//**********************************************************************************
//                                                                                  
//        _   _       _        ___  ___      _        ___  ___          _             
//       | | | |     | |       |  \/  |     | |       |  \/  |         | |            
//       | |_| | ___ | |_   _  | .  . | ___ | |_   _  | .  . | ___   __| |___       
//       |  _  |/ _ \| | | | | | |\/| |/ _ \| | | | | | |\/| |/ _ \ / _` / __|      
//       | | | | (_) | | |_| | | |  | | (_) | | |_| | | |  | | (_) | (_| \__ \      
//       \_| |_/\___/|_|\__, | \_|  |_/\___/|_|\__, | \_|  |_/\___/ \__,_|___/      
//                       __/ |                  __/ |                               
//                      |___/                  |___/                                
//                                                                                  
//                       Website: http://www.holymolymods.com                       
//*********************************************************************************
// Coded for Openwarfare Mod by [105]HolyMoly
//******************************************************************************

//******************************************************************************
// GAMETYPE DESCRIPTION
//******************************************************************************
// In Kill Confirmed two teams fight each other for the highest amount of confirmed
// kills. Extra points will be awarded if the kill is confirmed by picking up the 
// enemies dogtags.

//******************************************************************************
// KILL CONFIRMED SETTINGS
// ALL VARIABLES WORK IN RANKED AND UNRANKED MODES
//******************************************************************************
// PLEASE REMEMBER TO UNCOMMENT THE LINES BY REMOVING THE DOUBLE SLASHES (//)
// WHEN CHANGING A VALUE. PLEASE DO NOT UNCOMMENT LINES SET TO DEFAULT VALUES.
//******************************************************************************

// Number of lives that each player will have.
// 0 = Unlimited, 1-10: Number of lives for the round.
set scr_kc_numlives "0"

// Seconds it will take the player to respawn again once killed.
// -1 = Instant respawn, 0 = 10 seconds, > 0 Time in seconds
set scr_kc_playerrespawndelay "1"

// Number of total rounds that will be played
set scr_kc_roundlimit "1"

// Number of rounds to play before switching sides
set scr_kc_roundswitch "0"

// Score limit to win the match
// When the score limit is set to 0 the game will be played based on the time limit 
set scr_kc_scorelimit "0"

// Time limit for each round. Round will finish once the time limit is reached.
set scr_kc_timelimit "15"

// Seconds it will take to spawn new waves of players
set scr_kc_waverespawndelay "0"

// Force to always use the start spawns. This will ensure that players will spawn
// always on the correct side of the map in no-crossing-sniper-type maps.
// 0 = Disabled (default), 1 = Enabled
// set scr_kc_forcestartspawns "0"

// Wait until the end of the round to perform a team-balance
// 0 = Disabled (default), 1 = Enabled
// set scr_kc_teambalanceendofround "1"

// Amount of time before Dog Tags are removed from the field
// 5-60 Seconds, 15 = (default)
// set scr_kc_dogtag_autoremoval_time "45"

// Control which type of obituaries should be shown to all the players in the server
// 0 = Disabled, 1 = Enabled, 2 = Show only TKs (default)
set scr_show_obituaries_kc "2"
	

// *****************************************************
// Scoring
//******************************************************

// Score amount for Confirmed kills
// 0-500 points, 10 = Default
// set scr_kc_enemy_dogtag_score "20"

// Score amount for Denied kills
// 0-500 points, 5 = Default
// set scr_kc_team_dogtag_score "5"

// Score for retrieving your own DogTags
// 0-500 points, 30 = Default
// set scr_kc_dogtag_retrieve_score "30"

// Score for retrieving dogtags from your own enemy kills
// 0-500 points, 20 = Default
// set scr_kc_dogtag_attacker_owner_score "20"

// Team kill Points for Player Only
// 0-50 negative points
set scr_score_player_teamkill_kc "-5"

//******************************************************
//******************************************************

// KC Obit Messages, lower left hand corner 
// 0 = Disabled, 1 = Enabled (default)
// set scr_kc_dogtag_obits "0"

// Denied Sound on Player
// 0 = Disabled( default),  1 = Enabled
// If enabled, "DENIED" will be played on the player that denies the kill (picks up their teams tag)
// set scr_kc_denied_player_sound "1"

// Denied Sound on Team
// 0 = Disabled,  1 = Enabled (default)
// If enabled, the entire Team will hear "DENIED" when OPPOSING player denies their kill (picks up their teams tag)
// set scr_kc_denied_team_sound "0"

// Allow the announcer to speak during the game
// 0 = Disabled, 1 = Enabled
set scr_allow_leader_dialog_kc "1"

// Show the minimap to be shown in hardcore mode (HARDCORE)
// 0 = Disabled (default), 1 = Enabled
// set scr_hardcore_show_minimap_kc "1"

// Forces the compass (showing the North, South, West, East coordinates) in hardcore mode (HARDCORE).
// 0 = Disabled (default), 1 = Enabled
// set scr_hardcore_show_compass_kc "1"

// Shows enemies in the minimap when firing a non-silenced weapon
// 0 = Disabled (default for hardcore mode), 1 = Enabled (default for non-hardcore mode)
// set scr_minimap_show_enemies_firing_kc "0"

// Show enemy dogtags on minimap if enabled
// 0 = Disabled,  1 = Enabled (default)
// set scr_kc_show_dogtags_minimap "0"

// Show the dogtags in the compass if enabled
// 0 = Disabled (default globally), 1 = Enabled (only for kc gametype)
set scr_hud_compass_objectives_kc "0"

// Show dogtag exploding fx on timed out tags
// 0 = Disabled,  1 = Enabled (default)
// set scr_kc_dogtags_explode_fx "0"