WEAPONFILE\displayName\TYPE 100\modeName\\playerAnimType\autorifle\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\rifle\penetrateType\medium\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\twoHanded\1\rifleBullet\1\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\gunMaxPitch\8\gunMaxYaw\25\lowAmmoWarningThreshold\0.33\ammoName\5.56  45 mm NATO\maxAmmo\180\startAmmo\90\clipName\m16_mp\clipSize\30\shotCount\1\dropAmmoMin\1\dropAmmoMax\30\reloadAmmoAdd\0\reloadStartAdd\0\damage\40\minDamage\30\meleeDamage\135\maxDamageRange\1500\minDamageRange\2000\playerDamage\100\locNone\1\locHelmet\1.4\locHead\1.4\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.08\fireDelay\0\meleeTime\0.8\meleeChargeTime\1\meleeDelay\0.05\meleeChargeDelay\0.15\reloadTime\2.25\reloadEmptyTime\2.75\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.95\reloadStartAddTime\1.75\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.25\raiseTime\0.35\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.6\emptyDropTime\0.33\emptyRaiseTime\0.35\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.2\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\-1.5\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\7\posRotRate\7\duckedMoveF\0\duckedMoveR\0\duckedMoveU\-1\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.5\duckedOfsR\0.3\duckedOfsU\-0.4\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\70\adsIdleAmount\2\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.25\adsTransOutTime\0.29\adsTransBlendTime\0.1\adsReloadTransTime\0.28\adsCrosshairInFrac\0.85\adsCrosshairOutFrac\0.5\adsZoomFov\55\adsZoomInFrac\0.6\adsZoomOutFrac\0.75\adsBobFactor\0.55\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\2\hipSpreadDuckedMin\1.5\hipSpreadProneMin\1\hipSpreadMax\8\hipSpreadDuckedMax\6\hipSpreadProneMax\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\5\hipGunKickPitchMax\-15\hipGunKickYawMin\5\hipGunKickYawMax\-5\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\hipViewKickPitchMin\15\hipViewKickPitchMax\50\hipViewKickYawMin\-5\hipViewKickYawMax\-40\hipViewKickCenterSpeed\1500\adsViewKickPitchMin\45\adsViewKickPitchMax\50\adsViewKickYawMin\-50\adsViewKickYawMax\50\adsViewKickCenterSpeed\1800\swayMaxAngle\30\swayLerpSpeed\5\swayPitchScale\0.15\swayYawScale\0.15\swayHorizScale\0.15\swayVertScale\0.3\swayShellShockScale\5\adsSwayMaxAngle\7.5\adsSwayLerpSpeed\6\adsSwayPitchScale\1\adsSwayYawScale\0.115\adsSwayHorizScale\0.06\adsSwayVertScale\0.095\fightDist\724\maxDist\256\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\150\adsOverlayHeight\150\gunModel\viewmodel_bc2_type100\gunModel2\viewmodel_m16_mp_brock\gunModel3\viewmodel_m16_mp_bshdwl\gunModel4\viewmodel_m16_mp_bwmrpt\gunModel5\viewmodel_m16_mp_cmdtgr\gunModel6\viewmodel_m16_mp_stagger\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_base_viewhands\worldModel\weapon_m16_mp\worldModel2\weapon_m16_mp_brock\worldModel3\weapon_m16_mp_bshdwl\worldModel4\weapon_m16_mp_bwmrpt\worldModel5\weapon_m16_mp_cmdtgr\worldModel6\weapon_m16_mp_stagger\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\idleAnim\viewmodel_type100_smg_idle\emptyIdleAnim\viewmodel_type100_smg_idle_empty\fireAnim\viewmodel_type100_smg_fire\lastShotAnim\viewmodel_type100_smg_last_shot\rechamberAnim\\meleeAnim\viewmodel_type100_smg_melee\meleeChargeAnim\viewmodel_type100_smg_melee\reloadAnim\viewmodel_type100_smg_reload\reloadEmptyAnim\viewmodel_type100_smg_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_type100_smg_pullout\dropAnim\viewmodel_type100_smg_putaway\firstRaiseAnim\viewmodel_type100_smg_pullout\altRaiseAnim\viewmodel_type100_smg_pullout\altDropAnim\viewmodel_type100_smg_putaway\quickRaiseAnim\viewmodel_type100_smg_pullout_fast\quickDropAnim\viewmodel_type100_smg_putaway_fast\emptyRaiseAnim\viewmodel_type100_smg_pullout_empty\emptyDropAnim\viewmodel_type100_smg_putaway_empty\sprintInAnim\\sprintLoopAnim\\sprintOutAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_type100_smg_fire\adsLastShotAnim\viewmodel_type100_smg_last_shot\adsRechamberAnim\\adsUpAnim\viewmodel_type100_smg_ADS_up\adsDownAnim\viewmodel_type100_smg_ADS_down\viewFlashEffect\muzzleflashes/mp16_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\fireSound\weap_type100_npc\fireSoundPlayer\weap_type100_plr\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m16_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m16_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m16_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\hudIcon\hud_icon_m16a4_grenade\killIcon\hud_icon_m16a4_grenade\dpadIcon\\ammoCounterIcon\hud_icon_m16a4\hudIconRatio\4:1\killIconRatio\4:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\fireRumble\\meleeImpactRumble\\adsDofStart\2\adsDofEnd\8\hideTags\\notetrackSoundMap\gr_type100_charge_plr gr_type100_charge_plr
gr_type100_mag_in_plr gr_type100_mag_in_plr
gr_type100_mag_out_plr gr_type100_mag_out_plr
melee_knife_stab melee_knife_stab