//******************************************************************************
//  _____                  _    _             __
// |  _  |                | |  | |           / _|
// | | | |_ __   ___ _ __ | |  | | __ _ _ __| |_ __ _ _ __ ___
// | | | | '_ \ / _ \ '_ \| |/\| |/ _` | '__|  _/ _` | '__/ _ \
// \ \_/ / |_) |  __/ | | \  /\  / (_| | |  | || (_| | | |  __/
//  \___/| .__/ \___|_| |_|\/  \/ \__,_|_|  |_| \__,_|_|  \___|
//       | |               We don't make the game you play.
//       |_|                 We make the game you play BETTER.
//
//            Website: http://openwarfaremod.com/
//******************************************************************************

//******************************************************************************
// GAMETYPE DESCRIPTION
//******************************************************************************
// In Free for All is every player against each other. There are no friendly
// players, there are no teams, and most importanly no time to think.
// The game finishes when one player reaches the score limit or the round reaches
// the time limit.

//******************************************************************************
// FREE FOR ALL (DEATHMATCH) SETTINGS
// ALL VARIABLES WORK IN RANKED AND UNRANKED MODES
//******************************************************************************
// PLEASE REMEMBER TO UNCOMMENT THE LINES BY REMOVING THE DOUBLE SLASHES (//)
// WHEN CHANGING A VALUE. PLEASE DO NOT UNCOMMENT LINES SET TO DEFAULT VALUES.
//******************************************************************************

// Number of lives that each player will have.
// 0 = Unlimited, 1-10: Number of lives for the round.
set scr_dm_numlives "0"

// Seconds it will take the player to respawn again once killed.
// -1 = Instance respawn, 0 = 10 seconds, > 0 Time in seconds
set scr_dm_playerrespawndelay "1"

// Number of total rounds that will be played
set scr_dm_roundlimit "1"

// Score limit to win the match
// When the score limit is set to 0 the game will be played based on the time limit 
set scr_dm_scorelimit "0"

// Time limit for each round. Round will finish once the time limit is reached.
set scr_dm_timelimit "15"