/********************************************
*          dumped by: aerosoul94            *
*********************************************/

{
	menuDef
	{
		name "main"
		rect 0 0 640 480 0 0
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			setLocalVarString "ui_setfocus_to" ( "" );
			if ( dvarstring( "gamemode" ) == "sp" )
			{
				close self;
				open "main_text";
			}
			if ( dvarstring( "gamemode" ) == "so" )
			{
				close self;
				open "main_specops";
			}
			if ( dvarstring( "gamemode" ) != "so" && dvarstring( "gamemode" ) != "sp" )
			{
				close self;
				open "main_lockout";
			}
		}
		onClose
		{
			close "main_specops";
			close "main_text";
			close "main_lockout";
		}
		onEsc
		{
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect -64 0 280 480 1 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.1
			background "gradient_fadein_fadebottom"
			textscale 0.55
		}
	}
	menuDef
	{
		name "main_lockout"
		rect 0 0 640 480 0 0
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			setdvar "splitscreen" 0;
			if ( localvarbool( "ui_skip_start" ) || dvarbool( "ui_skipMainLockout" ) )
			{
				if ( dvarbool( "ui_skipMainLockout" ) )
				{
					execNowOnDvarIntValue "ui_startupActiveController" 0 "nosplitscreen 0";
					execNowOnDvarIntValue "ui_startupActiveController" 1 "nosplitscreen 1";
					execNowOnDvarIntValue "ui_startupActiveController" 2 "nosplitscreen 2";
					execNowOnDvarIntValue "ui_startupActiveController" 3 "nosplitscreen 3";
					execnow "resetViewport";
				}
				close self;
				open "main_selection";
			}
			else
			{
				setfocus "start";
			}
		}
		onClose
		{
		}
		onEsc
		{
			ingameclose "main";
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect -500.452 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -488.858 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.397857
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.715717
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect -256 -198 512 128 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "logo_cod2"
			textscale 0.55
		}
		itemDef
		{
			rect 0 156 640 156 4 1
			style 3
			decoration
			visible 1
			forecolor 0.5 0.5 0.5 0.35
			background "white"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 124 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 124 640 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 124 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 156 32 156 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 312 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 312 640 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 312 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 156 32 156 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			name "start"
			rect -60 16 120 20 2 2
			visible 1
			forecolor 1 1 1 0.85
			type 1
			textfont 9
			textalign 9
			textscale 0.5833
			text "@MENU_PRESS_START"
			visible when ( 1 )
			execKey "BUTTON_START"
			{
				play "mouse_click";
				execnow "nosplitscreen";
				execnow "resetViewport";
				if ( isprofilesignedin( ) )
				{
					if ( !getprofiledata( "hasEverPlayed_MainMenu" ) )
					{
						close self;
						open "brightness";
					}
					else
					{
						close self;
						open "main_selection";
					}
				}
				else
				{
					open "noprofilewarning";
				}
			}
			action
			{
				play "mouse_click";
				execnow "nosplitscreen";
				execnow "resetViewport";
				if ( isprofilesignedin( ) )
				{
					if ( !getprofiledata( "hasEverPlayed_MainMenu" ) )
					{
						close self;
						open "brightness";
					}
					else
					{
						close self;
						open "main_selection";
					}
				}
				else
				{
					open "noprofilewarning";
				}
			}
			onFocus
			{
				play "mouse_over";
			}
		}
		itemDef
		{
			rect -100 0 100 600 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 -600 100 600 3 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect -900 -100 900 100 3 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 0 900 100 1 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 390 56 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarString" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarString" ) + ": " + localvarstring( dvarstring( "ui_debug_localVarString" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarInt" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarInt" ) + ": " + localvarint( dvarstring( "ui_debug_localVarInt" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarBool" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarBool" ) + ": " + localvarbool( dvarstring( "ui_debug_localVarBool" ) ) )
		}
	}
	menuDef
	{
		name "main_selection"
		rect 0 0 640 480 0 0
		visible 1
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_opening"
		onOpen
		{
			setLocalVarInt "ui_sp_stat_progression_easy" ( 0 );
			setLocalVarInt "ui_sp_stat_progression_easy" ( ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 0 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 1 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 2 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 3 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 4 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 5 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 6 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 7 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 8 ) ) >= 1 ) ) );
			setLocalVarInt "ui_sp_stat_progression_easy" ( localvarint( "ui_sp_stat_progression_easy" ) + ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 9 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 10 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 11 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 12 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 13 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 14 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 15 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 16 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 17 ) ) >= 1 ) ) );
			setdvar "splitscreen" 0;
			setdvar "ui_skipMainLockout" 0;
			setLocalVarBool "ui_skip_start" ( 0 );
			setdvar "ui_test" "none";
			if ( localvarstring( "ui_setfocus_to" ) == "game_mp" )
			{
				setdvar "ui_test" "game_mp";
				setfocus "game_mp";
			}
			if ( localvarstring( "ui_setfocus_to" ) == "game_so" )
			{
				setdvar "ui_test" "game_so";
				setfocus "game_so";
			}
			if ( localvarstring( "ui_setfocus_to" ) != "game_so" && localvarstring( "ui_setfocus_to" ) != "game_mp" )
			{
				setdvar "ui_test" "game_sp";
				setfocus "game_sp";
			}
		}
		onClose
		{
		}
		onEsc
		{
			if ( localvarint( "ui_highlighted_game" ) == 1 )
			{
				setLocalVarString "ui_setfocus_to" ( "game_so" );
			}
			if ( localvarint( "ui_highlighted_game" ) == 2 )
			{
				setLocalVarString "ui_setfocus_to" ( "game_sp" );
			}
			if ( localvarint( "ui_highlighted_game" ) == 3 )
			{
				setLocalVarString "ui_setfocus_to" ( "game_mp" );
			}
			ingameclose "main";
			open "main_lockout";
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect -922.186 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -836.76 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -427 -240 854 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_sp_image"
			textscale 0.55
			visible when ( localvarint( "ui_highlighted_game" ) == 2 )
		}
		itemDef
		{
			rect -427 -240 854 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_co_image"
			textscale 0.55
			visible when ( localvarint( "ui_highlighted_game" ) == 1 )
		}
		itemDef
		{
			rect -427 -240 854 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_mp_image"
			textscale 0.55
			visible when ( localvarint( "ui_highlighted_game" ) == 3 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.621073
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.502264
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect -256 -198 512 128 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "logo_cod2"
			textscale 0.55
		}
		itemDef
		{
			rect -298 172 196 111 2 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "levelshot_mw2_game_so_blur"
			textscale 0.55
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 1 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) - 4 )
			exp rect h ( 111 - 11 * ( !dvarbool( "hidef" ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -98 172 196 111 2 1
			style 3
			decoration
			visible 1
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			background "levelshot_mw2_game_sp_blur"
			textscale 0.55
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 2 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) - 4 )
			exp rect h ( 111 - 11 * ( !dvarbool( "hidef" ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 102 172 196 111 2 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "levelshot_mw2_game_mp_blur"
			textscale 0.55
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 3 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) - 4 )
			exp rect h ( 111 - 11 * ( !dvarbool( "hidef" ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 156 640 156 4 1
			style 3
			decoration
			visible 1
			background "white"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -498 156 196 156 2 1
			style 3
			decoration
			visible 1
			forecolor 0.5 0.5 0.5 0.65
			background "white"
			textscale 0.55
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 0 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) - 4 )
			visible when ( 1 )
		}
		itemDef
		{
			rect -298 156 196 156 2 1
			style 3
			decoration
			visible 1
			forecolor 0.5 0.5 0.5 0.65
			background "white"
			textscale 0.55
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 1 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) - 4 )
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			style 3
			decoration
			visible 1
			forecolor 0.5 0.5 0.5 0.65
			background "white"
			textscale 0.55
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 2 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) - 4 )
			visible when ( 1 )
		}
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			style 3
			decoration
			visible 1
			forecolor 0.5 0.5 0.5 0.65
			background "white"
			textscale 0.55
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 3 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) - 4 )
			visible when ( 1 )
		}
		itemDef
		{
			rect 302 156 196 156 2 1
			style 3
			decoration
			visible 1
			forecolor 0.5 0.5 0.5 0.65
			background "white"
			textscale 0.55
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 4 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) - 4 )
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 124 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 124 640 32 4 1
			style 3
			decoration
			visible 1
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			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
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			rect 640 124 32 32 4 1
			style 3
			decoration
			visible 1
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			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
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		{
			rect 640 156 32 156 4 1
			style 3
			decoration
			visible 1
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			background "drop_shadow_r"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 312 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 312 640 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 312 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 156 32 156 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 352 640 24 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "line_horizontal"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -320 352 640 24 2 1
			decoration
			visible 1
			forecolor 1 1 1 0.75
			textfont 3
			textalign 13
			textaligny -4
			textscale 0.375
			visible when ( 1 )
			exp text ( localvarstring( "ui_game_desc" ) )
		}
		itemDef
		{
			rect 0 156 0 156 2 1
			style 3
			decoration
			visible 1
			forecolor 0.2 0.2 0.2 1
			background "white"
			textscale 0.55
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 1 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) - 4 )
			visible when ( ( localvarint( "ui_highlighted_game" ) == 1 ) )
		}
		itemDef
		{
			rect 0 172 0 0 2 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "levelshot_mw2_game_so"
			textscale 0.55
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 1 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) - 4 )
			exp rect h ( 111 - 11 * ( !dvarbool( "hidef" ) ) )
			visible when ( ( localvarint( "ui_highlighted_game" ) == 1 ) )
		}
		itemDef
		{
			rect 0 156 0 -40 2 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			type 1
			textfont 9
			textalign 5
			textaligny -1
			textscale 0.33
			textstyle 8
			text "STORY"
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 1 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 20 * ( !dvarbool( "hidef" ) ) )
			exp forecolor a ( 0 && min( 0.5 , max( 0 , 0 - sin( milliseconds( ) / 1000 ) ) ) * 2 )
			visible when ( 0 && "game_so" == "game_sp" )
		}
		itemDef
		{
			rect 0 156 0 -40 2 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			type 1
			textfont 9
			textalign 5
			textaligny -1
			textscale 0.33
			text "@MENU_SP_CAMPAIGN"
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 1 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 20 * ( !dvarbool( "hidef" ) ) )
			exp forecolor a ( 1 )
			visible when ( "game_so" == "game_sp" )
		}
		itemDef
		{
			rect 0 0 0 -40 2 1
			style 1
			decoration
			visible 1
			type 1
			textfont 9
			textalign 5
			textalignx 1.5
			textaligny 1.5
			textscale 0.33
			text "@MENU_SP_FOR_THE_RECORD"
			exp rect y ( 156 + 108 - ( !dvarbool( "hidef" ) ) * 12 )
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 1 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 20 * ( !dvarbool( "hidef" ) ) )
			exp forecolor a ( 1 )
			visible when ( "game_so" == "game_sp" && localvarint( "ui_highlighted_game" ) == 2 )
		}
		itemDef
		{
			rect 0 0 0 -40 2 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			type 1
			textfont 9
			textalign 5
			textscale 0.33
			text "@MENU_SP_FOR_THE_RECORD"
			exp rect y ( 156 + 108 - ( !dvarbool( "hidef" ) ) * 12 )
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 1 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 20 * ( !dvarbool( "hidef" ) ) )
			exp forecolor a ( 1 )
			visible when ( "game_so" == "game_sp" && localvarint( "ui_highlighted_game" ) == 2 )
		}
		itemDef
		{
			rect -298 156 200 -40 2 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			type 1
			textfont 9
			textalign 5
			textaligny -1
			textscale 0.33
			text "@MENU_SP_SPECIAL_OPS_CAPS"
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 1 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 20 * ( !dvarbool( "hidef" ) ) )
			exp forecolor a ( 1 )
			visible when ( "game_so" != "game_sp" )
		}
		itemDef
		{
			name "game_so"
			rect -298 156 200 -40 2 1
			style 1
			visible 1
			forecolor 1 1 1 1
			type 1
			textfont 9
			textalign 5
			textaligny -1
			textscale 0.33
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 1 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 20 * ( !dvarbool( "hidef" ) ) )
			visible when ( 1 )
			execKey "APAD_RIGHT"
			{
				setfocus "game_sp";
			}
			execKey "DPAD_RIGHT"
			{
				setfocus "game_sp";
			}
			execKey "APAD_LEFT"
			{
				setfocus "game_mp";
			}
			execKey "DPAD_LEFT"
			{
				setfocus "game_mp";
			}
			execKey "APAD_DOWN"
			{
			}
			execKey "DPAD_DOWN"
			{
			}
			execKey "APAD_UP"
			{
			}
			execKey "DPAD_UP"
			{
			}
			action
			{
				if ( localvarbool( "ui_show_recommendation" ) )
				{
					open "popmenu_recommendation_so";
				}
				else
				{
					open "main_specops";
				}
			}
			onFocus
			{
				setItemColor self backcolor 0 0 0 "0.85" play "mouse_over";
				setLocalVarInt "ui_highlighted_game" ( 1 );
				setLocalVarString "ui_game_desc" ( "@MENU_SP_DESC_SPECIALOPS" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
			}
		}
		itemDef
		{
			rect 0 156 0 156 2 1
			style 1
			decoration
			visible 1
			forecolor 0.75 0.75 0.75 1
			type 1
			textfont 9
			textalign 13
			textaligny -1
			textscale 0.33
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 1 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 6 - 20 * ( !dvarbool( "hidef" ) ) )
			visible when ( !isprofilesignedin( ) && localvarint( "ui_highlighted_game" ) == 1 )
			exp text ( "@MENU_SP_NOT_SIGNED_IN" )
		}
		itemDef
		{
			rect 0 156 0 156 2 1
			style 1
			decoration
			visible 1
			forecolor 0.75 0.75 0.75 1
			type 1
			textfont 9
			textalign 13
			textaligny -1
			textscale 0.33
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 1 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 6 - 20 * ( !dvarbool( "hidef" ) ) )
			visible when ( 1 && isprofilesignedin( ) && localvarint( "ui_highlighted_game" ) == 1 )
			exp text ( locstring( "@MENU_SP_COMPLETION_PERCENT" , int( getprofiledata( "percentCompleteSO" ) * 100 / 69 ) ) )
		}
		itemDef
		{
			rect -98 156 196 156 2 1
			style 3
			decoration
			visible 1
			forecolor 0.2 0.2 0.2 1
			background "white"
			textscale 0.55
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 2 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) - 4 )
			visible when ( ( localvarint( "ui_highlighted_game" ) == 2 ) )
		}
		itemDef
		{
			rect -98 172 196 111 2 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "levelshot_mw2_game_sp"
			textscale 0.55
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 2 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) - 4 )
			exp rect h ( 111 - 11 * ( !dvarbool( "hidef" ) ) )
			visible when ( ( localvarint( "ui_highlighted_game" ) == 2 ) )
		}
		itemDef
		{
			rect 0 156 0 -40 2 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			type 1
			textfont 9
			textalign 5
			textaligny -1
			textscale 0.33
			textstyle 8
			text "STORY"
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 2 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 20 * ( !dvarbool( "hidef" ) ) )
			exp forecolor a ( 0 && min( 0.5 , max( 0 , 0 - sin( milliseconds( ) / 1000 ) ) ) * 2 )
			visible when ( 0 && "game_sp" == "game_sp" )
		}
		itemDef
		{
			rect -98 156 200 -40 2 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			type 1
			textfont 9
			textalign 5
			textaligny -1
			textscale 0.33
			text "@MENU_SP_CAMPAIGN"
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 2 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 20 * ( !dvarbool( "hidef" ) ) )
			exp forecolor a ( 1 )
			visible when ( "game_sp" == "game_sp" )
		}
		itemDef
		{
			rect -98 264 200 -40 2 1
			style 1
			decoration
			visible 1
			forecolor 0 0 0 1
			type 1
			textfont 9
			textalign 5
			textalignx 1.5
			textaligny 1.5
			textscale 0.33
			text "@MENU_SP_FOR_THE_RECORD"
			exp rect y ( 156 + 108 - ( !dvarbool( "hidef" ) ) * 12 )
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 2 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 20 * ( !dvarbool( "hidef" ) ) )
			exp forecolor a ( 1 )
			visible when ( "game_sp" == "game_sp" && localvarint( "ui_highlighted_game" ) == 2 )
		}
		itemDef
		{
			rect -98 264 200 -40 2 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			type 1
			textfont 9
			textalign 5
			textscale 0.33
			text "@MENU_SP_FOR_THE_RECORD"
			exp rect y ( 156 + 108 - ( !dvarbool( "hidef" ) ) * 12 )
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 2 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 20 * ( !dvarbool( "hidef" ) ) )
			exp forecolor a ( 1 )
			visible when ( "game_sp" == "game_sp" && localvarint( "ui_highlighted_game" ) == 2 )
		}
		itemDef
		{
			rect 0 156 0 -40 2 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			type 1
			textfont 9
			textalign 5
			textaligny -1
			textscale 0.33
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 2 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 20 * ( !dvarbool( "hidef" ) ) )
			exp forecolor a ( 1 )
			visible when ( "game_sp" != "game_sp" )
		}
		itemDef
		{
			name "game_sp"
			rect -98 156 200 -40 2 1
			style 1
			visible 1
			forecolor 1 1 1 1
			type 1
			textfont 9
			textalign 5
			textaligny -1
			textscale 0.33
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 2 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 20 * ( !dvarbool( "hidef" ) ) )
			visible when ( 1 )
			execKey "APAD_RIGHT"
			{
				setfocus "game_mp";
			}
			execKey "DPAD_RIGHT"
			{
				setfocus "game_mp";
			}
			execKey "APAD_LEFT"
			{
				setfocus "game_so";
			}
			execKey "DPAD_LEFT"
			{
				setfocus "game_so";
			}
			execKey "APAD_DOWN"
			{
			}
			execKey "DPAD_DOWN"
			{
			}
			execKey "APAD_UP"
			{
			}
			execKey "DPAD_UP"
			{
			}
			action
			{
				if ( !getprofiledata( "hasEverPlayed_SP" ) )
				{
					setGameMode "sp";
					setdvar "specialops" 0;
					setdvar "ui_version_show" 0;
					setdvar "splitscreen" 0;
					exec "select_save_device";
					execnow "nosplitscreen";
					execnow "Updatedvarsfromprofile";
					exec "profile_difficultyLoad";
					exec "set nextmap devmap trainer; unskippablecinematic intro_credits_load";
				}
				else
				{
					open "main_text";
				}
			}
			onFocus
			{
				setItemColor self backcolor 0 0 0 "0.85" play "mouse_over";
				setLocalVarInt "ui_highlighted_game" ( 2 );
				setLocalVarString "ui_game_desc" ( "@MENU_SP_DESC_SINGLEPLAYER" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
			}
		}
		itemDef
		{
			rect 0 156 0 156 2 1
			style 1
			decoration
			visible 1
			forecolor 0.75 0.75 0.75 1
			type 1
			textfont 9
			textalign 13
			textaligny -1
			textscale 0.33
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 2 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 6 - 20 * ( !dvarbool( "hidef" ) ) )
			visible when ( !isprofilesignedin( ) && localvarint( "ui_highlighted_game" ) == 2 )
			exp text ( "@MENU_SP_NOT_SIGNED_IN" )
		}
		itemDef
		{
			rect 0 156 0 156 2 1
			style 1
			decoration
			visible 1
			forecolor 0.75 0.75 0.75 1
			type 1
			textfont 9
			textalign 13
			textaligny -1
			textscale 0.33
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 2 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 6 - 20 * ( !dvarbool( "hidef" ) ) )
			visible when ( ( int( ( ( getprofiledata( "percentCompleteSP" ) / 100 ) * 10 ) % 10 ) != 0 && int( ( ( localvarint( "ui_sp_stat_progression_easy" ) / 18 ) * 100 ) ) >= 100 ) && isprofilesignedin( ) && localvarint( "ui_highlighted_game" ) == 2 )
			exp text ( locstring( "@MENU_SP_COMPLETION_DOT_PERCENT" , int( ( getprofiledata( "percentCompleteSP" ) / 100 ) ) , int( ( ( getprofiledata( "percentCompleteSP" ) / 100 ) * 10 ) % 10 ) ) )
		}
		itemDef
		{
			rect 0 156 0 156 2 1
			style 1
			decoration
			visible 1
			forecolor 0.75 0.75 0.75 1
			type 1
			textfont 9
			textalign 13
			textaligny -1
			textscale 0.33
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 2 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 6 - 20 * ( !dvarbool( "hidef" ) ) )
			visible when ( ( int( ( ( getprofiledata( "percentCompleteSP" ) / 100 ) * 10 ) % 10 ) == 0 && int( ( ( localvarint( "ui_sp_stat_progression_easy" ) / 18 ) * 100 ) ) >= 100 ) && isprofilesignedin( ) && localvarint( "ui_highlighted_game" ) == 2 )
			exp text ( locstring( "@MENU_SP_COMPLETION_PERCENT" , int( ( getprofiledata( "percentCompleteSP" ) / 100 ) ) ) )
		}
		itemDef
		{
			rect 0 156 0 156 2 1
			style 3
			decoration
			visible 1
			forecolor 0.2 0.2 0.2 1
			background "white"
			textscale 0.55
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 3 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) - 4 )
			visible when ( ( localvarint( "ui_highlighted_game" ) == 3 ) )
		}
		itemDef
		{
			rect 0 172 0 0 2 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "levelshot_mw2_game_mp"
			textscale 0.55
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 3 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) - 4 )
			exp rect h ( 111 - 11 * ( !dvarbool( "hidef" ) ) )
			visible when ( ( localvarint( "ui_highlighted_game" ) == 3 ) )
		}
		itemDef
		{
			rect 0 156 0 -40 2 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			type 1
			textfont 9
			textalign 5
			textaligny -1
			textscale 0.33
			textstyle 8
			text "STORY"
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 3 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 20 * ( !dvarbool( "hidef" ) ) )
			exp forecolor a ( 0 && min( 0.5 , max( 0 , 0 - sin( milliseconds( ) / 1000 ) ) ) * 2 )
			visible when ( 0 && "game_mp" == "game_sp" )
		}
		itemDef
		{
			rect 0 156 0 -40 2 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			type 1
			textfont 9
			textalign 5
			textaligny -1
			textscale 0.33
			text "@MENU_SP_CAMPAIGN"
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 3 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 20 * ( !dvarbool( "hidef" ) ) )
			exp forecolor a ( 1 )
			visible when ( "game_mp" == "game_sp" )
		}
		itemDef
		{
			rect 0 0 0 -40 2 1
			style 1
			decoration
			visible 1
			type 1
			textfont 9
			textalign 5
			textalignx 1.5
			textaligny 1.5
			textscale 0.33
			text "@MENU_SP_FOR_THE_RECORD"
			exp rect y ( 156 + 108 - ( !dvarbool( "hidef" ) ) * 12 )
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 3 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 20 * ( !dvarbool( "hidef" ) ) )
			exp forecolor a ( 1 )
			visible when ( "game_mp" == "game_sp" && localvarint( "ui_highlighted_game" ) == 2 )
		}
		itemDef
		{
			rect 0 0 0 -40 2 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			type 1
			textfont 9
			textalign 5
			textscale 0.33
			text "@MENU_SP_FOR_THE_RECORD"
			exp rect y ( 156 + 108 - ( !dvarbool( "hidef" ) ) * 12 )
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 3 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 20 * ( !dvarbool( "hidef" ) ) )
			exp forecolor a ( 1 )
			visible when ( "game_mp" == "game_sp" && localvarint( "ui_highlighted_game" ) == 2 )
		}
		itemDef
		{
			rect 102 156 200 -40 2 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			type 1
			textfont 9
			textalign 5
			textaligny -1
			textscale 0.33
			text "@MENU_MULTIPLAYER_CAPS"
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 3 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 20 * ( !dvarbool( "hidef" ) ) )
			exp forecolor a ( 1 )
			visible when ( "game_mp" != "game_sp" )
		}
		itemDef
		{
			name "game_mp"
			rect 102 156 200 -40 2 1
			style 1
			visible 1
			forecolor 1 1 1 1
			type 1
			textfont 9
			textalign 5
			textaligny -1
			textscale 0.33
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 3 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 20 * ( !dvarbool( "hidef" ) ) )
			visible when ( 1 )
			execKey "APAD_RIGHT"
			{
				setfocus "game_so";
			}
			execKey "DPAD_RIGHT"
			{
				setfocus "game_so";
			}
			execKey "APAD_LEFT"
			{
				setfocus "game_sp";
			}
			execKey "DPAD_LEFT"
			{
				setfocus "game_sp";
			}
			execKey "APAD_DOWN"
			{
			}
			execKey "DPAD_DOWN"
			{
			}
			execKey "APAD_UP"
			{
			}
			execKey "DPAD_UP"
			{
			}
			action
			{
				if ( localvarbool( "ui_show_recommendation" ) )
				{
					open "popmenu_recommendation_mp";
				}
				else
				{
					uiScript "startMultiplayer";
				}
			}
			onFocus
			{
				setItemColor self backcolor 0 0 0 "0.85" play "mouse_over";
				setLocalVarInt "ui_highlighted_game" ( 3 );
				setLocalVarString "ui_game_desc" ( "@MENU_SP_DESC_MULTIPLAYER" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
			}
		}
		itemDef
		{
			rect 0 156 0 156 2 1
			style 1
			decoration
			visible 1
			forecolor 0.75 0.75 0.75 1
			type 1
			textfont 9
			textalign 13
			textaligny -1
			textscale 0.33
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 3 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 6 - 20 * ( !dvarbool( "hidef" ) ) )
			visible when ( !isprofilesignedin( ) && localvarint( "ui_highlighted_game" ) == 3 )
			exp text ( "@MENU_SP_NOT_SIGNED_IN" )
		}
		itemDef
		{
			rect 0 156 0 156 2 1
			style 1
			decoration
			visible 1
			forecolor 0.75 0.75 0.75 1
			type 1
			textfont 9
			textalign 13
			textaligny -1
			textscale 0.33
			exp rect x ( ( - ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) * 1.5 ) + ( 3 - 1 ) * ( 200 - 20 * ( !dvarbool( "hidef" ) ) ) + 2 )
			exp rect w ( 200 - 6 - 20 * ( !dvarbool( "hidef" ) ) )
			visible when ( 1 && isprofilesignedin( ) && localvarint( "ui_highlighted_game" ) == 3 )
			exp text ( locstring( "@MENU_SP_COMPLETION_PERCENT" , getprofiledata( "percentCompleteMP" ) ) )
		}
		itemDef
		{
			rect -100 312 200 22 2 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 9
			textaligny 10
			textscale 0.33
			visible when ( 1 )
			exp text ( locstring( "@PLATFORM_UI_SELECTBUTTON_SELECT" ) )
		}
		itemDef
		{
			rect -100 0 100 600 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 -600 100 600 3 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect -900 -100 900 100 3 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 0 900 100 1 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 390 56 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarString" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarString" ) + ": " + localvarstring( dvarstring( "ui_debug_localVarString" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarInt" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarInt" ) + ": " + localvarint( dvarstring( "ui_debug_localVarInt" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarBool" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarBool" ) + ": " + localvarbool( dvarstring( "ui_debug_localVarBool" ) ) )
		}
	}
	menuDef
	{
		name "main_text"
		rect 0 0 640 480 0 0
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_mainmenu_mp"
		onOpen
		{
			exec "set ui_hint_text @NULL_EMPTY";
			hide "desc_arrow" setdvar "arcademode" 0;
			setdvar "arcademode_full" 0;
			setdvar "start" 0;
			setdvar "solo_play" 0;
			setdvar "ui_last_opened_group" 0;
			setGameMode "sp";
			setdvar "specialops" 0;
			setdvar "ui_version_show" 0;
			setdvar "splitscreen" 0;
			execnow "select_save_device";
			execnow "nosplitscreen";
			execnow "Updatedvarsfromprofile";
			execnow "profile_difficultyLoad";
			focusfirst;
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -427 -240 854 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_sp_image"
			textscale 0.55
			visible when ( dvarstring( "gamemode" ) == "sp" )
		}
		itemDef
		{
			rect -427 -240 854 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_co_image"
			textscale 0.55
			visible when ( dvarstring( "gamemode" ) == "so" )
		}
		itemDef
		{
			rect -427 -240 854 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_mp_image"
			textscale 0.55
			visible when ( dvarstring( "gamemode" ) == "mp" )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect -64 0 280 480 1 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.1
			background "gradient_fadein_fadebottom"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textalignx -60
			textaligny 24
			textscale 0.5
			text "@MENU_SP_FOR_THE_RECORD"
		}
		itemDef
		{
			rect 304 270 288 72 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "logo_cod2"
			textscale 0.55
			visible when ( !localvarbool( "ui_hideBack" ) )
		}
		itemDef
		{
			name "signedinas"
			rect 0 0 250 15 0 0
			ownerdraw 272
			decoration
			visible 1
			forecolor 0.4823 0.4823 0.4823 1
			type 8
			textfont 1
			textscale 0.4583
		}
		itemDef
		{
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_RESUMEGAME_CAPS"
			visible when ( dvarbool( "sv_saveGameAvailable" ) )
			action
			{
				play "mouse_click";
				setdvar "arcademode" 0;
				setdvar "arcademode_full" 0;
				setdvar "start" 0;
				setdvar "solo_play" 0;
				setdvar "ui_last_opened_group" 0;
				open "resume_popmenu";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_RESUMEGAME_CAPS"
			visible when ( !dvarbool( "sv_saveGameAvailable" ) && dvarbool( "sv_saveGameNotReadable" ) )
			action
			{
				play "mouse_click";
				setdvar "arcademode" 0;
				setdvar "arcademode_full" 0;
				setdvar "start" 0;
				setdvar "solo_play" 0;
				setdvar "ui_last_opened_group" 0;
				open "save_corrupted";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_NEWGAME_CAPS"
			visible when ( !dvarbool( "sv_saveGameAvailable" ) || dvarbool( "sv_saveGameNotReadable" ) )
			action
			{
				play "mouse_click";
				setdvar "arcademode" 0;
				setdvar "arcademode_full" 0;
				setdvar "start" 0;
				setdvar "solo_play" 0;
				setdvar "ui_last_opened_group" 0;
				open "popmenu_autosave_warning";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_NEWGAME_CAPS"
			visible when ( dvarbool( "sv_saveGameAvailable" ) && !dvarbool( "sv_saveGameNotReadable" ) )
			action
			{
				play "mouse_click";
				setdvar "arcademode" 0;
				setdvar "arcademode_full" 0;
				setdvar "start" 0;
				setdvar "solo_play" 0;
				setdvar "ui_last_opened_group" 0;
				open "popmenu_overwrite_warning";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_MISSION_SELECT_CAPS"
			action
			{
				play "mouse_click";
				setdvar "arcademode" 0;
				setdvar "arcademode_full" 0;
				setdvar "start" 0;
				setdvar "solo_play" 0;
				setdvar "ui_last_opened_group" 0;
				open "levels";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 0 108 216 1 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.65
			background "gradient_fadein"
			textscale 0.55
		}
		itemDef
		{
			rect -64 108 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_OPTIONS_CAPS"
			action
			{
				play "mouse_click";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "stats"
			rect -64 128 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_STATS_CAPS"
			action
			{
				play "mouse_click";
				open "stats";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "ps3_credits"
			rect -64 148 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_CREDITS_CAPS"
			visible when ( getprofiledata( "highestMission" ) >= 18 )
			action
			{
				play "mouse_click";
				setdvar "ui_char_museum_mode" "credits_2" exec "devmap ending";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "ps3_credits"
			rect -64 148 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_CREDITS_CAPS"
			visible when ( getprofiledata( "highestMission" ) < 18 )
			action
			{
				play "mouse_click";
				setdvar "ui_char_museum_mode" "credits_black" exec "devmap ending";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "game_selection"
			rect -64 168 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_MAIN_MENU_CAPS"
			action
			{
				play "mouse_click";
				close self;
				setLocalVarBool "ui_skip_start" ( 1 );
				setLocalVarString "ui_setfocus_to" ( "game_sp" );
				execnow "updategamerprofile";
				setGameMode "none";
				open "main_selection";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 0 0 272 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textalignx -41
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) )
			visible when ( localvarbool( "ui_menuAButton" ) && !localvarbool( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -100 0 100 600 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 -600 100 600 3 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect -900 -100 900 100 3 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 0 900 100 1 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 390 56 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarString" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarString" ) + ": " + localvarstring( dvarstring( "ui_debug_localVarString" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarInt" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarInt" ) + ": " + localvarint( dvarstring( "ui_debug_localVarInt" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarBool" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarBool" ) + ": " + localvarbool( dvarstring( "ui_debug_localVarBool" ) ) )
		}
	}
	menuDef
	{
		name "main_specops"
		rect 0 0 640 480 0 0
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_challenge_factory"
		onOpen
		{
			exec "set ui_hint_text @NULL_EMPTY";
			hide "desc_arrow" setdvar "arcademode" 0;
			setdvar "arcademode_full" 0;
			setdvar "start" 0;
			setdvar "solo_play" 0;
			setdvar "ui_last_opened_group" 0;
			setGameMode "so";
			setdvar "splitscreen" 0;
			setdvar "ui_version_show" 0;
			exec "nosplitscreen";
			execnow "Updatedvarsfromprofile";
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -427 -240 854 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_sp_image"
			textscale 0.55
			visible when ( dvarstring( "gamemode" ) == "sp" )
		}
		itemDef
		{
			rect -427 -240 854 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_co_image"
			textscale 0.55
			visible when ( dvarstring( "gamemode" ) == "so" )
		}
		itemDef
		{
			rect -427 -240 854 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_mp_image"
			textscale 0.55
			visible when ( dvarstring( "gamemode" ) == "mp" )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect -64 0 280 480 1 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.1
			background "gradient_fadein_fadebottom"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textalignx -60
			textaligny 24
			textscale 0.5
			text "@MENU_SP_SPECIAL_OPS_CAPS"
		}
		itemDef
		{
			rect 304 270 288 72 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "logo_cod2"
			textscale 0.55
			visible when ( !localvarbool( "ui_hideBack" ) )
		}
		itemDef
		{
			name "signedinas"
			rect 0 0 250 15 0 0
			ownerdraw 272
			decoration
			visible 1
			forecolor 0.4823 0.4823 0.4823 1
			type 8
			textfont 1
			textscale 0.4583
		}
		itemDef
		{
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SPLITSCREEN_CAPS"
			action
			{
				play "mouse_click";
				setdvar "arcademode" 0;
				setdvar "arcademode_full" 0;
				setdvar "start" 0;
				setdvar "solo_play" 0;
				setdvar "ui_last_opened_group" 0;
				setdvar "ui_skip_level_select" 0;
				setdvar "so_ophud_player0" 0;
				setdvar "so_ophud_player1" 0;
				execOnDvarStringValue "developer" 0 "set developer_script 0";
				exec "splitscreencontrols";
				exec "stopListening; set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 1; set mblur_enable 0";
				exec "resetSplitscreenSignIn";
				if ( dvarstring( "ui_load_so_level" ) == "" )
				{
					exec "set ui_load_so_level so_killspree_trainer";
				}
				open "menu_splitscreensignin" ;;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_SOLO_PLAY_CAPS"
			action
			{
				play "mouse_click";
				setdvar "arcademode" 0;
				setdvar "arcademode_full" 0;
				setdvar "start" 0;
				setdvar "solo_play" 0;
				setdvar "ui_last_opened_group" 0;
				setdvar "solo_play" 1;
				setdvar "so_ophud_player0" 0;
				setdvar "so_ophud_player1" 0;
				execOnDvarStringValue "developer" 0 "set developer_script 0";
				exec "nosplitscreen";
				exec "stopListening; set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set mblur_enable 0";
				setdvar "specialops" 1;
				open "levels_challenge" ;;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_TWO_PLAYER_ONLINE_CAPS"
			action
			{
				play "mouse_click";
				setdvar "arcademode" 0;
				setdvar "arcademode_full" 0;
				setdvar "start" 0;
				setdvar "solo_play" 0;
				setdvar "ui_last_opened_group" 0;
				setdvar "ui_skip_level_select" 0;
				setdvar "so_ophud_player0" 0;
				setdvar "so_ophud_player1" 0;
				execOnDvarStringValue "developer" 0 "set developer_script 0";
				exec "xrequirelivesignin";
				exec "stopListening; set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set mblur_enable 0";
				exec "listen";
				if ( dvarstring( "coop_mapName" ) == "" )
				{
					exec "set coop_mapName so_killspree_trainer";
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 0 108 216 1 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.65
			background "gradient_fadein"
			textscale 0.55
		}
		itemDef
		{
			rect -64 108 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_OPTIONS_CAPS"
			action
			{
				play "mouse_click";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "stats"
			rect -64 128 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_STATS_CAPS"
			action
			{
				play "mouse_click";
				open "stats";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "ps3_friends"
			rect -64 148 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@PLATFORM_FRIENDSLIST_CAPS"
			action
			{
				play "mouse_click";
				exec "xshowfriendslist";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "game_selection"
			rect -64 168 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_MAIN_MENU_CAPS"
			action
			{
				play "mouse_click";
				close self;
				setLocalVarBool "ui_skip_start" ( 1 );
				setLocalVarString "ui_setfocus_to" ( "game_so" );
				execnow "updategamerprofile";
				setGameMode "none";
				open "main_selection";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 0 0 272 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textalignx -41
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) )
			visible when ( localvarbool( "ui_menuAButton" ) && !localvarbool( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -100 0 100 600 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 -600 100 600 3 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect -900 -100 900 100 3 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 0 900 100 1 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 390 56 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarString" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarString" ) + ": " + localvarstring( dvarstring( "ui_debug_localVarString" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarInt" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarInt" ) + ": " + localvarint( dvarstring( "ui_debug_localVarInt" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarBool" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarBool" ) + ": " + localvarbool( dvarstring( "ui_debug_localVarBool" ) ) )
		}
	}
	menuDef
	{
		name "resume_popmenu"
		rect -150 -64 300 64 2 2
		style 1
		popup
		legacySplitScreenScale
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
			setfocus "yes";
		}
		onClose
		{
			setLocalVarInt "ui_centerPopup" ( 0 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -544 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -544 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -64 300 64 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -64 1708 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 300 0 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 300 0 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
		}
		itemDef
		{
			rect -214 -128 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -128 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -128 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -64 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -64 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -64 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -64 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -64 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -146 -62 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 5
			textscale 0.375
			visible when ( 1 )
			exp text ( "@MENU_RESUMEGAME_Q" )
		}
		itemDef
		{
			name "yes"
			rect -146 -40 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_YES_CAPS"
			visible when ( 1 )
			action
			{
				play "mouse_click";
				setdvar "ui_char_museum_mode" "credits_1";
				exec "loadgame_continue";
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "no"
			rect -146 -20 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_NO_CAPS"
			visible when ( 1 )
			action
			{
				play "mouse_click";
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -150 -64 292 22 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( localvarbool( "ui_popupAButton" ) )
		}
	}
	menuDef
	{
		name "multi_popmenu"
		rect -150 -64 300 64 2 2
		style 1
		popup
		legacySplitScreenScale
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
			setfocus "no";
		}
		onClose
		{
			setLocalVarInt "ui_centerPopup" ( 0 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -544 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -544 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -64 300 64 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -64 1708 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 300 0 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 300 0 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
		}
		itemDef
		{
			rect -214 -128 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -128 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -128 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -64 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -64 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -64 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -64 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -64 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -146 -32 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 5
			textscale 0.375
			visible when ( 1 )
			exp text ( "@MENU_SWITCHTOMULTIPLAYER" )
		}
		itemDef
		{
			name "yes"
			rect -146 0 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_YES_CAPS"
			visible when ( 1 )
			action
			{
				play "mouse_click";
				uiScript "startMultiplayer";
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "no"
			rect -146 20 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_NO_CAPS"
			visible when ( 1 )
			action
			{
				play "mouse_click";
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -150 -64 292 22 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( localvarbool( "ui_popupAButton" ) )
		}
	}
	menuDef
	{
		name "popmenu_overwrite_warning"
		rect -150 -104 300 104 2 2
		style 1
		popup
		legacySplitScreenScale
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
			setfocus "no";
			uiScript "closeMenuOnDvar" "sv_saveGameAvailable" 0 "popmenu_overwrite_warning";
			if ( dvarint( "sv_saveGameAvailable" ) == 0 )
			{
				exec "set nextmap devmap trainer; unskippablecinematic intro_credits_load";
			}
		}
		onClose
		{
			setLocalVarInt "ui_centerPopup" ( 0 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -584 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -584 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -104 300 104 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -104 1708 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 300 0 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
		}
		itemDef
		{
			rect -150 -104 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 300 0 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
		}
		itemDef
		{
			rect -214 -168 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -168 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -168 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -104 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -104 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -104 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -104 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -104 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -104 300 24 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			background "gradient_fadein"
			textfont 9
			textalign 5
			textalignx -4
			textscale 0.375
			text "@MENU_NEWGAME"
		}
		itemDef
		{
			rect -146 -84 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 5
			textscale 0.375
			visible when ( 1 )
			exp text ( "@MENU_WARNING_CHECKPOINT_RESET" )
		}
		itemDef
		{
			name "yes"
			rect -146 -40 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_YES_CAPS"
			visible when ( 1 )
			action
			{
				play "mouse_click";
				close self;
				exec "set nextmap devmap trainer; unskippablecinematic intro_credits_load";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "yes"
			rect -146 -20 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_NO_CAPS"
			visible when ( 1 )
			action
			{
				play "mouse_click";
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -150 -104 292 22 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( localvarbool( "ui_popupAButton" ) )
		}
	}
	menuDef
	{
		name "popmenu_autosave_warning"
		rect -150 -104 300 104 2 2
		style 1
		popup
		legacySplitScreenScale
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
			setfocus "continue";
		}
		onClose
		{
			setLocalVarInt "ui_centerPopup" ( 0 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -584 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -584 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -104 300 104 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -104 1708 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 300 0 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
		}
		itemDef
		{
			rect -150 -104 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 300 0 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
		}
		itemDef
		{
			rect -214 -168 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -168 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -168 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -104 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -104 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -104 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -104 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -104 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -104 300 24 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			background "gradient_fadein"
			textfont 9
			textalign 5
			textalignx -4
			textscale 0.375
			text "@MENU_NOTICE"
		}
		itemDef
		{
			rect -146 -84 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 5
			textscale 0.375
			visible when ( 1 )
			exp text ( "@MENU_WARNING_AUTOSAVE" )
		}
		itemDef
		{
			name "continue"
			rect -146 -20 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_CONTINUE"
			visible when ( 1 )
			action
			{
				play "mouse_click";
				close self;
				exec "set nextmap devmap trainer; unskippablecinematic intro_credits_load";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -150 -104 292 22 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( localvarbool( "ui_popupAButton" ) )
		}
	}
	menuDef
	{
		name "popmenu_recommendation_so"
		rect -150 -104 300 104 2 2
		style 1
		popup
		legacySplitScreenScale
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
			setLocalVarBool "ui_show_recommendation" ( 0 );
			setfocus "sp";
		}
		onClose
		{
			setLocalVarInt "ui_centerPopup" ( 0 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -584 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -584 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -104 300 104 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -104 1708 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 300 0 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
		}
		itemDef
		{
			rect -150 -104 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 300 0 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
		}
		itemDef
		{
			rect -214 -168 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -168 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -168 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -104 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -104 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -104 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -104 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -104 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -104 300 24 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			background "gradient_fadein"
			textfont 9
			textalign 5
			textalignx -4
			textscale 0.375
			text "@MENU_NOTICE"
		}
		itemDef
		{
			rect -146 -84 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 5
			textscale 0.375
			visible when ( 1 )
			exp text ( "@MENU_SP_RECOMMENDATION" )
		}
		itemDef
		{
			name "sp"
			rect -146 -40 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_SP_CAMPAIGN"
			visible when ( 1 )
			action
			{
				play "mouse_click";
				close self;
				if ( !getprofiledata( "hasEverPlayed_SP" ) )
				{
					setGameMode "sp";
					setdvar "specialops" 0;
					setdvar "ui_version_show" 0;
					setdvar "splitscreen" 0;
					exec "select_save_device";
					execnow "nosplitscreen";
					execnow "Updatedvarsfromprofile";
					exec "profile_difficultyLoad";
					exec "set nextmap devmap trainer; unskippablecinematic intro_credits_load";
				}
				else
				{
					open "main_text";
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "ok"
			rect -146 -20 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_SP_CONTINUE_TO_SPECIAL_OPS"
			visible when ( 1 )
			action
			{
				play "mouse_click";
				close self;
				if ( localvarbool( "ui_show_recommendation" ) )
				{
					open "popmenu_recommendation_so";
				}
				else
				{
					open "main_specops";
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -150 -104 292 22 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( localvarbool( "ui_popupAButton" ) )
		}
	}
	menuDef
	{
		name "popmenu_recommendation_mp"
		rect -150 -104 300 104 2 2
		style 1
		popup
		legacySplitScreenScale
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
			setLocalVarBool "ui_show_recommendation" ( 0 );
			setfocus "sp";
		}
		onClose
		{
			setLocalVarInt "ui_centerPopup" ( 0 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -584 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -584 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -104 300 104 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -104 1708 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 300 0 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
		}
		itemDef
		{
			rect -150 -104 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 300 0 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
		}
		itemDef
		{
			rect -214 -168 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -168 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -168 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -104 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -104 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -104 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -104 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -104 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -104 300 24 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			background "gradient_fadein"
			textfont 9
			textalign 5
			textalignx -4
			textscale 0.375
			text "@MENU_NOTICE"
		}
		itemDef
		{
			rect -146 -84 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 5
			textscale 0.375
			visible when ( 1 )
			exp text ( "@MENU_SP_RECOMMENDATION" )
		}
		itemDef
		{
			name "sp"
			rect -146 -40 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_SP_CAMPAIGN"
			visible when ( 1 )
			action
			{
				play "mouse_click";
				close self;
				if ( !getprofiledata( "hasEverPlayed_SP" ) )
				{
					setGameMode "sp";
					setdvar "specialops" 0;
					setdvar "ui_version_show" 0;
					setdvar "splitscreen" 0;
					exec "select_save_device";
					execnow "nosplitscreen";
					execnow "Updatedvarsfromprofile";
					exec "profile_difficultyLoad";
					exec "set nextmap devmap trainer; unskippablecinematic intro_credits_load";
				}
				else
				{
					open "main_text";
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "mp"
			rect -146 -20 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_SP_CONTINUE_TO_MULTIPLAYER"
			visible when ( 1 )
			action
			{
				play "mouse_click";
				close self;
				if ( localvarbool( "ui_show_recommendation" ) )
				{
					open "popmenu_recommendation_mp";
				}
				else
				{
					uiScript "startMultiplayer";
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -150 -104 292 22 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( localvarbool( "ui_popupAButton" ) )
		}
	}
	menuDef
	{
		name "levels"
		rect 0 0 640 480 0 0
		style 1
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_mainmenu_mp"
		onOpen
		{
			hide "act_group";
			setLocalVarInt "ui_hide_act_button" ( 0 );
			focusfirst;
			setdvar "splitscreen" 0;
		}
		onClose
		{
		}
		onEsc
		{
			close "levels";
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textalignx -60
			textscale 0.5
			text "@MENU_MISSIONS_CAP"
		}
		itemDef
		{
			rect 0 28 640 356 4 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.15
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -126 28 633.383 356 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.2
			background "mw2_main_sp_image"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 -4 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 -4 640 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 -4 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 28 32 356 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 384 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 384 640 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 384 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 28 32 356 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -292 28 292 356 3 1
			style 3
			decoration
			visible 1
			forecolor 0.7 0.7 0.7 1
			background "black"
			textscale 0.55
		}
		itemDef
		{
			name "mapimage"
			rect -282 38 272 272 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( localvarstring( "ui_act_levelshot" ) )
		}
		itemDef
		{
			name "mapimage_gradient"
			rect -282 308 272 -24 3 1
			style 3
			decoration
			visible 1
			forecolor 0.7 0.7 0.7 1
			textscale 0.55
			visible when ( 0 )
			exp material ( "gradient_top" )
		}
		itemDef
		{
			name "completion"
			rect -282 28 272 20 3 1
			decoration
			visible 1
			forecolor 1 1 1 0.75
			textfont 9
			textalign 4
			textscale 0.375
			visible when ( 0 )
			exp text ( "@MENU_SP_COMPLETION" )
		}
		itemDef
		{
			name "description"
			rect -282 332 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.75
			textfont 3
			textalign 4
			textscale 0.375
			exp text ( localvarstring( "ui_act_desc" ) )
		}
		itemDef
		{
			name "cheat_indicator"
			rect -64 -44 336 24 1 3
			decoration
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 9
			textalign 6
			textalignx -30
			textscale 0.375
			text "@MENU_CHEAT_ENABLED"
			visible when ( dvarbool( "mis_cheat" ) )
		}
		itemDef
		{
			name "@MENU_SP_ACT_I_CAPS"
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( localvarint( "ui_hide_act_button" ) == 0 ) && ( 1 ) )
			exp text ( "@MENU_SP_ACT_I_CAPS" )
			action
			{
				play "mouse_click";
				open "popmenu_act1";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarInt "ui_group_highlight" ( 1 );
				setLocalVarString "ui_act_desc" ( "" );
				setLocalVarString "ui_act_levelshot" ( "levelshot_mw2_trainer" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "@MENU_SP_ACT_II_CAPS"
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( localvarint( "ui_hide_act_button" ) == 0 ) && ( ( getprofiledata( "highestMission" ) >= 5 || dvarbool( "mis_cheat" ) || dvarbool( "developer" ) ) ) )
			exp text ( "@MENU_SP_ACT_II_CAPS" )
			action
			{
				play "mouse_click";
				open "popmenu_act2";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarInt "ui_group_highlight" ( 2 );
				setLocalVarString "ui_act_desc" ( "" );
				setLocalVarString "ui_act_levelshot" ( "levelshot_mw2_invasion" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "@MENU_SP_ACT_III_CAPS"
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( localvarint( "ui_hide_act_button" ) == 0 ) && ( ( getprofiledata( "highestMission" ) >= 11 || dvarbool( "mis_cheat" ) || dvarbool( "developer" ) ) ) )
			exp text ( "@MENU_SP_ACT_III_CAPS" )
			action
			{
				play "mouse_click";
				open "popmenu_act3";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarInt "ui_group_highlight" ( 3 );
				setLocalVarString "ui_act_desc" ( "" );
				setLocalVarString "ui_act_levelshot" ( "levelshot_mw2_contingency" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "@MENU_SP_MUSEUM_CAPS"
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( localvarint( "ui_hide_act_button" ) == 0 ) && ( ( getprofiledata( "highestMission" ) >= 18 || dvarbool( "mis_cheat" ) || dvarbool( "developer" ) ) ) )
			exp text ( "@MENU_SP_MUSEUM_CAPS" )
			action
			{
				play "mouse_click";
				setdvar "ui_char_museum_mode" "free";
				exec "devmap ending" ;;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarInt "ui_group_highlight" ( 4 );
				setLocalVarString "ui_act_desc" ( "" );
				setLocalVarString "ui_act_levelshot" ( "levelshot_mw2_museum" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "@MENU_SP_ACT_II_CAPS"
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			decoration
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( localvarint( "ui_hide_act_button" ) == 0 ) && ( ( !( getprofiledata( "highestMission" ) >= 5 ) && !dvarbool( "mis_cheat" ) && !dvarbool( "developer" ) ) ) )
			exp text ( "@MENU_SP_ACT_II_CAPS" )
			action
			{
				play "mouse_click";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				"phint";
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "@MENU_SP_ACT_III_CAPS"
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			decoration
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( localvarint( "ui_hide_act_button" ) == 0 ) && ( ( !( getprofiledata( "highestMission" ) >= 11 ) && !dvarbool( "mis_cheat" ) && !dvarbool( "developer" ) ) ) )
			exp text ( "@MENU_SP_ACT_III_CAPS" )
			action
			{
				play "mouse_click";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				"phint";
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 0 88 216 1 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.65
			background "gradient_fadein"
			textscale 0.55
			visible when ( ( getprofiledata( "highestMission" ) >= 18 || dvarbool( "mis_cheat" ) || dvarbool( "developer" ) ) )
		}
		itemDef
		{
			name "GAME LEVELS"
			rect -64 128 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( localvarint( "ui_hide_act_button" ) == 0 ) && ( dvarbool( "developer" ) ) )
			exp text ( "GAME LEVELS" )
			action
			{
				play "mouse_click";
				open "levels_game";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarInt "ui_group_highlight" ( 5 );
				setLocalVarString "ui_act_desc" ( "" );
				setLocalVarString "ui_act_levelshot" ( "black" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 0 0 272 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textalignx -41
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) )
			visible when ( localvarbool( "ui_menuAButton" ) && !localvarbool( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -64 -20 336 24 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textalignx -30
			textscale 0.375
			text "@PLATFORM_BACK_CAPS"
		}
		itemDef
		{
			rect -100 0 100 600 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 -600 100 600 3 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect -900 -100 900 100 3 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 0 900 100 1 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 390 56 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarString" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarString" ) + ": " + localvarstring( dvarstring( "ui_debug_localVarString" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarInt" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarInt" ) + ": " + localvarint( dvarstring( "ui_debug_localVarInt" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarBool" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarBool" ) + ": " + localvarbool( dvarstring( "ui_debug_localVarBool" ) ) )
		}
	}
	menuDef
	{
		name "popmenu_act1"
		rect 0 0 640 480 0 0
		style 1
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_mainmenu_mp"
		onOpen
		{
			setLocalVarInt "ui_hide_act_button" ( 1 );
		}
		onClose
		{
			setLocalVarInt "ui_hide_act_button" ( 0 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textalignx -60
			textscale 0.5
			text "@MENU_MISSIONS_CAP"
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textalignx 226
			textaligny 4.5
			textscale 0.375
			text "@MENU_SP_ACT_I_CAPS"
		}
		itemDef
		{
			rect 222 0 272 28 1 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textscale 0.5
			visible when ( 0 )
			exp text ( ":" )
		}
		itemDef
		{
			rect 0 28 640 356 4 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.15
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -126 28 633.383 356 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.2
