness 0.1;r_filmtweakenable 1; r_filmtweakdarktint 0.7 0.85 1;r_filmtweaklighttint 1 1 1; r_filmtweakdesaturation 0;r_gamma 1;r_filmtweakcontrast 1.1;^5BACKLOT"
bind F3 "r_filmtweakbrightness 0.1;r_filmtweakenable 1;r_filmtweakdarktint 1 1 1.1; r_filmtweaklighttint 1.1 1.1 1.1; r_filmtweakdesaturation 0;r_gamma 1;r_filmtweakcontrast 1.1;^5CITY/CRASH"
bind F4 "r_filmtweakbrightness 0.1;r_filmtweakenable 1; r_filmtweakdarktint 1.6 1.7 1.85; r_filmtweaklighttint 0.75 0.75 0.75;r_filmtweakdesaturation 0;r_gamma 1;r_filmtweakcontrast 1.1;^5CROSSFIRE"
bind F5 "say H^1A^7H^2A^7H^3A^7H^4A^7H^6A^7H^0A"
bind MOUSE1 "+attack"
bind MOUSE2 "+speed_throw"
bind MOUSE3 "+frag"
bind MOUSE4 "openscriptmenu quickpromod 2"
bind MOUSE5 "openscriptmenu quickpromodgfx 2"