Material: mtl_weapon_vbr
{
	0: ~weapon_vbr_spc-rgb&weapon_vb~e7275db8 (Spec)
	1: weapon_vbr_nml (Normal)
	2: weapon_vbr_col (Diffuse)
}
Material: mtl_weapon_vbr_reticle
{
	0: $identitynormalmap (Normal)
	1: weapon_vbr_reticle_col (Diffuse)
}