			background "mw2_main_sp_image"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 -4 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 -4 640 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 -4 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 28 32 356 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 384 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 384 640 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 384 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 28 32 356 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -292 28 292 356 3 1
			style 3
			decoration
			visible 1
			forecolor 0.7 0.7 0.7 1
			background "black"
			textscale 0.55
		}
		itemDef
		{
			name "mapimage"
			rect -282 38 272 272 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( localvarstring( "ui_level_levelshot" ) )
		}
		itemDef
		{
			name "mapimage_gradient"
			rect -282 316 272 16 3 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.65
			textscale 0.55
			visible when ( 0 )
			exp material ( "gradient" )
		}
		itemDef
		{
			name "description"
			rect -282 310 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.75
			textfont 3
			textalign 4
			textscale 0.375
			exp text ( localvarstring( "ui_level_desc" ) )
		}
		itemDef
		{
			name "name"
			rect -282 28 272 272 3 1
			decoration
			visible 1
			forecolor 1 1 1 0.75
			textfont 9
			textalign 12
			textalignx 2
			textaligny 32
			textscale 0.375
			visible when ( 0 )
			exp text ( localvarstring( "ui_level_name" ) )
		}
		itemDef
		{
			rect -282 310 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 3
			textalign 4
			textaligny 52
			textscale 0.375
			visible when ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , localvarint( "ui_highlighted_level_number" ) ) ) == 1 ) )
			exp text ( locstring( "@MENU_DIFFICULTY_COMPLETED" ) + " " + locstring( "@MENU_RECRUIT" ) )
		}
		itemDef
		{
			rect -282 310 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 3
			textalign 4
			textaligny 52
			textscale 0.375
			visible when ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , localvarint( "ui_highlighted_level_number" ) ) ) == 2 ) )
			exp text ( locstring( "@MENU_DIFFICULTY_COMPLETED" ) + " " + locstring( "@MENU_REGULAR" ) )
		}
		itemDef
		{
			rect -282 310 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 3
			textalign 4
			textaligny 52
			textscale 0.375
			visible when ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , localvarint( "ui_highlighted_level_number" ) ) ) == 3 ) )
			exp text ( locstring( "@MENU_DIFFICULTY_COMPLETED" ) + " " + locstring( "@MENU_HARDENED" ) )
		}
		itemDef
		{
			rect -282 310 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 3
			textalign 4
			textaligny 52
			textscale 0.375
			visible when ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , localvarint( "ui_highlighted_level_number" ) ) ) == 4 ) )
			exp text ( locstring( "@MENU_DIFFICULTY_COMPLETED" ) + " " + locstring( "@MENU_VETERAN" ) )
		}
		itemDef
		{
			name "cheat_indicator"
			rect -64 -44 336 24 1 3
			decoration
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 9
			textalign 6
			textalignx -30
			textscale 0.375
			text "@MENU_CHEAT_ENABLED"
			visible when ( dvarbool( "mis_cheat" ) )
		}
		itemDef
		{
			name "@MENU_SP_SP_TRAINER"
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_SP_TRAINER"
			visible when ( ( ( ( 0 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 0 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
			action
			{
				play "mouse_click";
				setdvar "credits" 0;
				setdvar "credits_active" 0;
				if ( "trainer" == "trainer" )
				{
					exec "devmap trainer";
				}
				else
				{
					setdvar "ui_load_level" "trainer";
					open "popmenu_difficulty";
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_level_name" ( "@MENU_SP_SP_TRAINER" );
				setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_trainer" );
				setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_TRAINER_DESC" );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				setLocalVarInt "ui_highlighted_level_number" ( 0 );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "@MENU_SP_SP_ROADKILL"
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_SP_ROADKILL"
			visible when ( ( ( ( 1 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 1 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
			action
			{
				play "mouse_click";
				setdvar "credits" 0;
				setdvar "credits_active" 0;
				if ( "roadkill" == "trainer" )
				{
					exec "devmap trainer";
				}
				else
				{
					setdvar "ui_load_level" "roadkill";
					open "popmenu_difficulty";
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_level_name" ( "@MENU_SP_SP_ROADKILL" );
				setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_roadkill" );
				setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_ROADKILL_DESC" );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				setLocalVarInt "ui_highlighted_level_number" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "@MENU_SP_SP_CLIFFHANGER"
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_SP_CLIFFHANGER"
			visible when ( ( ( ( 2 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 2 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
			action
			{
				play "mouse_click";
				setdvar "credits" 0;
				setdvar "credits_active" 0;
				if ( "cliffhanger" == "trainer" )
				{
					exec "devmap trainer";
				}
				else
				{
					setdvar "ui_load_level" "cliffhanger";
					open "popmenu_difficulty";
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_level_name" ( "@MENU_SP_SP_CLIFFHANGER" );
				setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_cliffhanger" );
				setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_CLIFFHANGER_DESC" );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				setLocalVarInt "ui_highlighted_level_number" ( 2 );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "@MENU_SP_SP_AIRPORT"
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_SP_AIRPORT"
			visible when ( ( ( ( 3 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 3 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
			action
			{
				play "mouse_click";
				setdvar "credits" 0;
				setdvar "credits_active" 0;
				if ( "airport" == "trainer" )
				{
					exec "devmap trainer";
				}
				else
				{
					setdvar "ui_load_level" "airport";
					open "popmenu_difficulty";
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_level_name" ( "@MENU_SP_SP_AIRPORT" );
				setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_airport" );
				setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_AIRPORT_DESC" );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				setLocalVarInt "ui_highlighted_level_number" ( 3 );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "@MENU_SP_SP_FAVELA"
			rect -64 108 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_SP_FAVELA"
			visible when ( ( ( ( 4 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 4 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
			action
			{
				play "mouse_click";
				setdvar "credits" 0;
				setdvar "credits_active" 0;
				if ( "favela" == "trainer" )
				{
					exec "devmap trainer";
				}
				else
				{
					setdvar "ui_load_level" "favela";
					open "popmenu_difficulty";
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_level_name" ( "@MENU_SP_SP_FAVELA" );
				setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_favela" );
				setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_FAVELA_DESC" );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				setLocalVarInt "ui_highlighted_level_number" ( 4 );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 0 0 272 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textalignx -41
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) )
			visible when ( localvarbool( "ui_menuAButton" ) && !localvarbool( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -64 -20 336 24 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textalignx -30
			textscale 0.375
			text "@PLATFORM_BACK_CAPS"
		}
	}
	menuDef
	{
		name "popmenu_act2"
		rect 0 0 640 480 0 0
		style 1
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_mainmenu_mp"
		onOpen
		{
			focusfirst;
			setLocalVarInt "ui_hide_act_button" ( 1 );
		}
		onClose
		{
			setLocalVarInt "ui_hide_act_button" ( 0 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textalignx -60
			textscale 0.5
			text "@MENU_MISSIONS_CAP"
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textalignx 226
			textaligny 4.5
			textscale 0.375
			text "@MENU_SP_ACT_II_CAPS"
		}
		itemDef
		{
			rect 222 0 272 28 1 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textscale 0.5
			visible when ( 0 )
			exp text ( ":" )
		}
		itemDef
		{
			rect 0 28 640 356 4 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.15
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -126 28 633.383 356 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.2
			background "mw2_main_sp_image"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 -4 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 -4 640 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 -4 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 28 32 356 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 384 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 384 640 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 384 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 28 32 356 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -292 28 292 356 3 1
			style 3
			decoration
			visible 1
			forecolor 0.7 0.7 0.7 1
			background "black"
			textscale 0.55
		}
		itemDef
		{
			name "mapimage"
			rect -282 38 272 272 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( localvarstring( "ui_level_levelshot" ) )
		}
		itemDef
		{
			name "mapimage_gradient"
			rect -282 316 272 16 3 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.65
			textscale 0.55
			visible when ( 0 )
			exp material ( "gradient" )
		}
		itemDef
		{
			name "description"
			rect -282 310 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.75
			textfont 3
			textalign 4
			textscale 0.375
			exp text ( localvarstring( "ui_level_desc" ) )
		}
		itemDef
		{
			name "name"
			rect -282 28 272 272 3 1
			decoration
			visible 1
			forecolor 1 1 1 0.75
			textfont 9
			textalign 12
			textalignx 2
			textaligny 32
			textscale 0.375
			visible when ( 0 )
			exp text ( localvarstring( "ui_level_name" ) )
		}
		itemDef
		{
			rect -282 310 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 3
			textalign 4
			textaligny 52
			textscale 0.375
			visible when ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , localvarint( "ui_highlighted_level_number" ) ) ) == 1 ) )
			exp text ( locstring( "@MENU_DIFFICULTY_COMPLETED" ) + " " + locstring( "@MENU_RECRUIT" ) )
		}
		itemDef
		{
			rect -282 310 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 3
			textalign 4
			textaligny 52
			textscale 0.375
			visible when ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , localvarint( "ui_highlighted_level_number" ) ) ) == 2 ) )
			exp text ( locstring( "@MENU_DIFFICULTY_COMPLETED" ) + " " + locstring( "@MENU_REGULAR" ) )
		}
		itemDef
		{
			rect -282 310 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 3
			textalign 4
			textaligny 52
			textscale 0.375
			visible when ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , localvarint( "ui_highlighted_level_number" ) ) ) == 3 ) )
			exp text ( locstring( "@MENU_DIFFICULTY_COMPLETED" ) + " " + locstring( "@MENU_HARDENED" ) )
		}
		itemDef
		{
			rect -282 310 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 3
			textalign 4
			textaligny 52
			textscale 0.375
			visible when ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , localvarint( "ui_highlighted_level_number" ) ) ) == 4 ) )
			exp text ( locstring( "@MENU_DIFFICULTY_COMPLETED" ) + " " + locstring( "@MENU_VETERAN" ) )
		}
		itemDef
		{
			name "cheat_indicator"
			rect -64 -44 336 24 1 3
			decoration
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 9
			textalign 6
			textalignx -30
			textscale 0.375
			text "@MENU_CHEAT_ENABLED"
			visible when ( dvarbool( "mis_cheat" ) )
		}
		itemDef
		{
			name "@MENU_SP_SP_INVASION"
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_SP_INVASION"
			visible when ( ( ( ( 5 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 5 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
			action
			{
				play "mouse_click";
				setdvar "credits" 0;
				setdvar "credits_active" 0;
				if ( "invasion" == "trainer" )
				{
					exec "devmap trainer";
				}
				else
				{
					setdvar "ui_load_level" "invasion";
					open "popmenu_difficulty";
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_level_name" ( "@MENU_SP_SP_INVASION" );
				setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_invasion" );
				setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_INVASION_DESC" );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				setLocalVarInt "ui_highlighted_level_number" ( 5 );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "@MENU_SP_SP_FAVELA_ESCAPE"
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_SP_FAVELA_ESCAPE"
			visible when ( ( ( ( 6 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 6 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
			action
			{
				play "mouse_click";
				setdvar "credits" 0;
				setdvar "credits_active" 0;
				if ( "favela_escape" == "trainer" )
				{
					exec "devmap trainer";
				}
				else
				{
					setdvar "ui_load_level" "favela_escape";
					open "popmenu_difficulty";
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_level_name" ( "@MENU_SP_SP_FAVELA_ESCAPE" );
				setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_favela_escape" );
				setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_FAVELA_ESCAPE_DESC" );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				setLocalVarInt "ui_highlighted_level_number" ( 6 );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "@MENU_SP_SP_ARCADIA"
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_SP_ARCADIA"
			visible when ( ( ( ( 7 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 7 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
			action
			{
				play "mouse_click";
				setdvar "credits" 0;
				setdvar "credits_active" 0;
				if ( "arcadia" == "trainer" )
				{
					exec "devmap trainer";
				}
				else
				{
					setdvar "ui_load_level" "arcadia";
					open "popmenu_difficulty";
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_level_name" ( "@MENU_SP_SP_ARCADIA" );
				setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_arcadia" );
				setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_ARCADIA_DESC" );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				setLocalVarInt "ui_highlighted_level_number" ( 7 );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "@MENU_SP_SP_OILRIG"
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_SP_OILRIG"
			visible when ( ( ( ( 8 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 8 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
			action
			{
				play "mouse_click";
				setdvar "credits" 0;
				setdvar "credits_active" 0;
				if ( "oilrig" == "trainer" )
				{
					exec "devmap trainer";
				}
				else
				{
					setdvar "ui_load_level" "oilrig";
					open "popmenu_difficulty";
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_level_name" ( "@MENU_SP_SP_OILRIG" );
				setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_oilrig" );
				setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_OILRIG_DESC" );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				setLocalVarInt "ui_highlighted_level_number" ( 8 );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "@MENU_SP_SP_GULAG"
			rect -64 108 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_SP_GULAG"
			visible when ( ( ( ( 9 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 9 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
			action
			{
				play "mouse_click";
				setdvar "credits" 0;
				setdvar "credits_active" 0;
				if ( "gulag" == "trainer" )
				{
					exec "devmap trainer";
				}
				else
				{
					setdvar "ui_load_level" "gulag";
					open "popmenu_difficulty";
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_level_name" ( "@MENU_SP_SP_GULAG" );
				setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_gulag" );
				setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_GULAG_DESC" );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				setLocalVarInt "ui_highlighted_level_number" ( 9 );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "@MENU_SP_SP_DCBURNING"
			rect -64 128 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_SP_DCBURNING"
			visible when ( ( ( ( 10 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 10 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
			action
			{
				play "mouse_click";
				setdvar "credits" 0;
				setdvar "credits_active" 0;
				if ( "dcburning" == "trainer" )
				{
					exec "devmap trainer";
				}
				else
				{
					setdvar "ui_load_level" "dcburning";
					open "popmenu_difficulty";
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_level_name" ( "@MENU_SP_SP_DCBURNING" );
				setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_dcburning" );
				setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_DCBURNING_DESC" );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				setLocalVarInt "ui_highlighted_level_number" ( 10 );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 0 0 272 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textalignx -41
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) )
			visible when ( localvarbool( "ui_menuAButton" ) && !localvarbool( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -64 -20 336 24 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textalignx -30
			textscale 0.375
			text "@PLATFORM_BACK_CAPS"
		}
	}
	menuDef
	{
		name "popmenu_act3"
		rect 0 0 640 480 0 0
		style 1
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_mainmenu_mp"
		onOpen
		{
			focusfirst;
			setLocalVarInt "ui_hide_act_button" ( 1 );
		}
		onClose
		{
			setLocalVarInt "ui_hide_act_button" ( 0 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textalignx -60
			textscale 0.5
			text "@MENU_MISSIONS_CAP"
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textalignx 226
			textaligny 4.5
			textscale 0.375
			text "@MENU_SP_ACT_III_CAPS"
		}
		itemDef
		{
			rect 222 0 272 28 1 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textscale 0.5
			visible when ( 0 )
			exp text ( ":" )
		}
		itemDef
		{
			rect 0 28 640 356 4 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.15
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -126 28 633.383 356 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.2
			background "mw2_main_sp_image"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 -4 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 -4 640 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 -4 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 28 32 356 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 384 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 384 640 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 384 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 28 32 356 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -292 28 292 356 3 1
			style 3
			decoration
			visible 1
			forecolor 0.7 0.7 0.7 1
			background "black"
			textscale 0.55
		}
		itemDef
		{
			name "mapimage"
			rect -282 38 272 272 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( localvarstring( "ui_level_levelshot" ) )
		}
		itemDef
		{
			name "mapimage_gradient"
			rect -282 316 272 16 3 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.65
			textscale 0.55
			visible when ( 0 )
			exp material ( "gradient" )
		}
		itemDef
		{
			name "description"
			rect -282 310 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.75
			textfont 3
			textalign 4
			textscale 0.375
			exp text ( localvarstring( "ui_level_desc" ) )
		}
		itemDef
		{
			name "name"
			rect -282 28 272 272 3 1
			decoration
			visible 1
			forecolor 1 1 1 0.75
			textfont 9
			textalign 12
			textalignx 2
			textaligny 32
			textscale 0.375
			visible when ( 0 )
			exp text ( localvarstring( "ui_level_name" ) )
		}
		itemDef
		{
			rect -282 310 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 3
			textalign 4
			textaligny 52
			textscale 0.375
			visible when ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , localvarint( "ui_highlighted_level_number" ) ) ) == 1 ) )
			exp text ( locstring( "@MENU_DIFFICULTY_COMPLETED" ) + " " + locstring( "@MENU_RECRUIT" ) )
		}
		itemDef
		{
			rect -282 310 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 3
			textalign 4
			textaligny 52
			textscale 0.375
			visible when ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , localvarint( "ui_highlighted_level_number" ) ) ) == 2 ) )
			exp text ( locstring( "@MENU_DIFFICULTY_COMPLETED" ) + " " + locstring( "@MENU_REGULAR" ) )
		}
		itemDef
		{
			rect -282 310 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 3
			textalign 4
			textaligny 52
			textscale 0.375
			visible when ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , localvarint( "ui_highlighted_level_number" ) ) ) == 3 ) )
			exp text ( locstring( "@MENU_DIFFICULTY_COMPLETED" ) + " " + locstring( "@MENU_HARDENED" ) )
		}
		itemDef
		{
			rect -282 310 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 3
			textalign 4
			textaligny 52
			textscale 0.375
			visible when ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , localvarint( "ui_highlighted_level_number" ) ) ) == 4 ) )
			exp text ( locstring( "@MENU_DIFFICULTY_COMPLETED" ) + " " + locstring( "@MENU_VETERAN" ) )
		}
		itemDef
		{
			name "cheat_indicator"
			rect -64 -44 336 24 1 3
			decoration
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 9
			textalign 6
			textalignx -30
			textscale 0.375
			text "@MENU_CHEAT_ENABLED"
			visible when ( dvarbool( "mis_cheat" ) )
		}
		itemDef
		{
			name "@MENU_SP_SP_CONTINGENCY"
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_SP_CONTINGENCY"
			visible when ( ( ( ( 11 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 11 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
			action
			{
				play "mouse_click";
				setdvar "credits" 0;
				setdvar "credits_active" 0;
				if ( "contingency" == "trainer" )
				{
					exec "devmap trainer";
				}
				else
				{
					setdvar "ui_load_level" "contingency";
					open "popmenu_difficulty";
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_level_name" ( "@MENU_SP_SP_CONTINGENCY" );
				setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_contingency" );
				setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_CONTINGENCY_DESC" );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				setLocalVarInt "ui_highlighted_level_number" ( 11 );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "@MENU_SP_SP_DCEMP"
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_SP_DCEMP"
			visible when ( ( ( ( 12 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 12 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
			action
			{
				play "mouse_click";
				setdvar "credits" 0;
				setdvar "credits_active" 0;
				if ( "dcemp" == "trainer" )
				{
					exec "devmap trainer";
				}
				else
				{
					setdvar "ui_load_level" "dcemp";
					open "popmenu_difficulty";
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_level_name" ( "@MENU_SP_SP_DCEMP" );
				setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_dcemp" );
				setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_DCEMP_DESC" );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				setLocalVarInt "ui_highlighted_level_number" ( 12 );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "@MENU_SP_SP_DC_WHITEHOUSE"
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_SP_DC_WHITEHOUSE"
			visible when ( ( ( ( 13 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 13 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
			action
			{
				play "mouse_click";
				setdvar "credits" 0;
				setdvar "credits_active" 0;
				if ( "dc_whitehouse" == "trainer" )
				{
					exec "devmap trainer";
				}
				else
				{
					setdvar "ui_load_level" "dc_whitehouse";
					open "popmenu_difficulty";
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_level_name" ( "@MENU_SP_SP_DC_WHITEHOUSE" );
				setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_dc_whitehouse" );
				setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_DC_WHITEHOUSE_DESC" );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				setLocalVarInt "ui_highlighted_level_number" ( 13 );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "@MENU_SP_SP_ESTATE"
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_SP_ESTATE"
			visible when ( ( ( ( 14 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 14 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
			action
			{
				play "mouse_click";
				setdvar "credits" 0;
				setdvar "credits_active" 0;
				if ( "estate" == "trainer" )
				{
					exec "devmap trainer";
				}
				else
				{
					setdvar "ui_load_level" "estate";
					open "popmenu_difficulty";
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_level_name" ( "@MENU_SP_SP_ESTATE" );
				setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_estate" );
				setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_ESTATE_DESC" );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				setLocalVarInt "ui_highlighted_level_number" ( 14 );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "@MENU_SP_SP_BONEYARD"
			rect -64 108 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_SP_BONEYARD"
			visible when ( ( ( ( 15 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 15 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
			action
			{
				play "mouse_click";
				setdvar "credits" 0;
				setdvar "credits_active" 0;
				if ( "boneyard" == "trainer" )
				{
					exec "devmap trainer";
				}
				else
				{
					setdvar "ui_load_level" "boneyard";
					open "popmenu_difficulty";
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_level_name" ( "@MENU_SP_SP_BONEYARD" );
				setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_boneyard" );
				setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_BONEYARD_DESC" );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				setLocalVarInt "ui_highlighted_level_number" ( 15 );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "@MENU_SP_SP_AF_CAVES"
			rect -64 128 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_SP_AF_CAVES"
			visible when ( ( ( ( 16 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 16 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
			action
			{
				play "mouse_click";
				setdvar "credits" 0;
				setdvar "credits_active" 0;
				if ( "af_caves" == "trainer" )
				{
					exec "devmap trainer";
				}
				else
				{
					setdvar "ui_load_level" "af_caves";
					open "popmenu_difficulty";
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_level_name" ( "@MENU_SP_SP_AF_CAVES" );
				setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_af_caves" );
				setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_AF_CAVES_DESC" );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				setLocalVarInt "ui_highlighted_level_number" ( 16 );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "@MENU_SP_SP_AF_CHASE"
			rect -64 148 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_SP_AF_CHASE"
			visible when ( ( ( ( 17 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 17 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
			action
			{
				play "mouse_click";
				setdvar "credits" 0;
				setdvar "credits_active" 0;
				if ( "af_chase" == "trainer" )
				{
					exec "devmap trainer";
				}
				else
				{
					setdvar "ui_load_level" "af_chase";
					open "popmenu_difficulty";
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_level_name" ( "@MENU_SP_SP_AF_CHASE" );
				setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_af_chase" );
				setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_AF_CHASE_DESC" );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				setLocalVarInt "ui_highlighted_level_number" ( 17 );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 0 0 272 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textalignx -41
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) )
			visible when ( localvarbool( "ui_menuAButton" ) && !localvarbool( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -64 -20 336 24 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textalignx -30
			textscale 0.375
			text "@PLATFORM_BACK_CAPS"
		}
	}
	menuDef
	{
		name "levels_iw4"
		rect 0 0 640 480 0 0
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_mainmenu_mp"
		onOpen
		{
			focusfirst;
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -107 0 854 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_blur_back"
			textscale 0.55
		}
		itemDef
		{
			rect -107 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_blur_fogscroll"
			textscale 0.55
			exp rect x ( ( - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -107 0 854 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_blur_front"
			textscale 0.55
		}
		itemDef
		{
			rect -120 0 420 68 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 300 0 16 -68 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -120 414 1200 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && 0 )
		}
		itemDef
		{
			rect -120 416 420 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			rect 300 416 16 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			rect 316 432 440 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			name "change_filter"
			rect 90 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_CHANGE_FILTER"
			visible when ( 0 )
			execKey "BUTTON_Y"
			{
				play "mouse_click";
				execnow "toggle lb_filter 0 1";
			}
		}
		itemDef
		{
			name "goto_top"
			rect -40 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 1
			textscale 0.375
			text "@PLATFORM_GOTOTOP"
			visible when ( 0 )
		}
		itemDef
		{
			name "accept_button"
			rect 44 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 1
			textscale 0.375
			text "@PLATFORM_SELECT"
			visible when ( 0 )
		}
		itemDef
		{
			name "refresh"
			rect -20 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 2
			textscale 0.375
			text "@PLATFORM_REFRESH"
			visible when ( 0 )
		}
		itemDef
		{
			name "pgup"
			rect -180 -4 0 0 3 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_PGUP"
			visible when ( 0 )
		}
		itemDef
		{
			name "pgdown"
			rect -90 -4 0 0 3 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_PGDOWN"
			visible when ( 0 )
		}
		itemDef
		{
			rect 0 -20 16 16 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "ui_arrow_left"
			textscale 0.55
		}
		itemDef
		{
			rect 18 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 12
			textscale 0.375
			text "@PLATFORM_BACK"
			visible when ( ( !menuisopen( "menu_cac_assault" ) && !menuisopen( "menu_cac_heavygunner" ) && !menuisopen( "menu_cac_sniper" ) && !menuisopen( "menu_cac_specops" ) && !menuisopen( "menu_cac_demolitions" ) ) )
		}
		itemDef
		{
			rect 18 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 12
			textscale 0.375
			text "@PLATFORM_SAVECUSTOMMODE"
			visible when ( ( menuisopen( "menu_cac_assault" ) || menuisopen( "menu_cac_heavygunner" ) || menuisopen( "menu_cac_sniper" ) || menuisopen( "menu_cac_specops" ) || menuisopen( "menu_cac_demolitions" ) ) )
		}
		itemDef
		{
			rect 48 40 0 0 0 0
			decoration
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 1
			textalign 4
			textscale 0.5833
			textstyle 6
			exp text ( "IW4 Geometry Dev" )
		}
		itemDef
		{
			rect 45 40 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 40 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 45 40 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 337.5 40 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 41 41 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels_iw4" && 1 )
		}
		itemDef
		{
			rect 45 40 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "NYC Townhouses (McCord)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "nyc_townhouses";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "suburban_america" "devmap suburban_america";
				execOnDvarStringValue "ui_load_level" "bigcity_destroyed" "devmap bigcity_destroyed";
				execOnDvarStringValue "ui_load_level" "iss" "devmap iss";
				execOnDvarStringValue "ui_load_level" "nyc_townhouses" "devmap nyc_townhouses";
				execOnDvarStringValue "ui_load_level" "whitehouse_assault" "devmap whitehouse_assault";
				execOnDvarStringValue "ui_load_level" "plaza" "devmap plaza";
				execOnDvarStringValue "ui_load_level" "dc_hunted" "devmap dc_hunted";
				execOnDvarStringValue "ui_load_level" "painter_test" "devmap painter_test";
				execOnDvarStringValue "ui_load_level" "rad_test" "devmap rad_test";
				execOnDvarStringValue "ui_load_level" "east_village" "devmap east_village";
				execOnDvarStringValue 0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 1 );
				setLocalVarString "ui_choicegroup" ( "levels_iw4" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 64 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 64 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 45 64 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 337.5 64 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 41 65 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels_iw4" && 1 )
		}
		itemDef
		{
			rect 45 64 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "Bigcity Destroyed (Alex)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "bigcity_destroyed";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "suburban_america" "devmap suburban_america";
				execOnDvarStringValue "ui_load_level" "bigcity_destroyed" "devmap bigcity_destroyed";
				execOnDvarStringValue "ui_load_level" "iss" "devmap iss";
				execOnDvarStringValue "ui_load_level" "nyc_townhouses" "devmap nyc_townhouses";
				execOnDvarStringValue "ui_load_level" "whitehouse_assault" "devmap whitehouse_assault";
				execOnDvarStringValue "ui_load_level" "plaza" "devmap plaza";
				execOnDvarStringValue "ui_load_level" "dc_hunted" "devmap dc_hunted";
				execOnDvarStringValue "ui_load_level" "painter_test" "devmap painter_test";
				execOnDvarStringValue "ui_load_level" "rad_test" "devmap rad_test";
				execOnDvarStringValue "ui_load_level" "east_village" "devmap east_village";
				"execondvarstringvalu0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 2 );
				setLocalVarString "ui_choicegroup" ( "levels_iw4" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 88 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 88 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 45 88 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 337.5 88 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 41 89 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels_iw4" && 1 )
		}
		itemDef
		{
			rect 45 88 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "Int'l Space Station (Roger)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "iss";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "suburban_america" "devmap suburban_america";
				execOnDvarStringValue "ui_load_level" "bigcity_destroyed" "devmap bigcity_destroyed";
				execOnDvarStringValue "ui_load_level" "iss" "devmap iss";
				execOnDvarStringValue "ui_load_level" "nyc_townhouses" "devmap nyc_townhouses";
				execOnDvarStringValue "ui_load_level" "whitehouse_assault" "devmap whitehouse_assault";
				execOnDvarStringValue "ui_load_level" "plaza" "devmap plaza";
				execOnDvarStringValue "ui_load_level" "dc_hunted" "devmap dc_hunted";
				execOnDvarStringValue "ui_load_level" "painter_test" "devmap painter_test";
				execOnDvarStringValue "ui_load_level" "rad_test" "devmap rad_test";
				execOnDvarStringValue "ui_load_level" "east_village" "devmap east_village";
				execOnDvarStringValue "ui_load_le0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 3 );
				setLocalVarString "ui_choicegroup" ( "levels_iw4" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 112 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 112 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 45 112 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 337.5 112 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 41 113 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "levels_iw4" && 1 )
		}
		itemDef
		{
			rect 45 112 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "White House Assault (Preston)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "whitehouse_assault";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "suburban_america" "devmap suburban_america";
				execOnDvarStringValue "ui_load_level" "bigcity_destroyed" "devmap bigcity_destroyed";
				execOnDvarStringValue "ui_load_level" "iss" "devmap iss";
				execOnDvarStringValue "ui_load_level" "nyc_townhouses" "devmap nyc_townhouses";
				execOnDvarStringValue "ui_load_level" "whitehouse_assault" "devmap whitehouse_assault";
				execOnDvarStringValue "ui_load_level" "plaza" "devmap plaza";
				execOnDvarStringValue "ui_load_level" "dc_hunted" "devmap dc_hunted";
				execOnDvarStringValue "ui_load_level" "painter_test" "devmap painter_test";
				execOnDvarStringValue "ui_load_level" "rad_test" "devmap rad_test";
				execOnDvarStringValue "ui_load_level" "east_village" "devmap east_village";
				"execondvarstringval0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 4 );
				setLocalVarString "ui_choicegroup" ( "levels_iw4" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 136 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 136 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 45 136 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 5 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 337.5 136 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 5 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 41 137 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 5 && localvarstring( "ui_choicegroup" ) == "levels_iw4" && 1 )
		}
		itemDef
		{
			rect 45 136 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "Plaza (Tsu & Chad & Nate)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "plaza";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "suburban_america" "devmap suburban_america";
				execOnDvarStringValue "ui_load_level" "bigcity_destroyed" "devmap bigcity_destroyed";
				execOnDvarStringValue "ui_load_level" "iss" "devmap iss";
				execOnDvarStringValue "ui_load_level" "nyc_townhouses" "devmap nyc_townhouses";
				execOnDvarStringValue "ui_load_level" "whitehouse_assault" "devmap whitehouse_assault";
				execOnDvarStringValue "ui_load_level" "plaza" "devmap plaza";
				execOnDvarStringValue "ui_load_level" "dc_hunted" "devmap dc_hunted";
				execOnDvarStringValue "ui_load_level" "painter_test" "devmap painter_test";
				execOnDvarStringValue "ui_load_level" "rad_test" "devmap rad_test";
				execOnDvarStringValue "ui_load_level" "east_village" "devmap east_village";
				execOnDvarStringValue "ui_load_0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 5 );
				setLocalVarString "ui_choicegroup" ( "levels_iw4" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 160 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 160 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 45 160 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 6 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 337.5 160 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 6 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 41 161 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 6 && localvarstring( "ui_choicegroup" ) == "levels_iw4" && 1 )
		}
		itemDef
		{
			rect 45 160 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "DC Hunted (Rocket)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "dc_hunted";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "suburban_america" "devmap suburban_america";
				execOnDvarStringValue "ui_load_level" "bigcity_destroyed" "devmap bigcity_destroyed";
				execOnDvarStringValue "ui_load_level" "iss" "devmap iss";
				execOnDvarStringValue "ui_load_level" "nyc_townhouses" "devmap nyc_townhouses";
				execOnDvarStringValue "ui_load_level" "whitehouse_assault" "devmap whitehouse_assault";
				execOnDvarStringValue "ui_load_level" "plaza" "devmap plaza";
				execOnDvarStringValue "ui_load_level" "dc_hunted" "devmap dc_hunted";
				execOnDvarStringValue "ui_load_level" "painter_test" "devmap painter_test";
				execOnDvarStringValue "ui_load_level" "rad_test" "devmap rad_test";
				execOnDvarStringValue "ui_load_level" "east_village" "devmap east_village";
				execOnDvarStringValue "ui_l0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 6 );
				setLocalVarString "ui_choicegroup" ( "levels_iw4" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 184 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 184 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 45 184 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 7 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 337.5 184 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 7 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 41 185 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 7 && localvarstring( "ui_choicegroup" ) == "levels_iw4" && 1 )
		}
		itemDef
		{
			rect 45 184 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "Texture Garden (Cherub)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "rad_test";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "suburban_america" "devmap suburban_america";
				execOnDvarStringValue "ui_load_level" "bigcity_destroyed" "devmap bigcity_destroyed";
				execOnDvarStringValue "ui_load_level" "iss" "devmap iss";
				execOnDvarStringValue "ui_load_level" "nyc_townhouses" "devmap nyc_townhouses";
				execOnDvarStringValue "ui_load_level" "whitehouse_assault" "devmap whitehouse_assault";
				execOnDvarStringValue "ui_load_level" "plaza" "devmap plaza";
				execOnDvarStringValue "ui_load_level" "dc_hunted" "devmap dc_hunted";
				execOnDvarStringValue "ui_load_level" "painter_test" "devmap painter_test";
				execOnDvarStringValue "ui_load_level" "rad_test" "devmap rad_test";
				execOnDvarStringValue "ui_load_level" "east_village" "devmap east_village";
				execOnDvarStringValue "ui_lo0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 7 );
				setLocalVarString "ui_choicegroup" ( "levels_iw4" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 208 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 208 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 45 208 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 8 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 337.5 208 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 8 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 41 209 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 8 && localvarstring( "ui_choicegroup" ) == "levels_iw4" && 1 )
		}
		itemDef
		{
			rect 45 208 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "Strip Club (Jake)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "east_village";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "suburban_america" "devmap suburban_america";
				execOnDvarStringValue "ui_load_level" "bigcity_destroyed" "devmap bigcity_destroyed";
				execOnDvarStringValue "ui_load_level" "iss" "devmap iss";
				execOnDvarStringValue "ui_load_level" "nyc_townhouses" "devmap nyc_townhouses";
				execOnDvarStringValue "ui_load_level" "whitehouse_assault" "devmap whitehouse_assault";
				execOnDvarStringValue "ui_load_level" "plaza" "devmap plaza";
				execOnDvarStringValue "ui_load_level" "dc_hunted" "devmap dc_hunted";
				execOnDvarStringValue "ui_load_level" "painter_test" "devmap painter_test";
				execOnDvarStringValue "ui_load_level" "rad_test" "devmap rad_test";
				execOnDvarStringValue "ui_load_level" "east_village" "devmap east_village";
				execOnDvarStringValue "u0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 8 );
				setLocalVarString "ui_choicegroup" ( "levels_iw4" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 232 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 232 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 45 232 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 9 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 337.5 232 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 9 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 41 233 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 9 && localvarstring( "ui_choicegroup" ) == "levels_iw4" && 1 )
		}
		itemDef
		{
			rect 45 232 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "Estate (Steve)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "estate";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "suburban_america" "devmap suburban_america";
				execOnDvarStringValue "ui_load_level" "bigcity_destroyed" "devmap bigcity_destroyed";
				execOnDvarStringValue "ui_load_level" "iss" "devmap iss";
				execOnDvarStringValue "ui_load_level" "nyc_townhouses" "devmap nyc_townhouses";
				execOnDvarStringValue "ui_load_level" "whitehouse_assault" "devmap whitehouse_assault";
				execOnDvarStringValue "ui_load_level" "plaza" "devmap plaza";
				execOnDvarStringValue "ui_load_level" "dc_hunted" "devmap dc_hunted";
				execOnDvarStringValue "ui_load_level" "painter_test" "devmap painter_test";
				execOnDvarStringValue "ui_load_level" "rad_test" "devmap rad_test";
				execOnDvarStringValue "ui_load_level" "east_village" "devmap east_village";
				execOnDvarStringValue "ui_load0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 9 );
				setLocalVarString "ui_choicegroup" ( "levels_iw4" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 256 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 256 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 45 256 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 10 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 337.5 256 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 10 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 41 257 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 10 && localvarstring( "ui_choicegroup" ) == "levels_iw4" && 1 )
		}
		itemDef
		{
			rect 45 256 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "DC Tank Drive (McCord)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "dc_tankdrive";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "suburban_america" "devmap suburban_america";
				execOnDvarStringValue "ui_load_level" "bigcity_destroyed" "devmap bigcity_destroyed";
				execOnDvarStringValue "ui_load_level" "iss" "devmap iss";
				execOnDvarStringValue "ui_load_level" "nyc_townhouses" "devmap nyc_townhouses";
				execOnDvarStringValue "ui_load_level" "whitehouse_assault" "devmap whitehouse_assault";
				execOnDvarStringValue "ui_load_level" "plaza" "devmap plaza";
				execOnDvarStringValue "ui_load_level" "dc_hunted" "devmap dc_hunted";
				execOnDvarStringValue "ui_load_level" "painter_test" "devmap painter_test";
				execOnDvarStringValue "ui_load_level" "rad_test" "devmap rad_test";
				execOnDvarStringValue "ui_load_level" "east_village" "devmap east_village";
				execOnDvarStringValue "u0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 10 );
				setLocalVarString "ui_choicegroup" ( "levels_iw4" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 280 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 280 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 45 280 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 11 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 337.5 280 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 11 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 41 281 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 11 && localvarstring( "ui_choicegroup" ) == "levels_iw4" && 1 )
		}
		itemDef
		{
			rect 45 280 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "Bone swaggled. (Ned)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "boneyard";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "suburban_america" "devmap suburban_america";
				execOnDvarStringValue "ui_load_level" "bigcity_destroyed" "devmap bigcity_destroyed";
				execOnDvarStringValue "ui_load_level" "iss" "devmap iss";
				execOnDvarStringValue "ui_load_level" "nyc_townhouses" "devmap nyc_townhouses";
				execOnDvarStringValue "ui_load_level" "whitehouse_assault" "devmap whitehouse_assault";
				execOnDvarStringValue "ui_load_level" "plaza" "devmap plaza";
				execOnDvarStringValue "ui_load_level" "dc_hunted" "devmap dc_hunted";
				execOnDvarStringValue "ui_load_level" "painter_test" "devmap painter_test";
				execOnDvarStringValue "ui_load_level" "rad_test" "devmap rad_test";
				execOnDvarStringValue "ui_load_level" "east_village" "devmap east_village";
				execOnDvarStringValue "ui_lo0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 11 );
				setLocalVarString "ui_choicegroup" ( "levels_iw4" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 304 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 304 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 45 304 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 12 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 337.5 304 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 12 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 41 305 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 12 && localvarstring( "ui_choicegroup" ) == "levels_iw4" && 1 )
		}
		itemDef
		{
			rect 45 304 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "Hacienda (Ned)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "hacienda";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "suburban_america" "devmap suburban_america";
				execOnDvarStringValue "ui_load_level" "bigcity_destroyed" "devmap bigcity_destroyed";
				execOnDvarStringValue "ui_load_level" "iss" "devmap iss";
				execOnDvarStringValue "ui_load_level" "nyc_townhouses" "devmap nyc_townhouses";
				execOnDvarStringValue "ui_load_level" "whitehouse_assault" "devmap whitehouse_assault";
				execOnDvarStringValue "ui_load_level" "plaza" "devmap plaza";
				execOnDvarStringValue "ui_load_level" "dc_hunted" "devmap dc_hunted";
				execOnDvarStringValue "ui_load_level" "painter_test" "devmap painter_test";
				execOnDvarStringValue "ui_load_level" "rad_test" "devmap rad_test";
				execOnDvarStringValue "ui_load_level" "east_village" "devmap east_village";
				execOnDvarStringValue "ui_lo0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 12 );
				setLocalVarString "ui_choicegroup" ( "levels_iw4" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 328 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 328 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 45 328 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 13 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 337.5 328 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 13 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 41 329 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 13 && localvarstring( "ui_choicegroup" ) == "levels_iw4" && 1 )
		}
		itemDef
		{
			rect 45 328 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "Glass Shatter Test (RoBoT)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "glass_shatter_test";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "suburban_america" "devmap suburban_america";
				execOnDvarStringValue "ui_load_level" "bigcity_destroyed" "devmap bigcity_destroyed";
				execOnDvarStringValue "ui_load_level" "iss" "devmap iss";
				execOnDvarStringValue "ui_load_level" "nyc_townhouses" "devmap nyc_townhouses";
				execOnDvarStringValue "ui_load_level" "whitehouse_assault" "devmap whitehouse_assault";
				execOnDvarStringValue "ui_load_level" "plaza" "devmap plaza";
				execOnDvarStringValue "ui_load_level" "dc_hunted" "devmap dc_hunted";
				execOnDvarStringValue "ui_load_level" "painter_test" "devmap painter_test";
				execOnDvarStringValue "ui_load_level" "rad_test" "devmap rad_test";
				execOnDvarStringValue "ui_load_level" "east_village" "devmap east_village";
				"execondvarstringval0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 13 );
				setLocalVarString "ui_choicegroup" ( "levels_iw4" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 352 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 352 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 45 352 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 14 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 337.5 352 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 14 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 41 353 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 14 && localvarstring( "ui_choicegroup" ) == "levels_iw4" && 1 )
		}
		itemDef
		{
			rect 45 352 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "Favela (Roger)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "favela";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "suburban_america" "devmap suburban_america";
				execOnDvarStringValue "ui_load_level" "bigcity_destroyed" "devmap bigcity_destroyed";
				execOnDvarStringValue "ui_load_level" "iss" "devmap iss";
				execOnDvarStringValue "ui_load_level" "nyc_townhouses" "devmap nyc_townhouses";
				execOnDvarStringValue "ui_load_level" "whitehouse_assault" "devmap whitehouse_assault";
				execOnDvarStringValue "ui_load_level" "plaza" "devmap plaza";
				execOnDvarStringValue "ui_load_level" "dc_hunted" "devmap dc_hunted";
				execOnDvarStringValue "ui_load_level" "painter_test" "devmap painter_test";
				execOnDvarStringValue "ui_load_level" "rad_test" "devmap rad_test";
				execOnDvarStringValue "ui_load_level" "east_village" "devmap east_village";
				execOnDvarStringValue "ui_load0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 14 );
				setLocalVarString "ui_choicegroup" ( "levels_iw4" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 325 40 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 617.5 40 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 325 40 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 15 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 617.5 40 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 15 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 321 41 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 15 && localvarstring( "ui_choicegroup" ) == "levels_iw4" && 1 )
		}
		itemDef
		{
			rect 325 40 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "Contingency (Julian)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "contingency";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "suburban_america" "devmap suburban_america";
				execOnDvarStringValue "ui_load_level" "bigcity_destroyed" "devmap bigcity_destroyed";
				execOnDvarStringValue "ui_load_level" "iss" "devmap iss";
				execOnDvarStringValue "ui_load_level" "nyc_townhouses" "devmap nyc_townhouses";
				execOnDvarStringValue "ui_load_level" "whitehouse_assault" "devmap whitehouse_assault";
				execOnDvarStringValue "ui_load_level" "plaza" "devmap plaza";
				execOnDvarStringValue "ui_load_level" "dc_hunted" "devmap dc_hunted";
				execOnDvarStringValue "ui_load_level" "painter_test" "devmap painter_test";
				execOnDvarStringValue "ui_load_level" "rad_test" "devmap rad_test";
				execOnDvarStringValue "ui_load_level" "east_village" "devmap east_village";
				execOnDvarStringValue "ui0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 15 );
				setLocalVarString "ui_choicegroup" ( "levels_iw4" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 325 64 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 617.5 64 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 325 64 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 16 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 617.5 64 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 16 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 321 65 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 16 && localvarstring( "ui_choicegroup" ) == "levels_iw4" && 1 )
		}
		itemDef
		{
			rect 325 64 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "Outsourced models (Boon)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "model_previewer_outsourced";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "suburban_america" "devmap suburban_america";
				execOnDvarStringValue "ui_load_level" "bigcity_destroyed" "devmap bigcity_destroyed";
				execOnDvarStringValue "ui_load_level" "iss" "devmap iss";
				execOnDvarStringValue "ui_load_level" "nyc_townhouses" "devmap nyc_townhouses";
				execOnDvarStringValue "ui_load_level" "whitehouse_assault" "devmap whitehouse_assault";
				execOnDvarStringValue "ui_load_level" "plaza" "devmap plaza";
				execOnDvarStringValue "ui_load_level" "dc_hunted" "devmap dc_hunted";
				execOnDvarStringValue "ui_load_level" "painter_test" "devmap painter_test";
				execOnDvarStringValue "ui_load_level" "rad_test" "devmap rad_test";
				execOnDvarStringValue "ui_load_level" "east_village" "devmap east_village";
				"execondvars0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 16 );
				setLocalVarString "ui_choicegroup" ( "levels_iw4" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 325 88 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 617.5 88 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 325 88 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 17 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 617.5 88 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 17 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 321 89 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 17 && localvarstring( "ui_choicegroup" ) == "levels_iw4" && 1 )
		}
		itemDef
		{
			rect 325 88 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "Favela Escape (Porter)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "favela_escape";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "suburban_america" "devmap suburban_america";
				execOnDvarStringValue "ui_load_level" "bigcity_destroyed" "devmap bigcity_destroyed";
				execOnDvarStringValue "ui_load_level" "iss" "devmap iss";
				execOnDvarStringValue "ui_load_level" "nyc_townhouses" "devmap nyc_townhouses";
				execOnDvarStringValue "ui_load_level" "whitehouse_assault" "devmap whitehouse_assault";
				execOnDvarStringValue "ui_load_level" "plaza" "devmap plaza";
				execOnDvarStringValue "ui_load_level" "dc_hunted" "devmap dc_hunted";
				execOnDvarStringValue "ui_load_level" "painter_test" "devmap painter_test";
				execOnDvarStringValue "ui_load_level" "rad_test" "devmap rad_test";
				execOnDvarStringValue "ui_load_level" "east_village" "devmap east_village";
				execOnDvarStringValue "0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 17 );
				setLocalVarString "ui_choicegroup" ( "levels_iw4" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 325 112 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 617.5 112 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 325 112 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 18 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 617.5 112 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 18 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 321 113 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 18 && localvarstring( "ui_choicegroup" ) == "levels_iw4" && 1 )
		}
		itemDef
		{
			rect 325 112 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "Roadkill (Royce)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "roadkill";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "suburban_america" "devmap suburban_america";
				execOnDvarStringValue "ui_load_level" "bigcity_destroyed" "devmap bigcity_destroyed";
				execOnDvarStringValue "ui_load_level" "iss" "devmap iss";
				execOnDvarStringValue "ui_load_level" "nyc_townhouses" "devmap nyc_townhouses";
				execOnDvarStringValue "ui_load_level" "whitehouse_assault" "devmap whitehouse_assault";
				execOnDvarStringValue "ui_load_level" "plaza" "devmap plaza";
				execOnDvarStringValue "ui_load_level" "dc_hunted" "devmap dc_hunted";
				execOnDvarStringValue "ui_load_level" "painter_test" "devmap painter_test";
				execOnDvarStringValue "ui_load_level" "rad_test" "devmap rad_test";
				execOnDvarStringValue "ui_load_level" "east_village" "devmap east_village";
				execOnDvarStringValue "ui_lo0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 18 );
				setLocalVarString "ui_choicegroup" ( "levels_iw4" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 325 136 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 617.5 136 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 325 136 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 19 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 617.5 136 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 19 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 321 137 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 19 && localvarstring( "ui_choicegroup" ) == "levels_iw4" && 1 )
		}
		itemDef
		{
			rect 325 136 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "Afghan Chase (Dionne)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "af_chase";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "suburban_america" "devmap suburban_america";
				execOnDvarStringValue "ui_load_level" "bigcity_destroyed" "devmap bigcity_destroyed";
				execOnDvarStringValue "ui_load_level" "iss" "devmap iss";
				execOnDvarStringValue "ui_load_level" "nyc_townhouses" "devmap nyc_townhouses";
				execOnDvarStringValue "ui_load_level" "whitehouse_assault" "devmap whitehouse_assault";
				execOnDvarStringValue "ui_load_level" "plaza" "devmap plaza";
				execOnDvarStringValue "ui_load_level" "dc_hunted" "devmap dc_hunted";
				execOnDvarStringValue "ui_load_level" "painter_test" "devmap painter_test";
				execOnDvarStringValue "ui_load_level" "rad_test" "devmap rad_test";
				execOnDvarStringValue "ui_load_level" "east_village" "devmap east_village";
				execOnDvarStringValue "ui_lo0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 19 );
				setLocalVarString "ui_choicegroup" ( "levels_iw4" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 325 160 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 617.5 160 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 325 160 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 20 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 617.5 160 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 20 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 321 161 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 20 && localvarstring( "ui_choicegroup" ) == "levels_iw4" && 1 )
		}
		itemDef
		{
			rect 325 160 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "Arcadia (Rocket)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "arcadia";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "suburban_america" "devmap suburban_america";
				execOnDvarStringValue "ui_load_level" "bigcity_destroyed" "devmap bigcity_destroyed";
				execOnDvarStringValue "ui_load_level" "iss" "devmap iss";
				execOnDvarStringValue "ui_load_level" "nyc_townhouses" "devmap nyc_townhouses";
				execOnDvarStringValue "ui_load_level" "whitehouse_assault" "devmap whitehouse_assault";
				execOnDvarStringValue "ui_load_level" "plaza" "devmap plaza";
				execOnDvarStringValue "ui_load_level" "dc_hunted" "devmap dc_hunted";
				execOnDvarStringValue "ui_load_level" "painter_test" "devmap painter_test";
				execOnDvarStringValue "ui_load_level" "rad_test" "devmap rad_test";
				execOnDvarStringValue "ui_load_level" "east_village" "devmap east_village";
				execOnDvarStringValue "ui_loa0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 20 );
				setLocalVarString "ui_choicegroup" ( "levels_iw4" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 325 184 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 617.5 184 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 325 184 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 21 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 617.5 184 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 21 && localvarstring( "ui_choicegroup" ) == "levels_iw4" )
