Material: mtl_range_assault_01
{
	0: cloak_detail3 ()
	1: ~range_assault_01_spc-rgb&ran~b9265af0 (Spec)
	2: range_assault_01_nml (Normal)
	3: ~range_assault_01_occ-l ()
	4: range_assault_01_col (Diffuse)
	5: ~envbrdflut_ggx_16-rg ()
}
Material: mtl_hbra3_base
{
	0: cloak_detail3 ()
	1: camo_transparent_col ()
	2: ~hbra3_base_spc-rgb&hbra3_bas~a9cd8bff (Spec)
	3: hbra3_base_nml ()
	4: camo_nml (Normal)
	5: ~hbra3_base_occ-l ()
	6: hbra3_base_col (Diffuse)
	7: hbra3_mask_01 ()
	8: ~camo_spcmaps_01_spc-rgb&camo~b29a8732 ()
	9: ~envbrdflut_ggx_16-rg ()
}
