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LUNA 2 - CoD4 - Public 1.0 (inspired by map moon of jerkan) 
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Map Title						: LUNA II
Map name						: mp_luna2
Map version 					: public 1.0
Creator map						: Duck (xfire: niverbox)
M.I.P. script					: HolyMoly
Aircraft Script					: 3aGL3
Spaceman model, jumps script	: T-MAX
Compatibility all promod script	: Kemi
Prefab animated LCD				: Miregrobar
Models LCD						: Red Beret
Date 							: November 23, 2014
Construction Time 				: :)
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Game : Call of Duty 4 Modern Warfare

Supported Gametype
 
- Deathmatch			(DM)
- Team Deathmatch		(WAR)
- Search & Destroy		(SD)
- Sabotage				(SAB)
- ASS					(ASS) openwarfare
- Capture the Flag		(CTF) openwarfare

Map Size 				:large
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This map has lower gravity, no fall damage and big jump_height

if don't work your mod, control line your configuration:

set g_gravity "200"
set jumpheight "150"
set fallDamageMaxHeight "999"
set fallDamageMinHeight "998"

example: mod openwarfare MW-4.180.2482:
set scr_g_gravity_mp_luna "200"
set scr_fallDamageMaxHeight_mp_luna "999"
set scr_fallDamageMinHeight_mp_luna "998"
set scr_jump_height_mp_luna "150"
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Contents of this Package :

mp_luna2.ff
mp_luna2.ff
mp_luna2.iwd
mp_luna2_readme.txt
promod folder (inside servercheck.gsc)
mp_luna2.cfg

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Mods tested : 

- Open Warfare MW-4.180.2482, promodlive all version, awe, ace, extreme, mw2.

e will abort the map.
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Installation Instructions:
Compatability mod: Modwarfare, Ace, Awe, K3, OW2, Openwarfare, All promodlive, Extreme and other mod.

Add mp_luna2.cfg inside your mod folder
add this line inside your server.cfg:
exec mp_luna2.cfg

PROMODLIVE ALL VERSION:
Add promod folder in your mod folder (with inside servercheck.gsc)

Place all your files in the "C:/Program Files/Activision/Call of Duty 4 - Modern Warfare/usermaps/mp_mapname" directory.
If the folder does not exist, create it.
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Additional Notes :

- All original and composed textures or assets in this modification remain property of the sources respective owners.

- Bugs/glitches,comments, please report by xfire.
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