		}
		itemDef
		{
			rect 321 185 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 21 && localvarstring( "ui_choicegroup" ) == "levels_iw4" && 1 )
		}
		itemDef
		{
			rect 325 184 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "Afghan Caves (McCord)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "af_caves";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "suburban_america" "devmap suburban_america";
				execOnDvarStringValue "ui_load_level" "bigcity_destroyed" "devmap bigcity_destroyed";
				execOnDvarStringValue "ui_load_level" "iss" "devmap iss";
				execOnDvarStringValue "ui_load_level" "nyc_townhouses" "devmap nyc_townhouses";
				execOnDvarStringValue "ui_load_level" "whitehouse_assault" "devmap whitehouse_assault";
				execOnDvarStringValue "ui_load_level" "plaza" "devmap plaza";
				execOnDvarStringValue "ui_load_level" "dc_hunted" "devmap dc_hunted";
				execOnDvarStringValue "ui_load_level" "painter_test" "devmap painter_test";
				execOnDvarStringValue "ui_load_level" "rad_test" "devmap rad_test";
				execOnDvarStringValue "ui_load_level" "east_village" "devmap east_village";
				execOnDvarStringValue "ui_lo0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 21 );
				setLocalVarString "ui_choicegroup" ( "levels_iw4" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
	}
	menuDef
	{
		name "levels_game"
		rect 0 0 640 480 0 0
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_mainmenu_mp"
		onOpen
		{
			focusfirst;
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -107 0 854 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_blur_back"
			textscale 0.55
		}
		itemDef
		{
			rect -107 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_blur_fogscroll"
			textscale 0.55
			exp rect x ( ( - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -107 0 854 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_blur_front"
			textscale 0.55
		}
		itemDef
		{
			rect -120 0 420 68 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 300 0 16 -68 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -120 414 1200 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && 0 )
		}
		itemDef
		{
			rect -120 416 420 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			rect 300 416 16 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			rect 316 432 440 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			name "change_filter"
			rect 90 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_CHANGE_FILTER"
			visible when ( 0 )
			execKey "BUTTON_Y"
			{
				play "mouse_click";
				execnow "toggle lb_filter 0 1";
			}
		}
		itemDef
		{
			name "goto_top"
			rect -40 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 1
			textscale 0.375
			text "@PLATFORM_GOTOTOP"
			visible when ( 0 )
		}
		itemDef
		{
			name "accept_button"
			rect 44 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 1
			textscale 0.375
			text "@PLATFORM_SELECT"
			visible when ( 0 )
		}
		itemDef
		{
			name "refresh"
			rect -20 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 2
			textscale 0.375
			text "@PLATFORM_REFRESH"
			visible when ( 0 )
		}
		itemDef
		{
			name "pgup"
			rect -180 -4 0 0 3 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_PGUP"
			visible when ( 0 )
		}
		itemDef
		{
			name "pgdown"
			rect -90 -4 0 0 3 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_PGDOWN"
			visible when ( 0 )
		}
		itemDef
		{
			rect 0 -20 16 16 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "ui_arrow_left"
			textscale 0.55
		}
		itemDef
		{
			rect 18 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 12
			textscale 0.375
			text "@PLATFORM_BACK"
			visible when ( ( !menuisopen( "menu_cac_assault" ) && !menuisopen( "menu_cac_heavygunner" ) && !menuisopen( "menu_cac_sniper" ) && !menuisopen( "menu_cac_specops" ) && !menuisopen( "menu_cac_demolitions" ) ) )
		}
		itemDef
		{
			rect 18 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 12
			textscale 0.375
			text "@PLATFORM_SAVECUSTOMMODE"
			visible when ( ( menuisopen( "menu_cac_assault" ) || menuisopen( "menu_cac_heavygunner" ) || menuisopen( "menu_cac_sniper" ) || menuisopen( "menu_cac_specops" ) || menuisopen( "menu_cac_demolitions" ) ) )
		}
		itemDef
		{
			rect 48 40 0 0 0 0
			decoration
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 1
			textalign 4
			textscale 0.5833
			textstyle 6
			exp text ( "Game Levels" )
		}
		itemDef
		{
			rect 45 40 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 40 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 45 40 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 337.5 40 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 41 41 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 45 40 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Desert Training (McCord/Jake)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "trainer";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 1 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 64 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 64 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 45 64 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 337.5 64 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 41 65 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 45 64 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Roadkill (Royce/Mackey)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "roadkill";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 2 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 88 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 88 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 45 88 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 337.5 88 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 41 89 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 45 88 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Cliffhanger (Mackey/Zied)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "cliffhanger";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 3 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 112 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 112 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 45 112 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 337.5 112 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 41 113 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 45 112 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Airport (Mo)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "airport";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 4 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 136 292.5 22 1 1
			style 3
			decoration
			visible 1
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			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Favela (Chad)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "favela";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
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				setLocalVarString "ui_choicegroup" ( "levels" );
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			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Invasion (Zied)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "invasion";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 6 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
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			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 7 && localvarstring( "ui_choicegroup" ) == "levels" )
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			textscale 0.4583
			textstyle 6
			exp text ( "Favela Escape (Porter/Sean)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "favela_escape";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 7 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
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			textscale 0.55
			exp material ( "gradient_fadein" )
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			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 8 && localvarstring( "ui_choicegroup" ) == "levels" )
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			textscale 0.4583
			textstyle 6
			exp text ( "Arcadia (Rocket/Chad)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "arcadia";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 8 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
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			exp material ( "gradient_fadein" )
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			background "button_highlight_end"
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			decoration
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			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 9 && localvarstring( "ui_choicegroup" ) == "levels" )
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		itemDef
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			decoration
			visible 1
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			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 9 && localvarstring( "ui_choicegroup" ) == "levels" )
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		itemDef
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			decoration
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			text "@PLATFORM_UI_SELECTBUTTON"
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			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Oilrig (Jake)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "oilrig";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 9 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
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			exp material ( "gradient_fadein" )
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			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
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		{
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			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
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			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 10 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
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			decoration
			visible 1
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			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 10 && localvarstring( "ui_choicegroup" ) == "levels" )
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		itemDef
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			decoration
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			forecolor 1 1 1 1
			textfont 1
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			text "@PLATFORM_UI_SELECTBUTTON"
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			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Gulag (McCord/Mackey)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "gulag";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 10 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
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			rect 45 280 292.5 22 1 1
			style 3
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			visible 1
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			textscale 0.55
			exp material ( "gradient_fadein" )
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			rect 337.5 280 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
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			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 11 && localvarstring( "ui_choicegroup" ) == "levels" )
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		itemDef
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			rect 337.5 280 5.5 22 1 1
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			decoration
			visible 1
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			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 11 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
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			decoration
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			textfont 1
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			text "@PLATFORM_UI_SELECTBUTTON"
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			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "DC Burning (McCord/Jake)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "dcburning";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 11 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
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			style 3
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			visible 1
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			textscale 0.55
			exp material ( "gradient_fadein" )
		}
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			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
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		itemDef
		{
			rect 45 304 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 12 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
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			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 12 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
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			decoration
			visible 1
			forecolor 1 1 1 1
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			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 12 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
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		itemDef
		{
			rect 45 304 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Contingency (Julian/Zied)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "contingency";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 12 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
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			rect 45 328 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
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			rect 337.5 328 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
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		{
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			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 13 && localvarstring( "ui_choicegroup" ) == "levels" )
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			decoration
			visible 1
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			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 13 && localvarstring( "ui_choicegroup" ) == "levels" )
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		itemDef
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			rect 41 329 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 13 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
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		itemDef
		{
			rect 45 328 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "DC EMP (Mo/Rocket/McCord)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "dcemp";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 13 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
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			rect 45 352 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
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			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
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			style 3
			bordersize 2
			decoration
			visible 1
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			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 14 && localvarstring( "ui_choicegroup" ) == "levels" )
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			visible 1
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			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 14 && localvarstring( "ui_choicegroup" ) == "levels" )
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		itemDef
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			decoration
			visible 1
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			textfont 1
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			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 14 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
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		itemDef
		{
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			visible 1
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			textalign 10
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			textscale 0.4583
			textstyle 6
			exp text ( "Estate (Steve/Julian)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "estate";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 14 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 325 40 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 617.5 40 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 325 40 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 15 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 617.5 40 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 15 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 321 41 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 15 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 325 40 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Boneyard (Ned/Roger)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "boneyard";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 15 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 325 64 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 617.5 64 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 325 64 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 16 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 617.5 64 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 16 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 321 65 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 16 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 325 64 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Afghan Caves (Ned)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "af_caves";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 16 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 325 88 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 617.5 88 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 325 88 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 17 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 617.5 88 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 17 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 321 89 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 17 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 325 88 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Afghan Chase (Dionne/Nate)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "af_chase";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 17 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 325 112 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 617.5 112 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 325 112 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 18 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 617.5 112 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 18 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 321 113 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 18 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 325 112 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Character Museum" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "ending";
				exec "devmap ending" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 18 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
	}
	menuDef
	{
		name "pmc_missions"
		rect 0 0 640 480 0 0
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			focusfirst;
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -107 0 854 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_blur_back"
			textscale 0.55
		}
		itemDef
		{
			rect -107 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_blur_fogscroll"
			textscale 0.55
			exp rect x ( ( - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -107 0 854 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_blur_front"
			textscale 0.55
		}
		itemDef
		{
			rect -120 0 420 68 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 300 0 16 -68 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -120 414 1200 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && 0 )
		}
		itemDef
		{
			rect -120 416 420 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			rect 300 416 16 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			rect 316 432 440 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			name "change_filter"
			rect 90 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_CHANGE_FILTER"
			visible when ( 0 )
			execKey "BUTTON_Y"
			{
				play "mouse_click";
				execnow "toggle lb_filter 0 1";
			}
		}
		itemDef
		{
			name "goto_top"
			rect -40 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 1
			textscale 0.375
			text "@PLATFORM_GOTOTOP"
			visible when ( 0 )
		}
		itemDef
		{
			name "accept_button"
			rect 44 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 1
			textscale 0.375
			text "@PLATFORM_SELECT"
			visible when ( 0 )
		}
		itemDef
		{
			name "refresh"
			rect -20 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 2
			textscale 0.375
			text "@PLATFORM_REFRESH"
			visible when ( 0 )
		}
		itemDef
		{
			name "pgup"
			rect -180 -4 0 0 3 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_PGUP"
			visible when ( 0 )
		}
		itemDef
		{
			name "pgdown"
			rect -90 -4 0 0 3 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_PGDOWN"
			visible when ( 0 )
		}
		itemDef
		{
			rect 0 -20 16 16 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "ui_arrow_left"
			textscale 0.55
		}
		itemDef
		{
			rect 18 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 12
			textscale 0.375
			text "@PLATFORM_BACK"
			visible when ( ( !menuisopen( "menu_cac_assault" ) && !menuisopen( "menu_cac_heavygunner" ) && !menuisopen( "menu_cac_sniper" ) && !menuisopen( "menu_cac_specops" ) && !menuisopen( "menu_cac_demolitions" ) ) )
		}
		itemDef
		{
			rect 18 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 12
			textscale 0.375
			text "@PLATFORM_SAVECUSTOMMODE"
			visible when ( ( menuisopen( "menu_cac_assault" ) || menuisopen( "menu_cac_heavygunner" ) || menuisopen( "menu_cac_sniper" ) || menuisopen( "menu_cac_specops" ) || menuisopen( "menu_cac_demolitions" ) ) )
		}
		itemDef
		{
			rect 48 40 0 0 0 0
			decoration
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 1
			textalign 4
			textscale 0.5833
			textstyle 6
			exp text ( "PMC Contracts" )
		}
		itemDef
		{
			rect 10 80 290 320 0 0
			style 3
			border 1
			bordersize 1
			decoration
			visible 1
			bordercolor 1 1 1 0.3
			textscale 0.55
			exp material ( "white" )
		}
		itemDef
		{
			rect 310 80 320 320 0 0
			style 3
			border 1
			bordersize 1
			decoration
			visible 1
			bordercolor 1 1 1 0.3
			textscale 0.55
			exp material ( "white" )
		}
		itemDef
		{
			rect 312 82 316 110 0 0
			style 3
			decoration
			visible 1
			textscale 0.55
			exp material ( "white" )
		}
		itemDef
		{
			rect 320 140 305 50 0 0
			decoration
			autowrapped
			visible 1
			forecolor 1 0.8 0.4 1
			textalign 12
			textscale 0.4
			textstyle 3
			exp text ( dvarstring( "ui_pmc_name" ) )
		}
		itemDef
		{
			rect 320 195 305 105 0 0
			decoration
			autowrapped
			visible 1
			forecolor 1 0.8 0.4 1
			textalign 4
			textscale 0.4
			textstyle 3
			exp text ( dvarstring( "ui_pmc_unlock" ) )
		}
		itemDef
		{
			rect 320 195 305 105 0 0
			decoration
			autowrapped
			visible 1
			forecolor 0.69 0.69 0.69 1
			textalign 4
			textscale 0.4
			textstyle 3
			exp text ( dvarstring( "ui_pmc_desc" ) )
		}
		itemDef
		{
			rect 320 310 305 80 0 0
			decoration
			autowrapped
			visible 1
			forecolor 0.69 0.69 0.69 1
			textalign 4
			textscale 0.4
			textstyle 3
			exp text ( dvarstring( "ui_pmc_prize" ) )
		}
		itemDef
		{
			rect 320 375 305 60 0 0
			decoration
			autowrapped
			visible 1
			forecolor 0.69 0.69 0.69 1
			textalign 4
			textscale 0.4
			textstyle 3
			exp text ( dvarstring( "ui_pmc_players" ) )
		}
		itemDef
		{
			rect 320 375 305 60 0 0
			decoration
			autowrapped
			visible 1
			forecolor 0.69 0.69 0.69 1
			textalign 6
			textscale 0.4
			textstyle 3
			exp text ( dvarstring( "ui_pmc_threat" ) )
		}
		itemDef
		{
			name "contract_01"
			rect 540 85 85 85 0 0
			group "act_group"
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( "pmc_contract_01" )
		}
		itemDef
		{
			name "contract_02"
			rect 540 85 85 85 0 0
			group "act_group"
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( "pmc_contract_02" )
		}
		itemDef
		{
			name "contract_03"
			rect 540 85 85 85 0 0
			group "act_group"
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( "pmc_contract_03" )
		}
		itemDef
		{
			name "contract_04"
			rect 540 85 85 85 0 0
			group "act_group"
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( "pmc_contract_04" )
		}
		itemDef
		{
			name "contract_05"
			rect 540 85 85 85 0 0
			group "act_group"
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( "pmc_contract_05" )
		}
		itemDef
		{
			name "contract_06"
			rect 540 85 85 85 0 0
			group "act_group"
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( "pmc_contract_06" )
		}
		itemDef
		{
			name "contract_07"
			rect 540 85 85 85 0 0
			group "act_group"
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( "pmc_contract_07" )
		}
		itemDef
		{
			name "contract_locked"
			rect 540 85 85 85 0 0
			group "act_group"
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( "pmc_contract_locked" )
		}
		itemDef
		{
			name "noimage"
			rect 540 85 85 85 0 0
			group "act_group"
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( "black" )
		}
		itemDef
		{
			rect 100 50 234.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 334.5 50 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 100 50 234.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 334.5 50 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 96 51 240 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 100 50 240 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4
			textstyle 6
			visible when ( 1 )
			exp text ( "@MENU_PMC_CONTRACT_1_NAME" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "pmc_crossfire";
				open "format_select";
				exec "set pmc_force_gametype pmc_gametype_elimination; 	set pmc_force_density pmc_diff_light;	 set pmc_force_xp_reward 500;	set pmc_use_forced_settings 1";
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 1 );
				setLocalVarString "ui_choicegroup" ( "levels" );
				hide "act_group";
				show "contract_01";
				exec "set ui_pmc_desc @NULL_EMPTY";
				exec "set ui_pmc_prize @NULL_EMPTY";
				exec "set ui_pmc_threat @NULL_EMPTY";
				exec "set ui_pmc_players @NULL_EMPTY";
				exec "set ui_pmc_name @NULL_EMPTY";
				exec "set ui_pmc_unlock @NULL_EMPTY";
				; exec "set ui_pmc_name @MENU_PMC_CONTRACT_1_NAME";
				exec "set ui_pmc_desc @MENU_PMC_CONTRACT_1_DESC";
				exec "set ui_pmc_prize @MENU_PMC_CONTRACT_1_PRIZE";
				exec "set ui_pmc_players @MENU_PMC_CONTRACT_1_PLAYERS";
				exec "set ui_pmc_threat @MENU_PMC_CONTRACT_1_THREAT";
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 100 74 234.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 334.5 74 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 100 74 234.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 334.5 74 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 96 75 240 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 100 74 240 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4
			textstyle 6
			visible when ( 1 )
			exp text ( "@MENU_PMC_CONTRACT_2_NAME" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "pmc_crash";
				open "format_select";
				exec "set pmc_force_gametype pmc_gametype_objective; 	set pmc_force_density pmc_diff_moderate; set pmc_force_xp_reward 2000;	set pmc_use_forced_settings 1";
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 2 );
				setLocalVarString "ui_choicegroup" ( "levels" );
				hide "act_group";
				show "contract_02";
				exec "set ui_pmc_desc @NULL_EMPTY";
				exec "set ui_pmc_prize @NULL_EMPTY";
				exec "set ui_pmc_threat @NULL_EMPTY";
				exec "set ui_pmc_players @NULL_EMPTY";
				exec "set ui_pmc_name @NULL_EMPTY";
				exec "set ui_pmc_unlock @NULL_EMPTY";
				; exec "set ui_pmc_name @MENU_PMC_CONTRACT_2_NAME";
				exec "set ui_pmc_desc @MENU_PMC_CONTRACT_2_DESC";
				exec "set ui_pmc_prize @MENU_PMC_CONTRACT_2_PRIZE";
				exec "set ui_pmc_players @MENU_PMC_CONTRACT_2_PLAYERS";
				exec "set ui_pmc_threat @MENU_PMC_CONTRACT_2_THREAT";
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 100 98 234.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 334.5 98 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 100 98 234.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 334.5 98 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 96 99 240 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 100 98 240 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4
			textstyle 6
			visible when ( 1 )
			exp text ( "@MENU_PMC_CONTRACT_3_NAME" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "pmc_strike";
				open "format_select";
				exec "set pmc_force_gametype pmc_gametype_defend; 		set pmc_force_density pmc_diff_heavy;	 set pmc_force_xp_reward 1500;	set pmc_use_forced_settings 1";
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 3 );
				setLocalVarString "ui_choicegroup" ( "levels" );
				hide "act_group";
				show "contract_03";
				exec "set ui_pmc_desc @NULL_EMPTY";
				exec "set ui_pmc_prize @NULL_EMPTY";
				exec "set ui_pmc_threat @NULL_EMPTY";
				exec "set ui_pmc_players @NULL_EMPTY";
				exec "set ui_pmc_name @NULL_EMPTY";
				exec "set ui_pmc_unlock @NULL_EMPTY";
				; exec "set ui_pmc_name @MENU_PMC_CONTRACT_3_NAME";
				exec "set ui_pmc_desc @MENU_PMC_CONTRACT_3_DESC";
				exec "set ui_pmc_prize @MENU_PMC_CONTRACT_3_PRIZE";
				exec "set ui_pmc_players @MENU_PMC_CONTRACT_3_PLAYERS";
				exec "set ui_pmc_threat @MENU_PMC_CONTRACT_3_THREAT";
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 100 122 234.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 334.5 122 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 100 122 234.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 334.5 122 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 96 123 240 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 100 122 240 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4
			textstyle 6
			visible when ( 1 )
			exp text ( "@MENU_PMC_CONTRACT_4_NAME" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "pmc_highrise";
				open "format_select";
				exec "set pmc_force_gametype pmc_gametype_elimination; 	set pmc_force_density pmc_diff_heavy;	 set pmc_force_xp_reward 2000;	set pmc_use_forced_settings 1";
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 4 );
				setLocalVarString "ui_choicegroup" ( "levels" );
				hide "act_group";
				show "contract_04";
				exec "set ui_pmc_desc @NULL_EMPTY";
				exec "set ui_pmc_prize @NULL_EMPTY";
				exec "set ui_pmc_threat @NULL_EMPTY";
				exec "set ui_pmc_players @NULL_EMPTY";
				exec "set ui_pmc_name @NULL_EMPTY";
				exec "set ui_pmc_unlock @NULL_EMPTY";
				; exec "set ui_pmc_name @MENU_PMC_CONTRACT_4_NAME";
				exec "set ui_pmc_desc @MENU_PMC_CONTRACT_4_DESC";
				exec "set ui_pmc_prize @MENU_PMC_CONTRACT_4_PRIZE";
				exec "set ui_pmc_players @MENU_PMC_CONTRACT_4_PLAYERS";
				exec "set ui_pmc_threat @MENU_PMC_CONTRACT_4_THREAT";
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 100 146 234.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 334.5 146 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 100 146 234.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 5 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 334.5 146 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 5 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 96 147 240 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 5 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 100 146 240 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4
			textstyle 6
			visible when ( 1 )
			exp text ( "@MENU_PMC_CONTRACT_5_NAME" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "co_hunted";
				open "format_select" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 5 );
				setLocalVarString "ui_choicegroup" ( "levels" );
				hide "act_group";
				show "contract_05";
				exec "set ui_pmc_desc @NULL_EMPTY";
				exec "set ui_pmc_prize @NULL_EMPTY";
				exec "set ui_pmc_threat @NULL_EMPTY";
				exec "set ui_pmc_players @NULL_EMPTY";
				exec "set ui_pmc_name @NULL_EMPTY";
				exec "set ui_pmc_unlock @NULL_EMPTY";
				; exec "set ui_pmc_name @MENU_PMC_CONTRACT_5_NAME";
				exec "set ui_pmc_desc @MENU_PMC_CONTRACT_5_DESC";
				exec "set ui_pmc_prize @MENU_PMC_CONTRACT_5_PRIZE";
				exec "set ui_pmc_players @MENU_PMC_CONTRACT_5_PLAYERS";
				exec "set ui_pmc_threat @MENU_PMC_CONTRACT_5_THREAT";
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 100 170 234.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 334.5 170 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 100 170 234.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 6 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 334.5 170 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 6 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 96 171 240 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 6 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 100 170 240 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4
			textstyle 6
			visible when ( 1 )
			exp text ( "@MENU_PMC_CONTRACT_6_NAME" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "co_scoutsniper";
				open "format_select" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 6 );
				setLocalVarString "ui_choicegroup" ( "levels" );
				hide "act_group";
				show "contract_06";
				exec "set ui_pmc_desc @NULL_EMPTY";
				exec "set ui_pmc_prize @NULL_EMPTY";
				exec "set ui_pmc_threat @NULL_EMPTY";
				exec "set ui_pmc_players @NULL_EMPTY";
				exec "set ui_pmc_name @NULL_EMPTY";
				exec "set ui_pmc_unlock @NULL_EMPTY";
				; exec "set ui_pmc_name @MENU_PMC_CONTRACT_6_NAME";
				exec "set ui_pmc_desc @MENU_PMC_CONTRACT_6_DESC";
				exec "set ui_pmc_prize @MENU_PMC_CONTRACT_6_PRIZE";
				exec "set ui_pmc_players @MENU_PMC_CONTRACT_6_PLAYERS";
				exec "set ui_pmc_threat @MENU_PMC_CONTRACT_6_THREAT";
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 100 194 234.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 334.5 194 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 100 194 234.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 7 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 334.5 194 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 7 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 96 195 240 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 7 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 100 194 240 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4
			textstyle 6
			visible when ( 1 )
			exp text ( "@MENU_PMC_CONTRACT_7_NAME" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "co_blackout";
				open "format_select" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 7 );
				setLocalVarString "ui_choicegroup" ( "levels" );
				hide "act_group";
				show "contract_07";
				exec "set ui_pmc_desc @NULL_EMPTY";
				exec "set ui_pmc_prize @NULL_EMPTY";
				exec "set ui_pmc_threat @NULL_EMPTY";
				exec "set ui_pmc_players @NULL_EMPTY";
				exec "set ui_pmc_name @NULL_EMPTY";
				exec "set ui_pmc_unlock @NULL_EMPTY";
				; exec "set ui_pmc_name @MENU_PMC_CONTRACT_7_NAME";
				exec "set ui_pmc_desc @MENU_PMC_CONTRACT_7_DESC";
				exec "set ui_pmc_prize @MENU_PMC_CONTRACT_7_PRIZE";
				exec "set ui_pmc_players @MENU_PMC_CONTRACT_7_PLAYERS";
				exec "set ui_pmc_threat @MENU_PMC_CONTRACT_7_THREAT";
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 100 218 234.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 334.5 218 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 100 218 234.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 8 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 334.5 218 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 8 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 96 219 240 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 8 && localvarstring( "ui_choicegroup" ) == "levels" && 0 )
		}
		itemDef
		{
			rect 100 218 240 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4
			textstyle 6
			visible when ( 1 )
			exp text ( "@NULL_EMPTY" )
			action
			{
				play "mouse_click";
				;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 8 );
				setLocalVarString "ui_choicegroup" ( "levels" );
				hide "act_group";
				show "contract_locked";
				exec "set ui_pmc_desc @NULL_EMPTY";
				exec "set ui_pmc_prize @NULL_EMPTY";
				exec "set ui_pmc_threat @NULL_EMPTY";
				exec "set ui_pmc_players @NULL_EMPTY";
				exec "set ui_pmc_name @NULL_EMPTY";
				exec "set ui_pmc_unlock @NULL_EMPTY";
				; exec "set ui_pmc_name @MENU_PMC_CONTRACT_8_NAME";
				exec "set ui_pmc_unlock @MENU_PMC_CONTRACT_8_UNLOCK";
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 100 218 234.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 334.5 218 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 100 218 240 22 1 1
			decoration
			visible 1
			forecolor 0.5 0.5 0.5 0.5
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4
			textstyle 6
			visible when ( 1 )
			exp text ( "@MENU_PMC_CONTRACT_8_NAME" )
		}
		itemDef
		{
			rect 100 242 234.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 334.5 242 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 100 242 234.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 9 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 334.5 242 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 9 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 96 243 240 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 9 && localvarstring( "ui_choicegroup" ) == "levels" && 0 )
		}
		itemDef
		{
			rect 100 242 240 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4
			textstyle 6
			visible when ( 1 )
			exp text ( "@NULL_EMPTY" )
			action
			{
				play "mouse_click";
				;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 9 );
				setLocalVarString "ui_choicegroup" ( "levels" );
				hide "act_group";
				show "contract_locked";
				exec "set ui_pmc_desc @NULL_EMPTY";
				exec "set ui_pmc_prize @NULL_EMPTY";
				exec "set ui_pmc_threat @NULL_EMPTY";
				exec "set ui_pmc_players @NULL_EMPTY";
				exec "set ui_pmc_name @NULL_EMPTY";
				exec "set ui_pmc_unlock @NULL_EMPTY";
				; exec "set ui_pmc_name @MENU_PMC_CONTRACT_9_NAME";
				exec "set ui_pmc_unlock @MENU_PMC_CONTRACT_9_UNLOCK";
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 100 242 234.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 334.5 242 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 100 242 240 22 1 1
			decoration
			visible 1
			forecolor 0.5 0.5 0.5 0.5
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4
			textstyle 6
			visible when ( 1 )
			exp text ( "@MENU_PMC_CONTRACT_9_NAME" )
		}
		itemDef
		{
			rect 100 338 234.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 334.5 338 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 100 338 234.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 13 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 334.5 338 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 13 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 96 339 240 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 13 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 100 338 240 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4
			textstyle 6
			visible when ( 1 )
			exp text ( "@MENU_PMC_CONTRACT_CUSTOM_NAME" )
			action
			{
				play "mouse_click";
				open "settings_custom_pmc";
				play "mouse_click" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 13 );
				setLocalVarString "ui_choicegroup" ( "levels" );
				hide "act_group";
				show "noimage";
				exec "set ui_pmc_desc @NULL_EMPTY";
				exec "set ui_pmc_prize @NULL_EMPTY";
				exec "set ui_pmc_threat @NULL_EMPTY";
				exec "set ui_pmc_players @NULL_EMPTY";
				exec "set ui_pmc_name @NULL_EMPTY";
				exec "set ui_pmc_unlock @NULL_EMPTY";
				; exec "set ui_pmc_name @MENU_PMC_CONTRACT_CUSTOM_NAME";
				exec "set ui_pmc_desc @MENU_PMC_CONTRACT_CUSTOM_DESC";
				exec "set ui_pmc_prize @NULL_EMPTY";
				exec "set ui_pmc_players @NULL_EMPTY";
				exec "set ui_pmc_threat @NULL_EMPTY";
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 56 76 44 22 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			visible when ( 1 )
			exp material ( "specialty_new" )
		}
		itemDef
		{
			rect 56 100 44 22 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			visible when ( 1 )
			exp material ( "specialty_new" )
		}
		itemDef
		{
			rect 56 124 44 22 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			visible when ( 1 )
			exp material ( "specialty_new" )
		}
		itemDef
		{
			rect 56 148 44 22 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			visible when ( 1 )
			exp material ( "specialty_new" )
		}
		itemDef
		{
			rect 56 172 44 22 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			visible when ( 1 )
			exp material ( "specialty_new" )
		}
		itemDef
		{
			rect 56 196 44 22 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			visible when ( 1 )
			exp material ( "specialty_new" )
		}
		itemDef
		{
			rect 56 220 44 22 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			visible when ( 1 )
			exp material ( "specialty_locked" )
		}
		itemDef
		{
			rect 56 244 44 22 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			visible when ( 1 )
			exp material ( "specialty_locked" )
		}
	}
	menuDef
	{
		name "settings_custom_pmc_@menu_pmc_custom_contract_type"
		rect -272 64 272 18 2 1
		style 1
		popup
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		exp rect y ( localvarint( "ui_popupYPos" ) )
		onOpen
		{
			focusfirst;
			setfocusbydvar "pmc_force_gametype";
			setLocalVarBool "ui_hideSelectButton" ( 1 );
		}
		onClose
		{
			setLocalVarBool "ui_hideSelectButton" ( 0 );
		}
		onEsc
		{
			play "mouse_click";
			close self;
		}
		itemDef
		{
			rect -272 64 0 0 2 1
			style 3
			decoration
			visible 1
			textscale 0.55
			exp material ( "white" )
		}
		itemDef
		{
			rect -1272 -936 4000 4000 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -128 64 110 55 2 1
			style 3
			decoration
			visible 1
			forecolor 0.35 0.35 0.35 1
			textscale 0.55
			exp material ( "white" )
		}
		itemDef
		{
			rect -144 48 16 16 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -128 48 110 16 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -18 48 16 16 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -18 64 16 55 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -18 119 16 16 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -128 119 110 16 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -144 119 16 16 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -144 64 16 55 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -128 64 128 15 2 1
			visible 1
			forecolor 0.65 0.65 0.65 1
			textalign 8
			textalignx 12
			textscale 0.375
			text "@MENU_PMC_CUSTOM_CONTRACT_ELIMINATION"
			dvarTest "pmc_force_gametype"
			focusDvar { 1 }
			visible when ( "@MENU_PMC_CUSTOM_CONTRACT_ELIMINATION" != "" )
			action
			{
				setdvar "pmc_force_gametype" 1 play "mouse_click";
				close self;
			}
			leaveFocus
			{
				play "mouse_submenu_over";
			}
		}
		itemDef
		{
			rect -128 79 128 15 2 1
			visible 1
			forecolor 0.65 0.65 0.65 1
			textalign 8
			textalignx 12
			textscale 0.375
			text "@MENU_PMC_CUSTOM_CONTRACT_OBJECTIVE"
			dvarTest "pmc_force_gametype"
			focusDvar { 2 }
			visible when ( "@MENU_PMC_CUSTOM_CONTRACT_OBJECTIVE" != "" )
			action
			{
				setdvar "pmc_force_gametype" 2 play "mouse_click";
				close self;
			}
			leaveFocus
			{
				play "mouse_submenu_over";
			}
		}
		itemDef
		{
			rect -128 94 128 15 2 1
			visible 1
			forecolor 0.65 0.65 0.65 1
			textalign 8
			textalignx 12
			textscale 0.375
			text "@MENU_PMC_CUSTOM_CONTRACT_DEFEND"
			dvarTest "pmc_force_gametype"
			focusDvar { 3 }
			visible when ( "@MENU_PMC_CUSTOM_CONTRACT_DEFEND" != "" )
			action
			{
				setdvar "pmc_force_gametype" 3 play "mouse_click";
				close self;
			}
			leaveFocus
			{
				play "mouse_submenu_over";
			}
		}
		itemDef
		{
			rect -128 109 128 15 2 1
			visible 1
			forecolor 0.65 0.65 0.65 1
			textalign 8
			textalignx 12
			textscale 0.375
			dvarTest "pmc_force_gametype"
			focusDvar { 0 }
			visible when ( "" != "" )
			action
			{
				setdvar "pmc_force_gametype" 0 play "mouse_click";
				close self;
			}
			leaveFocus
			{
				play "mouse_submenu_over";
			}
		}
		itemDef
		{
			rect -128 124 128 15 2 1
			visible 1
			forecolor 0.65 0.65 0.65 1
			textalign 8
			textalignx 12
			textscale 0.375
			dvarTest "pmc_force_gametype"
			focusDvar { 0 }
			visible when ( "" != "" )
			action
			{
				setdvar "pmc_force_gametype" 0 play "mouse_click";
				close self;
			}
			leaveFocus
			{
				play "mouse_submenu_over";
			}
		}
		itemDef
		{
			rect -128 139 128 15 2 1
			visible 1
			forecolor 0.65 0.65 0.65 1
			textalign 8
			textalignx 12
			textscale 0.375
			dvarTest "pmc_force_gametype"
			focusDvar { 0 }
			visible when ( "" != "" )
			action
			{
				setdvar "pmc_force_gametype" 0 play "mouse_click";
				close self;
			}
			leaveFocus
			{
				play "mouse_submenu_over";
			}
		}
	}
	menuDef
	{
		name "settings_custom_pmc_@menu_pmc_custom_contract_density"
		rect -272 82 272 18 2 1
		style 1
		popup
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		exp rect y ( localvarint( "ui_popupYPos" ) )
		onOpen
		{
			focusfirst;
			setfocusbydvar "pmc_force_density";
			setLocalVarBool "ui_hideSelectButton" ( 1 );
		}
		onClose
		{
			setLocalVarBool "ui_hideSelectButton" ( 0 );
		}
		onEsc
		{
			play "mouse_click";
			close self;
		}
		itemDef
		{
			rect -272 82 0 0 2 1
			style 3
			decoration
			visible 1
			textscale 0.55
			exp material ( "white" )
		}
		itemDef
		{
			rect -1272 -918 4000 4000 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -128 82 110 70 2 1
			style 3
			decoration
			visible 1
			forecolor 0.35 0.35 0.35 1
			textscale 0.55
			exp material ( "white" )
		}
		itemDef
		{
			rect -144 66 16 16 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -128 66 110 16 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -18 66 16 16 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -18 82 16 70 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -18 152 16 16 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -128 152 110 16 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -144 152 16 16 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -144 82 16 70 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -128 82 128 15 2 1
			visible 1
			forecolor 0.65 0.65 0.65 1
			textalign 8
			textalignx 12
			textscale 0.375
			text "@MENU_PMC_CUSTOM_CONTRACT_DENSITY_LIGHT"
			dvarTest "pmc_force_density"
			focusDvar { 1 }
			visible when ( "@MENU_PMC_CUSTOM_CONTRACT_DENSITY_LIGHT" != "" )
			action
			{
				setdvar "pmc_force_density" 1 play "mouse_click";
				close self;
			}
			leaveFocus
			{
				play "mouse_submenu_over";
			}
		}
		itemDef
		{
			rect -128 97 128 15 2 1
			visible 1
			forecolor 0.65 0.65 0.65 1
			textalign 8
			textalignx 12
			textscale 0.375
			text "@MENU_PMC_CUSTOM_CONTRACT_DENSITY_MODERATE"
			dvarTest "pmc_force_density"
			focusDvar { 2 }
			visible when ( "@MENU_PMC_CUSTOM_CONTRACT_DENSITY_MODERATE" != "" )
			action
			{
				setdvar "pmc_force_density" 2 play "mouse_click";
				close self;
			}
			leaveFocus
			{
				play "mouse_submenu_over";
			}
		}
		itemDef
		{
			rect -128 112 128 15 2 1
			visible 1
			forecolor 0.65 0.65 0.65 1
			textalign 8
			textalignx 12
			textscale 0.375
			text "@MENU_PMC_CUSTOM_CONTRACT_DENSITY_HEAVY"
			dvarTest "pmc_force_density"
			focusDvar { 3 }
			visible when ( "@MENU_PMC_CUSTOM_CONTRACT_DENSITY_HEAVY" != "" )
			action
			{
				setdvar "pmc_force_density" 3 play "mouse_click";
				close self;
			}
			leaveFocus
			{
				play "mouse_submenu_over";
			}
		}
		itemDef
		{
			rect -128 127 128 15 2 1
			visible 1
			forecolor 0.65 0.65 0.65 1
			textalign 8
			textalignx 12
			textscale 0.375
			text "@MENU_PMC_CUSTOM_CONTRACT_DENSITY_MAXIMUM"
			dvarTest "pmc_force_density"
			focusDvar { 4 }
			visible when ( "@MENU_PMC_CUSTOM_CONTRACT_DENSITY_MAXIMUM" != "" )
			action
			{
				setdvar "pmc_force_density" 4 play "mouse_click";
				close self;
			}
			leaveFocus
			{
				play "mouse_submenu_over";
			}
		}
		itemDef
		{
			rect -128 142 128 15 2 1
			visible 1
			forecolor 0.65 0.65 0.65 1
			textalign 8
			textalignx 12
			textscale 0.375
			dvarTest "pmc_force_density"
			focusDvar { 0 }
			visible when ( "" != "" )
			action
			{
				setdvar "pmc_force_density" 0 play "mouse_click";
				close self;
			}
			leaveFocus
			{
				play "mouse_submenu_over";
			}
		}
		itemDef
		{
			rect -128 157 128 15 2 1
			visible 1
			forecolor 0.65 0.65 0.65 1
			textalign 8
			textalignx 12
			textscale 0.375
			dvarTest "pmc_force_density"
			focusDvar { 0 }
			visible when ( "" != "" )
			action
			{
				setdvar "pmc_force_density" 0 play "mouse_click";
				close self;
			}
			leaveFocus
			{
				play "mouse_submenu_over";
			}
		}
	}
	menuDef
	{
		name "settings_custom_pmc_@menu_pmc_map"
		rect -272 118 272 18 2 1
		style 1
		popup
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		exp rect y ( localvarint( "ui_popupYPos" ) )
		onOpen
		{
			focusfirst;
			setfocusbydvar "pmc_map";
			setLocalVarBool "ui_hideSelectButton" ( 1 );
		}
		onClose
		{
			setLocalVarBool "ui_hideSelectButton" ( 0 );
		}
		onEsc
		{
			play "mouse_click";
			close self;
		}
		itemDef
		{
			rect -272 118 0 0 2 1
			style 3
			decoration
			visible 1
			textscale 0.55
			exp material ( "white" )
		}
		itemDef
		{
			rect -1272 -882 4000 4000 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -128 118 110 70 2 1
			style 3
			decoration
			visible 1
			forecolor 0.35 0.35 0.35 1
			textscale 0.55
			exp material ( "white" )
		}
		itemDef
		{
			rect -144 102 16 16 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -128 102 110 16 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -18 102 16 16 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -18 118 16 70 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -18 188 16 16 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -128 188 110 16 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -144 188 16 16 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -144 118 16 70 2 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -128 118 128 15 2 1
			visible 1
			forecolor 0.65 0.65 0.65 1
			textalign 8
			textalignx 12
			textscale 0.375
			text "@MENU_PMC_STRIKE"
			dvarTest "pmc_map"
			focusDvar { 1 }
			visible when ( "@MENU_PMC_STRIKE" != "" )
			action
			{
				setdvar "pmc_map" 1 play "mouse_click";
				close self;
			}
			leaveFocus
			{
				play "mouse_submenu_over";
			}
		}
		itemDef
		{
			rect -128 133 128 15 2 1
			visible 1
			forecolor 0.65 0.65 0.65 1
			textalign 8
			textalignx 12
			textscale 0.375
			text "@MENU_PMC_CROSSFIRE"
			dvarTest "pmc_map"
			focusDvar { 2 }
			visible when ( "@MENU_PMC_CROSSFIRE" != "" )
			action
			{
				setdvar "pmc_map" 2 play "mouse_click";
				close self;
			}
			leaveFocus
			{
				play "mouse_submenu_over";
			}
		}
		itemDef
		{
			rect -128 148 128 15 2 1
			visible 1
			forecolor 0.65 0.65 0.65 1
			textalign 8
			textalignx 12
			textscale 0.375
			text "@MENU_PMC_CRASH"
			dvarTest "pmc_map"
			focusDvar { 3 }
			visible when ( "@MENU_PMC_CRASH" != "" )
			action
			{
				setdvar "pmc_map" 3 play "mouse_click";
				close self;
			}
			leaveFocus
			{
				play "mouse_submenu_over";
			}
		}
		itemDef
		{
			rect -128 163 128 15 2 1
			visible 1
			forecolor 0.65 0.65 0.65 1
			textalign 8
			textalignx 12
			textscale 0.375
			text "@MENU_PMC_HIGHRISE"
			dvarTest "pmc_map"
			focusDvar { 4 }
			visible when ( "@MENU_PMC_HIGHRISE" != "" )
			action
			{
				setdvar "pmc_map" 4 play "mouse_click";
				close self;
			}
			leaveFocus
			{
				play "mouse_submenu_over";
			}
		}
		itemDef
		{
			rect -128 178 128 15 2 1
			visible 1
			forecolor 0.65 0.65 0.65 1
			textalign 8
			textalignx 12
			textscale 0.375
			dvarTest "pmc_map"
			focusDvar { 0 }
			visible when ( "" != "" )
			action
			{
				setdvar "pmc_map" 0 play "mouse_click";
				close self;
			}
			leaveFocus
			{
				play "mouse_submenu_over";
			}
		}
		itemDef
		{
			rect -128 193 128 15 2 1
			visible 1
			forecolor 0.65 0.65 0.65 1
			textalign 8
			textalignx 12
			textscale 0.375
			dvarTest "pmc_map"
			focusDvar { 0 }
			visible when ( "" != "" )
			action
			{
				setdvar "pmc_map" 0 play "mouse_click";
				close self;
			}
			leaveFocus
			{
				play "mouse_submenu_over";
			}
		}
	}
	menuDef
	{
		name "settings_custom_pmc"
		rect 0 0 640 480 0 0
		style 1
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_mainmenu_mp"
		onOpen
		{
			focusfirst;
		}
		onEsc
		{
			close "settings_custom_pmc";
			exec "set pmc_use_forced_settings 0";
		}
		itemDef
		{
			rect -107 0 854 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_blur_back"
			textscale 0.55
		}
		itemDef
		{
			rect -107 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_blur_fogscroll"
			textscale 0.55
			exp rect x ( ( - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -107 0 854 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_blur_front"
			textscale 0.55
		}
		itemDef
		{
			rect 48 40 0 0 0 0
			decoration
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 1
			textalign 4
			textscale 0.5833
			textstyle 6
			exp text ( "@MENU_PMC_CONTRACT_CUSTOM" )
		}
		itemDef
		{
			rect -120 0 420 68 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 300 0 16 -68 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -120 414 1200 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && 0 )
		}
		itemDef
		{
			rect -120 416 420 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			rect 300 416 16 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			rect 316 432 440 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			name "change_filter"
			rect 90 -4 0 0 0 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_CHANGE_FILTER"
			visible when ( 0 )
			execKey "BUTTON_Y"
			{
				play "mouse_click";
				execnow "toggle lb_filter 0 1";
			}
		}
		itemDef
		{
			name "goto_top"
			rect -40 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 1
			textscale 0.375
			text "@PLATFORM_GOTOTOP"
			visible when ( 0 )
		}
		itemDef
		{
			name "accept_button"
			rect 44 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 1
			textscale 0.375
			text "@PLATFORM_SELECT"
			visible when ( 0 )
		}
		itemDef
		{
			name "refresh"
			rect -20 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 2
			textscale 0.375
			text "@PLATFORM_REFRESH"
			visible when ( 0 )
		}
		itemDef
		{
			name "pgup"
			rect -180 -4 0 0 3 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_PGUP"
			visible when ( 0 )
		}
		itemDef
		{
			name "pgdown"
			rect -90 -4 0 0 3 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_PGDOWN"
			visible when ( 0 )
		}
		itemDef
		{
			rect 0 -20 16 16 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "ui_arrow_left"
			textscale 0.55
		}
		itemDef
		{
			rect 18 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 12
			textscale 0.375
			text "@PLATFORM_BACK"
			visible when ( ( !menuisopen( "menu_cac_assault" ) && !menuisopen( "menu_cac_heavygunner" ) && !menuisopen( "menu_cac_sniper" ) && !menuisopen( "menu_cac_specops" ) && !menuisopen( "menu_cac_demolitions" ) ) )
		}
		itemDef
		{
			rect 18 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 12
			textscale 0.375
			text "@PLATFORM_SAVECUSTOMMODE"
			visible when ( ( menuisopen( "menu_cac_assault" ) || menuisopen( "menu_cac_heavygunner" ) || menuisopen( "menu_cac_sniper" ) || menuisopen( "menu_cac_specops" ) || menuisopen( "menu_cac_demolitions" ) ) )
		}
		itemDef
		{
			rect 48 41 240 0.5 0 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.85
			background "line_horizontal"
			textscale 0.55
		}
		itemDef
		{
			rect 68 42 200 10 0 1
			style 3
			decoration
			visible 1
			forecolor 0.4 0.6 1 0.8
			background "line_horizontal"
			textscale 0.55
		}
		itemDef
		{
			rect 48 53 240 0.5 0 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.85
			background "line_horizontal"
			textscale 0.55
		}
		itemDef
		{
			rect 48 33 240 24 0 1
			decoration
			visible 1
			forecolor 1 1 1 0.8
			textfont 1
			textalign 9
			textscale 0.4583
			textstyle 6
			exp text ( "@MENU_PMC_GAME_SETTINGS" )
		}
		itemDef
		{
			rect 48 58 144.5 22 0 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "" )
		}
		itemDef
		{
			rect 192.5 58 5.5 22 0 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "" )
		}
		itemDef
		{
			rect 44 58 150 22 0 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "" && 1 )
		}
		itemDef
		{
			rect 48 58 144.5 22 0 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 192.5 58 5.5 22 0 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 48 58 150 22 0 1
			decoration
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.375
			textstyle 6
			exp text ( "@MENU_PMC_CUSTOM_CONTRACT_TYPE" )
		}
		itemDef
		{
			name "sidenav_button_2"
			rect 48 58 270 22 0 1
			style 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 12
			textalign 8
			textalignx 170
			textscale 0.375
			textstyle 3
			dvar "pmc_force_gametype"
			dvarFloatList { "@MENU_PMC_CUSTOM_CONTRACT_ELIMINATION" 1 "@MENU_PMC_CUSTOM_CONTRACT_OBJECTIVE" 2 "@MENU_PMC_CUSTOM_CONTRACT_DEFEND" 3 "" 0 "" 0 "" 0 }
			execKey "APAD_RIGHT"
			{
				setfocus "sidenav_button_16";
			}
			execKey "DPAD_RIGHT"
			{
				setfocus "sidenav_button_16";
			}
			action
			{
				play "mouse_click";
				open "settings_custom_pmc_@MENU_PMC_CUSTOM_CONTRACT_TYPE";
				play "mouse_click" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 2 );
				setLocalVarString "ui_choicegroup" ( "" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 48 82 144.5 22 0 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "" )
		}
		itemDef
		{
			rect 192.5 82 5.5 22 0 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "" )
		}
		itemDef
		{
			rect 44 82 150 22 0 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "" && 1 )
		}
		itemDef
		{
			rect 48 82 144.5 22 0 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 192.5 82 5.5 22 0 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 48 82 150 22 0 1
			decoration
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.375
			textstyle 6
			exp text ( "@MENU_PMC_CUSTOM_CONTRACT_DENSITY" )
		}
		itemDef
		{
			name "sidenav_button_3"
			rect 48 82 270 22 0 1
			style 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 12
			textalign 8
			textalignx 170
			textscale 0.375
			textstyle 3
			dvar "pmc_force_density"
			dvarFloatList { "@MENU_PMC_CUSTOM_CONTRACT_DENSITY_LIGHT" 1 "@MENU_PMC_CUSTOM_CONTRACT_DENSITY_MODERATE" 2 "@MENU_PMC_CUSTOM_CONTRACT_DENSITY_HEAVY" 3 "@MENU_PMC_CUSTOM_CONTRACT_DENSITY_MAXIMUM" 4 "" 0 "" 0 }
			execKey "APAD_RIGHT"
			{
				setfocus "sidenav_button_17";
			}
			execKey "DPAD_RIGHT"
			{
				setfocus "sidenav_button_17";
			}
			action
			{
				play "mouse_click";
				open "settings_custom_pmc_@MENU_PMC_CUSTOM_CONTRACT_DENSITY";
				play "mouse_click" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 3 );
				setLocalVarString "ui_choicegroup" ( "" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 48 106 144.5 22 0 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "" )
		}
		itemDef
		{
			rect 192.5 106 5.5 22 0 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "" )
		}
		itemDef
		{
			rect 44 106 150 22 0 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "" && 1 )
		}
		itemDef
		{
			rect 48 106 144.5 22 0 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 192.5 106 5.5 22 0 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 48 106 150 22 0 1
			decoration
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.375
			textstyle 6
			exp text ( "@MENU_PMC_CUSTOM_CONTRACT_ENABLE_VEHICLES" )
		}
		itemDef
		{
			name "sidenav_button_4"
			rect 48 106 270 22 0 1
			style 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 12
			textalign 8
			textalignx 170
			textscale 0.375
			textstyle 3
			dvar "pmc_enable_vehicles"
			dvarFloatList { "@MENU_DISABLED" 0 "@MENU_ENABLED" 1 }
			execKey "APAD_RIGHT"
			{
				setfocus "sidenav_button_18";
			}
			execKey "DPAD_RIGHT"
			{
				setfocus "sidenav_button_18";
			}
			action
			{
				play "mouse_click";
				exec "toggle pmc_enable_vehicles 0 1";
				play "mouse_click" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 4 );
				setLocalVarString "ui_choicegroup" ( "" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 48 130 144.5 22 0 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 5 && localvarstring( "ui_choicegroup" ) == "" )
		}
		itemDef
		{
			rect 192.5 130 5.5 22 0 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 5 && localvarstring( "ui_choicegroup" ) == "" )
		}
		itemDef
		{
			rect 44 130 150 22 0 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 5 && localvarstring( "ui_choicegroup" ) == "" && 1 )
		}
		itemDef
		{
			rect 48 130 144.5 22 0 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 192.5 130 5.5 22 0 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 48 130 150 22 0 1
			decoration
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.375
			textstyle 6
			exp text ( "@MENU_PMC_MAP" )
		}
		itemDef
		{
			name "sidenav_button_5"
			rect 48 130 270 22 0 1
			style 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 12
			textalign 8
			textalignx 170
			textscale 0.375
			textstyle 3
			dvar "pmc_map"
			dvarFloatList { "@MENU_PMC_STRIKE" 1 "@MENU_PMC_CROSSFIRE" 2 "@MENU_PMC_CRASH" 3 "@MENU_PMC_HIGHRISE" 4 "" 0 "" 0 }
			execKey "APAD_RIGHT"
			{
				setfocus "sidenav_button_19";
			}
			execKey "DPAD_RIGHT"
			{
				setfocus "sidenav_button_19";
			}
			action
			{
				play "mouse_click";
				open "settings_custom_pmc_@MENU_PMC_MAP";
				play "mouse_click" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 5 );
				setLocalVarString "ui_choicegroup" ( "" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 48 178 144.5 22 0 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 192.5 178 5.5 22 0 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 48 178 144.5 22 0 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 7 && localvarstring( "ui_choicegroup" ) == "" )
		}
		itemDef
		{
			rect 192.5 178 5.5 22 0 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 7 && localvarstring( "ui_choicegroup" ) == "" )
		}
		itemDef
		{
			rect 44 178 150 22 0 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 7 && localvarstring( "ui_choicegroup" ) == "" && 1 )
		}
		itemDef
		{
			rect 48 178 150 22 0 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.375
			textstyle 6
			exp text ( "@MENU_PMC_START_CONTRACT" )
			action
			{
				play "mouse_click" ;;
				if ( dvarint( "pmc_map" ) == 1 )
				{
					setdvar "ui_load_level" "pmc_strike";
					open "format_select";
				}
				if ( dvarint( "pmc_map" ) == 2 )
				{
					setdvar "ui_load_level" "pmc_crossfire";
					open "format_select";
				}
				if ( dvarint( "pmc_map" ) == 3 )
				{
					setdvar "ui_load_level" "pmc_crash";
					open "format_select";
				}
				if ( dvarint( "pmc_map" ) == 4 )
				{
					setdvar "ui_load_level" "pmc_highrise";
					open "format_select";
				}
				exec "set pmc_use_forced_settings 1";
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 7 );
				setLocalVarString "ui_choicegroup" ( "" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
	}
	menuDef
	{
		name "levels_game_coop"
		rect 0 0 640 480 0 0
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_mainmenu_mp"
		onOpen
		{
			focusfirst;
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -107 0 854 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_blur_back"
			textscale 0.55
		}
		itemDef
		{
			rect -107 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_blur_fogscroll"
