// CREATED BY Ketoh. \\


// SCRATCH MADE BY RUN1E, (FOV, DETAILS, ETC) \\


// Customizables

seta Name KetohCFG
seta cg_fov "80"           // Change Field of View.
seta cg_fovscale "1.125"   // Change Field of view.
seta hud_enable "0"        // Enable Hud.
seta cg_gun_ofs_r "0"      // Gun disposal when Prone/Crouch.
seta cg_gun_ofs_f "0"      // Gun disposal when Prone/Crouch.
seta cg_gun_x "0"          // Permanent Gun Pullback.
seta cg_gun_y "0"          // suck my mommas nuts
seta cg_centertime "1"     // Remove the "You Killed".
seta cg_DrawCrosshair "0"  // Enables Crosshair.
seta r_Fog "0"             // Enables Fog.
seta r_Dof_Enable "1"      // Enables Depth of Field.
seta r_Dof_Tweak "1"       // Enables Depth of Field Tweaks.
seta r_Distortion "1"      // Enables Distortion.
seta r_DrawDecals "0"      // Enables Decals.
seta r_DrawSun "1"         // Enbles Sun.
seta r_DrawWater "1"       // Enables Water.
seta r_Desaturation "0"    // Desaturation Level.
seta con_gameMSGWindow0MSGTime "5"


// CENTERMESSAGE POS

seta sm_sunsamplesizenear 1
seta promod_centermessage_position -15
 
// Teamcolours
seta g_teamcolor_Allies "1 1 1 1"
seta g_teamcolor_Axis "0.654902 1 0.239216 1"
seta g_TeamColor_Myteam "1 1 1 1"
seta g_TeamColor_Enemyteam "0.654902 1 0.239216 1"


//Filmtweaks
seta r_filmTweakEnable "1"
seta r_filmUseTweaks "1"
seta r_filmTweakBrightness "0.3"
seta r_filmTweakContrast "1.9"
seta r_filmTweakDesaturation "0"
seta r_filmTweakLightTint "0.9 1 0.9"
seta r_filmTweakdarkTint "0.9 0.9 1.13"



//Lighttweaks
seta r_lightTweakSunColor "1 0.84 0.6 1"
seta r_lightTweakSunDiffuseColor "1 0.99 0.65 1"
seta r_lightTweakSunLight "1.2"

//Sundvars
seta r_sun_from_dvars "0"
seta r_sun_fx_position "-100 0 0"
seta r_sunblind_fadein "0"
seta r_sunblind_fadeout "0"
seta r_sunblind_max_angle "90"
seta r_sunblind_max_size "125000"
seta r_sunflare_max_size "10000"
seta r_sunflare_min_size "10000"
seta r_sunglare_fadein "0.5"
seta r_sunglare_fadeout "0.4"
seta r_sunglare_max_angle "25"
seta r_sunglare_min_angle "25"
seta r_sunshadowscale "0"
seta r_sunsprite_size "1000"


//Depth of Field
seta r_dof_tweak "1"
seta r_dof_enable "1"
seta r_dof_bias "0.1"
seta r_dof_farBlur "0.7"
seta r_dof_farStart "1000"
seta r_dof_nearBlur "0.35"
seta r_dof_nearStart "100"
seta r_dof_nearEnd "60"
seta r_dof_tweak "1"
seta r_dof_viewModelEnd "6"
seta r_dof_viewModelStart "2"

// AntiAliasing

seta r_aasamples "16"
seta r_aaAlpha "supersample (nice)"
seta r_texfilteranisomax "16"
seta r_TexFilteranisomin "16"

// Tracers

seta cg_TracerChance "1"
seta cg_TracerWidth "4"
seta cg_TracerSpeed "10000"
seta cg_TracerScaleMindist "0"
seta cg_FirstPersonTracerChance "1"
seta cg_TracerScale "1"

// Hud

seta ui_hud_Hardcore "1"
seta cg_hudDamageIconHeight "0"
seta cg_hudDamageIconInScope "0"
seta cg_hudDamageIconOffset "0"
seta cg_hudDamageIconTime "0"
seta cg_hudDamageIconWidth "0"
seta hud_health_pulserate_critical "0"
seta hud_health_pulserate_injured "0"
seta hud_health_startpulse_critical "0"
seta hud_health_startpulse_injured "0"
seta hud_healthOverlay_phaseEnd_pulseDuration "0"
seta hud_healthOverlay_phaseEnd_toAlpha "0"
seta hud_healthOverlay_phaseOne_pulseDuration "0"
seta hud_healthOverlay_phaseThree_pulseDuration "0"
seta hud_healthOverlay_phaseThree_toAlphaMultiplier "0"
seta hud_healthOverlay_phaseTwo_pulseDuration "0"
seta hud_healthOverlay_phaseTwo_toAlphaMultiplier "0"
seta hud_healthOverlay_pulseStart "0"
seta hud_healthOverlay_regenPauseTime "0"

// SMs

seta sm_enable "1"
seta sm_polygonoffsetscale "2"
seta sm_polygonoffsetbias "0"
seta sm_sunshadowscale "1"
seta sm_polygonoffsetbias ".5"
seta sm_maxLights "4"

// Marks

seta fx_marks "1"
seta fx_marks_ents "1"
seta fx_marks_smodels "1"

