//******************************************************************************
//  _____                  _    _             __
// |  _  |                | |  | |           / _|
// | | | |_ __   ___ _ __ | |  | | __ _ _ __| |_ __ _ _ __ ___
// | | | | '_ \ / _ \ '_ \| |/\| |/ _` | '__|  _/ _` | '__/ _ \
// \ \_/ / |_) |  __/ | | \  /\  / (_| | |  | || (_| | | |  __/
//  \___/| .__/ \___|_| |_|\/  \/ \__,_|_|  |_| \__,_|_|  \___|
//       | |               We don't make the game you play.
//       |_|                 We make the game you play BETTER.
//
//            Website: http://openwarfaremod.com/
//******************************************************************************
// TEAM OPTIONS
// ALL VARIABLES WORK IN RANKED AND UNRANKED MODES
//******************************************************************************
// PLEASE REMEMBER TO UNCOMMENT THE LINES BY REMOVING THE DOUBLE SLASHES (//)
// WHEN CHANGING A VALUE. PLEASE DO NOT UNCOMMENT LINES SET TO DEFAULT VALUES.
//******************************************************************************

// Force players to select autoassign by deactivating the Allies or Axis options
// 0 = Disabled (default), 1 = Enabled, 2 = Enabled (doesn't apply to clan members)
//set scr_force_autoassign "0"

// Clan tags that will be allowed to pick team separated by a space (default if empty)
// set scr_force_autoassign_clan_tags ""

// Switch teams at halftime
// 0 = Only switch sides (default), 1 = Switch sides and teams
// set scr_switch_teams_at_halftime "0"



//******************************************************************************
// TEAM BALANCE SETTINGS
//******************************************************************************

// Enable team balance
// 0 = Disabled (default)
// 1 = Enabled (does not autobalance clan members)
// 2 = Enabled (autobalances clan members if everyone in the server is a clan member)
//set scr_teambalance "0"

// Show a message to the players letting them know that autobalance will be executed
// 0 = Disabled, 1 = Enabled (default)
// set scr_teambalance_show_message "1"

// Interval in seconds between team balance checks 
// Allowed values: 1-120 (default value is 59 seconds)
// set scr_teambalance_check_interval "59"

// Time to start the autobalance process after showing the message to the players
// Allowed values: 0-30 (default value is 15 seconds)
// set scr_teambalance_delay "15"

// Clan tags that will be excempt from auto-balancer separated by a space (default is empty)
// set scr_teambalance_protected_clan_tags ""



//******************************************************************************
// CUSTOM TEAM NAMES AND LOGOS
//******************************************************************************
// Enable custom team names and logos
// 0 = Disabled (default), 1 = Enabled
set scr_custom_teams_enable "1"

// Maintain team names after switching teams at halftime
// 0 = Disabled, 1 = Enabled (default)
// set scr_custom_teams_maintain_on_switch "1"

// Custom strings to be used when custom team names are used (do not change the order of the strings, 
// just translate them if English is not your language)
// set scr_custom_teams_strings "have won the match!;have won the round!;mission accomplished;eliminated;forfeited;have been all frozen!"

// Custom team name for the allies team (default is empty)
set scr_custom_allies_name "^3Forgotten Heroes"

// Custom logo for the allies (please replace the existing allies_custom_logo.iwi file inside the z_openwarfare.iwd with your own logo)
// If you need to have different logos for different teams you will need to compile your own version of the mod.ff file.
set scr_custom_allies_logo "allies_custom_logo"

// Custom head icon for allies (default is empty)
// set scr_custom_allies_headicon ""

// Custom team name for the axis team (default is empty)
//set scr_custom_axis_name ""

// Custom logo for the axis (please replace the existing axis_custom_logo.iwi file inside the z_openwarfare.iwd with your own logo)
// If you need to have different logos for different teams you will need to compile your own version of the mod.ff file.
set scr_custom_axis_logo "axis_custom_logo"

// Custom team name for the axis team (default is empty)
// set scr_custom_axis_headicon ""



//******************************************************************************
// CLAN VS REST OF THE WORLD SETTINGS
//******************************************************************************

// Team that "rest of the world" players will be forced into
// Allowed values: allies, axis, empty (disabled/default)
// set scr_clan_vs_all_team ""

// Clan tags that will be allowed to pick team separated by a space (default if empty)
// set scr_clan_vs_all_tags ""