			textscale 0.55
			exp rect x ( ( - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -107 0 854 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_blur_front"
			textscale 0.55
		}
		itemDef
		{
			rect -120 0 420 68 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 300 0 16 -68 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -120 414 1200 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && 0 )
		}
		itemDef
		{
			rect -120 416 420 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			rect 300 416 16 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			rect 316 432 440 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			name "change_filter"
			rect 90 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_CHANGE_FILTER"
			visible when ( 0 )
			execKey "BUTTON_Y"
			{
				play "mouse_click";
				execnow "toggle lb_filter 0 1";
			}
		}
		itemDef
		{
			name "goto_top"
			rect -40 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 1
			textscale 0.375
			text "@PLATFORM_GOTOTOP"
			visible when ( 0 )
		}
		itemDef
		{
			name "accept_button"
			rect 44 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 1
			textscale 0.375
			text "@PLATFORM_SELECT"
			visible when ( 0 )
		}
		itemDef
		{
			name "refresh"
			rect -20 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 2
			textscale 0.375
			text "@PLATFORM_REFRESH"
			visible when ( 0 )
		}
		itemDef
		{
			name "pgup"
			rect -180 -4 0 0 3 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_PGUP"
			visible when ( 0 )
		}
		itemDef
		{
			name "pgdown"
			rect -90 -4 0 0 3 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_PGDOWN"
			visible when ( 0 )
		}
		itemDef
		{
			rect 0 -20 16 16 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "ui_arrow_left"
			textscale 0.55
		}
		itemDef
		{
			rect 18 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 12
			textscale 0.375
			text "@PLATFORM_BACK"
			visible when ( ( !menuisopen( "menu_cac_assault" ) && !menuisopen( "menu_cac_heavygunner" ) && !menuisopen( "menu_cac_sniper" ) && !menuisopen( "menu_cac_specops" ) && !menuisopen( "menu_cac_demolitions" ) ) )
		}
		itemDef
		{
			rect 18 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 12
			textscale 0.375
			text "@PLATFORM_SAVECUSTOMMODE"
			visible when ( ( menuisopen( "menu_cac_assault" ) || menuisopen( "menu_cac_heavygunner" ) || menuisopen( "menu_cac_sniper" ) || menuisopen( "menu_cac_specops" ) || menuisopen( "menu_cac_demolitions" ) ) )
		}
		itemDef
		{
			rect 48 40 0 0 0 0
			decoration
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 1
			textalign 4
			textscale 0.5833
			textstyle 6
			exp text ( "Co-op Missions" )
		}
		itemDef
		{
			rect 18 40 234.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 252.5 40 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 18 40 234.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 252.5 40 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 14 41 240 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 18 40 240 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "Blackout" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "co_blackout";
				setdvar "coop_mapName" "co_blackout";
				open "format_select" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 1 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 18 40 234.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 0 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 252.5 40 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 0 )
		}
		itemDef
		{
			rect 18 40 240 22 1 1
			decoration
			visible 1
			forecolor 0.5 0.5 0.5 0.5
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 0 )
			exp text ( "Blackout" )
		}
		itemDef
		{
			rect 18 64 234.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 252.5 64 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 18 64 234.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 252.5 64 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 14 65 240 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 18 64 240 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "Armada" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "co_armada";
				setdvar "coop_mapName" "co_armada";
				open "format_select" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 2 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 18 64 234.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 0 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 252.5 64 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 0 )
		}
		itemDef
		{
			rect 18 64 240 22 1 1
			decoration
			visible 1
			forecolor 0.5 0.5 0.5 0.5
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 0 )
			exp text ( "Armada" )
		}
		itemDef
		{
			rect 18 88 234.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 252.5 88 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 18 88 234.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 252.5 88 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 14 89 240 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 18 88 240 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "Crossfire" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "co_crossfire";
				setdvar "coop_mapName" "co_crossfire";
				open "format_select" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 3 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 18 88 234.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 0 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 252.5 88 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 0 )
		}
		itemDef
		{
			rect 18 88 240 22 1 1
			decoration
			visible 1
			forecolor 0.5 0.5 0.5 0.5
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 0 )
			exp text ( "Crossfire" )
		}
		itemDef
		{
			rect 18 112 234.5 22 1 1
			style 3
			decoration
			visible 1
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			action
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				play "mouse_click";
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				setdvar "coop_mapName" "co_launchfacility_a";
				open "format_select" ;;
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				setdvar "coop_mapName" "co_airplane";
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				play "mouse_over";
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			focusfirst;
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			close self;
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				play "mouse_over";
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				play "mouse_over";
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			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && 0 )
		}
		itemDef
		{
			rect -120 416 420 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			rect 300 416 16 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			rect 316 432 440 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			name "change_filter"
			rect 90 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_CHANGE_FILTER"
			visible when ( 0 )
			execKey "BUTTON_Y"
			{
				play "mouse_click";
				execnow "toggle lb_filter 0 1";
			}
		}
		itemDef
		{
			name "goto_top"
			rect -40 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 1
			textscale 0.375
			text "@PLATFORM_GOTOTOP"
			visible when ( 0 )
		}
		itemDef
		{
			name "accept_button"
			rect 44 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 1
			textscale 0.375
			text "@PLATFORM_SELECT"
			visible when ( 0 )
		}
		itemDef
		{
			name "refresh"
			rect -20 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 2
			textscale 0.375
			text "@PLATFORM_REFRESH"
			visible when ( 0 )
		}
		itemDef
		{
			name "pgup"
			rect -180 -4 0 0 3 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_PGUP"
			visible when ( 0 )
		}
		itemDef
		{
			name "pgdown"
			rect -90 -4 0 0 3 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_PGDOWN"
			visible when ( 0 )
		}
		itemDef
		{
			rect 0 -20 16 16 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "ui_arrow_left"
			textscale 0.55
		}
		itemDef
		{
			rect 18 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 12
			textscale 0.375
			text "@PLATFORM_BACK"
			visible when ( ( !menuisopen( "menu_cac_assault" ) && !menuisopen( "menu_cac_heavygunner" ) && !menuisopen( "menu_cac_sniper" ) && !menuisopen( "menu_cac_specops" ) && !menuisopen( "menu_cac_demolitions" ) ) )
		}
		itemDef
		{
			rect 18 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 12
			textscale 0.375
			text "@PLATFORM_SAVECUSTOMMODE"
			visible when ( ( menuisopen( "menu_cac_assault" ) || menuisopen( "menu_cac_heavygunner" ) || menuisopen( "menu_cac_sniper" ) || menuisopen( "menu_cac_specops" ) || menuisopen( "menu_cac_demolitions" ) ) )
		}
		itemDef
		{
			rect 48 40 0 0 0 0
			decoration
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 1
			textalign 4
			textscale 0.5833
			textstyle 6
			exp text ( "IW4 Gallery Levels" )
		}
		itemDef
		{
			rect 45 40 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 40 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 45 40 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels_gallery" )
		}
		itemDef
		{
			rect 337.5 40 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels_gallery" )
		}
		itemDef
		{
			rect 41 41 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels_gallery" && 1 )
		}
		itemDef
		{
			rect 45 40 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "IW4 Character Models 1 ( Nate )" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "gallery_character_models_1";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "gallery_character_models_1" "devmap gallery_character_models_1";
				execOnDvarStringValue "ui_load_level" "gallery_city_facades_non_cod4_1" "devmap gallery_city_facades_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_foliage_non_cod4_1" "devmap gallery_foliage_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_non_cod4_1" "devmap gallery_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_non_cod4_2" "devmap gallery_non_cod4_2";
				execOnDvarStringValue "ui_load_level" "gallery_recent_models_1" "devmap gallery_recent_models_1";
				execOnDvarStringValue "ui_load_level" "gallery_vehicle_non_cod4_1" "devmap gallery_vehicle_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "model_previewer03" "devmap m0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 1 );
				setLocalVarString "ui_choicegroup" ( "levels_gallery" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 64 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 64 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 45 64 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels_gallery" )
		}
		itemDef
		{
			rect 337.5 64 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels_gallery" )
		}
		itemDef
		{
			rect 41 65 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels_gallery" && 1 )
		}
		itemDef
		{
			rect 45 64 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "IW4 Facade Models 1 ( Nate )" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "gallery_city_facades_non_cod4_1";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "gallery_character_models_1" "devmap gallery_character_models_1";
				execOnDvarStringValue "ui_load_level" "gallery_city_facades_non_cod4_1" "devmap gallery_city_facades_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_foliage_non_cod4_1" "devmap gallery_foliage_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_non_cod4_1" "devmap gallery_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_non_cod4_2" "devmap gallery_non_cod4_2";
				execOnDvarStringValue "ui_load_level" "gallery_recent_models_1" "devmap gallery_recent_models_1";
				execOnDvarStringValue "ui_load_level" "gallery_vehicle_non_cod4_1" "devmap gallery_vehicle_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "model_previewer03" "dev0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 2 );
				setLocalVarString "ui_choicegroup" ( "levels_gallery" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 88 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 88 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 45 88 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels_gallery" )
		}
		itemDef
		{
			rect 337.5 88 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels_gallery" )
		}
		itemDef
		{
			rect 41 89 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels_gallery" && 1 )
		}
		itemDef
		{
			rect 45 88 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "IW4 foliage Models 1 ( Nate )" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "gallery_foliage_non_cod4_1";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "gallery_character_models_1" "devmap gallery_character_models_1";
				execOnDvarStringValue "ui_load_level" "gallery_city_facades_non_cod4_1" "devmap gallery_city_facades_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_foliage_non_cod4_1" "devmap gallery_foliage_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_non_cod4_1" "devmap gallery_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_non_cod4_2" "devmap gallery_non_cod4_2";
				execOnDvarStringValue "ui_load_level" "gallery_recent_models_1" "devmap gallery_recent_models_1";
				execOnDvarStringValue "ui_load_level" "gallery_vehicle_non_cod4_1" "devmap gallery_vehicle_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "model_previewer03" "devmap m0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 3 );
				setLocalVarString "ui_choicegroup" ( "levels_gallery" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 112 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 112 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 45 112 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "levels_gallery" )
		}
		itemDef
		{
			rect 337.5 112 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "levels_gallery" )
		}
		itemDef
		{
			rect 41 113 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "levels_gallery" && 1 )
		}
		itemDef
		{
			rect 45 112 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "IW4 Prop Models 1 ( Nate )" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "gallery_non_cod4_1";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "gallery_character_models_1" "devmap gallery_character_models_1";
				execOnDvarStringValue "ui_load_level" "gallery_city_facades_non_cod4_1" "devmap gallery_city_facades_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_foliage_non_cod4_1" "devmap gallery_foliage_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_non_cod4_1" "devmap gallery_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_non_cod4_2" "devmap gallery_non_cod4_2";
				execOnDvarStringValue "ui_load_level" "gallery_recent_models_1" "devmap gallery_recent_models_1";
				execOnDvarStringValue "ui_load_level" "gallery_vehicle_non_cod4_1" "devmap gallery_vehicle_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "model_previewer03" "devmap model_pre0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 4 );
				setLocalVarString "ui_choicegroup" ( "levels_gallery" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 136 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 136 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 45 136 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 5 && localvarstring( "ui_choicegroup" ) == "levels_gallery" )
		}
		itemDef
		{
			rect 337.5 136 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 5 && localvarstring( "ui_choicegroup" ) == "levels_gallery" )
		}
		itemDef
		{
			rect 41 137 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 5 && localvarstring( "ui_choicegroup" ) == "levels_gallery" && 1 )
		}
		itemDef
		{
			rect 45 136 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "IW4 Prop Models 2 ( Nate )" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "gallery_non_cod4_2";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "gallery_character_models_1" "devmap gallery_character_models_1";
				execOnDvarStringValue "ui_load_level" "gallery_city_facades_non_cod4_1" "devmap gallery_city_facades_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_foliage_non_cod4_1" "devmap gallery_foliage_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_non_cod4_1" "devmap gallery_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_non_cod4_2" "devmap gallery_non_cod4_2";
				execOnDvarStringValue "ui_load_level" "gallery_recent_models_1" "devmap gallery_recent_models_1";
				execOnDvarStringValue "ui_load_level" "gallery_vehicle_non_cod4_1" "devmap gallery_vehicle_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "model_previewer03" "devmap model_pre0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 5 );
				setLocalVarString "ui_choicegroup" ( "levels_gallery" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 160 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 160 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 45 160 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 6 && localvarstring( "ui_choicegroup" ) == "levels_gallery" )
		}
		itemDef
		{
			rect 337.5 160 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 6 && localvarstring( "ui_choicegroup" ) == "levels_gallery" )
		}
		itemDef
		{
			rect 41 161 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 6 && localvarstring( "ui_choicegroup" ) == "levels_gallery" && 1 )
		}
		itemDef
		{
			rect 45 160 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "IW4 NEW models 1 ( Nate )" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "gallery_recent_models_1";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "gallery_character_models_1" "devmap gallery_character_models_1";
				execOnDvarStringValue "ui_load_level" "gallery_city_facades_non_cod4_1" "devmap gallery_city_facades_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_foliage_non_cod4_1" "devmap gallery_foliage_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_non_cod4_1" "devmap gallery_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_non_cod4_2" "devmap gallery_non_cod4_2";
				execOnDvarStringValue "ui_load_level" "gallery_recent_models_1" "devmap gallery_recent_models_1";
				execOnDvarStringValue "ui_load_level" "gallery_vehicle_non_cod4_1" "devmap gallery_vehicle_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "model_previewer03" "devmap mode0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 6 );
				setLocalVarString "ui_choicegroup" ( "levels_gallery" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 184 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 184 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 45 184 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 7 && localvarstring( "ui_choicegroup" ) == "levels_gallery" )
		}
		itemDef
		{
			rect 337.5 184 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 7 && localvarstring( "ui_choicegroup" ) == "levels_gallery" )
		}
		itemDef
		{
			rect 41 185 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 7 && localvarstring( "ui_choicegroup" ) == "levels_gallery" && 1 )
		}
		itemDef
		{
			rect 45 184 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "IW4 Vehicle Models 1 ( Nate )" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "gallery_vehicle_non_cod4_1";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "gallery_character_models_1" "devmap gallery_character_models_1";
				execOnDvarStringValue "ui_load_level" "gallery_city_facades_non_cod4_1" "devmap gallery_city_facades_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_foliage_non_cod4_1" "devmap gallery_foliage_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_non_cod4_1" "devmap gallery_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_non_cod4_2" "devmap gallery_non_cod4_2";
				execOnDvarStringValue "ui_load_level" "gallery_recent_models_1" "devmap gallery_recent_models_1";
				execOnDvarStringValue "ui_load_level" "gallery_vehicle_non_cod4_1" "devmap gallery_vehicle_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "model_previewer03" "devmap m0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 7 );
				setLocalVarString "ui_choicegroup" ( "levels_gallery" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 208 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( 1 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 208 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 45 208 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 8 && localvarstring( "ui_choicegroup" ) == "levels_gallery" )
		}
		itemDef
		{
			rect 337.5 208 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 8 && localvarstring( "ui_choicegroup" ) == "levels_gallery" )
		}
		itemDef
		{
			rect 41 209 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 8 && localvarstring( "ui_choicegroup" ) == "levels_gallery" && 1 )
		}
		itemDef
		{
			rect 45 208 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			visible when ( 1 )
			exp text ( "Model Previewer03" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "model_previewer03";
				exec "set arcademode_lives 2; set arcademode_combined_score 0; set splitscreen 0; set loc_warningsaserrors 0; set loc_warnings 0; set mblur_enable 0";
				execOnDvarStringValue "ui_load_level" "gallery_character_models_1" "devmap gallery_character_models_1";
				execOnDvarStringValue "ui_load_level" "gallery_city_facades_non_cod4_1" "devmap gallery_city_facades_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_foliage_non_cod4_1" "devmap gallery_foliage_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_non_cod4_1" "devmap gallery_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "gallery_non_cod4_2" "devmap gallery_non_cod4_2";
				execOnDvarStringValue "ui_load_level" "gallery_recent_models_1" "devmap gallery_recent_models_1";
				execOnDvarStringValue "ui_load_level" "gallery_vehicle_non_cod4_1" "devmap gallery_vehicle_non_cod4_1";
				execOnDvarStringValue "ui_load_level" "model_previewer03" "devmap model_prev0n
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 8 );
				setLocalVarString "ui_choicegroup" ( "levels_gallery" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
	}
	menuDef
	{
		name "levels_test1"
		rect 0 0 640 480 0 0
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_mainmenu_mp"
		onOpen
		{
			focusfirst;
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -107 0 854 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_blur_back"
			textscale 0.55
		}
		itemDef
		{
			rect -107 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_blur_fogscroll"
			textscale 0.55
			exp rect x ( ( - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -107 0 854 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_blur_front"
			textscale 0.55
		}
		itemDef
		{
			rect -120 0 420 68 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 300 0 16 -68 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -120 414 1200 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && 0 )
		}
		itemDef
		{
			rect -120 416 420 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			rect 300 416 16 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			rect 316 432 440 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			name "change_filter"
			rect 90 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_CHANGE_FILTER"
			visible when ( 0 )
			execKey "BUTTON_Y"
			{
				play "mouse_click";
				execnow "toggle lb_filter 0 1";
			}
		}
		itemDef
		{
			name "goto_top"
			rect -40 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 1
			textscale 0.375
			text "@PLATFORM_GOTOTOP"
			visible when ( 0 )
		}
		itemDef
		{
			name "accept_button"
			rect 44 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 1
			textscale 0.375
			text "@PLATFORM_SELECT"
			visible when ( 0 )
		}
		itemDef
		{
			name "refresh"
			rect -20 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 2
			textscale 0.375
			text "@PLATFORM_REFRESH"
			visible when ( 0 )
		}
		itemDef
		{
			name "pgup"
			rect -180 -4 0 0 3 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_PGUP"
			visible when ( 0 )
		}
		itemDef
		{
			name "pgdown"
			rect -90 -4 0 0 3 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_PGDOWN"
			visible when ( 0 )
		}
		itemDef
		{
			rect 0 -20 16 16 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "ui_arrow_left"
			textscale 0.55
		}
		itemDef
		{
			rect 18 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 12
			textscale 0.375
			text "@PLATFORM_BACK"
			visible when ( ( !menuisopen( "menu_cac_assault" ) && !menuisopen( "menu_cac_heavygunner" ) && !menuisopen( "menu_cac_sniper" ) && !menuisopen( "menu_cac_specops" ) && !menuisopen( "menu_cac_demolitions" ) ) )
		}
		itemDef
		{
			rect 18 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 12
			textscale 0.375
			text "@PLATFORM_SAVECUSTOMMODE"
			visible when ( ( menuisopen( "menu_cac_assault" ) || menuisopen( "menu_cac_heavygunner" ) || menuisopen( "menu_cac_sniper" ) || menuisopen( "menu_cac_specops" ) || menuisopen( "menu_cac_demolitions" ) ) )
		}
		itemDef
		{
			rect 48 40 0 0 0 0
			decoration
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 1
			textalign 4
			textscale 0.5833
			textstyle 6
			exp text ( "Test Levels 1" )
		}
		itemDef
		{
			rect 45 40 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 40 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 45 40 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 337.5 40 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 41 41 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 45 40 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "AI Test (Jiesang)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "ai_testbed";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 1 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 64 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 64 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 45 64 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 337.5 64 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 41 65 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 45 64 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Auto-sentries (Chad)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "sentry";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 2 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 88 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 88 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 45 88 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 337.5 88 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 41 89 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 45 88 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Firing Range (Art)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "firingrange";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 3 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 112 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 112 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 45 112 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
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			textstyle 6
			exp text ( "Toy Test (RoBoT)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "toy_test";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
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			textscale 0.4583
			textstyle 6
			exp text ( "Destructible Vehicles (RoBoT)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "toy_destructible_vehicles";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 5 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
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				setLocalVarInt "ui_highlight" ( 0 );
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			textstyle 6
			exp text ( "Slowmo breach (Mackey)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "slowmo_breach";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 6 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
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			visible when ( localvarint( "ui_highlight" ) == 7 && localvarstring( "ui_choicegroup" ) == "levels" )
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			textalign 10
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			textscale 0.4583
			textstyle 6
			exp text ( "Enemy Ghillie Snipers (Zied)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "ghillie_enemies_test";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 7 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
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			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 8 && localvarstring( "ui_choicegroup" ) == "levels" )
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			textscale 0.55
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			textscale 0.4583
			textstyle 6
			exp text ( "Ambush behavior (Zied/Jiesang)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "co_village";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 8 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
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			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 9 && localvarstring( "ui_choicegroup" ) == "levels" )
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			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Riotshield AI (Jiesang)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "ai_riotshield";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 9 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
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			exp material ( "gradient_fadein" )
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			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
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			decoration
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			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 10 && localvarstring( "ui_choicegroup" ) == "levels" )
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			visible 1
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			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Battlechatter (Sean)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "ai_battlechatter";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 10 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
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			visible 1
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			textscale 0.55
			exp material ( "gradient_fadein" )
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			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
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			style 3
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			decoration
			visible 1
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			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 11 && localvarstring( "ui_choicegroup" ) == "levels" )
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			textalign 10
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			textscale 0.4583
			textstyle 6
			exp text ( "AI Melee UFO-Free (Simon)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "ai_melee";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 11 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
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			visible 1
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			exp material ( "gradient_fadein" )
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			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
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			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 12 && localvarstring( "ui_choicegroup" ) == "levels" )
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			decoration
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			text "@PLATFORM_UI_SELECTBUTTON"
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			visible 1
			forecolor 0.69 0.69 0.69 1
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			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Texture Garden (Cherub)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "rad_test";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 12 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
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			visible 1
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			textscale 0.55
			exp material ( "gradient_fadein" )
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			visible 1
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			background "gradient_fadein"
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			visible when ( localvarint( "ui_highlight" ) == 13 && localvarstring( "ui_choicegroup" ) == "levels" )
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			text "@PLATFORM_UI_SELECTBUTTON"
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			textscale 0.4583
			textstyle 6
			exp text ( "Glass Shatter Test (RoBoT)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "glass_shatter_test";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 13 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
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			exp material ( "gradient_fadein" )
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			visible 1
			forecolor 0.9 0.9 1 0.07
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			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 14 && localvarstring( "ui_choicegroup" ) == "levels" )
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			rect 337.5 352 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 14 && localvarstring( "ui_choicegroup" ) == "levels" )
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		{
			rect 41 353 298 22 1 1
			decoration
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			visible when ( localvarint( "ui_highlight" ) == 14 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
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		{
			rect 45 352 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Outsourced models (Boon)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "model_previewer_outsourced";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 14 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
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			rect 325 40 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
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			rect 617.5 40 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
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			style 3
			bordersize 2
			decoration
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			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 15 && localvarstring( "ui_choicegroup" ) == "levels" )
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			decoration
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			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 15 && localvarstring( "ui_choicegroup" ) == "levels" )
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		itemDef
		{
			rect 321 41 298 22 1 1
			decoration
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			forecolor 1 1 1 1
			textfont 1
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			textaligny -1
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			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 15 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
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		itemDef
		{
			rect 325 40 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Character Previewer 1" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "model_previewer03";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 15 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 325 64 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 617.5 64 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
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			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 16 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 617.5 64 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 16 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 321 65 298 22 1 1
			decoration
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			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 16 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 325 64 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Character Previewer 2" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "model_previewer04";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 16 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 325 88 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 617.5 88 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 325 88 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
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			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 17 && localvarstring( "ui_choicegroup" ) == "levels" )
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			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
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			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 17 && localvarstring( "ui_choicegroup" ) == "levels" )
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			rect 321 89 298 22 1 1
			decoration
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			textalign 10
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			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 17 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
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			rect 325 88 298 22 1 1
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			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Character Demo Level" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "interior_concept";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 17 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
	}
	menuDef
	{
		name "levels_test2"
		rect 0 0 640 480 0 0
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_mainmenu_mp"
		onOpen
		{
			focusfirst;
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -107 0 854 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_blur_back"
			textscale 0.55
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			rect -107 0 1708 480 0 0
			style 3
			decoration
			visible 1
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			textscale 0.55
			exp rect x ( ( - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
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			textscale 0.55
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			style 3
			decoration
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		itemDef
		{
			name "change_filter"
			rect 90 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_CHANGE_FILTER"
			visible when ( 0 )
			execKey "BUTTON_Y"
			{
				play "mouse_click";
				execnow "toggle lb_filter 0 1";
			}
		}
		itemDef
		{
			name "goto_top"
			rect -40 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 1
			textscale 0.375
			text "@PLATFORM_GOTOTOP"
			visible when ( 0 )
		}
		itemDef
		{
			name "accept_button"
			rect 44 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 1
			textscale 0.375
			text "@PLATFORM_SELECT"
			visible when ( 0 )
		}
		itemDef
		{
			name "refresh"
			rect -20 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 2
			textscale 0.375
			text "@PLATFORM_REFRESH"
			visible when ( 0 )
		}
		itemDef
		{
			name "pgup"
			rect -180 -4 0 0 3 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_PGUP"
			visible when ( 0 )
		}
		itemDef
		{
			name "pgdown"
			rect -90 -4 0 0 3 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_PGDOWN"
			visible when ( 0 )
		}
		itemDef
		{
			rect 0 -20 16 16 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "ui_arrow_left"
			textscale 0.55
		}
		itemDef
		{
			rect 18 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 12
			textscale 0.375
			text "@PLATFORM_BACK"
			visible when ( ( !menuisopen( "menu_cac_assault" ) && !menuisopen( "menu_cac_heavygunner" ) && !menuisopen( "menu_cac_sniper" ) && !menuisopen( "menu_cac_specops" ) && !menuisopen( "menu_cac_demolitions" ) ) )
		}
		itemDef
		{
			rect 18 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 12
			textscale 0.375
			text "@PLATFORM_SAVECUSTOMMODE"
			visible when ( ( menuisopen( "menu_cac_assault" ) || menuisopen( "menu_cac_heavygunner" ) || menuisopen( "menu_cac_sniper" ) || menuisopen( "menu_cac_specops" ) || menuisopen( "menu_cac_demolitions" ) ) )
		}
		itemDef
		{
			rect 48 40 0 0 0 0
			decoration
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 1
			textalign 4
			textscale 0.5833
			textstyle 6
			exp text ( "Optimized Levels" )
		}
		itemDef
		{
			rect 45 40 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 40 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 45 40 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 337.5 40 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 41 41 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 45 40 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Favela (Roger)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "favela";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 1 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 64 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 64 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 45 64 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 337.5 64 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 41 65 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 45 64 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Boneyard (Ned)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "boneyard";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 2 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 88 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 88 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 45 88 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 337.5 88 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 41 89 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 45 88 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Airport (Mo)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "airport";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 3 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 112 292.5 22 1 1
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			decoration
			visible 1
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			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 112 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 45 112 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 337.5 112 5.5 22 1 1
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			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
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			decoration
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			textfont 1
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			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
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		{
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			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Afghan Caves (Ned)" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "af_caves";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 4 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
	}
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	{
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		rect 0 0 640 480 0 0
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_mainmenu_mp"
		onOpen
		{
			focusfirst;
		}
		onEsc
		{
			close self;
		}
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			rect -107 0 854 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_blur_back"
			textscale 0.55
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			style 3
			decoration
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			background "animbg_blur_fogscroll"
			textscale 0.55
			exp rect x ( ( - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
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			textscale 0.55
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			style 3
			decoration
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			background "white"
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			visible when ( 1 )
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			decoration
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			style 3
			decoration
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			decoration
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		{
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			rect 90 -4 0 0 1 3
			decoration
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			textfont 1
			textscale 0.375
			text "@PLATFORM_CHANGE_FILTER"
			visible when ( 0 )
			execKey "BUTTON_Y"
			{
				play "mouse_click";
				execnow "toggle lb_filter 0 1";
			}
		}
		itemDef
		{
			name "goto_top"
			rect -40 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 1
			textscale 0.375
			text "@PLATFORM_GOTOTOP"
			visible when ( 0 )
		}
		itemDef
		{
			name "accept_button"
			rect 44 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 1
			textscale 0.375
			text "@PLATFORM_SELECT"
			visible when ( 0 )
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			decoration
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			textfont 1
			textalign 2
			textscale 0.375
			text "@PLATFORM_REFRESH"
			visible when ( 0 )
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		{
			name "pgup"
			rect -180 -4 0 0 3 3
			decoration
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			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_PGUP"
			visible when ( 0 )
		}
		itemDef
		{
			name "pgdown"
			rect -90 -4 0 0 3 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_PGDOWN"
			visible when ( 0 )
		}
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		{
			rect 0 -20 16 16 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "ui_arrow_left"
			textscale 0.55
		}
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		{
			rect 18 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 12
			textscale 0.375
			text "@PLATFORM_BACK"
			visible when ( ( !menuisopen( "menu_cac_assault" ) && !menuisopen( "menu_cac_heavygunner" ) && !menuisopen( "menu_cac_sniper" ) && !menuisopen( "menu_cac_specops" ) && !menuisopen( "menu_cac_demolitions" ) ) )
		}
		itemDef
		{
			rect 18 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 12
			textscale 0.375
			text "@PLATFORM_SAVECUSTOMMODE"
			visible when ( ( menuisopen( "menu_cac_assault" ) || menuisopen( "menu_cac_heavygunner" ) || menuisopen( "menu_cac_sniper" ) || menuisopen( "menu_cac_specops" ) || menuisopen( "menu_cac_demolitions" ) ) )
		}
		itemDef
		{
			rect 48 40 0 0 0 0
			decoration
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 1
			textalign 4
			textscale 0.5833
			textstyle 6
			exp text ( "Kleenex Levels" )
		}
		itemDef
		{
			rect 45 40 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
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			decoration
			visible 1
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			textscale 0.55
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			rect 45 40 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
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			rect 337.5 40 5.5 22 1 1
			style 3
			decoration
			visible 1
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			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 41 41 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 45 40 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Desert Training" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "trainer";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 1 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 64 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 64 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 45 64 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
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			decoration
			visible 1
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			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 41 65 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
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		{
			rect 45 64 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Cliffhanger" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "cliffhanger";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 2 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
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			rect 45 88 292.5 22 1 1
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			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 88 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 45 88 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 337.5 88 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 41 89 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 45 88 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Airport" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "airport";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 3 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
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			visible 1
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			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
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			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
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			style 3
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			decoration
			visible 1
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			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "levels" )
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			decoration
			visible 1
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			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
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			rect 41 113 298 22 1 1
			decoration
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			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
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			rect 45 112 298 22 1 1
			visible 1
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			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Favela" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "favela";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 4 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
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			rect 45 136 292.5 22 1 1
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			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
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			rect 337.5 136 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
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			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 5 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
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			rect 337.5 136 5.5 22 1 1
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			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 5 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
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			rect 41 137 298 22 1 1
			decoration
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			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 5 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
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		{
			rect 45 136 298 22 1 1
			visible 1
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			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Invasion" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "invasion";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 5 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
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			rect 45 160 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 160 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
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			style 3
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			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 6 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 337.5 160 5.5 22 1 1
			style 3
			decoration
			visible 1
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			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 6 && localvarstring( "ui_choicegroup" ) == "levels" )
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		{
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			decoration
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			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 6 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
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		{
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			textscale 0.4583
			textstyle 6
			exp text ( "Favela Escape" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "favela_escape";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 6 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 184 292.5 22 1 1
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			visible 1
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			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
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			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
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			decoration
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			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 7 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
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			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 7 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
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		{
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			decoration
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			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 7 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
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			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Oilrig" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "oilrig";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 7 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 208 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 208 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 45 208 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 8 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 337.5 208 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 8 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 41 209 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 8 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 45 208 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Gulag" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "gulag";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 8 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 232 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 232 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 45 232 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 9 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 337.5 232 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 9 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 41 233 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 9 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 45 232 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "DC Burning" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "dcburning";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 9 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 256 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 256 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 45 256 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 10 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 337.5 256 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 10 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 41 257 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 10 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 45 256 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Contingency" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "contingency";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 10 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 280 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 280 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 45 280 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 11 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 337.5 280 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 11 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 41 281 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 11 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 45 280 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Boneyard" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "boneyard";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 11 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
	}
	menuDef
	{
		name "levels_challenge"
		rect 0 0 640 480 0 0
		style 1
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_challenge_factory"
		onOpen
		{
			setLocalVarInt "ui_player1_num" ( 0 );
			setLocalVarInt "ui_player2_num" ( 1 );
			if ( !gamehost( ) && iscoop( ) && !dvarbool( "splitscreen" ) )
			{
				setLocalVarInt "ui_player1_num" ( 1 );
				setLocalVarInt "ui_player2_num" ( 0 );
			}
			setLocalVarInt "ui_stars_needed" ( 0 );
			if ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specopstable.csv" , 1 , "so_alpha" , 5 ) ) )
			{
				setLocalVarInt "ui_stars_needed" ( int( tablelookup( "sp/specopstable.csv" , 1 , "so_alpha" , 5 ) ) - int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) );
			}
			if ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specopstable.csv" , 1 , "so_bravo" , 5 ) ) && int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) >= int( tablelookup( "sp/specopstable.csv" , 1 , "so_alpha" , 5 ) ) )
			{
				setLocalVarInt "ui_stars_needed" ( int( tablelookup( "sp/specopstable.csv" , 1 , "so_bravo" , 5 ) ) - int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) );
			}
			if ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specopstable.csv" , 1 , "so_charlie" , 5 ) ) && int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) >= int( tablelookup( "sp/specopstable.csv" , 1 , "so_bravo" , 5 ) ) )
			{
				setLocalVarInt "ui_stars_needed" ( int( tablelookup( "sp/specopstable.csv" , 1 , "so_charlie" , 5 ) ) - int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) );
			}
			if ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specopstable.csv" , 1 , "so_delta" , 5 ) ) && int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) >= int( tablelookup( "sp/specopstable.csv" , 1 , "so_charlie" , 5 ) ) )
			{
				setLocalVarInt "ui_stars_needed" ( int( tablelookup( "sp/specopstable.csv" , 1 , "so_delta" , 5 ) ) - int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) );
			}
			if ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specopstable.csv" , 1 , "so_echo" , 5 ) ) && int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) >= int( tablelookup( "sp/specopstable.csv" , 1 , "so_delta" , 5 ) ) )
			{
				setLocalVarInt "ui_stars_needed" ( int( tablelookup( "sp/specopstable.csv" , 1 , "so_echo" , 5 ) ) - int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) );
			}
			setLocalVarString "ui_flavor_desc" ( "" );
			if ( !iscoop( ) )
			{
				setdvar "specialops" 1;
			}
			focusfirst;
			if ( dvarint( "ui_last_opened_group" ) == 1 && !( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_alpha" , 5 ) ) ) && dvarbool( "solo_play" ) )
			{
				open "popmenu_specops_alpha";
			}
			if ( dvarint( "ui_last_opened_group" ) == 2 && !( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_bravo" , 5 ) ) ) && dvarbool( "solo_play" ) )
			{
				open "popmenu_specops_beta";
			}
			if ( dvarint( "ui_last_opened_group" ) == 3 && !( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_charlie" , 5 ) ) ) && dvarbool( "solo_play" ) )
			{
				open "popmenu_specops_charlie";
			}
			if ( dvarint( "ui_last_opened_group" ) == 4 && !( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_delta" , 5 ) ) ) && dvarbool( "solo_play" ) )
			{
				open "popmenu_specops_delta";
			}
			if ( dvarint( "ui_last_opened_group" ) == 5 && !( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_echo" , 5 ) ) ) && dvarbool( "solo_play" ) )
			{
				open "popmenu_specops_echo";
			}
		}
		onEsc
		{
			close self;
			if ( !iscoop( ) )
			{
				setdvar "specialops" 0;
				open "main_specops";
			}
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textalignx -60
			textscale 0.5
			text "@MENU_SP_SPECIAL_OPS_CAPS"
		}
		itemDef
		{
			rect 0 28 640 356 4 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.15
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -126 28 633.383 356 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.2
			background "mw2_main_co_image"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 -4 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 -4 640 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 -4 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 28 32 356 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 384 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 384 640 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 384 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 28 32 356 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -288 28 288 356 3 1
			style 3
			decoration
			visible 1
			forecolor 0.225 0.225 0.225 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			name "mapimage"
			rect -288 50 288 160 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( localvarstring( "ui_flavor_levelshot" ) )
		}
		itemDef
		{
			name "mapimage_gradient"
			rect -280 186 272 -24 3 1
			style 3
			decoration
			visible 1
			forecolor 0.7 0.7 0.7 1
			textscale 0.55
			visible when ( 0 )
			exp material ( "gradient_top" )
		}
		itemDef
		{
			name "name"
			rect -280 28 272 160 3 1
			decoration
			visible 1
			forecolor 1 1 1 0.75
			textfont 9
			textalign 4
			textalignx -4
			textaligny 2
			textscale 0.375
			exp text ( localvarstring( "ui_so_group_highlighted" ) )
		}
		itemDef
		{
			name "description"
			rect -280 210 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.75
			textfont 3
			textalign 4
			textscale 0.375
			exp text ( localvarstring( "ui_flavor_desc" ) )
		}
		itemDef
		{
			name "next_unlock_requirement"
			rect -280 340 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.75
			textfont 3
			textalign 4
			textscale 0.375
			exp text ( localvarstring( "ui_unlock_requirement" ) )
		}
		itemDef
		{
			name "cheat_indicator"
			rect -64 -44 336 24 1 3
			decoration
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 9
			textalign 6
			textalignx -30
			textscale 0.375
			text "@MENU_CHEAT_ENABLED"
			visible when ( dvarbool( "mis_cheat" ) && dvarbool( "solo_play" ) )
		}
		itemDef
		{
			name "total_stars"
			rect -21 9 13 13 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textfont 9
			textalign 6
			textalignx -16
			textaligny -3
			textscale 0.375
			exp forecolor a ( max( localvarint( "ui_stars_needed" ) == 0 , min( 0.25 , max( 0 , sin( milliseconds( ) / 700 ) ) ) * 4 ) )
			visible when ( 1 )
			exp text ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) + "/" + ( 23 * 3 ) )
		}
		itemDef
		{
			name "stars_needed_to_next_unlock"
			rect -21 9 13 13 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textfont 9
			textalign 6
			textalignx -16
			textaligny -3
			textscale 0.375
			exp forecolor a ( ( localvarint( "ui_stars_needed" ) != 0 ) * min( 0.25 , max( 0 , 0 - sin( milliseconds( ) / 700 ) ) ) * 4 )
			visible when ( 1 )
			exp text ( locstring( "@MENU_SP_NEXT_UNLOCK" ) + localvarint( "ui_stars_needed" ) )
		}
		itemDef
		{
			rect 0 -112 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.5
			background "line_horizontal"
			textscale 0.55
