Material: mtl_weapon_maul_gold
{
	0: ~gold_detail_iw6_spc-rgb&gold~25e1e831 (Spec)
	1: weapon_maul_nml ()
	2: gold_detail_iw6_col (Diffuse)
	3: gold_detail_iw6_nml (Normal)
}
Material: mtl_weapon_maul_cartridge
{
	0: ~weapon_maul_cartridge_spc-rg~3d4eaf46 (Spec)
	1: $identitynormalmap (Normal)
	2: weapon_maul_cartridge_col (Diffuse)
}