// Hud

seta waypointoffscreenpointerheight "1.18"
seta waypointoffscreenpointerwidth "1.8"
seta waypointiconheight "1.18"
seta waypointiconwidth "1.19"
seta waypointdebugdraw "0"

// Ragdoll

seta ragdoll_enable "0"
seta ragdoll_fps "100"

// Shaders

seta r_rendererInUse "Shader model 3.0"
seta r_rendererPreference "Shader model 3.0"
seta r_texFilterMipMode "Force Trilinear"

//Misc
seta r_specularcolorscale "2"
seta r_desaturation "0"
seta r_drawDecals "1"
seta r_drawSun "0"
seta r_drawWater "1"
seta r_contrast "1"
seta r_gamma "1"
seta r_blur "0"
seta r_glow "0"
seta cg_blood "0"
seta cg_brass "1"
seta r_distortion "1"
seta r_zfeather "1"
seta dynent_active "1"
seta r_fog "0"
seta r_forcelod "0"
seta r_distortion "1"
seta ragdoll_enable "0"
seta r_specular "1"
seta sm_enable "1"
seta sm_maxLights "2"
seta r_dlightLimit "1"
seta promod_centermessage_position "-30"
seta cg_centertime "5"
seta com_maxfps "60"
seta r_detail "0"
seta bg_bobMax "0"
seta cg_DrawCrosshair "0"
seta ui_DrawCrosshair "0"
seta cg_thirdpersonrange "90"
seta cg_crosshairalpha "0.6"
seta bg_bobAmplitudeDucked "0.0075 0.0075"
seta bg_bobAmplitudeProne "0.02 0.005"
seta bg_bobAmplitudeSprinting "0.02 0.014"
seta bg_bobAmplitudeStanding "0.007 0.007"
seta bg_fallDamageMinHeight "1e+010"
seta bg_fallDamageMaxHeight "1e+010"
seta bullet_penetrationMinFxDist "0"
seta cg_cursorhints "0"
seta cg_viewZSmoothingMin "0"
seta cg_viewZSmoothingMax "1e+010"
seta fx_visMinTraceDist "1000"
seta jump_slowdownEnable "0"
seta player_adsExitDelay "1"
seta player_backSpeedScale "1"
seta player_breath_hold_time 60
seta player_breath_gasp_time 0
seta player_breath_gasp_lerp 0
seta ragdoll_max_life "4500"
seta ragdoll_fps "1e+010"
seta ragdoll_baselerp_time "5000"
seta g_minGrenadeDamageSpeed "1000"
seta r_aasamples "16"
seta r_aaalpha "2"
seta r_texfilteranisomax "16"
seta r_texfilteranisomin "16"
seta cg_tracerchance "1"
seta cg_tracerwidth "4"
seta cg_tracerspeed "10000"
seta cg_tracerscalemindist "0"
seta cg_firstPersonTracerChance "1"
seta cg_tracerscale "1"
seta r_lodBiasRigid "-1000"
seta r_lodBiasSkinned "-1000"
seta r_lodScaleRigid "1"
seta r_lodScaleSkinned "1"
seta fx_enable "1"
seta r_polygonoffsetbias "-1"
seta r_polygonoffsetscale "-1"
seta sm_polygonOffsetScale "2"
seta sm_polygonOffsetBias "0.5"
seta sm_sunshadowscale "1"
seta r_colormap "1"
seta r_specularmap "1"
seta r_smc_enable "1"
seta cg_overheadiconsize "0"
seta cg_overheadRankSize "0"
seta cg_overheadnamesglow "0 0 0 1"
seta cg_drawspectatormessages "0"
seta cg_drawcrosshairnames "0"
seta cg_drawfps "0"
seta cg_drawlagometer "0"
seta con_minicon "0"
seta hud_enable "0"
seta ui_hud_hardcore "1"
seta cg_chatheight "0"
seta fx_marks "1"
seta fx_marks_ents "1"
seta fx_marks_smodels "1"
seta cg_headIconMinScreenRadius "0"
seta destructibles_enable_physics "1"
seta cg_gun_ofs_f "0"
seta cg_gun_ofs_r "0"
seta cg_gun_x "0"
seta r_texFilterMipMode "Force Trilinear"
seta r_normal "1"
seta r_normalmap "1"
seta cg_drawthroughwalls "0"
seta r_clear "4"
seta cg_drawfriendlynames "0"
seta waypointdebugdraw "0"
seta scr_game_playerwaittime "0"
seta scr_team_respawntime "0"
seta scr_player_suicidespawndelay "0"
seta scr_game_spectatetype "2"
seta scr_game_matchstarttime "5"
seta scr_fog_disable "1"
seta scr_deleteexplosivesonspawn "0"
seta scr_art_tweak "1"
seta scr_allies "Allies"
seta scr_axis "Axis"
seta scr_dm_playerrespawndelay "0"
seta scr_dm_roundlimit "0"
seta scr_dm_scorelimit "0"
seta scr_dm_timelimit "0"
seta scr_war_scorelimit "0"
seta scr_war_timelimit "0"
seta scr_war_roundlimit "0"
seta scr_war_numlives "0"
seta scr_war_playerrespawndelay "0"

//Config made by ketoh, don't even dare taking creds!
Scratch based of Runie's cfgs

// DO NOT MODIFY.