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) && ( ( int( coopplayer( localvarint( "ui_player2_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_flavor_ref" ) , 5 ) ) ) && !( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_flavor_ref" ) , 5 ) ) ) ) && !dvarbool( "splitscreen" ) )
		}
		itemDef
		{
			name "friend_unlock"
			rect 0 -112 272 80 1 3
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 5
			textscale 0.375
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) && ( ( int( coopplayer( localvarint( "ui_player2_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_flavor_ref" ) , 5 ) ) ) && !( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_flavor_ref" ) , 5 ) ) ) ) && !dvarbool( "splitscreen" ) )
			exp text ( "@MENU_SP_FRIEND_LOCK_GROUP_DESC" )
		}
		itemDef
		{
			name "friend_unlock_stars_required"
			rect 0 -112 272 80 1 3
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textalignx -94
			textaligny 36
			textscale 0.375
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) && ( ( int( coopplayer( localvarint( "ui_player2_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_flavor_ref" ) , 5 ) ) ) && !( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_flavor_ref" ) , 5 ) ) ) ) && !dvarbool( "splitscreen" ) )
			exp text ( locstring( "@MENU_SP_FRIEND_UNLOCK_GROUP_REQ" , int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_flavor_ref" ) , 5 ) ) - int( coopplayer( localvarint( "ui_player2_num" ) , "percentcompleteso" ) ) ) )
		}
		itemDef
		{
			name "friend_unlock_stars_has"
			rect 0 -112 272 80 1 3
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textalignx -94
			textaligny 56
			textscale 0.375
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) && ( ( int( coopplayer( localvarint( "ui_player2_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_flavor_ref" ) , 5 ) ) ) && !( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_flavor_ref" ) , 5 ) ) ) ) && !dvarbool( "splitscreen" ) )
			exp text ( locstring( "@MENU_SP_FRIEND_UNLOCK_GROUP_HAS" , int( coopplayer( localvarint( "ui_player2_num" ) , "percentcompleteso" ) ) ) )
		}
		itemDef
		{
			rect 182 -74 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) && ( ( int( coopplayer( localvarint( "ui_player2_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_flavor_ref" ) , 5 ) ) ) && !( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_flavor_ref" ) , 5 ) ) ) ) && !dvarbool( "splitscreen" ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 182 -74 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) && ( ( int( coopplayer( localvarint( "ui_player2_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_flavor_ref" ) , 5 ) ) ) && !( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_flavor_ref" ) , 5 ) ) ) ) && !dvarbool( "splitscreen" ) && 1 )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 182 -54 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) && ( ( int( coopplayer( localvarint( "ui_player2_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_flavor_ref" ) , 5 ) ) ) && !( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_flavor_ref" ) , 5 ) ) ) ) && !dvarbool( "splitscreen" ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 182 -54 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) && ( ( int( coopplayer( localvarint( "ui_player2_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_flavor_ref" ) , 5 ) ) ) && !( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_flavor_ref" ) , 5 ) ) ) ) && !dvarbool( "splitscreen" ) && 1 )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect -280 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( ( ( 0 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 1 ) ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect -280 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 0 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( ( ( 0 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 1 ) ) && ( ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 22 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 13 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 3 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 7 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 10 ) ) - 1 , 0 ) ) > 0 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect -267 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( ( ( 1 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 1 ) ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect -267 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 1 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( ( ( 1 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 1 ) ) && ( ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 22 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 13 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 3 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 7 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 10 ) ) - 1 , 0 ) ) > 1 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect -254 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( ( ( 2 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 1 ) ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect -254 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 2 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( ( ( 2 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 1 ) ) && ( ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 22 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 13 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 3 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 7 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 10 ) ) - 1 , 0 ) ) > 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect -241 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( ( ( 3 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 1 ) ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect -241 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 3 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( ( ( 3 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 1 ) ) && ( ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 22 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 13 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 3 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 7 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 10 ) ) - 1 , 0 ) ) > 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect -228 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( ( ( 4 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 1 ) ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect -228 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( ( ( 4 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 1 ) ) && ( ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 22 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 13 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 3 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 7 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 10 ) ) - 1 , 0 ) ) > 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect -215 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( ( ( 5 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 1 ) ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect -215 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 5 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( ( ( 5 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 1 ) ) && ( ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 22 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 13 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 3 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 7 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 10 ) ) - 1 , 0 ) ) > 5 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect -202 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( ( ( 6 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 1 ) ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect -202 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 6 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( ( ( 6 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 1 ) ) && ( ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 22 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 13 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 3 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 7 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 10 ) ) - 1 , 0 ) ) > 6 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect -189 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( ( ( 7 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 1 ) ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect -189 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 7 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( ( ( 7 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 1 ) ) && ( ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 22 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 13 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 3 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 7 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 10 ) ) - 1 , 0 ) ) > 7 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect -176 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( ( ( 8 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 1 ) ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect -176 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( ( ( 8 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 1 ) ) && ( ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 22 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 13 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 3 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 7 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 10 ) ) - 1 , 0 ) ) > 8 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect -163 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( ( ( 9 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 1 ) ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect -163 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 9 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( ( ( 9 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 1 ) ) && ( ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 22 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 13 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 3 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 7 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 10 ) ) - 1 , 0 ) ) > 9 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect -150 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
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			exp material ( "difficulty_star" )
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			exp material ( "difficulty_star" )
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			visible when ( ( ( 4 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 2 ) ) )
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			exp material ( "difficulty_star" )
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			visible when ( ( ( 5 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 2 ) ) )
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			exp material ( "difficulty_star" )
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			exp material ( "difficulty_star" )
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			exp material ( "difficulty_star" )
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			exp material ( "difficulty_star" )
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		{
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			visible when ( ( ( 15 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 2 ) ) )
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			exp material ( "difficulty_star" )
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			visible when ( ( ( 16 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 2 ) ) )
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			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 16 ) , 0 ) , 1 ) ) && 1 ) )
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			exp material ( "difficulty_star" )
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			visible when ( ( ( 17 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 2 ) ) )
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			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 17 ) , 0 ) , 1 ) ) && 1 ) )
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			exp material ( "difficulty_star" )
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			visible when ( ( ( 18 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 2 ) ) )
			exp material ( "difficulty_star_empty" )
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			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 18 ) , 0 ) , 1 ) ) && 1 ) )
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			exp material ( "difficulty_star" )
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			visible when ( ( ( 19 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 2 ) ) )
			exp material ( "difficulty_star_empty" )
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			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 19 ) , 0 ) , 1 ) ) && 1 ) )
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			exp material ( "difficulty_star" )
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			visible when ( ( ( 20 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 2 ) ) )
			exp material ( "difficulty_star_empty" )
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			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 20 ) , 0 ) , 1 ) ) && 1 ) )
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			exp material ( "difficulty_star" )
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			visible when ( ( ( 21 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 2 ) ) )
			exp material ( "difficulty_star_empty" )
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			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 21 ) , 0 ) , 1 ) ) && 1 ) )
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			exp material ( "difficulty_star" )
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			visible when ( ( ( 22 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 2 ) ) )
			exp material ( "difficulty_star_empty" )
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			exp material ( "difficulty_star" )
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			visible when ( ( ( 23 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 2 ) ) )
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			exp material ( "difficulty_star" )
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			visible when ( ( ( 0 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 3 ) ) )
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			exp material ( "difficulty_star" )
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			visible when ( ( ( 1 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 3 ) ) )
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			exp material ( "difficulty_star" )
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			visible when ( ( ( 2 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 3 ) ) )
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			exp material ( "difficulty_star" )
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			visible when ( ( ( 3 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 3 ) ) )
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			exp material ( "difficulty_star" )
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			visible when ( ( ( 4 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 3 ) ) )
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			exp material ( "difficulty_star" )
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			exp material ( "difficulty_star" )
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			exp material ( "difficulty_star" )
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			exp material ( "difficulty_star" )
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			visible when ( ( ( 8 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 3 ) ) )
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			exp material ( "difficulty_star" )
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			visible when ( ( ( 9 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 3 ) ) )
			exp material ( "difficulty_star_empty" )
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			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 9 ) , 0 ) , 1 ) ) && 1 ) )
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			exp material ( "difficulty_star" )
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			visible when ( ( ( 10 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 3 ) ) )
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			exp material ( "difficulty_star" )
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			exp material ( "difficulty_star" )
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			exp material ( "difficulty_star" )
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			exp material ( "difficulty_star" )
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			exp material ( "difficulty_star" )
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			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 21 ) , 0 ) , 1 ) ) && 1 ) )
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			exp material ( "difficulty_star" )
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			visible when ( ( ( 22 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 3 ) ) )
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			exp material ( "difficulty_star" )
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			visible when ( ( ( 23 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 3 ) ) )
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			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 23 ) , 0 ) , 1 ) ) && 1 ) )
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			exp material ( "difficulty_star" )
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			exp material ( "difficulty_star" )
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			exp material ( "difficulty_star" )
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			exp material ( "difficulty_star" )
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			exp material ( "difficulty_star" )
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			exp material ( "difficulty_star" )
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			exp material ( "difficulty_star" )
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			exp material ( "difficulty_star" )
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			visible when ( ( ( 13 < ( ( 3 * 5 ) ) ) && ( localvarint( "ui_group_highlight" ) == 4 ) ) )
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			exp material ( "difficulty_star" )
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			exp material ( "difficulty_star" )
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			exp material ( "difficulty_star" )
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			exp material ( "difficulty_star" )
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			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( ( ( 15 < ( ( 3 * 3 ) ) ) && ( localvarint( "ui_group_highlight" ) == 5 ) ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect -85 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 15 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( ( ( 15 < ( ( 3 * 3 ) ) ) && ( localvarint( "ui_group_highlight" ) == 5 ) ) && ( ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 4 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 19 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 17 ) ) - 1 , 0 ) ) > 15 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect -72 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( ( ( 16 < ( ( 3 * 3 ) ) ) && ( localvarint( "ui_group_highlight" ) == 5 ) ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect -72 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 16 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( ( ( 16 < ( ( 3 * 3 ) ) ) && ( localvarint( "ui_group_highlight" ) == 5 ) ) && ( ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 4 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 19 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 17 ) ) - 1 , 0 ) ) > 16 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect -59 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( ( ( 17 < ( ( 3 * 3 ) ) ) && ( localvarint( "ui_group_highlight" ) == 5 ) ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect -59 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 17 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( ( ( 17 < ( ( 3 * 3 ) ) ) && ( localvarint( "ui_group_highlight" ) == 5 ) ) && ( ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 4 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 19 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 17 ) ) - 1 , 0 ) ) > 17 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect -46 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( ( ( 18 < ( ( 3 * 3 ) ) ) && ( localvarint( "ui_group_highlight" ) == 5 ) ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect -46 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 18 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( ( ( 18 < ( ( 3 * 3 ) ) ) && ( localvarint( "ui_group_highlight" ) == 5 ) ) && ( ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 4 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 19 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 17 ) ) - 1 , 0 ) ) > 18 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect -33 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( ( ( 19 < ( ( 3 * 3 ) ) ) && ( localvarint( "ui_group_highlight" ) == 5 ) ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect -33 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 19 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( ( ( 19 < ( ( 3 * 3 ) ) ) && ( localvarint( "ui_group_highlight" ) == 5 ) ) && ( ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 4 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 19 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 17 ) ) - 1 , 0 ) ) > 19 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect -20 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( ( ( 20 < ( ( 3 * 3 ) ) ) && ( localvarint( "ui_group_highlight" ) == 5 ) ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect -20 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 20 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( ( ( 20 < ( ( 3 * 3 ) ) ) && ( localvarint( "ui_group_highlight" ) == 5 ) ) && ( ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 4 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 19 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 17 ) ) - 1 , 0 ) ) > 20 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect -7 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( ( ( 21 < ( ( 3 * 3 ) ) ) && ( localvarint( "ui_group_highlight" ) == 5 ) ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect -7 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 21 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( ( ( 21 < ( ( 3 * 3 ) ) ) && ( localvarint( "ui_group_highlight" ) == 5 ) ) && ( ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 4 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 19 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 17 ) ) - 1 , 0 ) ) > 21 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 6 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( ( ( 22 < ( ( 3 * 3 ) ) ) && ( localvarint( "ui_group_highlight" ) == 5 ) ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 6 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 22 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( ( ( 22 < ( ( 3 * 3 ) ) ) && ( localvarint( "ui_group_highlight" ) == 5 ) ) && ( ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 4 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 19 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 17 ) ) - 1 , 0 ) ) > 22 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 19 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( ( ( 23 < ( ( 3 * 3 ) ) ) && ( localvarint( "ui_group_highlight" ) == 5 ) ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 19 360 272 20 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 23 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( ( ( 23 < ( ( 3 * 3 ) ) ) && ( localvarint( "ui_group_highlight" ) == 5 ) ) && ( ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 4 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 19 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 17 ) ) - 1 , 0 ) ) > 23 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_alpha"
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( ( ( dvarbool( "solo_play" ) ) && ( !( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_alpha" , 5 ) ) ) || dvarbool( "mis_cheat" ) ) ) || ( ( !dvarbool( "solo_play" ) ) && ( !( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_alpha" , 5 ) ) ) ) ) ) )
			exp text ( locstring( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_alpha" , 2 ) ) )
			action
			{
				play "mouse_click";
				open "popmenu_specops_alpha";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarInt "ui_star_animate_mark" ( milliseconds( ) );
				setLocalVarInt "ui_group_highlight" ( 0 + 1 );
				setLocalVarString "ui_flavor_ref" ( "so_alpha" );
				setLocalVarString "ui_unlock_requirement" ( "" );
				setLocalVarString "ui_flavor_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_alpha" , 3 ) );
				setLocalVarString "ui_flavor_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 1 , "so_alpha" , 4 ) );
				setLocalVarString "ui_so_group_highlighted" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_alpha" , 2 ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_alpha"
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( ( ( dvarbool( "solo_play" ) ) && ( ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_alpha" , 5 ) ) ) && !dvarbool( "mis_cheat" ) ) ) || ( ( !dvarbool( "solo_play" ) ) && ( ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_alpha" , 5 ) ) ) ) ) ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_alpha" , 2 ) )
			action
			{
				play "mouse_click";
				setLocalVarString "ui_unlock_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_alpha" , 6 ) );
				open "so_unlock_requirement";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarInt "ui_group_highlight" ( 0 + 1 );
				setLocalVarString "ui_flavor_ref" ( "so_alpha" );
				setLocalVarString "ui_unlock_requirement" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_alpha" , 6 ) );
				setLocalVarString "ui_flavor_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_alpha" , 3 ) );
				setLocalVarString "ui_flavor_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 1 , "so_alpha" , 4 ) );
				setLocalVarString "ui_so_group_highlighted" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_alpha" , 2 ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -10 28 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 40 )
			exp rect h ( 20 )
			visible when ( ( ( ( dvarbool( "solo_play" ) ) && ( ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_alpha" , 5 ) ) ) && !dvarbool( "mis_cheat" ) ) ) || ( ( !dvarbool( "solo_play" ) ) && ( ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_alpha" , 5 ) ) ) ) ) ) )
			exp material ( "specialty_locked" )
		}
		itemDef
		{
			name "so_bravo"
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( ( ( dvarbool( "solo_play" ) ) && ( !( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_bravo" , 5 ) ) ) || dvarbool( "mis_cheat" ) ) ) || ( ( !dvarbool( "solo_play" ) ) && ( !( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_bravo" , 5 ) ) ) ) ) ) )
			exp text ( locstring( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_bravo" , 2 ) ) )
			action
			{
				play "mouse_click";
				open "popmenu_specops_beta";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarInt "ui_star_animate_mark" ( milliseconds( ) );
				setLocalVarInt "ui_group_highlight" ( 1 + 1 );
				setLocalVarString "ui_flavor_ref" ( "so_bravo" );
				setLocalVarString "ui_unlock_requirement" ( "" );
				setLocalVarString "ui_flavor_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_bravo" , 3 ) );
				setLocalVarString "ui_flavor_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 1 , "so_bravo" , 4 ) );
				setLocalVarString "ui_so_group_highlighted" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_bravo" , 2 ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_bravo"
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( ( ( dvarbool( "solo_play" ) ) && ( ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_bravo" , 5 ) ) ) && !dvarbool( "mis_cheat" ) ) ) || ( ( !dvarbool( "solo_play" ) ) && ( ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_bravo" , 5 ) ) ) ) ) ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_bravo" , 2 ) )
			action
			{
				play "mouse_click";
				setLocalVarString "ui_unlock_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_bravo" , 6 ) );
				open "so_unlock_requirement";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarInt "ui_group_highlight" ( 1 + 1 );
				setLocalVarString "ui_flavor_ref" ( "so_bravo" );
				setLocalVarString "ui_unlock_requirement" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_bravo" , 6 ) );
				setLocalVarString "ui_flavor_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_bravo" , 3 ) );
				setLocalVarString "ui_flavor_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 1 , "so_bravo" , 4 ) );
				setLocalVarString "ui_so_group_highlighted" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_bravo" , 2 ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -10 48 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 40 )
			exp rect h ( 20 )
			visible when ( ( ( ( dvarbool( "solo_play" ) ) && ( ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_bravo" , 5 ) ) ) && !dvarbool( "mis_cheat" ) ) ) || ( ( !dvarbool( "solo_play" ) ) && ( ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_bravo" , 5 ) ) ) ) ) ) )
			exp material ( "specialty_locked" )
		}
		itemDef
		{
			name "so_charlie"
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( ( ( dvarbool( "solo_play" ) ) && ( !( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_charlie" , 5 ) ) ) || dvarbool( "mis_cheat" ) ) ) || ( ( !dvarbool( "solo_play" ) ) && ( !( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_charlie" , 5 ) ) ) ) ) ) )
			exp text ( locstring( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_charlie" , 2 ) ) )
			action
			{
				play "mouse_click";
				open "popmenu_specops_charlie";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarInt "ui_star_animate_mark" ( milliseconds( ) );
				setLocalVarInt "ui_group_highlight" ( 2 + 1 );
				setLocalVarString "ui_flavor_ref" ( "so_charlie" );
				setLocalVarString "ui_unlock_requirement" ( "" );
				setLocalVarString "ui_flavor_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_charlie" , 3 ) );
				setLocalVarString "ui_flavor_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 1 , "so_charlie" , 4 ) );
				setLocalVarString "ui_so_group_highlighted" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_charlie" , 2 ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_charlie"
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( ( ( dvarbool( "solo_play" ) ) && ( ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_charlie" , 5 ) ) ) && !dvarbool( "mis_cheat" ) ) ) || ( ( !dvarbool( "solo_play" ) ) && ( ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_charlie" , 5 ) ) ) ) ) ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_charlie" , 2 ) )
			action
			{
				play "mouse_click";
				setLocalVarString "ui_unlock_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_charlie" , 6 ) );
				open "so_unlock_requirement";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarInt "ui_group_highlight" ( 2 + 1 );
				setLocalVarString "ui_flavor_ref" ( "so_charlie" );
				setLocalVarString "ui_unlock_requirement" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_charlie" , 6 ) );
				setLocalVarString "ui_flavor_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_charlie" , 3 ) );
				setLocalVarString "ui_flavor_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 1 , "so_charlie" , 4 ) );
				setLocalVarString "ui_so_group_highlighted" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_charlie" , 2 ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -10 68 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 40 )
			exp rect h ( 20 )
			visible when ( ( ( ( dvarbool( "solo_play" ) ) && ( ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_charlie" , 5 ) ) ) && !dvarbool( "mis_cheat" ) ) ) || ( ( !dvarbool( "solo_play" ) ) && ( ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_charlie" , 5 ) ) ) ) ) ) )
			exp material ( "specialty_locked" )
		}
		itemDef
		{
			name "so_delta"
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( ( ( dvarbool( "solo_play" ) ) && ( !( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_delta" , 5 ) ) ) || dvarbool( "mis_cheat" ) ) ) || ( ( !dvarbool( "solo_play" ) ) && ( !( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_delta" , 5 ) ) ) ) ) ) )
			exp text ( locstring( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_delta" , 2 ) ) )
			action
			{
				play "mouse_click";
				open "popmenu_specops_delta";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarInt "ui_star_animate_mark" ( milliseconds( ) );
				setLocalVarInt "ui_group_highlight" ( 3 + 1 );
				setLocalVarString "ui_flavor_ref" ( "so_delta" );
				setLocalVarString "ui_unlock_requirement" ( "" );
				setLocalVarString "ui_flavor_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_delta" , 3 ) );
				setLocalVarString "ui_flavor_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 1 , "so_delta" , 4 ) );
				setLocalVarString "ui_so_group_highlighted" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_delta" , 2 ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_delta"
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( ( ( dvarbool( "solo_play" ) ) && ( ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_delta" , 5 ) ) ) && !dvarbool( "mis_cheat" ) ) ) || ( ( !dvarbool( "solo_play" ) ) && ( ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_delta" , 5 ) ) ) ) ) ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_delta" , 2 ) )
			action
			{
				play "mouse_click";
				setLocalVarString "ui_unlock_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_delta" , 6 ) );
				open "so_unlock_requirement";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarInt "ui_group_highlight" ( 3 + 1 );
				setLocalVarString "ui_flavor_ref" ( "so_delta" );
				setLocalVarString "ui_unlock_requirement" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_delta" , 6 ) );
				setLocalVarString "ui_flavor_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_delta" , 3 ) );
				setLocalVarString "ui_flavor_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 1 , "so_delta" , 4 ) );
				setLocalVarString "ui_so_group_highlighted" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_delta" , 2 ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -10 88 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 40 )
			exp rect h ( 20 )
			visible when ( ( ( ( dvarbool( "solo_play" ) ) && ( ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_delta" , 5 ) ) ) && !dvarbool( "mis_cheat" ) ) ) || ( ( !dvarbool( "solo_play" ) ) && ( ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_delta" , 5 ) ) ) ) ) ) )
			exp material ( "specialty_locked" )
		}
		itemDef
		{
			name "so_echo"
			rect -64 108 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( ( ( dvarbool( "solo_play" ) ) && ( !( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_echo" , 5 ) ) ) || dvarbool( "mis_cheat" ) ) ) || ( ( !dvarbool( "solo_play" ) ) && ( !( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_echo" , 5 ) ) ) ) ) ) )
			exp text ( locstring( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_echo" , 2 ) ) )
			action
			{
				play "mouse_click";
				open "popmenu_specops_echo";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarInt "ui_star_animate_mark" ( milliseconds( ) );
				setLocalVarInt "ui_group_highlight" ( 4 + 1 );
				setLocalVarString "ui_flavor_ref" ( "so_echo" );
				setLocalVarString "ui_unlock_requirement" ( "" );
				setLocalVarString "ui_flavor_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_echo" , 3 ) );
				setLocalVarString "ui_flavor_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 1 , "so_echo" , 4 ) );
				setLocalVarString "ui_so_group_highlighted" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_echo" , 2 ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_echo"
			rect -64 108 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( ( ( dvarbool( "solo_play" ) ) && ( ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_echo" , 5 ) ) ) && !dvarbool( "mis_cheat" ) ) ) || ( ( !dvarbool( "solo_play" ) ) && ( ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_echo" , 5 ) ) ) ) ) ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_echo" , 2 ) )
			action
			{
				play "mouse_click";
				setLocalVarString "ui_unlock_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_echo" , 6 ) );
				open "so_unlock_requirement";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarInt "ui_group_highlight" ( 4 + 1 );
				setLocalVarString "ui_flavor_ref" ( "so_echo" );
				setLocalVarString "ui_unlock_requirement" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_echo" , 6 ) );
				setLocalVarString "ui_flavor_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_echo" , 3 ) );
				setLocalVarString "ui_flavor_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 1 , "so_echo" , 4 ) );
				setLocalVarString "ui_so_group_highlighted" ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , "so_echo" , 2 ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -10 108 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 40 )
			exp rect h ( 20 )
			visible when ( ( ( ( dvarbool( "solo_play" ) ) && ( ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_echo" , 5 ) ) ) && !dvarbool( "mis_cheat" ) ) ) || ( ( !dvarbool( "solo_play" ) ) && ( ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_echo" , 5 ) ) ) ) ) ) )
			exp material ( "specialty_locked" )
		}
		itemDef
		{
			rect 0 0 272 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textalignx -41
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) )
			visible when ( localvarbool( "ui_menuAButton" ) && !localvarbool( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -64 -20 336 24 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textalignx -30
			textscale 0.375
			text "@PLATFORM_BACK_CAPS"
		}
		itemDef
		{
			rect -100 0 100 600 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 -600 100 600 3 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect -900 -100 900 100 3 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 0 900 100 1 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 390 56 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarString" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarString" ) + ": " + localvarstring( dvarstring( "ui_debug_localVarString" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarInt" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarInt" ) + ": " + localvarint( dvarstring( "ui_debug_localVarInt" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarBool" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarBool" ) + ": " + localvarbool( dvarstring( "ui_debug_localVarBool" ) ) )
		}
	}
	menuDef
	{
		name "popmenu_specops_alpha"
		rect 0 0 640 480 0 0
		style 1
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_challenge_factory"
		onOpen
		{
			setLocalVarInt "ui_star_animate_mark" ( milliseconds( ) );
			focusfirst;
			if ( ( dvarstring( "ui_last_played_level" ) == "so_killspree_trainer" ) && dvarbool( "solo_play" ) )
			{
				setfocus "so_killspree_trainer";
			}
			if ( ( dvarstring( "ui_last_played_level" ) == "so_rooftop_contingency" ) && dvarbool( "solo_play" ) )
			{
				setfocus "so_rooftop_contingency";
			}
			if ( ( dvarstring( "ui_last_played_level" ) == "so_killspree_favela" ) && dvarbool( "solo_play" ) )
			{
				setfocus "so_killspree_favela";
			}
			if ( ( dvarstring( "ui_last_played_level" ) == "so_forest_contingency" ) && dvarbool( "solo_play" ) )
			{
				setfocus "so_forest_contingency";
			}
			if ( ( dvarstring( "ui_last_played_level" ) == "so_crossing_so_bridge" ) && dvarbool( "solo_play" ) )
			{
				setfocus "so_crossing_so_bridge";
			}
		}
		onClose
		{
		}
		onEsc
		{
			close self;
			setdvar "ui_last_played_level" "";
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 28 640 356 4 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.15
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -126 28 633.383 356 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.2
			background "mw2_main_co_image"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 -4 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 -4 640 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 -4 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 28 32 356 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 384 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 384 640 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 384 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 28 32 356 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -288 28 288 356 3 1
			style 3
			decoration
			visible 1
			forecolor 0.225 0.225 0.225 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			name "mapimage"
			rect -288 50 288 160 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( localvarstring( "ui_so_level_levelshot" ) )
		}
		itemDef
		{
			name "mapimage_gradient"
			rect -280 186 272 -24 3 1
			style 3
			decoration
			visible 1
			forecolor 0.7 0.7 0.7 1
			textscale 0.55
			visible when ( 0 )
			exp material ( "gradient_top" )
		}
		itemDef
		{
			name "mapimage_gradient"
			rect -280 50 272 16 3 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.65
			textscale 0.55
			visible when ( 0 )
			exp material ( "gradient" )
		}
		itemDef
		{
			name "description"
			rect -280 210 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.75
			textfont 3
			textalign 4
			textscale 0.375
			exp text ( localvarstring( "ui_so_level_desc" ) )
		}
		itemDef
		{
			name "total_stars"
			rect -21 9 13 13 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textfont 9
			textalign 6
			textalignx -16
			textaligny -3
			textscale 0.375
			exp forecolor a ( max( localvarint( "ui_stars_needed" ) == 0 , min( 0.25 , max( 0 , sin( milliseconds( ) / 700 ) ) ) * 4 ) )
			visible when ( 1 )
			exp text ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) + "/" + ( 23 * 3 ) )
		}
		itemDef
		{
			name "stars_needed_to_next_unlock"
			rect -21 9 13 13 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textfont 9
			textalign 6
			textalignx -16
			textaligny -3
			textscale 0.375
			exp forecolor a ( ( localvarint( "ui_stars_needed" ) != 0 ) * min( 0.25 , max( 0 , 0 - sin( milliseconds( ) / 700 ) ) ) * 4 )
			visible when ( 1 )
			exp text ( locstring( "@MENU_SP_NEXT_UNLOCK" ) + localvarint( "ui_stars_needed" ) )
		}
		itemDef
		{
			name "name"
			rect -280 28 272 160 3 1
			decoration
			visible 1
			forecolor 1 1 1 0.75
			textfont 9
			textalign 4
			textalignx -4
			textaligny 2
			textscale 0.375
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 2 ) )
		}
		itemDef
		{
			name "opposition"
			rect -280 272 272 20 3 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			exp text ( "@MENU_SP_OPPOSITION_FORCE" )
		}
		itemDef
		{
			name "cheat_indicator"
			rect -64 -44 336 24 1 3
			decoration
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 9
			textalign 6
			textalignx -30
			textscale 0.375
			text "@MENU_CHEAT_ENABLED"
			visible when ( dvarbool( "mis_cheat" ) && dvarbool( "solo_play" ) )
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textalignx -60
			textscale 0.5
			text "@MENU_SP_SPECIAL_OPS_CAPS"
		}
		itemDef
		{
			rect 222 0 272 28 1 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textscale 0.5
			visible when ( 0 )
			exp text ( ":" )
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textalignx 226
			textaligny 4.5
			textscale 0.375
			text "@SPECIAL_OPS_SO_BUTTON_ALPHA_CAPS"
		}
		itemDef
		{
			rect -280 272 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			exp text ( "@MENU_SP_DIFF_RANKING_" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) )
		}
		itemDef
		{
			rect -280 290 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			exp text ( "@MENU_SP_LEVEL_TYPE" )
		}
		itemDef
		{
			rect -280 290 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 5 ) )
		}
		itemDef
		{
			rect -280 308 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			exp text ( "@MENU_SP_LEVEL_AVG_TIME" )
		}
		itemDef
		{
			rect -280 308 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			exp text ( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 7 ) + ".00" )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) )
			exp text ( "@MENU_SP_LEVEL_YOUR_BEST_TIME" )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && ( "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 >= 10 && "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) >= 10 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) != 0 )
			exp text ( "" + int( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) / 60 ) + ":" + "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 + "." + "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && ( "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 >= 10 && "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) < 10 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) != 0 )
			exp text ( "" + int( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) / 60 ) + ":" + "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 + ".0" + "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && ( "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 < 10 && "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) >= 10 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) != 0 )
			exp text ( "" + int( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) / 60 ) + ":0" + "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 + "." + "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && ( "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 < 10 && "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) < 10 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) != 0 )
			exp text ( "" + int( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) / 60 ) + ":0" + "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 + ".0" + "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) == 0 )
			exp text ( "--:--" )
		}
		itemDef
		{
			rect -280 362 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 8 ) )
		}
		itemDef
		{
			rect -280 344 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			visible when ( ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 0 ) ) ) ) >= 4 ) )
			exp text ( "@MENU_SP_IW_BEST_TIME" )
		}
		itemDef
		{
			rect -280 344 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 0 ) ) ) ) >= 4 ) )
			exp text ( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 10 ) )
		}
		itemDef
		{
			rect 0 -112 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.5
			background "line_horizontal"
			textscale 0.55
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
		}
		itemDef
		{
			name "friend_unlock"
			rect 0 -112 272 80 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 5
			textscale 0.375
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp text ( coopplayer( ( gamehost( ) || dvarbool( "splitscreen" ) ) , "name" ) )
		}
		itemDef
		{
			name "friend_unlock"
			rect 0 -112 272 80 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textalign 6
			textalignx -140
			textaligny 17
			textscale 0.375
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp text ( locstring( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 2 ) ) + ":" )
		}
		itemDef
		{
			rect 136 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 136 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) && ( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionsohighestdifficulty" ) , localvarint( "ui_so_level_offset" ) ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 149 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 149 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) && ( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionsohighestdifficulty" ) , localvarint( "ui_so_level_offset" ) ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 162 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 162 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) && ( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionsohighestdifficulty" ) , localvarint( "ui_so_level_offset" ) ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_killspree_trainer_gray"
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && ( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_killspree_trainer" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 22 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_killspree_trainer";
					setdvar "coop_mapName" "so_killspree_trainer";
					setdvar "ui_last_opened_group" 1;
					setdvar "ui_last_played_level" "so_killspree_trainer";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_killspree_trainer" , 14 ) ) == 0 )
						{
							exec "devmap so_killspree_trainer";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_killspree_trainer" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 22 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 22 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 22 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 22 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_killspree_trainer"
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && !( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_killspree_trainer" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 22 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_killspree_trainer";
					setdvar "coop_mapName" "so_killspree_trainer";
					setdvar "ui_last_opened_group" 1;
					setdvar "ui_last_played_level" "so_killspree_trainer";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_killspree_trainer" , 14 ) ) == 0 )
						{
							exec "devmap so_killspree_trainer";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_killspree_trainer" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 22 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 22 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 22 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 22 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 2 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 2 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 22 ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 15 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 15 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 22 ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 28 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 28 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 12 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 22 ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_rooftop_contingency_gray"
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && ( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_rooftop_contingency" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 13 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_rooftop_contingency";
					setdvar "coop_mapName" "so_rooftop_contingency";
					setdvar "ui_last_opened_group" 1;
					setdvar "ui_last_played_level" "so_rooftop_contingency";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_rooftop_contingency" , 14 ) ) == 0 )
						{
							exec "devmap so_rooftop_contingency";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_rooftop_contingency" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 13 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 13 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 13 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 13 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_rooftop_contingency"
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && !( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_rooftop_contingency" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 13 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_rooftop_contingency";
					setdvar "coop_mapName" "so_rooftop_contingency";
					setdvar "ui_last_opened_group" 1;
					setdvar "ui_last_played_level" "so_rooftop_contingency";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_rooftop_contingency" , 14 ) ) == 0 )
						{
							exec "devmap so_rooftop_contingency";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_rooftop_contingency" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 13 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 13 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 13 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 13 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 2 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 2 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 13 ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 15 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 15 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 13 ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 28 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 28 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 12 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 13 ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_killspree_favela_gray"
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && ( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_killspree_favela" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 3 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_killspree_favela";
					setdvar "coop_mapName" "so_killspree_favela";
					setdvar "ui_last_opened_group" 1;
					setdvar "ui_last_played_level" "so_killspree_favela";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_killspree_favela" , 14 ) ) == 0 )
						{
							exec "devmap so_killspree_favela";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_killspree_favela" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 3 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 3 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 3 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 3 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_killspree_favela"
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && !( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_killspree_favela" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 3 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_killspree_favela";
					setdvar "coop_mapName" "so_killspree_favela";
					setdvar "ui_last_opened_group" 1;
					setdvar "ui_last_played_level" "so_killspree_favela";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_killspree_favela" , 14 ) ) == 0 )
						{
							exec "devmap so_killspree_favela";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_killspree_favela" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 3 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 3 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 3 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 3 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 2 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 2 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 3 ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 15 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 15 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 3 ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 28 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 28 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 12 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 3 ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_forest_contingency_gray"
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && ( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_forest_contingency" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 7 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_forest_contingency";
					setdvar "coop_mapName" "so_forest_contingency";
					setdvar "ui_last_opened_group" 1;
					setdvar "ui_last_played_level" "so_forest_contingency";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_forest_contingency" , 14 ) ) == 0 )
						{
							exec "devmap so_forest_contingency";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_forest_contingency" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 7 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 7 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 7 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 7 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_forest_contingency"
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && !( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_forest_contingency" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 7 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_forest_contingency";
					setdvar "coop_mapName" "so_forest_contingency";
					setdvar "ui_last_opened_group" 1;
					setdvar "ui_last_played_level" "so_forest_contingency";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_forest_contingency" , 14 ) ) == 0 )
						{
							exec "devmap so_forest_contingency";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_forest_contingency" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 7 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 7 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 7 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 7 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 2 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 2 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 7 ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 15 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 15 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 7 ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 28 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 28 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 12 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 7 ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_crossing_so_bridge_gray"
			rect -64 108 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && ( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_crossing_so_bridge" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 10 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_crossing_so_bridge";
					setdvar "coop_mapName" "so_crossing_so_bridge";
					setdvar "ui_last_opened_group" 1;
					setdvar "ui_last_played_level" "so_crossing_so_bridge";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_crossing_so_bridge" , 14 ) ) == 0 )
						{
							exec "devmap so_crossing_so_bridge";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_crossing_so_bridge" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 10 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 10 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 10 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 10 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_crossing_so_bridge"
			rect -64 108 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && !( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_crossing_so_bridge" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 10 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_crossing_so_bridge";
					setdvar "coop_mapName" "so_crossing_so_bridge";
					setdvar "ui_last_opened_group" 1;
					setdvar "ui_last_played_level" "so_crossing_so_bridge";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_crossing_so_bridge" , 14 ) ) == 0 )
						{
							exec "devmap so_crossing_so_bridge";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_crossing_so_bridge" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 10 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 10 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 10 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 10 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 2 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 2 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 10 ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 15 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 15 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 10 ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 28 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 28 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 12 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 10 ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 0 0 272 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textalignx -41
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) )
			visible when ( localvarbool( "ui_menuAButton" ) && !localvarbool( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -64 -20 336 24 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textalignx -30
			textscale 0.375
			text "@PLATFORM_BACK_CAPS"
		}
		itemDef
		{
			rect -100 0 100 600 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 -600 100 600 3 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect -900 -100 900 100 3 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 0 900 100 1 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 390 56 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarString" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarString" ) + ": " + localvarstring( dvarstring( "ui_debug_localVarString" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarInt" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarInt" ) + ": " + localvarint( dvarstring( "ui_debug_localVarInt" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarBool" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarBool" ) + ": " + localvarbool( dvarstring( "ui_debug_localVarBool" ) ) )
		}
	}
	menuDef
	{
		name "popmenu_specops_beta"
		rect 0 0 640 480 0 0
		style 1
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_challenge_factory"
		onOpen
		{
			setLocalVarInt "ui_star_animate_mark" ( milliseconds( ) );
			focusfirst;
			if ( ( dvarstring( "ui_last_played_level" ) == "so_ac130_co_hunted" ) && dvarbool( "solo_play" ) )
			{
				setfocus "so_ac130_co_hunted";
			}
			if ( ( dvarstring( "ui_last_played_level" ) == "so_killspree_invasion" ) && dvarbool( "solo_play" ) )
			{
				setfocus "so_killspree_invasion";
			}
			if ( ( dvarstring( "ui_last_played_level" ) == "so_defuse_favela_escape" ) && dvarbool( "solo_play" ) )
			{
				setfocus "so_defuse_favela_escape";
			}
			if ( ( dvarstring( "ui_last_played_level" ) == "so_snowrace1_cliffhanger" ) && dvarbool( "solo_play" ) )
			{
				setfocus "so_snowrace1_cliffhanger";
			}
			if ( ( dvarstring( "ui_last_played_level" ) == "so_chopper_invasion" ) && dvarbool( "solo_play" ) )
			{
				setfocus "so_chopper_invasion";
			}
		}
		onClose
		{
		}
		onEsc
		{
			close self;
			setdvar "ui_last_played_level" "";
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 28 640 356 4 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.15
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -126 28 633.383 356 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.2
			background "mw2_main_co_image"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 -4 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 -4 640 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 -4 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 28 32 356 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 384 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 384 640 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 384 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 28 32 356 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -288 28 288 356 3 1
			style 3
			decoration
			visible 1
			forecolor 0.225 0.225 0.225 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			name "mapimage"
			rect -288 50 288 160 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( localvarstring( "ui_so_level_levelshot" ) )
		}
		itemDef
		{
			name "mapimage_gradient"
			rect -280 186 272 -24 3 1
			style 3
			decoration
			visible 1
			forecolor 0.7 0.7 0.7 1
			textscale 0.55
			visible when ( 0 )
			exp material ( "gradient_top" )
		}
		itemDef
		{
			name "mapimage_gradient"
			rect -280 50 272 16 3 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.65
			textscale 0.55
			visible when ( 0 )
			exp material ( "gradient" )
		}
		itemDef
		{
			name "description"
			rect -280 210 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.75
			textfont 3
			textalign 4
			textscale 0.375
			exp text ( localvarstring( "ui_so_level_desc" ) )
		}
		itemDef
		{
			name "total_stars"
			rect -21 9 13 13 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textfont 9
			textalign 6
			textalignx -16
			textaligny -3
			textscale 0.375
			exp forecolor a ( max( localvarint( "ui_stars_needed" ) == 0 , min( 0.25 , max( 0 , sin( milliseconds( ) / 700 ) ) ) * 4 ) )
			visible when ( 1 )
			exp text ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) + "/" + ( 23 * 3 ) )
		}
		itemDef
		{
			name "stars_needed_to_next_unlock"
			rect -21 9 13 13 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textfont 9
			textalign 6
			textalignx -16
			textaligny -3
			textscale 0.375
			exp forecolor a ( ( localvarint( "ui_stars_needed" ) != 0 ) * min( 0.25 , max( 0 , 0 - sin( milliseconds( ) / 700 ) ) ) * 4 )
			visible when ( 1 )
			exp text ( locstring( "@MENU_SP_NEXT_UNLOCK" ) + localvarint( "ui_stars_needed" ) )
		}
		itemDef
		{
			name "name"
			rect -280 28 272 160 3 1
			decoration
			visible 1
			forecolor 1 1 1 0.75
			textfont 9
			textalign 4
			textalignx -4
			textaligny 2
			textscale 0.375
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 2 ) )
		}
		itemDef
		{
			name "opposition"
			rect -280 272 272 20 3 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			exp text ( "@MENU_SP_OPPOSITION_FORCE" )
		}
		itemDef
		{
			name "cheat_indicator"
			rect -64 -44 336 24 1 3
			decoration
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 9
			textalign 6
			textalignx -30
			textscale 0.375
			text "@MENU_CHEAT_ENABLED"
			visible when ( dvarbool( "mis_cheat" ) && dvarbool( "solo_play" ) )
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textalignx -60
			textscale 0.5
			text "@MENU_SP_SPECIAL_OPS_CAPS"
		}
		itemDef
		{
			rect 222 0 272 28 1 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textscale 0.5
			visible when ( 0 )
			exp text ( ":" )
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textalignx 226
			textaligny 4.5
			textscale 0.375
			text "@SPECIAL_OPS_SO_BUTTON_BETA_CAPS"
		}
		itemDef
		{
			rect -280 272 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			exp text ( "@MENU_SP_DIFF_RANKING_" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) )
		}
		itemDef
		{
			rect -280 290 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			exp text ( "@MENU_SP_LEVEL_TYPE" )
		}
		itemDef
		{
			rect -280 290 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 5 ) )
		}
		itemDef
		{
			rect -280 308 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			exp text ( "@MENU_SP_LEVEL_AVG_TIME" )
		}
		itemDef
		{
			rect -280 308 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			exp text ( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 7 ) + ".00" )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) )
			exp text ( "@MENU_SP_LEVEL_YOUR_BEST_TIME" )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && ( "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 >= 10 && "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) >= 10 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) != 0 )
			exp text ( "" + int( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) / 60 ) + ":" + "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 + "." + "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && ( "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 >= 10 && "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) < 10 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) != 0 )
			exp text ( "" + int( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) / 60 ) + ":" + "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 + ".0" + "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && ( "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 < 10 && "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) >= 10 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) != 0 )
			exp text ( "" + int( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) / 60 ) + ":0" + "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 + "." + "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && ( "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 < 10 && "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) < 10 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) != 0 )
			exp text ( "" + int( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) / 60 ) + ":0" + "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 + ".0" + "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) == 0 )
			exp text ( "--:--" )
		}
		itemDef
		{
			rect -280 362 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 8 ) )
		}
		itemDef
		{
			rect -280 344 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			visible when ( ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 0 ) ) ) ) >= 4 ) )
			exp text ( "@MENU_SP_IW_BEST_TIME" )
		}
		itemDef
		{
			rect -280 344 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 0 ) ) ) ) >= 4 ) )
			exp text ( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 10 ) )
		}
		itemDef
		{
			rect 0 -112 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.5
			background "line_horizontal"
			textscale 0.55
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
		}
		itemDef
		{
			name "friend_unlock"
			rect 0 -112 272 80 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 5
			textscale 0.375
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp text ( coopplayer( ( gamehost( ) || dvarbool( "splitscreen" ) ) , "name" ) )
		}
		itemDef
		{
			name "friend_unlock"
			rect 0 -112 272 80 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textalign 6
			textalignx -140
			textaligny 17
			textscale 0.375
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp text ( locstring( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 2 ) ) + ":" )
		}
		itemDef
		{
			rect 136 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 136 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) && ( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionsohighestdifficulty" ) , localvarint( "ui_so_level_offset" ) ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 149 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 149 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) && ( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionsohighestdifficulty" ) , localvarint( "ui_so_level_offset" ) ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 162 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 162 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) && ( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionsohighestdifficulty" ) , localvarint( "ui_so_level_offset" ) ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_ac130_co_hunted_gray"
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && ( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_ac130_co_hunted" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 2 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_ac130_co_hunted";
					setdvar "coop_mapName" "so_ac130_co_hunted";
					setdvar "ui_last_opened_group" 2;
					setdvar "ui_last_played_level" "so_ac130_co_hunted";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_ac130_co_hunted" , 14 ) ) == 0 )
						{
							exec "devmap so_ac130_co_hunted";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_ac130_co_hunted" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 2 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 2 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 2 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 2 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_ac130_co_hunted"
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && !( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_ac130_co_hunted" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 2 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_ac130_co_hunted";
					setdvar "coop_mapName" "so_ac130_co_hunted";
					setdvar "ui_last_opened_group" 2;
					setdvar "ui_last_played_level" "so_ac130_co_hunted";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_ac130_co_hunted" , 14 ) ) == 0 )
						{
							exec "devmap so_ac130_co_hunted";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_ac130_co_hunted" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 2 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 2 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 2 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 2 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 2 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 2 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 2 ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 15 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 15 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 2 ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 28 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 28 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 12 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 2 ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_killspree_invasion_gray"
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && ( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_killspree_invasion" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 1 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_killspree_invasion";
					setdvar "coop_mapName" "so_killspree_invasion";
					setdvar "ui_last_opened_group" 2;
					setdvar "ui_last_played_level" "so_killspree_invasion";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_killspree_invasion" , 14 ) ) == 0 )
						{
							exec "devmap so_killspree_invasion";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_killspree_invasion" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 1 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 1 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 1 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 1 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_killspree_invasion"
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && !( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_killspree_invasion" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 1 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_killspree_invasion";
					setdvar "coop_mapName" "so_killspree_invasion";
					setdvar "ui_last_opened_group" 2;
					setdvar "ui_last_played_level" "so_killspree_invasion";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_killspree_invasion" , 14 ) ) == 0 )
						{
							exec "devmap so_killspree_invasion";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_killspree_invasion" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 1 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 1 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 1 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 1 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 2 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 2 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 1 ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 15 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 15 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 1 ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 28 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 28 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 12 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 1 ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_defuse_favela_escape_gray"
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && ( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_defuse_favela_escape" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 15 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_defuse_favela_escape";
					setdvar "coop_mapName" "so_defuse_favela_escape";
					setdvar "ui_last_opened_group" 2;
					setdvar "ui_last_played_level" "so_defuse_favela_escape";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_defuse_favela_escape" , 14 ) ) == 0 )
						{
							exec "devmap so_defuse_favela_escape";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_defuse_favela_escape" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 15 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 15 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 15 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 15 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_defuse_favela_escape"
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && !( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_defuse_favela_escape" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 15 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_defuse_favela_escape";
					setdvar "coop_mapName" "so_defuse_favela_escape";
					setdvar "ui_last_opened_group" 2;
					setdvar "ui_last_played_level" "so_defuse_favela_escape";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_defuse_favela_escape" , 14 ) ) == 0 )
						{
							exec "devmap so_defuse_favela_escape";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_defuse_favela_escape" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 15 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 15 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 15 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 15 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 2 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 2 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 15 ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 15 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 15 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 15 ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 28 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 28 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 12 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 15 ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_snowrace1_cliffhanger_gray"
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && ( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_snowrace1_cliffhanger" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 11 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_snowrace1_cliffhanger";
					setdvar "coop_mapName" "so_snowrace1_cliffhanger";
					setdvar "ui_last_opened_group" 2;
					setdvar "ui_last_played_level" "so_snowrace1_cliffhanger";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_snowrace1_cliffhanger" , 14 ) ) == 0 )
						{
							exec "devmap so_snowrace1_cliffhanger";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_snowrace1_cliffhanger" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 11 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 11 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 11 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 11 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_snowrace1_cliffhanger"
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && !( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_snowrace1_cliffhanger" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 11 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_snowrace1_cliffhanger";
					setdvar "coop_mapName" "so_snowrace1_cliffhanger";
					setdvar "ui_last_opened_group" 2;
					setdvar "ui_last_played_level" "so_snowrace1_cliffhanger";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_snowrace1_cliffhanger" , 14 ) ) == 0 )
						{
							exec "devmap so_snowrace1_cliffhanger";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_snowrace1_cliffhanger" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 11 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 11 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 11 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 11 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 2 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 2 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 11 ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 15 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 15 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 11 ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 28 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 28 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 12 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 11 ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_chopper_invasion_gray"
			rect -64 108 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && ( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_chopper_invasion" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 21 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_chopper_invasion";
					setdvar "coop_mapName" "so_chopper_invasion";
					setdvar "ui_last_opened_group" 2;
					setdvar "ui_last_played_level" "so_chopper_invasion";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_chopper_invasion" , 14 ) ) == 0 )
						{
							exec "devmap so_chopper_invasion";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_chopper_invasion" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 21 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 21 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 21 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 21 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_chopper_invasion"
			rect -64 108 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && !( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_chopper_invasion" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 21 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_chopper_invasion";
					setdvar "coop_mapName" "so_chopper_invasion";
					setdvar "ui_last_opened_group" 2;
					setdvar "ui_last_played_level" "so_chopper_invasion";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_chopper_invasion" , 14 ) ) == 0 )
						{
							exec "devmap so_chopper_invasion";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_chopper_invasion" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 21 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 21 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 21 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 21 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 2 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 2 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 21 ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 15 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 15 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 21 ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 28 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 28 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 12 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 21 ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 0 0 272 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textalignx -41
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) )
			visible when ( localvarbool( "ui_menuAButton" ) && !localvarbool( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -64 -20 336 24 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textalignx -30
			textscale 0.375
			text "@PLATFORM_BACK_CAPS"
		}
		itemDef
		{
			rect -100 0 100 600 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 -600 100 600 3 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect -900 -100 900 100 3 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 0 900 100 1 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 390 56 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarString" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarString" ) + ": " + localvarstring( dvarstring( "ui_debug_localVarString" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarInt" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarInt" ) + ": " + localvarint( dvarstring( "ui_debug_localVarInt" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarBool" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarBool" ) + ": " + localvarbool( dvarstring( "ui_debug_localVarBool" ) ) )
		}
	}
	menuDef
	{
		name "popmenu_specops_charlie"
		rect 0 0 640 480 0 0
		style 1
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_challenge_factory"
		onOpen
		{
			setLocalVarInt "ui_star_animate_mark" ( milliseconds( ) );
			focusfirst;
			if ( ( dvarstring( "ui_last_played_level" ) == "so_hidden_so_ghillies" ) && dvarbool( "solo_play" ) )
			{
				setfocus "so_hidden_so_ghillies";
			}
			if ( ( dvarstring( "ui_last_played_level" ) == "so_showers_gulag" ) && dvarbool( "solo_play" ) )
			{
				setfocus "so_showers_gulag";
			}
			if ( ( dvarstring( "ui_last_played_level" ) == "so_snowrace2_cliffhanger" ) && dvarbool( "solo_play" ) )
			{
				setfocus "so_snowrace2_cliffhanger";
			}
			if ( ( dvarstring( "ui_last_played_level" ) == "so_defense_invasion" ) && dvarbool( "solo_play" ) )
			{
				setfocus "so_defense_invasion";
			}
			if ( ( dvarstring( "ui_last_played_level" ) == "so_intel_boneyard" ) && dvarbool( "solo_play" ) )
			{
				setfocus "so_intel_boneyard";
			}
		}
		onClose
		{
		}
		onEsc
		{
			close self;
			setdvar "ui_last_played_level" "";
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 28 640 356 4 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.15
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -126 28 633.383 356 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.2
			background "mw2_main_co_image"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 -4 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 -4 640 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 -4 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 28 32 356 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 384 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 384 640 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 384 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 28 32 356 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -288 28 288 356 3 1
			style 3
			decoration
			visible 1
			forecolor 0.225 0.225 0.225 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			name "mapimage"
			rect -288 50 288 160 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( localvarstring( "ui_so_level_levelshot" ) )
		}
		itemDef
		{
			name "mapimage_gradient"
			rect -280 186 272 -24 3 1
			style 3
			decoration
			visible 1
			forecolor 0.7 0.7 0.7 1
			textscale 0.55
			visible when ( 0 )
			exp material ( "gradient_top" )
		}
		itemDef
		{
			name "mapimage_gradient"
			rect -280 50 272 16 3 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.65
			textscale 0.55
			visible when ( 0 )
			exp material ( "gradient" )
		}
		itemDef
		{
			name "description"
			rect -280 210 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.75
			textfont 3
			textalign 4
			textscale 0.375
			exp text ( localvarstring( "ui_so_level_desc" ) )
		}
		itemDef
		{
			name "total_stars"
			rect -21 9 13 13 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textfont 9
			textalign 6
			textalignx -16
			textaligny -3
			textscale 0.375
			exp forecolor a ( max( localvarint( "ui_stars_needed" ) == 0 , min( 0.25 , max( 0 , sin( milliseconds( ) / 700 ) ) ) * 4 ) )
			visible when ( 1 )
			exp text ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) + "/" + ( 23 * 3 ) )
		}
		itemDef
		{
			name "stars_needed_to_next_unlock"
			rect -21 9 13 13 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textfont 9
			textalign 6
			textalignx -16
			textaligny -3
			textscale 0.375
			exp forecolor a ( ( localvarint( "ui_stars_needed" ) != 0 ) * min( 0.25 , max( 0 , 0 - sin( milliseconds( ) / 700 ) ) ) * 4 )
			visible when ( 1 )
			exp text ( locstring( "@MENU_SP_NEXT_UNLOCK" ) + localvarint( "ui_stars_needed" ) )
		}
		itemDef
		{
			name "name"
			rect -280 28 272 160 3 1
			decoration
			visible 1
			forecolor 1 1 1 0.75
			textfont 9
			textalign 4
			textalignx -4
			textaligny 2
			textscale 0.375
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 2 ) )
		}
		itemDef
		{
			name "opposition"
			rect -280 272 272 20 3 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			exp text ( "@MENU_SP_OPPOSITION_FORCE" )
		}
		itemDef
		{
			name "cheat_indicator"
			rect -64 -44 336 24 1 3
			decoration
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 9
			textalign 6
			textalignx -30
			textscale 0.375
			text "@MENU_CHEAT_ENABLED"
			visible when ( dvarbool( "mis_cheat" ) && dvarbool( "solo_play" ) )
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textalignx -60
			textscale 0.5
			text "@MENU_SP_SPECIAL_OPS_CAPS"
		}
		itemDef
		{
			rect 222 0 272 28 1 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textscale 0.5
			visible when ( 0 )
			exp text ( ":" )
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textalignx 226
			textaligny 4.5
			textscale 0.375
			text "@SPECIAL_OPS_SO_BUTTON_CHARLIE_CAPS"
		}
		itemDef
		{
			rect -280 272 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			exp text ( "@MENU_SP_DIFF_RANKING_" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) )
		}
		itemDef
		{
			rect -280 290 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			exp text ( "@MENU_SP_LEVEL_TYPE" )
		}
		itemDef
		{
			rect -280 290 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 5 ) )
		}
		itemDef
		{
			rect -280 308 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			exp text ( "@MENU_SP_LEVEL_AVG_TIME" )
		}
		itemDef
		{
			rect -280 308 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			exp text ( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 7 ) + ".00" )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) )
			exp text ( "@MENU_SP_LEVEL_YOUR_BEST_TIME" )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && ( "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 >= 10 && "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) >= 10 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) != 0 )
			exp text ( "" + int( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) / 60 ) + ":" + "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 + "." + "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && ( "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 >= 10 && "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) < 10 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) != 0 )
			exp text ( "" + int( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) / 60 ) + ":" + "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 + ".0" + "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && ( "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 < 10 && "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) >= 10 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) != 0 )
			exp text ( "" + int( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) / 60 ) + ":0" + "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 + "." + "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && ( "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 < 10 && "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) < 10 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) != 0 )
			exp text ( "" + int( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) / 60 ) + ":0" + "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 + ".0" + "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) == 0 )
			exp text ( "--:--" )
		}
		itemDef
		{
			rect -280 362 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 8 ) )
		}
		itemDef
		{
			rect -280 344 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			visible when ( ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 0 ) ) ) ) >= 4 ) )
			exp text ( "@MENU_SP_IW_BEST_TIME" )
		}
		itemDef
		{
			rect -280 344 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 0 ) ) ) ) >= 4 ) )
			exp text ( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 10 ) )
		}
		itemDef
		{
			rect 0 -112 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.5
			background "line_horizontal"
			textscale 0.55
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
		}
		itemDef
		{
			name "friend_unlock"
			rect 0 -112 272 80 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 5
			textscale 0.375
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp text ( coopplayer( ( gamehost( ) || dvarbool( "splitscreen" ) ) , "name" ) )
		}
		itemDef
		{
			name "friend_unlock"
			rect 0 -112 272 80 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textalign 6
			textalignx -140
			textaligny 17
			textscale 0.375
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp text ( locstring( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 2 ) ) + ":" )
		}
		itemDef
		{
			rect 136 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 136 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) && ( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionsohighestdifficulty" ) , localvarint( "ui_so_level_offset" ) ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 149 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 149 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) && ( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionsohighestdifficulty" ) , localvarint( "ui_so_level_offset" ) ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 162 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 162 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) && ( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionsohighestdifficulty" ) , localvarint( "ui_so_level_offset" ) ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_hidden_so_ghillies_gray"
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && ( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_hidden_so_ghillies" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 20 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_hidden_so_ghillies";
					setdvar "coop_mapName" "so_hidden_so_ghillies";
					setdvar "ui_last_opened_group" 3;
					setdvar "ui_last_played_level" "so_hidden_so_ghillies";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_hidden_so_ghillies" , 14 ) ) == 0 )
						{
							exec "devmap so_hidden_so_ghillies";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_hidden_so_ghillies" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 20 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 20 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 20 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 20 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_hidden_so_ghillies"
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && !( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_hidden_so_ghillies" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 20 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_hidden_so_ghillies";
					setdvar "coop_mapName" "so_hidden_so_ghillies";
					setdvar "ui_last_opened_group" 3;
					setdvar "ui_last_played_level" "so_hidden_so_ghillies";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_hidden_so_ghillies" , 14 ) ) == 0 )
						{
							exec "devmap so_hidden_so_ghillies";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_hidden_so_ghillies" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 20 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 20 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 20 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 20 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 2 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 2 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 20 ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 15 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 15 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 20 ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 28 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 28 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 12 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 20 ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_showers_gulag_gray"
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && ( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_showers_gulag" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 0 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_showers_gulag";
					setdvar "coop_mapName" "so_showers_gulag";
					setdvar "ui_last_opened_group" 3;
					setdvar "ui_last_played_level" "so_showers_gulag";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_showers_gulag" , 14 ) ) == 0 )
						{
							exec "devmap so_showers_gulag";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_showers_gulag" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 0 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 0 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 0 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 0 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_showers_gulag"
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && !( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_showers_gulag" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 0 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_showers_gulag";
					setdvar "coop_mapName" "so_showers_gulag";
					setdvar "ui_last_opened_group" 3;
					setdvar "ui_last_played_level" "so_showers_gulag";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_showers_gulag" , 14 ) ) == 0 )
						{
							exec "devmap so_showers_gulag";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_showers_gulag" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 0 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 0 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 0 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 0 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 2 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 2 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 0 ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 15 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 15 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 0 ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 28 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 28 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 12 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 0 ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_snowrace2_cliffhanger_gray"
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && ( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_snowrace2_cliffhanger" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 12 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_snowrace2_cliffhanger";
					setdvar "coop_mapName" "so_snowrace2_cliffhanger";
					setdvar "ui_last_opened_group" 3;
					setdvar "ui_last_played_level" "so_snowrace2_cliffhanger";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_snowrace2_cliffhanger" , 14 ) ) == 0 )
						{
							exec "devmap so_snowrace2_cliffhanger";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_snowrace2_cliffhanger" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 12 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 12 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 12 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 12 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_snowrace2_cliffhanger"
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && !( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_snowrace2_cliffhanger" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 12 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_snowrace2_cliffhanger";
					setdvar "coop_mapName" "so_snowrace2_cliffhanger";
					setdvar "ui_last_opened_group" 3;
					setdvar "ui_last_played_level" "so_snowrace2_cliffhanger";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_snowrace2_cliffhanger" , 14 ) ) == 0 )
						{
							exec "devmap so_snowrace2_cliffhanger";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_snowrace2_cliffhanger" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 12 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 12 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 12 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 12 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 2 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 2 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 12 ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 15 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 15 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 12 ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 28 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 28 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 12 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 12 ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_defense_invasion_gray"
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && ( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_defense_invasion" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 5 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_defense_invasion";
					setdvar "coop_mapName" "so_defense_invasion";
					setdvar "ui_last_opened_group" 3;
					setdvar "ui_last_played_level" "so_defense_invasion";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_defense_invasion" , 14 ) ) == 0 )
						{
							exec "devmap so_defense_invasion";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_defense_invasion" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 5 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 5 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 5 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 5 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_defense_invasion"
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && !( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_defense_invasion" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 5 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_defense_invasion";
					setdvar "coop_mapName" "so_defense_invasion";
					setdvar "ui_last_opened_group" 3;
					setdvar "ui_last_played_level" "so_defense_invasion";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_defense_invasion" , 14 ) ) == 0 )
						{
							exec "devmap so_defense_invasion";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_defense_invasion" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 5 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 5 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 5 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 5 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 2 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 2 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 5 ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 15 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 15 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 5 ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 28 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 28 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 12 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 5 ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_intel_boneyard_gray"
			rect -64 108 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && ( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_intel_boneyard" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 18 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_intel_boneyard";
					setdvar "coop_mapName" "so_intel_boneyard";
					setdvar "ui_last_opened_group" 3;
					setdvar "ui_last_played_level" "so_intel_boneyard";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_intel_boneyard" , 14 ) ) == 0 )
						{
							exec "devmap so_intel_boneyard";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_intel_boneyard" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 18 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 18 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 18 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 18 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_intel_boneyard"
			rect -64 108 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && !( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_intel_boneyard" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 18 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_intel_boneyard";
					setdvar "coop_mapName" "so_intel_boneyard";
					setdvar "ui_last_opened_group" 3;
					setdvar "ui_last_played_level" "so_intel_boneyard";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_intel_boneyard" , 14 ) ) == 0 )
						{
							exec "devmap so_intel_boneyard";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_intel_boneyard" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 18 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 18 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 18 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 18 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 2 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 2 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 18 ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 15 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 15 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 18 ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 28 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 28 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 12 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 18 ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 0 0 272 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textalignx -41
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) )
			visible when ( localvarbool( "ui_menuAButton" ) && !localvarbool( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -64 -20 336 24 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textalignx -30
			textscale 0.375
			text "@PLATFORM_BACK_CAPS"
		}
		itemDef
		{
			rect -100 0 100 600 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 -600 100 600 3 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect -900 -100 900 100 3 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 0 900 100 1 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 390 56 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarString" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarString" ) + ": " + localvarstring( dvarstring( "ui_debug_localVarString" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarInt" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarInt" ) + ": " + localvarint( dvarstring( "ui_debug_localVarInt" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarBool" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarBool" ) + ": " + localvarbool( dvarstring( "ui_debug_localVarBool" ) ) )
		}
	}
	menuDef
	{
		name "popmenu_specops_delta"
		rect 0 0 640 480 0 0
		style 1
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_challenge_factory"
		onOpen
		{
			setLocalVarInt "ui_star_animate_mark" ( milliseconds( ) );
			focusfirst;
			if ( ( dvarstring( "ui_last_played_level" ) == "so_download_arcadia" ) && dvarbool( "solo_play" ) )
			{
				setfocus "so_download_arcadia";
			}
			if ( ( dvarstring( "ui_last_played_level" ) == "so_demo_so_bridge" ) && dvarbool( "solo_play" ) )
			{
				setfocus "so_demo_so_bridge";
			}
			if ( ( dvarstring( "ui_last_played_level" ) == "so_sabotage_cliffhanger" ) && dvarbool( "solo_play" ) )
			{
				setfocus "so_sabotage_cliffhanger";
			}
			if ( ( dvarstring( "ui_last_played_level" ) == "so_escape_airport" ) && dvarbool( "solo_play" ) )
			{
				setfocus "so_escape_airport";
			}
			if ( ( dvarstring( "ui_last_played_level" ) == "so_takeover_estate" ) && dvarbool( "solo_play" ) )
			{
				setfocus "so_takeover_estate";
			}
		}
		onClose
		{
		}
		onEsc
		{
			close self;
			setdvar "ui_last_played_level" "";
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 28 640 356 4 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.15
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -126 28 633.383 356 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.2
			background "mw2_main_co_image"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 -4 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 -4 640 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 -4 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 28 32 356 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 384 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 384 640 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 384 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 28 32 356 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -288 28 288 356 3 1
			style 3
			decoration
			visible 1
			forecolor 0.225 0.225 0.225 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			name "mapimage"
			rect -288 50 288 160 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( localvarstring( "ui_so_level_levelshot" ) )
		}
		itemDef
		{
			name "mapimage_gradient"
			rect -280 186 272 -24 3 1
			style 3
			decoration
			visible 1
			forecolor 0.7 0.7 0.7 1
			textscale 0.55
			visible when ( 0 )
			exp material ( "gradient_top" )
		}
		itemDef
		{
			name "mapimage_gradient"
			rect -280 50 272 16 3 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.65
			textscale 0.55
			visible when ( 0 )
			exp material ( "gradient" )
		}
		itemDef
		{
			name "description"
			rect -280 210 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.75
			textfont 3
			textalign 4
			textscale 0.375
			exp text ( localvarstring( "ui_so_level_desc" ) )
		}
		itemDef
		{
			name "total_stars"
			rect -21 9 13 13 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textfont 9
			textalign 6
			textalignx -16
			textaligny -3
			textscale 0.375
			exp forecolor a ( max( localvarint( "ui_stars_needed" ) == 0 , min( 0.25 , max( 0 , sin( milliseconds( ) / 700 ) ) ) * 4 ) )
			visible when ( 1 )
			exp text ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) + "/" + ( 23 * 3 ) )
		}
		itemDef
		{
			name "stars_needed_to_next_unlock"
			rect -21 9 13 13 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textfont 9
			textalign 6
			textalignx -16
			textaligny -3
			textscale 0.375
			exp forecolor a ( ( localvarint( "ui_stars_needed" ) != 0 ) * min( 0.25 , max( 0 , 0 - sin( milliseconds( ) / 700 ) ) ) * 4 )
			visible when ( 1 )
			exp text ( locstring( "@MENU_SP_NEXT_UNLOCK" ) + localvarint( "ui_stars_needed" ) )
		}
		itemDef
		{
			name "name"
			rect -280 28 272 160 3 1
			decoration
			visible 1
			forecolor 1 1 1 0.75
			textfont 9
			textalign 4
			textalignx -4
			textaligny 2
			textscale 0.375
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 2 ) )
		}
		itemDef
		{
			name "opposition"
			rect -280 272 272 20 3 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			exp text ( "@MENU_SP_OPPOSITION_FORCE" )
		}
		itemDef
		{
			name "cheat_indicator"
			rect -64 -44 336 24 1 3
			decoration
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 9
			textalign 6
			textalignx -30
			textscale 0.375
			text "@MENU_CHEAT_ENABLED"
			visible when ( dvarbool( "mis_cheat" ) && dvarbool( "solo_play" ) )
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textalignx -60
			textscale 0.5
			text "@MENU_SP_SPECIAL_OPS_CAPS"
		}
		itemDef
		{
			rect 222 0 272 28 1 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textscale 0.5
			visible when ( 0 )
			exp text ( ":" )
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textalignx 226
			textaligny 4.5
			textscale 0.375
			text "@SPECIAL_OPS_SO_BUTTON_DELTA_CAPS"
		}
		itemDef
		{
			rect -280 272 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			exp text ( "@MENU_SP_DIFF_RANKING_" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) )
		}
		itemDef
		{
			rect -280 290 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			exp text ( "@MENU_SP_LEVEL_TYPE" )
		}
		itemDef
		{
			rect -280 290 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 5 ) )
		}
		itemDef
		{
			rect -280 308 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			exp text ( "@MENU_SP_LEVEL_AVG_TIME" )
		}
		itemDef
		{
			rect -280 308 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			exp text ( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 7 ) + ".00" )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) )
			exp text ( "@MENU_SP_LEVEL_YOUR_BEST_TIME" )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && ( "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 >= 10 && "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) >= 10 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) != 0 )
			exp text ( "" + int( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) / 60 ) + ":" + "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 + "." + "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && ( "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 >= 10 && "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) < 10 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) != 0 )
			exp text ( "" + int( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) / 60 ) + ":" + "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 + ".0" + "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && ( "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 < 10 && "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) >= 10 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) != 0 )
			exp text ( "" + int( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) / 60 ) + ":0" + "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 + "." + "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && ( "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 < 10 && "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) < 10 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) != 0 )
			exp text ( "" + int( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) / 60 ) + ":0" + "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 + ".0" + "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) == 0 )
			exp text ( "--:--" )
		}
		itemDef
		{
			rect -280 362 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 8 ) )
		}
		itemDef
		{
			rect -280 344 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			visible when ( ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 0 ) ) ) ) >= 4 ) )
			exp text ( "@MENU_SP_IW_BEST_TIME" )
		}
		itemDef
		{
			rect -280 344 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 0 ) ) ) ) >= 4 ) )
			exp text ( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 10 ) )
		}
		itemDef
		{
			rect 0 -112 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.5
			background "line_horizontal"
			textscale 0.55
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
		}
		itemDef
		{
			name "friend_unlock"
			rect 0 -112 272 80 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 5
			textscale 0.375
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp text ( coopplayer( ( gamehost( ) || dvarbool( "splitscreen" ) ) , "name" ) )
		}
		itemDef
		{
			name "friend_unlock"
			rect 0 -112 272 80 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textalign 6
			textalignx -140
			textaligny 17
			textscale 0.375
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp text ( locstring( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 2 ) ) + ":" )
		}
		itemDef
		{
			rect 136 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 136 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) && ( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionsohighestdifficulty" ) , localvarint( "ui_so_level_offset" ) ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 149 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 149 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) && ( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionsohighestdifficulty" ) , localvarint( "ui_so_level_offset" ) ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 162 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 162 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) && ( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionsohighestdifficulty" ) , localvarint( "ui_so_level_offset" ) ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_download_arcadia_gray"
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && ( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_download_arcadia" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 8 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_download_arcadia";
					setdvar "coop_mapName" "so_download_arcadia";
					setdvar "ui_last_opened_group" 4;
					setdvar "ui_last_played_level" "so_download_arcadia";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_download_arcadia" , 14 ) ) == 0 )
						{
							exec "devmap so_download_arcadia";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_download_arcadia" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 8 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 8 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 8 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 8 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_download_arcadia"
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && !( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_download_arcadia" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 8 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_download_arcadia";
					setdvar "coop_mapName" "so_download_arcadia";
					setdvar "ui_last_opened_group" 4;
					setdvar "ui_last_played_level" "so_download_arcadia";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_download_arcadia" , 14 ) ) == 0 )
						{
							exec "devmap so_download_arcadia";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_download_arcadia" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 8 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 8 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 8 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 8 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 2 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 2 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 8 ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 15 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 15 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 8 ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 28 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 28 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 12 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 8 ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_demo_so_bridge_gray"
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && ( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_demo_so_bridge" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 9 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_demo_so_bridge";
					setdvar "coop_mapName" "so_demo_so_bridge";
					setdvar "ui_last_opened_group" 4;
					setdvar "ui_last_played_level" "so_demo_so_bridge";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_demo_so_bridge" , 14 ) ) == 0 )
						{
							exec "devmap so_demo_so_bridge";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_demo_so_bridge" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 9 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 9 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 9 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 9 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_demo_so_bridge"
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && !( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_demo_so_bridge" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 9 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_demo_so_bridge";
					setdvar "coop_mapName" "so_demo_so_bridge";
					setdvar "ui_last_opened_group" 4;
					setdvar "ui_last_played_level" "so_demo_so_bridge";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_demo_so_bridge" , 14 ) ) == 0 )
						{
							exec "devmap so_demo_so_bridge";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_demo_so_bridge" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 9 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 9 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 9 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 9 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 2 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 2 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 9 ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 15 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 15 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 9 ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 28 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 28 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 12 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 9 ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_sabotage_cliffhanger_gray"
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && ( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_sabotage_cliffhanger" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 14 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_sabotage_cliffhanger";
					setdvar "coop_mapName" "so_sabotage_cliffhanger";
					setdvar "ui_last_opened_group" 4;
					setdvar "ui_last_played_level" "so_sabotage_cliffhanger";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_sabotage_cliffhanger" , 14 ) ) == 0 )
						{
							exec "devmap so_sabotage_cliffhanger";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_sabotage_cliffhanger" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 14 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 14 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 14 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 14 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_sabotage_cliffhanger"
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && !( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_sabotage_cliffhanger" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 14 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_sabotage_cliffhanger";
					setdvar "coop_mapName" "so_sabotage_cliffhanger";
					setdvar "ui_last_opened_group" 4;
					setdvar "ui_last_played_level" "so_sabotage_cliffhanger";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_sabotage_cliffhanger" , 14 ) ) == 0 )
						{
							exec "devmap so_sabotage_cliffhanger";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_sabotage_cliffhanger" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 14 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 14 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 14 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 14 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 2 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 2 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 14 ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 15 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 15 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 14 ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 28 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 28 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 12 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 14 ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_escape_airport_gray"
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && ( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_escape_airport" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 6 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_escape_airport";
					setdvar "coop_mapName" "so_escape_airport";
					setdvar "ui_last_opened_group" 4;
					setdvar "ui_last_played_level" "so_escape_airport";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_escape_airport" , 14 ) ) == 0 )
						{
							exec "devmap so_escape_airport";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_escape_airport" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 6 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 6 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 6 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 6 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_escape_airport"
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && !( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_escape_airport" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 6 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_escape_airport";
					setdvar "coop_mapName" "so_escape_airport";
					setdvar "ui_last_opened_group" 4;
					setdvar "ui_last_played_level" "so_escape_airport";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_escape_airport" , 14 ) ) == 0 )
						{
							exec "devmap so_escape_airport";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_escape_airport" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 6 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 6 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 6 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 6 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 2 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 2 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 6 ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 15 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 15 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 6 ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 28 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 28 91 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 12 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 6 ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_takeover_estate_gray"
			rect -64 108 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && ( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_takeover_estate" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 16 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_takeover_estate";
					setdvar "coop_mapName" "so_takeover_estate";
					setdvar "ui_last_opened_group" 4;
					setdvar "ui_last_played_level" "so_takeover_estate";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_takeover_estate" , 14 ) ) == 0 )
						{
							exec "devmap so_takeover_estate";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_takeover_estate" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 16 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 16 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 16 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 16 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_takeover_estate"
			rect -64 108 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && !( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_takeover_estate" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 16 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_takeover_estate";
					setdvar "coop_mapName" "so_takeover_estate";
					setdvar "ui_last_opened_group" 4;
					setdvar "ui_last_played_level" "so_takeover_estate";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_takeover_estate" , 14 ) ) == 0 )
						{
							exec "devmap so_takeover_estate";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_takeover_estate" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 16 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 16 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 16 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 16 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 2 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 2 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 16 ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 15 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 15 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 16 ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 28 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 28 111 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 12 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 16 ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 0 0 272 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textalignx -41
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) )
			visible when ( localvarbool( "ui_menuAButton" ) && !localvarbool( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -64 -20 336 24 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textalignx -30
			textscale 0.375
			text "@PLATFORM_BACK_CAPS"
		}
		itemDef
		{
			rect -100 0 100 600 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 -600 100 600 3 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect -900 -100 900 100 3 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 0 900 100 1 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 390 56 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarString" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarString" ) + ": " + localvarstring( dvarstring( "ui_debug_localVarString" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarInt" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarInt" ) + ": " + localvarint( dvarstring( "ui_debug_localVarInt" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarBool" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarBool" ) + ": " + localvarbool( dvarstring( "ui_debug_localVarBool" ) ) )
		}
	}
	menuDef
	{
		name "popmenu_specops_echo"
		rect 0 0 640 480 0 0
		style 1
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_challenge_factory"
		onOpen
		{
			setLocalVarInt "ui_star_animate_mark" ( milliseconds( ) );
			focusfirst;
			if ( ( dvarstring( "ui_last_played_level" ) == "so_assault_oilrig" ) && dvarbool( "solo_play" ) )
			{
				setfocus "so_assault_oilrig";
			}
			if ( ( dvarstring( "ui_last_played_level" ) == "so_juggernauts_favela" ) && dvarbool( "solo_play" ) )
			{
				setfocus "so_juggernauts_favela";
			}
			if ( ( dvarstring( "ui_last_played_level" ) == "so_takeover_oilrig" ) && dvarbool( "solo_play" ) )
			{
				setfocus "so_takeover_oilrig";
			}
		}
		onClose
		{
		}
		onEsc
		{
			close self;
			setdvar "ui_last_played_level" "";
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 28 640 356 4 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.15
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -126 28 633.383 356 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.2
			background "mw2_main_co_image"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 -4 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 -4 640 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 -4 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 28 32 356 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 640 384 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 0 384 640 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 384 32 32 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -32 28 32 356 4 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -288 28 288 356 3 1
			style 3
			decoration
			visible 1
			forecolor 0.225 0.225 0.225 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			name "mapimage"
			rect -288 50 288 160 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( localvarstring( "ui_so_level_levelshot" ) )
		}
		itemDef
		{
			name "mapimage_gradient"
			rect -280 186 272 -24 3 1
			style 3
			decoration
			visible 1
			forecolor 0.7 0.7 0.7 1
			textscale 0.55
			visible when ( 0 )
			exp material ( "gradient_top" )
		}
		itemDef
		{
			name "mapimage_gradient"
			rect -280 50 272 16 3 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.65
			textscale 0.55
			visible when ( 0 )
			exp material ( "gradient" )
		}
		itemDef
		{
			name "description"
			rect -280 210 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.75
			textfont 3
			textalign 4
			textscale 0.375
			exp text ( localvarstring( "ui_so_level_desc" ) )
		}
		itemDef
		{
			name "total_stars"
			rect -21 9 13 13 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textfont 9
			textalign 6
			textalignx -16
			textaligny -3
			textscale 0.375
			exp forecolor a ( max( localvarint( "ui_stars_needed" ) == 0 , min( 0.25 , max( 0 , sin( milliseconds( ) / 700 ) ) ) * 4 ) )
			visible when ( 1 )
			exp text ( int( coopplayer( localvarint( "ui_player1_num" ) , "percentcompleteso" ) ) + "/" + ( 23 * 3 ) )
		}
		itemDef
		{
			name "stars_needed_to_next_unlock"
			rect -21 9 13 13 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textfont 9
			textalign 6
			textalignx -16
			textaligny -3
			textscale 0.375
			exp forecolor a ( ( localvarint( "ui_stars_needed" ) != 0 ) * min( 0.25 , max( 0 , 0 - sin( milliseconds( ) / 700 ) ) ) * 4 )
			visible when ( 1 )
			exp text ( locstring( "@MENU_SP_NEXT_UNLOCK" ) + localvarint( "ui_stars_needed" ) )
		}
		itemDef
		{
			name "name"
			rect -280 28 272 160 3 1
			decoration
			visible 1
			forecolor 1 1 1 0.75
			textfont 9
			textalign 4
			textalignx -4
			textaligny 2
			textscale 0.375
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 2 ) )
		}
		itemDef
		{
			name "opposition"
			rect -280 272 272 20 3 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			exp text ( "@MENU_SP_OPPOSITION_FORCE" )
		}
		itemDef
		{
			name "cheat_indicator"
			rect -64 -44 336 24 1 3
			decoration
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 9
			textalign 6
			textalignx -30
			textscale 0.375
			text "@MENU_CHEAT_ENABLED"
			visible when ( dvarbool( "mis_cheat" ) && dvarbool( "solo_play" ) )
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textalignx -60
			textscale 0.5
			text "@MENU_SP_SPECIAL_OPS_CAPS"
		}
		itemDef
		{
			rect 222 0 272 28 1 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textscale 0.5
			visible when ( 0 )
			exp text ( ":" )
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textalignx 226
			textaligny 4.5
			textscale 0.375
			text "@SPECIAL_OPS_SO_BUTTON_ECHO_CAPS"
		}
		itemDef
		{
			rect -280 272 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			exp text ( "@MENU_SP_DIFF_RANKING_" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) )
		}
		itemDef
		{
			rect -280 290 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			exp text ( "@MENU_SP_LEVEL_TYPE" )
		}
		itemDef
		{
			rect -280 290 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 5 ) )
		}
		itemDef
		{
			rect -280 308 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			exp text ( "@MENU_SP_LEVEL_AVG_TIME" )
		}
		itemDef
		{
			rect -280 308 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			exp text ( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 7 ) + ".00" )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) )
			exp text ( "@MENU_SP_LEVEL_YOUR_BEST_TIME" )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && ( "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 >= 10 && "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) >= 10 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) != 0 )
			exp text ( "" + int( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) / 60 ) + ":" + "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 + "." + "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && ( "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 >= 10 && "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) < 10 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) != 0 )
			exp text ( "" + int( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) / 60 ) + ":" + "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 + ".0" + "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && ( "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 < 10 && "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) >= 10 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) != 0 )
			exp text ( "" + int( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) / 60 ) + ":0" + "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 + "." + "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && ( "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 < 10 && "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) < 10 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) != 0 )
			exp text ( "" + int( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) / 60 ) + ":0" + "" + int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) % 60 + ".0" + "" + int( ( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) % 1000 ) / 10 ) )
		}
		itemDef
		{
			rect -280 326 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) / 1000 ) != 0 ) && getprofiledata( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 9 ) ) == 0 )
			exp text ( "--:--" )
		}
		itemDef
		{
			rect -280 362 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 8 ) )
		}
		itemDef
		{
			rect -280 344 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 9
			textalign 4
			textscale 0.375
			visible when ( ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 0 ) ) ) ) >= 4 ) )
			exp text ( "@MENU_SP_IW_BEST_TIME" )
		}
		itemDef
		{
			rect -280 344 272 20 3 1
			decoration
			autowrapped
			visible 1
			forecolor 0.725 1 0.725 0.65
			textalign 6
			textscale 0.375
			exp forecolor r ( localvarfloat( "ui_color_r" ) )
			exp forecolor g ( localvarfloat( "ui_color_g" ) )
			exp forecolor b ( localvarfloat( "ui_color_b" ) )
			exp forecolor a ( localvarfloat( "ui_color_a" ) )
			visible when ( ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 0 ) ) ) ) >= 4 ) )
			exp text ( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 10 ) )
		}
		itemDef
		{
			rect 0 -112 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.5
			background "line_horizontal"
			textscale 0.55
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
		}
		itemDef
		{
			name "friend_unlock"
			rect 0 -112 272 80 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 5
			textscale 0.375
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp text ( coopplayer( ( gamehost( ) || dvarbool( "splitscreen" ) ) , "name" ) )
		}
		itemDef
		{
			name "friend_unlock"
			rect 0 -112 272 80 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textalign 6
			textalignx -140
			textaligny 17
			textscale 0.375
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp text ( locstring( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 2 ) ) + ":" )
		}
		itemDef
		{
			rect 136 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 136 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) && ( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionsohighestdifficulty" ) , localvarint( "ui_so_level_offset" ) ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 149 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 149 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) && ( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionsohighestdifficulty" ) , localvarint( "ui_so_level_offset" ) ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 162 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 162 -92 272 80 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( !dvarbool( "solo_play" ) && coopplayer( 1 , "exists" ) && ( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionsohighestdifficulty" ) , localvarint( "ui_so_level_offset" ) ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_assault_oilrig_gray"
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && ( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_assault_oilrig" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 4 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_assault_oilrig";
					setdvar "coop_mapName" "so_assault_oilrig";
					setdvar "ui_last_opened_group" 5;
					setdvar "ui_last_played_level" "so_assault_oilrig";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_assault_oilrig" , 14 ) ) == 0 )
						{
							exec "devmap so_assault_oilrig";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_assault_oilrig" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 4 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 4 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 4 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 4 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_assault_oilrig"
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && !( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_assault_oilrig" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 4 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_assault_oilrig";
					setdvar "coop_mapName" "so_assault_oilrig";
					setdvar "ui_last_opened_group" 5;
					setdvar "ui_last_played_level" "so_assault_oilrig";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_assault_oilrig" , 14 ) ) == 0 )
						{
							exec "devmap so_assault_oilrig";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_assault_oilrig" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 4 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 4 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 4 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 4 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 2 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 2 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 4 ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 15 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 15 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 4 ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 28 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 28 31 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 12 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 4 ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_juggernauts_favela_gray"
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && ( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_juggernauts_favela" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 19 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_juggernauts_favela";
					setdvar "coop_mapName" "so_juggernauts_favela";
					setdvar "ui_last_opened_group" 5;
					setdvar "ui_last_played_level" "so_juggernauts_favela";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_juggernauts_favela" , 14 ) ) == 0 )
						{
							exec "devmap so_juggernauts_favela";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_juggernauts_favela" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 19 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 19 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 19 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 19 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_juggernauts_favela"
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && !( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_juggernauts_favela" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 19 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_juggernauts_favela";
					setdvar "coop_mapName" "so_juggernauts_favela";
					setdvar "ui_last_opened_group" 5;
					setdvar "ui_last_played_level" "so_juggernauts_favela";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_juggernauts_favela" , 14 ) ) == 0 )
						{
							exec "devmap so_juggernauts_favela";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_juggernauts_favela" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 19 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 19 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 19 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 19 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 2 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 2 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 19 ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 15 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 15 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 19 ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 28 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 28 51 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 12 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 19 ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			name "so_takeover_oilrig_gray"
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 0.6 0.6 0.6 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && ( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_takeover_oilrig" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 17 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_takeover_oilrig";
					setdvar "coop_mapName" "so_takeover_oilrig";
					setdvar "ui_last_opened_group" 5;
					setdvar "ui_last_played_level" "so_takeover_oilrig";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_takeover_oilrig" , 14 ) ) == 0 )
						{
							exec "devmap so_takeover_oilrig";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_takeover_oilrig" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 17 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 17 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 17 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 17 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "so_takeover_oilrig"
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( ( dvarbool( "mis_cheat" ) || 1 ) && !( !iscoop( ) && int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_takeover_oilrig" , 11 ) ) == 2 ) )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 17 , 2 ) )
			action
			{
				play "mouse_click";
				if ( iscoop( ) && !gamehost( ) && !dvarbool( "splitscreen" ) )
				{
					open "only_host_can_choose";
				}
				else
				{
					setdvar "credits" 0;
					setdvar "credits_active" 0;
					setdvar "specialops" 1;
					setdvar "ui_load_so_level" "so_takeover_oilrig";
					setdvar "coop_mapName" "so_takeover_oilrig";
					setdvar "ui_last_opened_group" 5;
					setdvar "ui_last_played_level" "so_takeover_oilrig";
					if ( iscoop( ) )
					{
						close self;
						close "levels_challenge";
					}
					else
					{
						if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_takeover_oilrig" , 14 ) ) == 0 )
						{
							exec "devmap so_takeover_oilrig";
						}
						else
						{
							if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , "so_takeover_oilrig" , 11 ) ) == 2 )
							{
								open "popmenu_multi_only";
							}
							else
							{
								open "popmenu_specialops_difficulty";
							}
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_so_level_offset" ( 17 );
				setLocalVarString "ui_so_level_reference" ( tablelookup( "sp/specOpsTable.csv" , 0 , 17 , 1 ) );
				setLocalVarString "ui_so_level_levelshot" ( tablelookup( "sp/specOpsTable.csv" , 0 , 17 , 4 ) );
				setLocalVarString "ui_so_level_desc" ( "@" + tablelookup( "sp/specOpsTable.csv" , 0 , 17 , 3 ) );
				setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) >= 4 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.4 );
					setLocalVarFloat "ui_color_b" ( 0.4 );
					setLocalVarFloat "ui_color_a" ( 0.9 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 3 )
				{
					setLocalVarFloat "ui_color_r" ( 1 );
					setLocalVarFloat "ui_color_g" ( 0.575 );
					setLocalVarFloat "ui_color_b" ( 0.275 );
					setLocalVarFloat "ui_color_a" ( 0.88 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) == 2 )
				{
					setLocalVarFloat "ui_color_r" ( 0.85 );
					setLocalVarFloat "ui_color_g" ( 0.85 );
					setLocalVarFloat "ui_color_b" ( 0.35 );
					setLocalVarFloat "ui_color_a" ( 0.85 );
				}
				if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , localvarstring( "ui_so_level_reference" ) , 6 ) ) <= 1 )
				{
					setLocalVarFloat "ui_color_r" ( 0.6 );
					setLocalVarFloat "ui_color_g" ( 1 );
					setLocalVarFloat "ui_color_b" ( 0.6 );
					setLocalVarFloat "ui_color_a" ( 0.725 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 2 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 2 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 4 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 17 ) ) >= 2 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 15 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 15 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 8 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 17 ) ) >= 3 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 28 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star_empty" )
		}
		itemDef
		{
			rect 28 71 336 20 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( ( int( min( max( ( milliseconds( ) - localvarint( "ui_star_animate_mark" ) ) / 25 * ( 1 + 12 ) , 0 ) , 1 ) ) && 1 ) )
			visible when ( 1 && ( int( getcharbyindex( coopplayer( localvarint( "ui_player1_num" ) , "missionSOHighestDifficulty" ) , 17 ) ) >= 4 ) )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 0 0 272 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textalignx -41
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) )
			visible when ( localvarbool( "ui_menuAButton" ) && !localvarbool( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -64 -20 336 24 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textalignx -30
			textscale 0.375
			text "@PLATFORM_BACK_CAPS"
		}
		itemDef
		{
			rect -100 0 100 600 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 -600 100 600 3 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect -900 -100 900 100 3 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 0 900 100 1 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 390 56 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarString" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarString" ) + ": " + localvarstring( dvarstring( "ui_debug_localVarString" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarInt" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarInt" ) + ": " + localvarint( dvarstring( "ui_debug_localVarInt" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarBool" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarBool" ) + ": " + localvarbool( dvarstring( "ui_debug_localVarBool" ) ) )
		}
	}
	menuDef
	{
		name "levels_demo"
		rect 0 0 640 480 0 0
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_mainmenu_mp"
		onOpen
		{
			focusfirst;
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -107 0 854 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_blur_back"
			textscale 0.55
		}
		itemDef
		{
			rect -107 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_blur_fogscroll"
			textscale 0.55
			exp rect x ( ( - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -107 0 854 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_blur_front"
			textscale 0.55
		}
		itemDef
		{
			rect -120 0 420 68 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 300 0 16 -68 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -120 414 1200 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && 0 )
		}
		itemDef
		{
			rect -120 416 420 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			rect 300 416 16 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			rect 316 432 440 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			name "change_filter"
			rect 90 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_CHANGE_FILTER"
			visible when ( 0 )
			execKey "BUTTON_Y"
			{
				play "mouse_click";
				execnow "toggle lb_filter 0 1";
			}
		}
		itemDef
		{
			name "goto_top"
			rect -40 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 1
			textscale 0.375
			text "@PLATFORM_GOTOTOP"
			visible when ( 0 )
		}
		itemDef
		{
			name "accept_button"
			rect 44 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 1
			textscale 0.375
			text "@PLATFORM_SELECT"
			visible when ( 0 )
		}
		itemDef
		{
			name "refresh"
			rect -20 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 2
			textscale 0.375
			text "@PLATFORM_REFRESH"
			visible when ( 0 )
		}
		itemDef
		{
			name "pgup"
			rect -180 -4 0 0 3 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_PGUP"
			visible when ( 0 )
		}
		itemDef
		{
			name "pgdown"
			rect -90 -4 0 0 3 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_PGDOWN"
			visible when ( 0 )
		}
		itemDef
		{
			rect 0 -20 16 16 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "ui_arrow_left"
			textscale 0.55
		}
		itemDef
		{
			rect 18 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 12
			textscale 0.375
			text "@PLATFORM_BACK"
			visible when ( ( !menuisopen( "menu_cac_assault" ) && !menuisopen( "menu_cac_heavygunner" ) && !menuisopen( "menu_cac_sniper" ) && !menuisopen( "menu_cac_specops" ) && !menuisopen( "menu_cac_demolitions" ) ) )
		}
		itemDef
		{
			rect 18 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 12
			textscale 0.375
			text "@PLATFORM_SAVECUSTOMMODE"
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			textstyle 6
			exp text ( "Cliffhanger" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "cliffhanger";
				open "popmenu_difficulty" ;;
			}
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			{
				play "mouse_over";
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			exp text ( "Oilrig" )
			action
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				play "mouse_click";
				setdvar "ui_load_level" "oilrig";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
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			exp text ( "Favela" )
			action
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				play "mouse_click";
				setdvar "ui_load_level" "favela";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
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				setLocalVarString "ui_choicegroup" ( "levels" );
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			exp text ( "Special Ops" )
			action
			{
				play "mouse_click";
				open "levels_challenge";
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 4 );
				setLocalVarString "ui_choicegroup" ( "levels" );
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			exp text ( "Contingency" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "contingency";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 5 );
				setLocalVarString "ui_choicegroup" ( "levels" );
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			textstyle 6
			exp text ( "Estate" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "estate";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 6 );
				setLocalVarString "ui_choicegroup" ( "levels" );
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			textstyle 6
			exp text ( "Afghan Caves" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "af_caves";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 7 );
				setLocalVarString "ui_choicegroup" ( "levels" );
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			textstyle 6
			exp text ( "Int'l Space Station" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "iss";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 8 );
				setLocalVarString "ui_choicegroup" ( "levels" );
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			exp text ( "Auto-sentries" )
			action
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				play "mouse_click";
				setdvar "ui_load_level" "sentry";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 9 );
				setLocalVarString "ui_choicegroup" ( "levels" );
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			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 10 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 45 256 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Character Room" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "character_room";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 10 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 45 280 292.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 337.5 280 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 45 280 292.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 11 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 337.5 280 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 11 && localvarstring( "ui_choicegroup" ) == "levels" )
		}
		itemDef
		{
			rect 41 281 298 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 11 && localvarstring( "ui_choicegroup" ) == "levels" && 1 )
		}
		itemDef
		{
			rect 45 280 298 22 1 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "Toy Test" )
			action
			{
				play "mouse_click";
				setdvar "ui_load_level" "toy_test";
				open "popmenu_difficulty" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 11 );
				setLocalVarString "ui_choicegroup" ( "levels" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
	}
	menuDef
	{
		name "popmenu_multi_only"
		rect -150 -64 300 64 2 2
		style 1
		popup
		legacySplitScreenScale
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
			setfocus "ok";
		}
		onClose
		{
			setLocalVarInt "ui_centerPopup" ( 0 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -544 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -544 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -64 300 64 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -64 1708 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 300 0 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 300 0 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
		}
		itemDef
		{
			rect -214 -128 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -128 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -128 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -64 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -64 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -64 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -64 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -64 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -64 300 24 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			background "gradient_fadein"
			textfont 9
			textalign 5
			textalignx -4
			textscale 0.375
			text "@MENU_NOTICE"
		}
		itemDef
		{
			rect -146 -44 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 5
			textscale 0.375
			visible when ( 1 )
			exp text ( "@MENU_COOP_ONLY_CHALLENGE" )
		}
		itemDef
		{
			name "ok"
			rect -146 -20 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_OK"
			visible when ( 1 )
			action
			{
				play "mouse_click";
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -150 -64 292 22 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( localvarbool( "ui_popupAButton" ) )
		}
	}
	menuDef
	{
		name "so_unlock_requirement"
		rect -150 -64 300 64 2 2
		style 1
		popup
		legacySplitScreenScale
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
			if ( localvarstring( "ui_unlock_desc" ) == "" )
			{
				setLocalVarString "ui_unlock_desc" ( "@SPECIAL_OPS_SO_UNLOCK_DESC" );
			}
			setfocus "ok";
		}
		onClose
		{
			setLocalVarInt "ui_centerPopup" ( 0 );
			setLocalVarString "ui_unlock_desc" ( "" );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -544 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -544 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -64 300 64 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -64 1708 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 300 0 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 300 0 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
		}
		itemDef
		{
			rect -214 -128 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -128 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -128 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -64 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -64 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -64 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -64 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -64 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -64 300 24 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			background "gradient_fadein"
			textfont 9
			textalign 5
			textalignx -4
			textscale 0.375
			text "@MENU_NOTICE"
		}
		itemDef
		{
			rect -146 -44 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 5
			textscale 0.375
			visible when ( 1 )
			exp text ( localvarstring( "ui_unlock_desc" ) )
		}
		itemDef
		{
			name "ok"
			rect -146 -20 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_OK"
			visible when ( 1 )
			action
			{
				play "mouse_click";
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -150 -64 292 22 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( localvarbool( "ui_popupAButton" ) )
		}
	}
	menuDef
	{
		name "so_locked_for_friend"
		rect -150 -104 300 104 2 2
		style 1
		popup
		legacySplitScreenScale
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
			if ( localvarstring( "ui_unlock_desc" ) == "" )
			{
				setLocalVarString "ui_unlock_desc" ( "@SPECIAL_OPS_SO_UNLOCK_DESC" );
			}
			setfocus "ok";
		}
		onClose
		{
			setLocalVarInt "ui_centerPopup" ( 0 );
			setLocalVarString "ui_unlock_desc" ( "" );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -584 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -584 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -104 300 104 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -104 1708 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 300 0 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
		}
		itemDef
		{
			rect -150 -104 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 300 0 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
		}
		itemDef
		{
			rect -214 -168 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -168 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -168 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -104 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -104 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -104 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -104 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -104 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -104 300 24 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			background "gradient_fadein"
			textfont 9
			textalign 5
			textalignx -4
			textscale 0.375
			text "@MENU_NOTICE"
		}
		itemDef
		{
			rect -146 -84 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 5
			textscale 0.375
			visible when ( 1 )
			exp text ( "@MENU_SP_FRIEND_LOCK_OP_DESC" )
		}
		itemDef
		{
			name "ok"
			rect -146 -40 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_CONTINUE"
			visible when ( 1 )
			action
			{
				play "mouse_click";
				close self;
				if ( dvarbool( "splitscreen" ) )
				{
					if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 11 ) ) == 2 )
					{
						open "so_character_select_splitscreen";
					}
					else
					{
						open "popmenu_specialops_splitscreen_skip_difficulty";
					}
				}
				else
				{
					if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "coop_mapName" ) , 11 ) ) == 2 )
					{
						open "so_character_select_coop";
					}
					else
					{
						if ( coopplayer( 1 , "exists" ) )
						{
							exec "coopLaunch";
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "ok"
			rect -146 -20 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_SP_CHOOSE_A_DIFFERENT_OP"
			visible when ( 1 )
			action
			{
				play "mouse_click";
				close self;
				open "levels_challenge";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -150 -104 292 22 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( localvarbool( "ui_popupAButton" ) )
		}
	}
	menuDef
	{
		name "so_character_select_coop"
		rect -150 -64 300 64 2 2
		style 1
		popup
		legacySplitScreenScale
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
			if ( localvarstring( "ui_unlock_desc" ) == "" )
			{
				setLocalVarString "ui_unlock_desc" ( "@SPECIAL_OPS_SO_UNLOCK_DESC" );
			}
			setfocus "player1";
		}
		onClose
		{
			setLocalVarInt "ui_centerPopup" ( 0 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -544 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -544 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -64 300 64 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -64 1708 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 300 0 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 300 0 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
		}
		itemDef
		{
			rect -214 -128 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -128 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -128 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -64 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -64 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -64 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -64 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -64 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -64 300 24 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			background "gradient_fadein"
			textfont 9
			textalign 5
			textalignx -4
			textscale 0.375
			visible when ( dvarstring( "ui_load_so_level" ) != "" && dvarstring( "coop_mapName" ) == "" )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 12 ) )
		}
		itemDef
		{
			rect -150 -64 300 24 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			background "gradient_fadein"
			textfont 9
			textalign 5
			textalignx -4
			textscale 0.375
			visible when ( dvarstring( "coop_mapName" ) != "" )
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "coop_mapName" ) , 12 ) )
		}
		itemDef
		{
			name "player1"
			rect -146 -40 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			visible when ( 1 )
			exp text ( coopplayer( 0 , "name" ) )
			action
			{
				play "mouse_click";
				if ( coopplayer( 1 , "exists" ) )
				{
					setdvar "coop_start" "so_char_host";
					exec "coopLaunch";
				}
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "player2"
			rect -146 -20 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			visible when ( 1 )
			exp text ( coopplayer( 1 , "name" ) )
			action
			{
				play "mouse_click";
				if ( coopplayer( 1 , "exists" ) )
				{
					setdvar "coop_start" "so_char_client";
					exec "coopLaunch";
				}
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -150 -64 292 22 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( localvarbool( "ui_popupAButton" ) )
		}
	}
	menuDef
	{
		name "so_character_select_splitscreen"
		rect -150 -64 300 64 2 2
		style 1
		popup
		legacySplitScreenScale
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
			if ( localvarstring( "ui_unlock_desc" ) == "" )
			{
				setLocalVarString "ui_unlock_desc" ( "@SPECIAL_OPS_SO_UNLOCK_DESC" );
			}
			setfocus "player1";
		}
		onClose
		{
			setLocalVarInt "ui_centerPopup" ( 0 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -544 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -544 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -64 300 64 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -64 1708 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 300 0 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 300 0 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
		}
		itemDef
		{
			rect -214 -128 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -128 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -128 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -64 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -64 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -64 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -64 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -64 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -64 300 24 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			background "gradient_fadein"
			textfont 9
			textalign 5
			textalignx -4
			textscale 0.375
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 12 ) )
		}
		itemDef
		{
			name "player1"
			rect -146 -40 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			visible when ( 1 )
			exp text ( coopplayer( 0 , "name" ) )
			action
			{
				play "mouse_click";
				setdvar "coop_start" "so_char_host";
				open "popmenu_specialops_splitscreen_skip_difficulty";
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "player2"
			rect -146 -20 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			visible when ( 1 )
			exp text ( coopplayer( 1 , "name" ) )
			action
			{
				play "mouse_click";
				setdvar "coop_start" "so_char_client";
				open "popmenu_specialops_splitscreen_skip_difficulty";
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -150 -64 292 22 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( localvarbool( "ui_popupAButton" ) )
		}
	}
	menuDef
	{
		name "only_host_can_choose"
		rect -150 -64 300 64 2 2
		style 1
		popup
		legacySplitScreenScale
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
			setfocus "ok";
		}
		onClose
		{
			setLocalVarInt "ui_centerPopup" ( 0 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -544 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -544 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -64 300 64 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -64 1708 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 300 0 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 300 0 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
		}
		itemDef
		{
			rect -214 -128 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -128 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -128 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -64 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -64 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -64 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -64 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -64 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -64 300 24 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			background "gradient_fadein"
			textfont 9
			textalign 5
			textalignx -4
			textscale 0.375
			text "@MENU_NOTICE"
		}
		itemDef
		{
			rect -146 -44 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 5
			textscale 0.375
			visible when ( 1 )
			exp text ( "@MENU_SP_ONLY_HOST_CAN_CHOOSE" )
		}
		itemDef
		{
			name "ok"
			rect -146 -20 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_OK"
			visible when ( 1 )
			action
			{
				play "mouse_click";
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -150 -64 292 22 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( localvarbool( "ui_popupAButton" ) )
		}
	}
	menuDef
	{
		name "offensive_warning"
		rect -150 -164 300 164 2 2
		style 1
		popup
		legacySplitScreenScale
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		execKey "BUTTON_B"
		{
		}
		execKey "BUTTON_START"
		{
		}
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
			setfocus "No";
		}
		onClose
		{
			setLocalVarInt "ui_centerPopup" ( 0 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -644 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -644 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -164 300 164 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -164 1708 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -164 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -164 300 0 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 7 * 20 ) )
		}
		itemDef
		{
			rect -150 -164 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -164 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
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			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -164 300 0 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 7 * 20 ) )
		}
		itemDef
		{
			rect -214 -228 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -228 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -228 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -164 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 7 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -164 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 7 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -164 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 7 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -164 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 7 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -164 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 7 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -164 300 24 2 2
			style 1
			decoration
			visible 1
			forecolor 0.9 0.3 0.3 1
			background "gradient_fadein"
			textfont 9
			textalign 5
			textalignx -4
			textscale 0.375
			textstyle 3
			text "@MENU_SP_OFFENSIVE_TITLE"
		}
		itemDef
		{
			rect -146 -144 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_SP_OFFENSIVE_SKIP_2"
			visible when ( 1 )
		}
		itemDef
		{
			rect -146 -144 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 4
			textaligny 70
			textscale 0.33
			text "@PLATFORM_OFFENSIVE_NO_PANELTY"
			visible when ( 1 )
		}
		itemDef
		{
			name "Yes"
			rect -146 -40 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_SP_OFFENSIVE_SKIP_YES_ASK_LATER"
			action
			{
				play "mouse_click";
				execnow "profile_SetHasEverPlayed_MainMenu; profile_toggleCanSkipOffensiveMissions 1; updategamerprofile";
				close self;
				close "main_lockout";
				open "main_selection";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "No"
			rect -146 -20 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_SP_OFFENSIVE_SKIP_NO_WONT_GET_OFFENDED"
			action
			{
				play "mouse_click";
				open "offensive_warning_2" close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -150 -164 292 22 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 7 * 20 ) ) )
			visible when ( localvarbool( "ui_popupAButton" ) )
		}
	}
	menuDef
	{
		name "offensive_warning_2"
		rect -150 -144 300 144 2 2
		style 1
		popup
		legacySplitScreenScale
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		execKey "BUTTON_B"
		{
		}
		execKey "BUTTON_START"
		{
		}
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
			setfocus "back";
		}
		onClose
		{
			setLocalVarInt "ui_centerPopup" ( 0 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -624 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -624 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -144 300 144 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -144 1708 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -144 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -144 300 0 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 6 * 20 ) )
		}
		itemDef
		{
			rect -150 -144 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -144 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -144 300 0 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 6 * 20 ) )
		}
		itemDef
		{
			rect -214 -208 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -208 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -208 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -144 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 6 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -144 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 6 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -144 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 6 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -144 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 6 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -144 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 6 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -144 300 24 2 2
			style 1
			decoration
			visible 1
			forecolor 0.9 0.3 0.3 1
			background "gradient_fadein"
			textfont 9
			textalign 5
			textalignx -4
			textscale 0.375
			textstyle 3
			text "@MENU_SP_OFFENSIVE_TITLE"
		}
		itemDef
		{
			rect -146 -124 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_SP_OFFENSIVE_SKIP_3"
			visible when ( 1 )
		}
		itemDef
		{
			rect -146 -124 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 4
			textaligny 50
			textscale 0.33
			text "@MENU_SP_OFFENSIVE_SKIP_4"
			visible when ( 1 )
		}
		itemDef
		{
			name "ok"
			rect -146 -40 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_SP_OFFENSIVE_SKIP_YES_NEVER_ASK"
			action
			{
				play "mouse_click";
				execnow "profile_SetHasEverPlayed_MainMenu; profile_toggleCanSkipOffensiveMissions 0; updategamerprofile";
				close self;
				close "main_lockout";
				open "main_selection";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "back"
			rect -146 -20 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_BACK"
			action
			{
				play "mouse_click";
				open "offensive_warning";
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -150 -144 292 22 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 6 * 20 ) ) )
			visible when ( localvarbool( "ui_popupAButton" ) )
		}
	}
	menuDef
	{
		name "controls"
		rect 0 0 640 480 0 0
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			execnow "profile_menuDvarsSetup; resetViewport" ;;
		}
		onClose
		{
			execnow "profile_menuDvarsFinish; resetViewport";
		}
		onEsc
		{
			close "controls";
			exec "updategamerprofile";
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect -64 0 280 480 1 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.1
			background "gradient_fadein_fadebottom"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textalignx -60
			textscale 0.5
			text "@MENU_OPTIONS_UPPER_CASE"
		}
		itemDef
		{
			rect 0 290 212 18 1 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 3
			textalign 6
			textscale 0.375
			exp text ( localvarstring( "ui_options_hint_text" ) )
		}
		itemDef
		{
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_THUMBSTICK_LAYOUT_CAPS"
			action
			{
				play "mouse_click";
				close "controls";
				open "thumbstick";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_options_hint_text" ( "@PLATFORM_OPTIONS_STICK_LAYOUT_DESC" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 248 28 128 20 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			backcolor 1 1 1 0
			background "white"
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_DEFAULT"
			visible when ( getprofiledata( "gpadSticksConfig" ) == "thumbstick_default" )
		}
		itemDef
		{
			rect 248 28 128 20 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			backcolor 1 1 1 0
			background "white"
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_SOUTHPAW"
			visible when ( getprofiledata( "gpadSticksConfig" ) == "thumbstick_southpaw" )
		}
		itemDef
		{
			rect 248 28 128 20 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			backcolor 1 1 1 0
			background "white"
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_LEGACY"
			visible when ( getprofiledata( "gpadSticksConfig" ) == "thumbstick_legacy" )
		}
		itemDef
		{
			rect 248 28 128 20 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			backcolor 1 1 1 0
			background "white"
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_LEGACY_SOUTHPAW"
			visible when ( getprofiledata( "gpadSticksConfig" ) == "thumbstick_legacysouthpaw" )
		}
		itemDef
		{
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_BUTTON_LAYOUT_CAPS"
			action
			{
				play "mouse_click";
				close "controls";
				open "buttons";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_options_hint_text" ( "@PLATFORM_OPTIONS_BUTTON_LAYOUT_DESC" );
				if ( getprofiledata( "gpadButtonsConfig" ) == "buttons_default_alt" || getprofiledata( "gpadButtonsConfig" ) == "buttons_tactical_alt" || getprofiledata( "gpadButtonsConfig" ) == "buttons_lefty_alt" )
				{
					setLocalVarBool "ui_buttons_page" ( 1 );
				}
				else
				{
					setLocalVarBool "ui_buttons_page" ( 0 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 248 48 128 20 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			backcolor 1 1 1 0
			background "white"
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_DEFAULT"
			visible when ( getprofiledata( "gpadButtonsConfig" ) == "buttons_default" )
		}
		itemDef
		{
			rect 248 48 128 20 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			backcolor 1 1 1 0
			background "white"
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_TACTICAL"
			visible when ( getprofiledata( "gpadButtonsConfig" ) == "buttons_tactical" )
		}
		itemDef
		{
			rect 248 48 128 20 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			backcolor 1 1 1 0
			background "white"
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_LEFTY"
			visible when ( getprofiledata( "gpadButtonsConfig" ) == "buttons_lefty" )
		}
		itemDef
		{
			rect 248 48 128 20 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			backcolor 1 1 1 0
			background "white"
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_DEFAULT_ALT"
			visible when ( getprofiledata( "gpadButtonsConfig" ) == "buttons_default_alt" )
		}
		itemDef
		{
			rect 248 48 128 20 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			backcolor 1 1 1 0
			background "white"
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_TACTICAL_ALT"
			visible when ( getprofiledata( "gpadButtonsConfig" ) == "buttons_tactical_alt" )
		}
		itemDef
		{
			rect 248 48 128 20 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			backcolor 1 1 1 0
			background "white"
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_LEFTY_ALT"
			visible when ( getprofiledata( "gpadButtonsConfig" ) == "buttons_lefty_alt" )
		}
		itemDef
		{
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_LOOK_SENSITIVITY_CAPS"
			action
			{
				play "mouse_click";
				close "controls";
				open "sensitivity";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_options_hint_text" ( "@PLATFORM_OPTIONS_SENSITIVITY_DESC" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 248 68 128 20 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			backcolor 1 1 1 0
			background "white"
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_LOW"
			visible when ( getprofiledata( "viewSensitivity" ) == 0.6 )
		}
		itemDef
		{
			rect 248 68 128 20 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			backcolor 1 1 1 0
			background "white"
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_MEDIUM"
			visible when ( getprofiledata( "viewSensitivity" ) == 1 )
		}
		itemDef
		{
			rect 248 68 128 20 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			backcolor 1 1 1 0
			background "white"
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_HIGH"
			visible when ( getprofiledata( "viewSensitivity" ) == 1.8 )
		}
		itemDef
		{
			rect 248 68 128 20 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			backcolor 1 1 1 0
			background "white"
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_CUSTOM"
			visible when ( getprofiledata( "viewSensitivity" ) != 0.6 && getprofiledata( "viewSensitivity" ) != 1 && getprofiledata( "viewSensitivity" ) != 1.8 )
		}
		itemDef
		{
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_LOOK_INVERSION_CAPS"
			action
			{
				play "mouse_click";
				exec "profile_toggleInvertedPitch";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_options_hint_text" ( "@PLATFORM_OPTIONS_LOOK_INVERSION_DESC" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 248 88 128 20 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			backcolor 1 1 1 0
			background "white"
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_ENABLED"
			visible when ( getprofiledata( "invertedPitch" ) )
		}
		itemDef
		{
			rect 248 88 128 20 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			backcolor 1 1 1 0
			background "white"
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_DISABLED"
			visible when ( !getprofiledata( "invertedPitch" ) )
		}
		itemDef
		{
			rect -64 108 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_CONTROLLER_VIBRATION_CAPS"
			action
			{
				play "mouse_click";
				exec "profile_toggleRumble";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_options_hint_text" ( "@PLATFORM_OPTIONS_VIBRATION_DESC" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 248 108 128 20 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			backcolor 1 1 1 0
			background "white"
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_ENABLED"
			visible when ( getprofiledata( "rumble" ) )
		}
		itemDef
		{
			rect 248 108 128 20 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			backcolor 1 1 1 0
			background "white"
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_DISABLED"
			visible when ( !getprofiledata( "rumble" ) )
		}
		itemDef
		{
			rect 0 128 216 1 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.65
			background "gradient_fadein"
			textscale 0.55
		}
		itemDef
		{
			name "button_safearea_adjusted_horizontal"
			rect -64 128 336 20 1 1
			group "mw2_button"
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_HUD_MARGIN_HORIZONTAL_CAPS"
			action
			{
				play "mouse_click";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "slider_safearea_adjusted_horizontal"
			rect 248 128 128 20 1 1
			visible 1
			forecolor 1 1 1 1
			type 10
			textscale 0.55
			dvarFloat "profileMenuOption_safeAreaHorz" 0.85 0.85 1
			action
			{
				exec "profile_menuDvarsFinish; wait; wait; resetViewport";
			}
			onFocus
			{
				play "mouse_over";
				setItemColor "button_safearea_adjusted_horizontal" backcolor 0 0 0 1;
				show "safe_area_demo";
				show "safe_area_demo_lr";
				setLocalVarString "ui_options_hint_text" ( "@PLATFORM_OPTIONS_HORIZONTAL_MARGIN_DESC" );
			}
			leaveFocus
			{
				setItemColor "button_safearea_adjusted_horizontal" backcolor 0 0 0 "0.0";
				hide "safe_area_demo";
				hide "safe_area_demo_lr";
			}
		}
		itemDef
		{
			name "button_safearea_adjusted_vertical"
			rect -64 148 336 20 1 1
			group "mw2_button"
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_HUD_MARGIN_VERTICAL_CAPS"
			action
			{
				play "mouse_click";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "slider_safearea_adjusted_vertical"
			rect 248 148 128 20 1 1
			visible 1
			forecolor 1 1 1 1
			type 10
			textscale 0.55
			dvarFloat "profileMenuOption_safeAreaVert" 0.85 0.85 1
			action
			{
				exec "profile_menuDvarsFinish; wait; wait; resetViewport";
			}
			onFocus
			{
				play "mouse_over";
				setItemColor "button_safearea_adjusted_vertical" backcolor 0 0 0 1;
				show "safe_area_demo";
				show "safe_area_demo_tb";
				setLocalVarString "ui_options_hint_text" ( "@PLATFORM_OPTIONS_VERTICAL_MARGIN_DESC" );
			}
			leaveFocus
			{
				setItemColor "button_safearea_adjusted_vertical" backcolor 0 0 0 "0.0";
				hide "safe_area_demo";
				hide "safe_area_demo_tb";
			}
		}
		itemDef
		{
			rect -100 0 100 600 8 8
			group "safe_area_demo"
			style 1
			decoration
			forecolor 1 1 1 1
			backcolor 0.4 0.45 0.5 0.5
			textscale 0.55
		}
		itemDef
		{
			rect 0 -64 -32 128 8 2
			group "safe_area_demo_lr"
			style 3
			decoration
			forecolor 1 1 1 1
			background "summary_arrow"
			textscale 0.55
		}
		itemDef
		{
			rect 0 -600 100 600 10 10
			group "safe_area_demo"
			style 1
			decoration
			forecolor 1 1 1 1
			backcolor 0.4 0.45 0.5 0.5
			textscale 0.55
		}
		itemDef
		{
			rect -32 -64 32 128 10 2
			group "safe_area_demo_lr"
			style 3
			decoration
			forecolor 1 1 1 1
			background "summary_arrow"
			textscale 0.55
		}
		itemDef
		{
			rect -2000 -100 2000 100 10 8
			group "safe_area_demo"
			style 1
			decoration
			forecolor 1 1 1 1
			backcolor 0.4 0.45 0.5 0.5
			textscale 0.55
		}
		itemDef
		{
			rect -64 0 128 32 2 8
			group "safe_area_demo_tb"
			style 3
			decoration
			forecolor 1 1 1 1
			background "summary_arrow_up"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 2000 100 8 10
			group "safe_area_demo"
			style 1
			decoration
			forecolor 1 1 1 1
			backcolor 0.4 0.45 0.5 0.5
			textscale 0.55
		}
		itemDef
		{
			rect -64 -32 128 -32 2 10
			group "safe_area_demo_tb"
			style 3
			decoration
			forecolor 1 1 1 1
			background "summary_arrow_up"
			textscale 0.55
		}
		itemDef
		{
			name "button_snd_volume"
			rect -64 168 336 20 1 1
			group "mw2_button"
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_VOLUME_CAPS"
			action
			{
				play "mouse_click";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "slider_snd_volume"
			rect 248 168 128 20 1 1
			visible 1
			forecolor 1 1 1 1
			type 10
			textscale 0.55
			dvarFloat "profileMenuOption_volume" 0.8 0 0.8
			action
			{
				play "volume_adjust";
				execnow "profile_menuDvarsFinish" ;;
			}
			onFocus
			{
				play "mouse_over";
				setItemColor "button_snd_volume" backcolor 0 0 0 1;
				setLocalVarString "ui_options_hint_text" ( "@PLATFORM_OPTIONS_GAME_VOLUME_DESC" );
			}
			leaveFocus
			{
				setItemColor "button_snd_volume" backcolor 0 0 0 "0.0";
			}
		}
		itemDef
		{
			name "button_ps3_voiceSpeakerGain"
			rect -64 188 336 20 1 1
			group "mw2_button"
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_VOICE_VOLUME_CAPS"
			action
			{
				play "mouse_click";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "slider_ps3_voiceSpeakerGain"
			rect 248 188 128 20 1 1
			visible 1
			forecolor 1 1 1 1
			type 10
			textscale 0.55
			dvarFloat "ps3_voiceSpeakerGain" 1.5 0 4
			onFocus
			{
				play "mouse_over";
				setItemColor "button_ps3_voiceSpeakerGain" backcolor 0 0 0 1;
				setLocalVarString "ui_options_hint_text" ( "@PLATFORM_OPTIONS_VOICE_DESC" );
			}
			leaveFocus
			{
				setItemColor "button_ps3_voiceSpeakerGain" backcolor 0 0 0 "0.0";
			}
		}
		itemDef
		{
			name "button_r_gamma"
			rect -64 208 336 20 1 1
			group "mw2_button"
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_BRIGHTNESS_CAPS"
			action
			{
				play "mouse_click";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "slider_r_gamma"
			rect 248 208 128 20 1 1
			visible 1
			forecolor 1 1 1 1
			type 10
			textscale 0.55
			dvarFloat "profileMenuOption_blacklevel" 0 0.2 -0.4
			action
			{
				execnow "profile_menuDvarsFinish" ;;
			}
			onFocus
			{
				play "mouse_over";
				setItemColor "button_r_gamma" backcolor 0 0 0 1;
				setLocalVarBool "ui_adjusting_brightness" ( 1 );
				show "brightness_demo";
				setLocalVarString "ui_options_hint_text" ( "@MENU_BRIGHTNESS_DESC1" );
			}
			leaveFocus
			{
				setLocalVarBool "ui_adjusting_brightness" ( 0 );
				setItemColor "button_r_gamma" backcolor 0 0 0 "0.0";
				hide "brightness_demo";
			}
		}
		itemDef
		{
			rect 0 228 216 1 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.65
			background "gradient_fadein"
			textscale 0.55
		}
		itemDef
		{
			rect -64 228 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_AIM_ASSIST_CAPS"
			action
			{
				play "mouse_click";
				execnow "profile_toggleAutoAim";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_options_hint_text" ( "@PLATFORM_OPTIONS_AIM_ASSIST_DESC" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 248 228 128 20 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			backcolor 1 1 1 0
			background "white"
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_ENABLED"
			visible when ( getprofiledata( "autoAim" ) )
		}
		itemDef
		{
			rect 248 228 128 20 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			backcolor 1 1 1 0
			background "white"
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_DISABLED"
			visible when ( !getprofiledata( "autoAim" ) )
		}
		itemDef
		{
			rect -64 248 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SUBTITLES_CAPS"
			action
			{
				play "mouse_click";
				exec "profile_toggleSubtitles";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_options_hint_text" ( "@PLATFORM_OPTIONS_SUBTITLES_DESC" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 248 248 128 20 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			backcolor 1 1 1 0
			background "white"
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_ENABLED"
			visible when ( getprofiledata( "subtitles" ) )
		}
		itemDef
		{
			rect 248 248 128 20 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 0.65
			backcolor 1 1 1 0
			background "white"
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_DISABLED"
			visible when ( !getprofiledata( "subtitles" ) )
		}
		itemDef
		{
			rect 0 268 0 80 3 1
			group "brightness_demo"
			decoration
			autowrapped
			forecolor 1 1 1 0.65
			textfont 3
			textalign 5
			textscale 0.375
			text "@MENU_BRIGHTNESS_DESC2"
			exp rect x ( 0 - ( 160 + dvarbool( "wideScreen" ) * 160 ) )
			exp rect w ( 160 + dvarbool( "wideScreen" ) * 160 )
		}
		itemDef
		{
			rect 0 28 0 80 3 1
			group "brightness_demo"
			style 1
			decoration
			autowrapped
			forecolor 0 0 0 1
			backcolor 0 0 0 1
			background "white"
			textfont 2
			textalign 9
			textscale 0.5833
			text "@MENU_BRIGHTNESS_NOT_VISIBLE"
			exp rect x ( 0 - ( 160 + dvarbool( "wideScreen" ) * 160 ) )
			exp rect w ( 160 + dvarbool( "wideScreen" ) * 160 )
			exp backcolor rgb ( ( ( ( 0.08 - 0.06 ) ) - dvarfloat( "profileMenuOption_blacklevel" ) ) / ( 1 - dvarfloat( "profileMenuOption_blacklevel" ) ) )
		}
		itemDef
		{
			rect 0 108 0 80 3 1
			group "brightness_demo"
			style 1
			decoration
			autowrapped
			forecolor 0 0 0 1
			backcolor 0 0 0 1
			background "white"
			textfont 2
			textalign 9
			textscale 0.5833
			text "@MENU_BRIGHTNESS_BARELY_VISIBLE"
			exp rect x ( 0 - ( 160 + dvarbool( "wideScreen" ) * 160 ) )
			exp rect w ( 160 + dvarbool( "wideScreen" ) * 160 )
			exp backcolor rgb ( ( ( ( 0.125 - 0.06 ) ) - dvarfloat( "profileMenuOption_blacklevel" ) ) / ( 1 - dvarfloat( "profileMenuOption_blacklevel" ) ) )
		}
		itemDef
		{
			rect 0 188 0 80 3 1
			group "brightness_demo"
			style 1
			decoration
			autowrapped
			forecolor 0 0 0 1
			backcolor 0 0 0 1
			background "white"
			textfont 2
			textalign 9
			textscale 0.5833
			text "@MENU_BRIGHTNESS_EASILY_VISIBLE"
			exp rect x ( 0 - ( 160 + dvarbool( "wideScreen" ) * 160 ) )
			exp rect w ( 160 + dvarbool( "wideScreen" ) * 160 )
			exp backcolor rgb ( ( ( ( 0.25 - 0.06 ) ) - dvarfloat( "profileMenuOption_blacklevel" ) ) / ( 1 - dvarfloat( "profileMenuOption_blacklevel" ) ) )
		}
		itemDef
		{
			rect 0 0 272 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textalignx -41
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) )
			visible when ( localvarbool( "ui_menuAButton" ) && !localvarbool( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -64 -20 336 24 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textalignx -30
			textscale 0.375
			text "@PLATFORM_BACK_CAPS"
		}
		itemDef
		{
			rect -100 0 100 600 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 -600 100 600 3 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect -900 -100 900 100 3 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 0 900 100 1 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 390 56 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarString" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarString" ) + ": " + localvarstring( dvarstring( "ui_debug_localVarString" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarInt" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarInt" ) + ": " + localvarint( dvarstring( "ui_debug_localVarInt" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarBool" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarBool" ) + ": " + localvarbool( dvarstring( "ui_debug_localVarBool" ) ) )
		}
	}
	menuDef
	{
		name "thumbstick"
		rect 0 0 640 480 0 0
		legacySplitScreenScale
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onEsc
		{
			close "thumbstick";
			open "controls";
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect -64 0 280 480 1 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.1
			background "gradient_fadein_fadebottom"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textalignx -60
			textscale 0.5
			text "@MENU_STICK_LAYOUT_CAP"
		}
		itemDef
		{
			rect 150 95 350 350 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "ps3_controller_top"
			textscale 0.55
		}
		itemDef
		{
			rect 240 280 90 90 0 0
			group "controls_thumbstick_set1"
			style 3
			decoration
			forecolor 1 1 1 1
			background "xenon_stick_move"
			textscale 0.55
		}
		itemDef
		{
			rect 322 280 90 90 0 0
			group "controls_thumbstick_set1"
			style 3
			decoration
			forecolor 1 1 1 1
			background "xenon_stick_turn"
			textscale 0.55
		}
		itemDef
		{
			rect 412 315 0 0 0 0
			group "controls_thumbstick_set1"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			textstyle 6
			text "@MENU_ROTATE_LEFT_RIGHT"
		}
		itemDef
		{
			rect 367 375 0 0 0 0
			group "controls_thumbstick_set1"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 5
			textscale 0.375
			textstyle 6
			text "@MENU_LOOK_UP_DOWN"
		}
		itemDef
		{
			rect 285 375 0 0 0 0
			group "controls_thumbstick_set1"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 5
			textscale 0.375
			textstyle 6
			text "@MENU_MOVE_FORWARD_BACK"
		}
		itemDef
		{
			rect 235 315 0 0 0 0
			group "controls_thumbstick_set1"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
			textstyle 6
			text "@MENU_STRAFE_LEFT_RIGHT"
		}
		itemDef
		{
			rect 240 280 90 90 0 0
			group "controls_thumbstick_set2"
			style 3
			decoration
			forecolor 1 1 1 1
			background "xenon_stick_turn"
			textscale 0.55
		}
		itemDef
		{
			rect 322 280 90 90 0 0
			group "controls_thumbstick_set2"
			style 3
			decoration
			forecolor 1 1 1 1
			background "xenon_stick_move"
			textscale 0.55
		}
		itemDef
		{
			rect 412 315 0 0 0 0
			group "controls_thumbstick_set2"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			textstyle 6
			text "@MENU_STRAFE_LEFT_RIGHT"
		}
		itemDef
		{
			rect 367 375 0 0 0 0
			group "controls_thumbstick_set2"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 5
			textscale 0.375
			textstyle 6
			text "@MENU_MOVE_FORWARD_BACK"
		}
		itemDef
		{
			rect 285 375 0 0 0 0
			group "controls_thumbstick_set2"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 5
			textscale 0.375
			textstyle 6
			text "@MENU_LOOK_UP_DOWN"
		}
		itemDef
		{
			rect 235 315 0 0 0 0
			group "controls_thumbstick_set2"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
			textstyle 6
			text "@MENU_ROTATE_LEFT_RIGHT"
		}
		itemDef
		{
			rect 240 280 90 90 0 0
			group "controls_thumbstick_set3"
			style 3
			decoration
			forecolor 1 1 1 1
			background "xenon_stick_move_turn"
			textscale 0.55
		}
		itemDef
		{
			rect 322 280 90 90 0 0
			group "controls_thumbstick_set3"
			style 3
			decoration
			forecolor 1 1 1 1
			background "xenon_stick_move_look"
			textscale 0.55
		}
		itemDef
		{
			rect 412 315 0 0 0 0
			group "controls_thumbstick_set3"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			textstyle 6
			text "@MENU_STRAFE_LEFT_RIGHT"
		}
		itemDef
		{
			rect 367 375 0 0 0 0
			group "controls_thumbstick_set3"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 5
			textscale 0.375
			textstyle 6
			text "@MENU_LOOK_UP_DOWN"
		}
		itemDef
		{
			rect 285 375 0 0 0 0
			group "controls_thumbstick_set3"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 5
			textscale 0.375
			textstyle 6
			text "@MENU_MOVE_FORWARD_BACK"
		}
		itemDef
		{
			rect 235 315 0 0 0 0
			group "controls_thumbstick_set3"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
			textstyle 6
			text "@MENU_ROTATE_LEFT_RIGHT"
		}
		itemDef
		{
			rect 240 280 90 90 0 0
			group "controls_thumbstick_set4"
			style 3
			decoration
			forecolor 1 1 1 1
			background "xenon_stick_move_look"
			textscale 0.55
		}
		itemDef
		{
			rect 322 280 90 90 0 0
			group "controls_thumbstick_set4"
			style 3
			decoration
			forecolor 1 1 1 1
			background "xenon_stick_move_turn"
			textscale 0.55
		}
		itemDef
		{
			rect 412 315 0 0 0 0
			group "controls_thumbstick_set4"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			textstyle 6
			text "@MENU_ROTATE_LEFT_RIGHT"
		}
		itemDef
		{
			rect 367 375 0 0 0 0
			group "controls_thumbstick_set4"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 5
			textscale 0.375
			textstyle 6
			text "@MENU_MOVE_FORWARD_BACK"
		}
		itemDef
		{
			rect 285 375 0 0 0 0
			group "controls_thumbstick_set4"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 5
			textscale 0.375
			textstyle 6
			text "@MENU_LOOK_UP_DOWN"
		}
		itemDef
		{
			rect 235 315 0 0 0 0
			group "controls_thumbstick_set4"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
			textstyle 6
			text "@MENU_STRAFE_LEFT_RIGHT"
		}
		itemDef
		{
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_DEFAULT"
			action
			{
				play "mouse_click";
				exec "profile_setSticksConfig thumbstick_default";
				close "thumbstick";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				show "controls_thumbstick_set1";
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
				hide "controls_thumbstick_set1";
			}
		}
		itemDef
		{
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SOUTHPAW"
			action
			{
				play "mouse_click";
				exec "profile_setSticksConfig thumbstick_southpaw";
				close "thumbstick";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				show "controls_thumbstick_set2";
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
				hide "controls_thumbstick_set2";
			}
		}
		itemDef
		{
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_LEGACY"
			action
			{
				play "mouse_click";
				exec "profile_setSticksConfig thumbstick_legacy";
				close "thumbstick";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				show "controls_thumbstick_set3";
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
				hide "controls_thumbstick_set3";
			}
		}
		itemDef
		{
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_LEGACY_SOUTHPAW"
			action
			{
				play "mouse_click";
				exec "profile_setSticksConfig thumbstick_legacysouthpaw";
				close "thumbstick";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				show "controls_thumbstick_set4";
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
				hide "controls_thumbstick_set4";
			}
		}
		itemDef
		{
			rect 0 0 272 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textalignx -41
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) )
			visible when ( localvarbool( "ui_menuAButton" ) && !localvarbool( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -64 -20 336 24 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textalignx -30
			textscale 0.375
			text "@PLATFORM_BACK_CAPS"
		}
		itemDef
		{
			rect -100 0 100 600 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 -600 100 600 3 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect -900 -100 900 100 3 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 0 900 100 1 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 390 56 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarString" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarString" ) + ": " + localvarstring( dvarstring( "ui_debug_localVarString" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarInt" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarInt" ) + ": " + localvarint( dvarstring( "ui_debug_localVarInt" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarBool" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarBool" ) + ": " + localvarbool( dvarstring( "ui_debug_localVarBool" ) ) )
		}
	}
	menuDef
	{
		name "buttons"
		rect 0 0 640 480 0 0
		legacySplitScreenScale
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			if ( getprofiledata( "gpadButtonsConfig" ) == "buttons_default_alt" || getprofiledata( "gpadButtonsConfig" ) == "buttons_tactical_alt" || getprofiledata( "gpadButtonsConfig" ) == "buttons_lefty_alt" )
			{
				setLocalVarBool "ui_buttons_page" ( 1 );
			}
			else
			{
				setLocalVarBool "ui_buttons_page" ( 0 );
			}
			if ( getprofiledata( "gpadButtonsConfig" ) == "buttons_default" )
			{
				setfocus "buttons_1";
			}
			if ( getprofiledata( "gpadButtonsConfig" ) == "buttons_tactical" )
			{
				setfocus "buttons_2";
			}
			if ( getprofiledata( "gpadButtonsConfig" ) == "buttons_lefty" )
			{
				setfocus "buttons_3";
			}
			if ( getprofiledata( "gpadButtonsConfig" ) == "buttons_default_alt" )
			{
				setfocus "buttons_4";
			}
			if ( getprofiledata( "gpadButtonsConfig" ) == "buttons_tactical_alt" )
			{
				setfocus "buttons_5";
			}
			if ( getprofiledata( "gpadButtonsConfig" ) == "buttons_lefty_alt" )
			{
				setfocus "buttons_6";
			}
		}
		onEsc
		{
			close "buttons";
			open "controls";
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect -64 0 280 480 1 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.1
			background "gradient_fadein_fadebottom"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textalignx -60
			textscale 0.5
			text "@MENU_BUTTON_LAYOUT_CAP"
		}
		itemDef
		{
			rect 147 120 350 350 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "ps3_controller_top"
			textscale 0.55
		}
		itemDef
		{
			rect 147 120 350 350 0 0
			group "controls_buttons_set1"
			style 3
			decoration
			forecolor 1 1 1 1
			background "ps3_controller_lines_classic_mp"
			textscale 0.55
		}
		itemDef
		{
			rect 147 120 350 350 0 0
			group "controls_buttons_set2"
			style 3
			decoration
			forecolor 1 1 1 1
			background "ps3_controller_lines_classic_mp"
			textscale 0.55
		}
		itemDef
		{
			rect 147 120 350 350 0 0
			group "controls_buttons_set3"
			style 3
			decoration
			forecolor 1 1 1 1
			background "ps3_controller_lines_classic_mp"
			textscale 0.55
		}
		itemDef
		{
			rect 147 120 350 350 0 0
			group "controls_buttons_set4"
			style 3
			decoration
			forecolor 1 1 1 1
			background "ps3_controller_lines_classic_mp"
			textscale 0.55
		}
		itemDef
		{
			rect 147 120 350 350 0 0
			group "controls_buttons_set5"
			style 3
			decoration
			forecolor 1 1 1 1
			background "ps3_controller_lines_classic_mp"
			textscale 0.55
		}
		itemDef
		{
			rect 147 120 350 350 0 0
			group "controls_buttons_set6"
			style 3
			decoration
			forecolor 1 1 1 1
			background "ps3_controller_lines_classic_mp"
			textscale 0.55
		}
		itemDef
		{
			name "scoreboard"
			rect 279 180 38 15 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_SCOREBOARD"
			visible when ( dvarbool( "ui_multiplayer" ) && !localvarbool( "ui_buttons_more_focused" ) )
		}
		itemDef
		{
			name "scoreboard"
			rect 279 180 38 15 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_NOT_USED"
			visible when ( !dvarbool( "ui_multiplayer" ) && !localvarbool( "ui_buttons_more_focused" ) )
		}
		itemDef
		{
			rect 459 348 0 0 0 0
			group "controls_buttons_set1"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_JUMP"
		}
		itemDef
		{
			rect 454 303 0 0 0 0
			group "controls_buttons_set1"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_CROUCH_PRONE"
		}
		itemDef
		{
			rect 458 326 0 0 0 0
			group "controls_buttons_set1"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_USE_RELOAD"
		}
		itemDef
		{
			rect 449 278 0 0 0 0
			group "controls_buttons_set1"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_SWITCH_WEAPON"
		}
		itemDef
		{
			rect 445 214 0 0 0 0
			group "controls_buttons_set1"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_THROW_FRAG_GRENADE"
		}
		itemDef
		{
			rect 209 214 0 0 0 0
			group "controls_buttons_set1"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
			text "@MENU_THROW_SPECIAL_GRENADE"
		}
		itemDef
		{
			rect 175 300 0 0 0 0
			group "controls_buttons_set1"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 171 333 0 0 0 0
			group "controls_buttons_set1"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 175 300 0 0 0 0
			group "controls_buttons_set1"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 167 318 0 0 0 0
			group "controls_buttons_set1"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 201 235 0 0 0 0
			group "controls_buttons_set1"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
			text "@MENU_AIM_DOWN_SIGHT"
		}
		itemDef
		{
			rect 452 235 0 0 0 0
			group "controls_buttons_set1"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_FIRE_WEAPON"
		}
		itemDef
		{
			rect 307 203 0 0 0 0
			group "controls_buttons_set1"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_OBJECTIVES_MENU"
		}
		itemDef
		{
			rect 247 212 0 0 0 0
			group "controls_buttons_set1"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 217 338 0 0 0 0
			group "controls_buttons_set1"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
			text "@MENU_SPRINT_HOLD_BREATH"
		}
		itemDef
		{
			rect 327 394 0 0 0 0
			group "controls_buttons_set1"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_MELEE_ATTACK"
		}
		itemDef
		{
			rect 459 348 0 0 0 0
			group "controls_buttons_set2"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_JUMP"
		}
		itemDef
		{
			rect 454 303 0 0 0 0
			group "controls_buttons_set2"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_MELEE_ATTACK"
		}
		itemDef
		{
			rect 458 326 0 0 0 0
			group "controls_buttons_set2"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_USE_RELOAD"
		}
		itemDef
		{
			rect 449 278 0 0 0 0
			group "controls_buttons_set2"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_SWITCH_WEAPON"
		}
		itemDef
		{
			rect 445 214 0 0 0 0
			group "controls_buttons_set2"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_THROW_FRAG_GRENADE"
		}
		itemDef
		{
			rect 209 214 0 0 0 0
			group "controls_buttons_set2"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
			text "@MENU_THROW_SPECIAL_GRENADE"
		}
		itemDef
		{
			rect 175 300 0 0 0 0
			group "controls_buttons_set2"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
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		itemDef
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			rect 171 333 0 0 0 0
			group "controls_buttons_set2"
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			textfont 1
			textalign 6
			textscale 0.375
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		itemDef
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			rect 175 300 0 0 0 0
			group "controls_buttons_set2"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
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		itemDef
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			rect 167 318 0 0 0 0
			group "controls_buttons_set2"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
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		itemDef
		{
			rect 201 235 0 0 0 0
			group "controls_buttons_set2"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
			text "@MENU_AIM_DOWN_SIGHT"
		}
		itemDef
		{
			rect 452 235 0 0 0 0
			group "controls_buttons_set2"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_FIRE_WEAPON"
		}
		itemDef
		{
			rect 307 203 0 0 0 0
			group "controls_buttons_set2"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_OBJECTIVES_MENU"
		}
		itemDef
		{
			rect 247 212 0 0 0 0
			group "controls_buttons_set2"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 217 338 0 0 0 0
			group "controls_buttons_set2"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
			text "@MENU_SPRINT_HOLD_BREATH"
		}
		itemDef
		{
			rect 327 394 0 0 0 0
			group "controls_buttons_set2"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_CROUCH_PRONE"
		}
		itemDef
		{
			rect 459 348 0 0 0 0
			group "controls_buttons_set3"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_JUMP"
		}
		itemDef
		{
			rect 454 303 0 0 0 0
			group "controls_buttons_set3"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_CROUCH_PRONE"
		}
		itemDef
		{
			rect 458 326 0 0 0 0
			group "controls_buttons_set3"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_USE_RELOAD"
		}
		itemDef
		{
			rect 449 278 0 0 0 0
			group "controls_buttons_set3"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_SWITCH_WEAPON"
		}
		itemDef
		{
			rect 445 214 0 0 0 0
			group "controls_buttons_set3"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_THROW_SPECIAL_GRENADE"
		}
		itemDef
		{
			rect 209 214 0 0 0 0
			group "controls_buttons_set3"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
			text "@MENU_THROW_FRAG_GRENADE"
		}
		itemDef
		{
			rect 175 300 0 0 0 0
			group "controls_buttons_set3"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 171 333 0 0 0 0
			group "controls_buttons_set3"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 175 300 0 0 0 0
			group "controls_buttons_set3"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 167 318 0 0 0 0
			group "controls_buttons_set3"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 201 235 0 0 0 0
			group "controls_buttons_set3"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
			text "@MENU_FIRE_WEAPON"
		}
		itemDef
		{
			rect 452 235 0 0 0 0
			group "controls_buttons_set3"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_AIM_DOWN_SIGHT"
		}
		itemDef
		{
			rect 307 203 0 0 0 0
			group "controls_buttons_set3"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_OBJECTIVES_MENU"
		}
		itemDef
		{
			rect 247 212 0 0 0 0
			group "controls_buttons_set3"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 217 338 0 0 0 0
			group "controls_buttons_set3"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
			text "@MENU_MELEE_ATTACK"
		}
		itemDef
		{
			rect 327 394 0 0 0 0
			group "controls_buttons_set3"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_SPRINT_HOLD_BREATH"
		}
		itemDef
		{
			rect 459 348 0 0 0 0
			group "controls_buttons_set4"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_JUMP"
		}
		itemDef
		{
			rect 454 303 0 0 0 0
			group "controls_buttons_set4"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_CROUCH_PRONE"
		}
		itemDef
		{
			rect 458 326 0 0 0 0
			group "controls_buttons_set4"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_USE_RELOAD"
		}
		itemDef
		{
			rect 449 278 0 0 0 0
			group "controls_buttons_set4"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_SWITCH_WEAPON"
		}
		itemDef
		{
			rect 445 214 0 0 0 0
			group "controls_buttons_set4"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_FIRE_WEAPON"
		}
		itemDef
		{
			rect 209 214 0 0 0 0
			group "controls_buttons_set4"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
			text "@MENU_AIM_DOWN_SIGHT"
		}
		itemDef
		{
			rect 175 300 0 0 0 0
			group "controls_buttons_set4"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 171 333 0 0 0 0
			group "controls_buttons_set4"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 175 300 0 0 0 0
			group "controls_buttons_set4"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 167 318 0 0 0 0
			group "controls_buttons_set4"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 201 235 0 0 0 0
			group "controls_buttons_set4"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
			text "@MENU_THROW_SPECIAL_GRENADE"
		}
		itemDef
		{
			rect 452 235 0 0 0 0
			group "controls_buttons_set4"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_THROW_FRAG_GRENADE"
		}
		itemDef
		{
			rect 307 203 0 0 0 0
			group "controls_buttons_set4"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_OBJECTIVES_MENU"
		}
		itemDef
		{
			rect 247 212 0 0 0 0
			group "controls_buttons_set4"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 217 338 0 0 0 0
			group "controls_buttons_set4"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
			text "@MENU_SPRINT_HOLD_BREATH"
		}
		itemDef
		{
			rect 327 394 0 0 0 0
			group "controls_buttons_set4"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_MELEE_ATTACK"
		}
		itemDef
		{
			rect 459 348 0 0 0 0
			group "controls_buttons_set5"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_JUMP"
		}
		itemDef
		{
			rect 454 303 0 0 0 0
			group "controls_buttons_set5"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_MELEE_ATTACK"
		}
		itemDef
		{
			rect 458 326 0 0 0 0
			group "controls_buttons_set5"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_USE_RELOAD"
		}
		itemDef
		{
			rect 449 278 0 0 0 0
			group "controls_buttons_set5"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_SWITCH_WEAPON"
		}
		itemDef
		{
			rect 445 214 0 0 0 0
			group "controls_buttons_set5"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_FIRE_WEAPON"
		}
		itemDef
		{
			rect 209 214 0 0 0 0
			group "controls_buttons_set5"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
			text "@MENU_AIM_DOWN_SIGHT"
		}
		itemDef
		{
			rect 175 300 0 0 0 0
			group "controls_buttons_set5"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 171 333 0 0 0 0
			group "controls_buttons_set5"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 175 300 0 0 0 0
			group "controls_buttons_set5"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 167 318 0 0 0 0
			group "controls_buttons_set5"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 201 235 0 0 0 0
			group "controls_buttons_set5"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
			text "@MENU_THROW_SPECIAL_GRENADE"
		}
		itemDef
		{
			rect 452 235 0 0 0 0
			group "controls_buttons_set5"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_THROW_FRAG_GRENADE"
		}
		itemDef
		{
			rect 307 203 0 0 0 0
			group "controls_buttons_set5"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_OBJECTIVES_MENU"
		}
		itemDef
		{
			rect 247 212 0 0 0 0
			group "controls_buttons_set5"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 217 338 0 0 0 0
			group "controls_buttons_set5"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
			text "@MENU_SPRINT_HOLD_BREATH"
		}
		itemDef
		{
			rect 327 394 0 0 0 0
			group "controls_buttons_set5"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_CROUCH_PRONE"
		}
		itemDef
		{
			rect 459 348 0 0 0 0
			group "controls_buttons_set6"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_JUMP"
		}
		itemDef
		{
			rect 454 303 0 0 0 0
			group "controls_buttons_set6"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_CROUCH_PRONE"
		}
		itemDef
		{
			rect 458 326 0 0 0 0
			group "controls_buttons_set6"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_USE_RELOAD"
		}
		itemDef
		{
			rect 449 278 0 0 0 0
			group "controls_buttons_set6"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_SWITCH_WEAPON"
		}
		itemDef
		{
			rect 445 214 0 0 0 0
			group "controls_buttons_set6"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_AIM_DOWN_SIGHT"
		}
		itemDef
		{
			rect 209 214 0 0 0 0
			group "controls_buttons_set6"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
			text "@MENU_FIRE_WEAPON"
		}
		itemDef
		{
			rect 175 300 0 0 0 0
			group "controls_buttons_set6"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 171 333 0 0 0 0
			group "controls_buttons_set6"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 175 300 0 0 0 0
			group "controls_buttons_set6"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 167 318 0 0 0 0
			group "controls_buttons_set6"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 201 235 0 0 0 0
			group "controls_buttons_set6"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
			text "@MENU_THROW_FRAG_GRENADE"
		}
		itemDef
		{
			rect 452 235 0 0 0 0
			group "controls_buttons_set6"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_THROW_SPECIAL_GRENADE"
		}
		itemDef
		{
			rect 307 203 0 0 0 0
			group "controls_buttons_set6"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_OBJECTIVES_MENU"
		}
		itemDef
		{
			rect 247 212 0 0 0 0
			group "controls_buttons_set6"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
		}
		itemDef
		{
			rect 217 338 0 0 0 0
			group "controls_buttons_set6"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 6
			textscale 0.375
			text "@MENU_MELEE_ATTACK"
		}
		itemDef
		{
			rect 327 394 0 0 0 0
			group "controls_buttons_set6"
			decoration
			forecolor 1 1 1 1
			textfont 1
			textalign 4
			textscale 0.375
			text "@MENU_SPRINT_HOLD_BREATH"
		}
		itemDef
		{
			name "buttons_1"
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_DEFAULT"
			visible when ( localvarbool( "ui_buttons_page" ) == 0 )
			action
			{
				play "mouse_click";
				exec "profile_setButtonsConfig buttons_default";
				close "buttons";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				show "controls_buttons_set1";
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
				hide "controls_buttons_set1";
			}
		}
		itemDef
		{
			name "buttons_2"
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_TACTICAL"
			visible when ( localvarbool( "ui_buttons_page" ) == 0 )
			action
			{
				play "mouse_click";
				exec "profile_setButtonsConfig buttons_tactical";
				close "buttons";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				show "controls_buttons_set2";
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
				hide "controls_buttons_set2";
			}
		}
		itemDef
		{
			name "buttons_3"
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_LEFTY"
			visible when ( localvarbool( "ui_buttons_page" ) == 0 )
			action
			{
				play "mouse_click";
				exec "profile_setButtonsConfig buttons_lefty";
				close "buttons";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				show "controls_buttons_set3";
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
				hide "controls_buttons_set3";
			}
		}
		itemDef
		{
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_MORE"
			action
			{
				play "mouse_click";
				if ( localvarbool( "ui_buttons_page" ) )
				{
					setLocalVarBool "ui_buttons_page" ( 0 );
				}
				else
				{
					setLocalVarBool "ui_buttons_page" ( 1 );
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarBool "ui_buttons_more_focused" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
				setLocalVarBool "ui_buttons_more_focused" ( 0 );
			}
		}
		itemDef
		{
			name "buttons_4"
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_DEFAULT_ALT"
			visible when ( localvarbool( "ui_buttons_page" ) == 1 )
			action
			{
				play "mouse_click";
				exec "profile_setButtonsConfig buttons_default_alt";
				close "buttons";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				show "controls_buttons_set4";
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
				hide "controls_buttons_set4";
			}
		}
		itemDef
		{
			name "buttons_5"
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_TACTICAL_ALT"
			visible when ( localvarbool( "ui_buttons_page" ) == 1 )
			action
			{
				play "mouse_click";
				exec "profile_setButtonsConfig buttons_tactical_alt";
				close "buttons";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				show "controls_buttons_set5";
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
				hide "controls_buttons_set5";
			}
		}
		itemDef
		{
			name "buttons_6"
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_LEFTY_ALT"
			visible when ( localvarbool( "ui_buttons_page" ) == 1 )
			action
			{
				play "mouse_click";
				exec "profile_setButtonsConfig buttons_lefty_alt";
				close "buttons";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				show "controls_buttons_set6";
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
				hide "controls_buttons_set6";
			}
		}
		itemDef
		{
			rect 0 0 272 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textalignx -41
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) )
			visible when ( localvarbool( "ui_menuAButton" ) && !localvarbool( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -64 -20 336 24 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textalignx -30
			textscale 0.375
			text "@PLATFORM_BACK_CAPS"
		}
		itemDef
		{
			rect -100 0 100 600 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 -600 100 600 3 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect -900 -100 900 100 3 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 0 900 100 1 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 390 56 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarString" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarString" ) + ": " + localvarstring( dvarstring( "ui_debug_localVarString" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarInt" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarInt" ) + ": " + localvarint( dvarstring( "ui_debug_localVarInt" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarBool" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarBool" ) + ": " + localvarbool( dvarstring( "ui_debug_localVarBool" ) ) )
		}
	}
	menuDef
	{
		name "sensitivity"
		rect 0 0 640 480 0 0
		legacySplitScreenScale
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			setfocus "sensitivity_custom";
		}
		onEsc
		{
			close "sensitivity";
			open "controls";
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect -64 0 280 480 1 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.1
			background "gradient_fadein_fadebottom"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textalignx -60
			textscale 0.5
			text "@MENU_SENSITIVITY_CAP"
		}
		itemDef
		{
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_LOW"
			action
			{
				play "mouse_click";
				exec "exec viewSensitivity_low" close "sensitivity";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_MEDIUM"
			action
			{
				play "mouse_click";
				exec "exec viewSensitivity_med" close "sensitivity";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_HIGH"
			action
			{
				play "mouse_click";
				exec "exec viewSensitivity_high" close "sensitivity";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "sensitivity_custom"
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_CUSTOM"
			action
			{
				play "mouse_click";
				close "sensitivity";
				open "sensitivity_custom";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 0 0 272 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textalignx -41
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) )
			visible when ( localvarbool( "ui_menuAButton" ) && !localvarbool( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -64 -20 336 24 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textalignx -30
			textscale 0.375
			text "@PLATFORM_BACK_CAPS"
		}
		itemDef
		{
			rect -100 0 100 600 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 -600 100 600 3 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect -900 -100 900 100 3 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 0 900 100 1 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 390 56 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarString" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarString" ) + ": " + localvarstring( dvarstring( "ui_debug_localVarString" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarInt" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarInt" ) + ": " + localvarint( dvarstring( "ui_debug_localVarInt" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarBool" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarBool" ) + ": " + localvarbool( dvarstring( "ui_debug_localVarBool" ) ) )
		}
	}
	menuDef
	{
		name "sensitivity_custom"
		rect 0 0 640 480 0 0
		legacySplitScreenScale
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			if ( getprofiledata( "viewSensitivity" ) == 0.6 )
			{
				setfocus "sens_1";
			}
			if ( getprofiledata( "viewSensitivity" ) == 1 )
			{
				setfocus "sens_2";
			}
			if ( getprofiledata( "viewSensitivity" ) == 1.4 )
			{
				setfocus "sens_3";
			}
			if ( getprofiledata( "viewSensitivity" ) == 1.8 )
			{
				setfocus "sens_4";
			}
			if ( getprofiledata( "viewSensitivity" ) == 2 )
			{
				setfocus "sens_5";
			}
			if ( getprofiledata( "viewSensitivity" ) == 2.2 )
			{
				setfocus "sens_6";
			}
			if ( getprofiledata( "viewSensitivity" ) == 2.6 )
			{
				setfocus "sens_7";
			}
			if ( getprofiledata( "viewSensitivity" ) == 3 )
			{
				setfocus "sens_8";
			}
			if ( getprofiledata( "viewSensitivity" ) == 3.5 )
			{
				setfocus "sens_9";
			}
			if ( getprofiledata( "viewSensitivity" ) == 4 )
			{
				setfocus "sens_10";
			}
		}
		onEsc
		{
			close "sensitivity_custom";
			open "sensitivity";
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect -64 0 280 480 1 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.1
			background "gradient_fadein_fadebottom"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textalignx -60
			textscale 0.5
			text "@MENU_SENSITIVITY_CUSTOM_CAP"
		}
		itemDef
		{
			name "sens_1"
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			exp text ( locstring( "@MENU_SENSITIVITY_LOW_N" , 1 ) )
			action
			{
				play "mouse_click";
				exec "profile_setViewSensitivity 0.6";
				close "sensitivity_custom";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "sens_2"
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			exp text ( locstring( "@MENU_SENSITIVITY_MEDIUM_N" , 2 ) )
			action
			{
				play "mouse_click";
				exec "profile_setViewSensitivity 1";
				close "sensitivity_custom";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "sens_3"
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			exp text ( 3 )
			action
			{
				play "mouse_click";
				exec "profile_setViewSensitivity 1.4";
				close "sensitivity_custom";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "sens_4"
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			exp text ( locstring( "@MENU_SENSITIVITY_HIGH_N" , 4 ) )
			action
			{
				play "mouse_click";
				exec "profile_setViewSensitivity 1.8";
				close "sensitivity_custom";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "sens_5"
			rect -64 108 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			exp text ( 5 )
			action
			{
				play "mouse_click";
				exec "profile_setViewSensitivity 2.0";
				close "sensitivity_custom";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -64 128 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			exp text ( 6 )
			action
			{
				play "mouse_click";
				exec "profile_setViewSensitivity 2.2";
				close "sensitivity_custom";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "sens_7"
			rect -64 148 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			exp text ( locstring( "@MENU_SENSITIVITY_VERY_HIGH_N" , 7 ) )
			action
			{
				play "mouse_click";
				exec "profile_setViewSensitivity 2.6";
				close "sensitivity_custom";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "sens_8"
			rect -64 168 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			exp text ( 8 )
			action
			{
				play "mouse_click";
				exec "profile_setViewSensitivity 3.0";
				close "sensitivity_custom";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "sens_9"
			rect -64 188 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			exp text ( 9 )
			action
			{
				play "mouse_click";
				exec "profile_setViewSensitivity 3.5";
				close "sensitivity_custom";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "sens_10"
			rect -64 208 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			exp text ( locstring( "@MENU_SENSITIVITY_INSANE_N" , 10 ) )
			action
			{
				play "mouse_click";
				exec "profile_setViewSensitivity 4.0";
				close "sensitivity_custom";
				open "controls";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 0 0 272 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textalignx -41
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) )
			visible when ( localvarbool( "ui_menuAButton" ) && !localvarbool( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -64 -20 336 24 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textalignx -30
			textscale 0.375
			text "@PLATFORM_BACK_CAPS"
		}
		itemDef
		{
			rect -100 0 100 600 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 -600 100 600 3 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect -900 -100 900 100 3 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 0 900 100 1 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 390 56 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarString" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarString" ) + ": " + localvarstring( dvarstring( "ui_debug_localVarString" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarInt" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarInt" ) + ": " + localvarint( dvarstring( "ui_debug_localVarInt" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarBool" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarBool" ) + ": " + localvarbool( dvarstring( "ui_debug_localVarBool" ) ) )
		}
	}
	menuDef
	{
		name "brightness"
		rect 0 0 640 480 0 0
		legacySplitScreenScale
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		execKey "BUTTON_A"
		{
			if ( localvarbool( "ui_brightness_adjusted" ) )
			{
				close self;
			}
		}
		execKey "BUTTON_START"
		{
			if ( localvarbool( "ui_brightness_adjusted" ) )
			{
				close self;
			}
		}
		onOpen
		{
			execnow "profile_menuDvarsSetup; resetViewport";
			setLocalVarBool "ui_show_recommendation" ( 1 );
			setLocalVarBool "ui_brightness_adjusted" ( 0 );
		}
		onClose
		{
			execnow "profile_menuDvarsFinish; resetViewport";
			open "margin_horizontal";
		}
		onEsc
		{
			if ( localvarbool( "ui_brightness_adjusted" ) )
			{
				close self;
			}
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -427 -240 854 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_sp_image"
			textscale 0.55
			visible when ( dvarstring( "gamemode" ) == "sp" )
		}
		itemDef
		{
			rect -427 -240 854 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_co_image"
			textscale 0.55
			visible when ( dvarstring( "gamemode" ) == "so" )
		}
		itemDef
		{
			rect -427 -240 854 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_mp_image"
			textscale 0.55
			visible when ( dvarstring( "gamemode" ) == "mp" )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textalignx -60
			textscale 0.5
			text "@MENU_BRIGHTNESS_CAP"
		}
		itemDef
		{
			rect -88 36 -20 40 2 1
			group "safe_area_demo_lr"
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.35
			background "summary_arrow"
			textscale 0.55
		}
		itemDef
		{
			rect 68 36 20 40 2 1
			group "safe_area_demo_lr"
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.35
			background "summary_arrow"
			textscale 0.55
		}
		itemDef
		{
			name "slider_r_gamma"
			rect -160 48 320 20 2 1
			visible 1
			forecolor 1 1 1 1
			type 10
			textalign 5
			textscale 0.55
			dvarFloat "profileMenuOption_blacklevel" 0 0.2 -0.4
			action
			{
				execnow "profile_menuDvarsFinish" ;;
				setLocalVarBool "ui_brightness_adjusted" ( 1 );
			}
			onFocus
			{
				play "mouse_over";
				setItemColor "button_r_gamma" backcolor 0 0 0 1;
				setLocalVarString "ui_options_hint_text" ( "@MENU_BRIGHTNESS_DESC1" );
			}
			leaveFocus
			{
				setItemColor "button_r_gamma" backcolor 0 0 0 "0.0";
			}
		}
		itemDef
		{
			rect -160 368 320 20 2 1
			group "brightness_demo"
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 5
			textscale 0.375
			textstyle 3
			text "@PLATFORM_UI_PRESS_TO_CONTINUE"
			visible when ( localvarbool( "ui_brightness_adjusted" ) )
		}
		itemDef
		{
			rect -160 88 320 20 2 1
			group "brightness_demo"
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 3
			textalign 5
			textscale 0.375
			textstyle 3
			text "@MENU_BRIGHTNESS_DESC1"
		}
		itemDef
		{
			rect -160 108 320 20 2 1
			group "brightness_demo"
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 3
			textalign 5
			textscale 0.375
			textstyle 3
			text "@MENU_BRIGHTNESS_DESC2"
			visible when ( dvarbool( "hidef" ) )
		}
		itemDef
		{
			rect -150 154 285 60 2 1
			style 1
			decoration
			visible 1
			forecolor 0 0 0 1
			backcolor 0 0 0 1
			textscale 0.55
			exp backcolor rgb ( ( ( ( 0.08 - 0.06 ) ) - dvarfloat( "profileMenuOption_blacklevel" ) ) / ( 1 - dvarfloat( "profileMenuOption_blacklevel" ) ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect -150 214 285 60 2 1
			style 1
			decoration
			visible 1
			forecolor 0 0 0 1
			backcolor 0 0 0 1
			textscale 0.55
			exp backcolor rgb ( ( ( ( 0.125 - 0.06 ) ) - dvarfloat( "profileMenuOption_blacklevel" ) ) / ( 1 - dvarfloat( "profileMenuOption_blacklevel" ) ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect -150 274 285 60 2 1
			style 1
			decoration
			visible 1
			forecolor 0 0 0 1
			backcolor 0 0 0 1
			textscale 0.55
			exp backcolor rgb ( ( ( ( 0.25 - 0.06 ) ) - dvarfloat( "profileMenuOption_blacklevel" ) ) / ( 1 - dvarfloat( "profileMenuOption_blacklevel" ) ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect -150 154 300 60 2 1
			decoration
			visible 1
			forecolor 0 0 0 1
			type 1
			textfont 2
			textalign 9
			textscale 0.5833
			exp text ( "@MENU_BRIGHTNESS_NOT_VISIBLE" )
		}
		itemDef
		{
			rect -150 214 300 60 2 1
			decoration
			visible 1
			forecolor 0 0 0 1
			type 1
			textfont 2
			textalign 9
			textscale 0.5833
			exp text ( "@MENU_BRIGHTNESS_BARELY_VISIBLE" )
		}
		itemDef
		{
			rect -150 274 300 60 2 1
			decoration
			visible 1
			forecolor 0 0 0 1
			type 1
			textfont 2
			textalign 9
			textscale 0.5833
			exp text ( "@MENU_BRIGHTNESS_EASILY_VISIBLE" )
		}
		itemDef
		{
			rect -100 0 100 600 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 -600 100 600 3 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect -900 -100 900 100 3 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 0 900 100 1 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 390 56 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarString" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarString" ) + ": " + localvarstring( dvarstring( "ui_debug_localVarString" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarInt" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarInt" ) + ": " + localvarint( dvarstring( "ui_debug_localVarInt" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarBool" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarBool" ) + ": " + localvarbool( dvarstring( "ui_debug_localVarBool" ) ) )
		}
	}
	menuDef
	{
		name "margin_horizontal"
		rect 0 0 640 480 0 0
		legacySplitScreenScale
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		execKey "BUTTON_A"
		{
			if ( localvarbool( "ui_margin_adjusted" ) )
			{
				close self;
			}
		}
		execKey "BUTTON_START"
		{
			if ( localvarbool( "ui_margin_adjusted" ) )
			{
				close self;
			}
		}
		onOpen
		{
			execnow "profile_menuDvarsSetup; resetViewport" ;;
			setLocalVarBool "ui_margin_adjusted" ( 0 );
		}
		onClose
		{
			execnow "profile_menuDvarsFinish; resetViewport";
			open "margin_vertical";
		}
		onEsc
		{
			if ( localvarbool( "ui_margin_adjusted" ) )
			{
				close self;
			}
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -427 -240 854 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_sp_image"
			textscale 0.55
			visible when ( dvarstring( "gamemode" ) == "sp" )
		}
		itemDef
		{
			rect -427 -240 854 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_co_image"
			textscale 0.55
			visible when ( dvarstring( "gamemode" ) == "so" )
		}
		itemDef
		{
			rect -427 -240 854 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_mp_image"
			textscale 0.55
			visible when ( dvarstring( "gamemode" ) == "mp" )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textscale 0.5
			text "@MENU_HUD_MARGIN_HORIZONTAL_CAPS"
			visible when ( dvarbool( "hidef" ) )
		}
		itemDef
		{
			rect -160 88 320 20 2 1
			group "brightness_demo"
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 3
			textalign 5
			textscale 0.375
			textstyle 3
			text "@MENU_SP_MARGIN_HORIZONTAL_DESC"
		}
		itemDef
		{
			rect -88 36 -20 40 2 1
			group "safe_area_demo_lr"
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.35
			background "summary_arrow"
			textscale 0.55
		}
		itemDef
		{
			rect 68 36 20 40 2 1
			group "safe_area_demo_lr"
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.35
			background "summary_arrow"
			textscale 0.55
		}
		itemDef
		{
			name "slider_safearea_adjusted_horizontal"
			rect -160 48 320 20 2 1
			visible 1
			forecolor 1 1 1 1
			type 10
			textalign 5
			textscale 0.55
			dvarFloat "profileMenuOption_safeAreaHorz" 0.85 0.85 1
			action
			{
				exec "profile_menuDvarsFinish; wait; wait; resetViewport";
				setLocalVarBool "ui_margin_adjusted" ( 1 );
				exec "resetViewport";
			}
			onFocus
			{
				play "mouse_over";
				setItemColor "button_safearea_adjusted_horizontal" backcolor 0 0 0 1;
				show "safe_area_demo";
				show "safe_area_demo_lr";
				setLocalVarString "ui_options_hint_text" ( "@PLATFORM_OPTIONS_HORIZONTAL_MARGIN_DESC" );
			}
			leaveFocus
			{
				setItemColor "button_safearea_adjusted_horizontal" backcolor 0 0 0 "0.0";
				hide "safe_area_demo";
				hide "safe_area_demo_lr";
			}
		}
		itemDef
		{
			rect -100 -100 100 1000 8 8
			group "safe_area_demo"
			style 1
			decoration
			forecolor 1 1 1 1
			backcolor 0.4 0.45 0.5 0.5
			textscale 0.55
		}
		itemDef
		{
			rect 0 -64 -32 128 8 2
			group "safe_area_demo_lr"
			style 3
			decoration
			forecolor 1 1 1 1
			background "summary_arrow"
			textscale 0.55
		}
		itemDef
		{
			rect 0 -800 100 1000 10 10
			group "safe_area_demo"
			style 1
			decoration
			forecolor 1 1 1 1
			backcolor 0.4 0.45 0.5 0.5
			textscale 0.55
		}
		itemDef
		{
			rect -32 -64 32 128 10 2
			group "safe_area_demo_lr"
			style 3
			decoration
			forecolor 1 1 1 1
			background "summary_arrow"
			textscale 0.55
		}
		itemDef
		{
			rect -160 328 320 20 2 1
			group "brightness_demo"
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 5
			textscale 0.375
			textstyle 3
			text "@PLATFORM_UI_PRESS_TO_CONTINUE"
			visible when ( localvarbool( "ui_margin_adjusted" ) )
		}
		itemDef
		{
			rect -100 0 100 600 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 -600 100 600 3 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect -900 -100 900 100 3 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 0 900 100 1 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 390 56 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarString" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarString" ) + ": " + localvarstring( dvarstring( "ui_debug_localVarString" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarInt" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarInt" ) + ": " + localvarint( dvarstring( "ui_debug_localVarInt" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarBool" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarBool" ) + ": " + localvarbool( dvarstring( "ui_debug_localVarBool" ) ) )
		}
	}
	menuDef
	{
		name "margin_vertical"
		rect 0 0 640 480 0 0
		legacySplitScreenScale
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		execKey "BUTTON_A"
		{
			if ( localvarbool( "ui_margin_adjusted" ) )
			{
				close self;
			}
		}
		execKey "BUTTON_START"
		{
			if ( localvarbool( "ui_margin_adjusted" ) )
			{
				close self;
			}
		}
		onOpen
		{
			execnow "profile_menuDvarsSetup; resetViewport" ;;
			setLocalVarBool "ui_margin_adjusted" ( 0 );
		}
		onClose
		{
			execnow "profile_menuDvarsFinish; resetViewport";
			open "offensive_warning";
		}
		onEsc
		{
			if ( localvarbool( "ui_margin_adjusted" ) )
			{
				close self;
			}
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -427 -240 854 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_sp_image"
			textscale 0.55
			visible when ( dvarstring( "gamemode" ) == "sp" )
		}
		itemDef
		{
			rect -427 -240 854 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_co_image"
			textscale 0.55
			visible when ( dvarstring( "gamemode" ) == "so" )
		}
		itemDef
		{
			rect -427 -240 854 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_mp_image"
			textscale 0.55
			visible when ( dvarstring( "gamemode" ) == "mp" )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textscale 0.5
			text "@MENU_HUD_MARGIN_VERTICAL_CAPS"
			visible when ( dvarbool( "hidef" ) )
		}
		itemDef
		{
			rect -160 88 320 20 2 1
			group "brightness_demo"
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 3
			textalign 5
			textscale 0.375
			textstyle 3
			text "@MENU_SP_MARGIN_VERTICAL_DESC"
		}
		itemDef
		{
			rect -88 36 -20 40 2 1
			group "safe_area_demo_lr"
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.35
			background "summary_arrow"
			textscale 0.55
		}
		itemDef
		{
			rect 68 36 20 40 2 1
			group "safe_area_demo_lr"
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.35
			background "summary_arrow"
			textscale 0.55
		}
		itemDef
		{
			name "slider_safearea_adjusted_vertical"
			rect -160 48 320 20 2 1
			visible 1
			forecolor 1 1 1 1
			type 10
			textalign 5
			textscale 0.55
			dvarFloat "profileMenuOption_safeAreaVert" 0.85 0.85 1
			action
			{
				exec "profile_menuDvarsFinish; wait; wait; resetViewport";
				setLocalVarBool "ui_margin_adjusted" ( 1 );
				exec "resetViewport";
			}
			onFocus
			{
				play "mouse_over";
				setItemColor "button_safearea_adjusted_vertical" backcolor 0 0 0 1;
				show "safe_area_demo";
				show "safe_area_demo_tb";
				setLocalVarString "ui_options_hint_text" ( "@PLATFORM_OPTIONS_VERTICAL_MARGIN_DESC" );
			}
			leaveFocus
			{
				setItemColor "button_safearea_adjusted_vertical" backcolor 0 0 0 "0.0";
				hide "safe_area_demo";
				hide "safe_area_demo_tb";
			}
		}
		itemDef
		{
			rect -1800 -100 2000 100 10 8
			group "safe_area_demo"
			style 1
			decoration
			forecolor 1 1 1 1
			backcolor 0.4 0.45 0.5 0.5
			textscale 0.55
		}
		itemDef
		{
			rect -64 0 128 32 2 8
			group "safe_area_demo_tb"
			style 3
			decoration
			forecolor 1 1 1 1
			background "summary_arrow_up"
			textscale 0.55
		}
		itemDef
		{
			rect -100 0 2000 100 8 10
			group "safe_area_demo"
			style 1
			decoration
			forecolor 1 1 1 1
			backcolor 0.4 0.45 0.5 0.5
			textscale 0.55
		}
		itemDef
		{
			rect -64 -32 128 -32 2 10
			group "safe_area_demo_tb"
			style 3
			decoration
			forecolor 1 1 1 1
			background "summary_arrow_up"
			textscale 0.55
		}
		itemDef
		{
			rect -160 328 320 20 2 1
			group "brightness_demo"
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 5
			textscale 0.375
			textstyle 3
			text "@PLATFORM_UI_PRESS_TO_CONTINUE"
			visible when ( localvarbool( "ui_margin_adjusted" ) )
		}
		itemDef
		{
			rect -100 0 100 600 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 -600 100 600 3 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect -900 -100 900 100 3 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 0 900 100 1 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 390 56 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarString" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarString" ) + ": " + localvarstring( dvarstring( "ui_debug_localVarString" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarInt" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarInt" ) + ": " + localvarint( dvarstring( "ui_debug_localVarInt" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarBool" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarBool" ) + ": " + localvarbool( dvarstring( "ui_debug_localVarBool" ) ) )
		}
	}
	menuDef
	{
		name "popmenu_difficulty"
		rect -150 -102 300 204 2 2
		style 1
		popup
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		exp rect y ( 0 - ( 24 + 9 * 20 ) / 2 )
		onOpen
		{
			setfocusbydvar "g_gameskill";
			exec "set splitscreen 0";
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -582 3416 1920 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -582 3416 1920 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -427 -102 854 204 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -102 1708 480 2 9
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( 0 - ( 854 - 300 ) * 0.5 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -102 -1708 -480 2 9
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( 0 - ( 854 - 300 ) * 0.5 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -427 -102 854 0 2 9
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 9 * 20 ) )
		}
		itemDef
		{
			rect -150 -102 -1708 -480 2 9
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( 0 - ( 854 - 300 ) * 0.5 ) + ( 0 - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -102 -1708 -480 2 9
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( 0 - ( 854 - 300 ) * 0.5 ) + ( 0 - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -491 -166 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -427 -166 854 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 427 -166 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 427 -102 64 204 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 427 102 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -427 102 854 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -491 102 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -491 -102 64 204 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -102 300 24 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			background "gradient_fadein"
			textfont 9
			textalign 4
			textalignx 4
			textscale 0.375
			text "@MENU_SELECT_DIFFICULTY"
		}
		itemDef
		{
			rect -146 10 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textscale 0.375
			visible when ( localvarstring( "ui_highlighted_diff" ) == "newgame_easy" )
			exp text ( locstring( "@MENU_REGULAR_DESC_3" ) + "
" + locstring( "@MENU_REGULAR_DESC_4" ) )
		}
		itemDef
		{
			rect -146 10 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textscale 0.375
			visible when ( localvarstring( "ui_highlighted_diff" ) == "newgame_regular" )
			exp text ( locstring( "@MENU_SKILLED_DESC" ) + "
" + locstring( "@MENU_SKILLED_DESC_2" ) )
		}
		itemDef
		{
			rect -146 10 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textscale 0.375
			visible when ( localvarstring( "ui_highlighted_diff" ) == "newgame_hardened" )
			exp text ( "@MENU_HARDENED_DESC" )
		}
		itemDef
		{
			rect -146 10 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textscale 0.375
			visible when ( localvarstring( "ui_highlighted_diff" ) == "newgame_veteran" )
			exp text ( "@MENU_VETERAN_DESC" )
		}
		itemDef
		{
			rect -146 62 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 0.65 0.65 0.65 1
			background "gradient_fadein"
			textfont 3
			textalign 6
			textscale 0.375
			text "@MENU_WARNING_CHECKPOINT_RESET2"
			visible when ( dvarbool( "sv_saveGameAvailable" ) )
		}
		itemDef
		{
			name "newgame_easy"
			rect -146 -78 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_flipped"
			type 1
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_RECRUIT_CAPS"
			dvarTest "g_gameskill"
			focusDvar { 0 }
			action
			{
				play "mouse_click";
				exec "profile_difficultySave 0";
				setdvar "g_gameskill" 0;
				setdvar "g_gameskill_player_1" 0;
				setdvar "g_gameskill_player_2" 0;
				; execnow "updategamerprofile";
				close self;
				execOnDvarStringValue "ui_load_level" "trainer" "devmap trainer";
				execOnDvarStringValue "ui_load_level" "ai_testbed" "devmap ai_testbed";
				execOnDvarStringValue "ui_load_level" "sentry" "devmap sentry";
				execOnDvarStringValue "ui_load_level" "firingrange" "devmap firingrange";
				execOnDvarStringValue "ui_load_level" "toy_test" "devmap toy_test";
				execOnDvarStringValue "ui_load_level" "toy_destructible_vehicles" "devmap toy_destructible_vehicles";
				execOnDvarStringValue "ui_load_level" "slowmo_breach" "devmap slowmo_breach";
				execOnDvarStringValue "ui_load_level" "oilrig" "devmap oilrig";
				execOnDvarStringValue "ui_load_level" "cliffhanger" "devmap cliffhanger";
				execOnDvarStringValue "ui_load_level" "bridge" "devmap bridge";
				execOnDvarStringValue "ui_load_level" "dcburning" "devmap dcburning";
				"exec0n
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				play "mouse_over";
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_highlighted_diff" ( "newgame_easy" );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "newgame_regular"
			rect -146 -58 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_flipped"
			type 1
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_REGULAR_CAPS"
			dvarTest "g_gameskill"
			focusDvar { 1 }
			action
			{
				play "mouse_click";
				exec "profile_difficultySave 1";
				setdvar "g_gameskill" 1;
				setdvar "g_gameskill_player_1" 1;
				setdvar "g_gameskill_player_2" 1;
				; execnow "updategamerprofile";
				close self;
				execOnDvarStringValue "ui_load_level" "trainer" "devmap trainer";
				execOnDvarStringValue "ui_load_level" "ai_testbed" "devmap ai_testbed";
				execOnDvarStringValue "ui_load_level" "sentry" "devmap sentry";
				execOnDvarStringValue "ui_load_level" "firingrange" "devmap firingrange";
				execOnDvarStringValue "ui_load_level" "toy_test" "devmap toy_test";
				execOnDvarStringValue "ui_load_level" "toy_destructible_vehicles" "devmap toy_destructible_vehicles";
				execOnDvarStringValue "ui_load_level" "slowmo_breach" "devmap slowmo_breach";
				execOnDvarStringValue "ui_load_level" "oilrig" "devmap oilrig";
				execOnDvarStringValue "ui_load_level" "cliffhanger" "devmap cliffhanger";
				execOnDvarStringValue "ui_load_level" "bridge" "devmap bridge";
				execOnDvarStringValue "ui_load_level" "dcburning" "devmap dcburning";
				"exec0n
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				play "mouse_over";
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_highlighted_diff" ( "newgame_regular" );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "newgame_hardened"
			rect -146 -38 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_flipped"
			type 1
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_HARDENED_CAPS"
			dvarTest "g_gameskill"
			focusDvar { 2 }
			action
			{
				play "mouse_click";
				exec "profile_difficultySave 2";
				setdvar "g_gameskill" 2;
				setdvar "g_gameskill_player_1" 2;
				setdvar "g_gameskill_player_2" 2;
				; execnow "updategamerprofile";
				close self;
				execOnDvarStringValue "ui_load_level" "trainer" "devmap trainer";
				execOnDvarStringValue "ui_load_level" "ai_testbed" "devmap ai_testbed";
				execOnDvarStringValue "ui_load_level" "sentry" "devmap sentry";
				execOnDvarStringValue "ui_load_level" "firingrange" "devmap firingrange";
				execOnDvarStringValue "ui_load_level" "toy_test" "devmap toy_test";
				execOnDvarStringValue "ui_load_level" "toy_destructible_vehicles" "devmap toy_destructible_vehicles";
				execOnDvarStringValue "ui_load_level" "slowmo_breach" "devmap slowmo_breach";
				execOnDvarStringValue "ui_load_level" "oilrig" "devmap oilrig";
				execOnDvarStringValue "ui_load_level" "cliffhanger" "devmap cliffhanger";
				execOnDvarStringValue "ui_load_level" "bridge" "devmap bridge";
				execOnDvarStringValue "ui_load_level" "dcburning" "devmap dcburning";
				"exec0n
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				play "mouse_over";
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_highlighted_diff" ( "newgame_hardened" );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "newgame_veteran"
			rect -146 -18 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_flipped"
			type 1
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_VETERAN_CAPS"
			dvarTest "g_gameskill"
			focusDvar { 3 }
			action
			{
				play "mouse_click";
				exec "profile_difficultySave 3";
				setdvar "g_gameskill" 3;
				setdvar "g_gameskill_player_1" 3;
				setdvar "g_gameskill_player_2" 3;
				; execnow "updategamerprofile";
				close self;
				execOnDvarStringValue "ui_load_level" "trainer" "devmap trainer";
				execOnDvarStringValue "ui_load_level" "ai_testbed" "devmap ai_testbed";
				execOnDvarStringValue "ui_load_level" "sentry" "devmap sentry";
				execOnDvarStringValue "ui_load_level" "firingrange" "devmap firingrange";
				execOnDvarStringValue "ui_load_level" "toy_test" "devmap toy_test";
				execOnDvarStringValue "ui_load_level" "toy_destructible_vehicles" "devmap toy_destructible_vehicles";
				execOnDvarStringValue "ui_load_level" "slowmo_breach" "devmap slowmo_breach";
				execOnDvarStringValue "ui_load_level" "oilrig" "devmap oilrig";
				execOnDvarStringValue "ui_load_level" "cliffhanger" "devmap cliffhanger";
				execOnDvarStringValue "ui_load_level" "bridge" "devmap bridge";
				execOnDvarStringValue "ui_load_level" "dcburning" "devmap dcburning";
				"exec0n
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				play "mouse_over";
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_highlighted_diff" ( "newgame_veteran" );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -150 -102 292 22 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textalignx -14
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 9 * 20 ) / 2 ) )
			visible when ( localvarbool( "ui_popupAButton" ) )
		}
	}
	menuDef
	{
		name "popmenu_specialops_difficulty"
		rect -150 -82 300 164 2 2
		style 1
		popup
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		exp rect y ( 0 - ( 24 + 7 * 20 ) / 2 )
		onOpen
		{
			setfocusbydvar "g_gameskill";
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -562 3416 1920 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -562 3416 1920 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -427 -82 854 164 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -82 1708 480 2 9
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( 0 - ( 854 - 300 ) * 0.5 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -82 -1708 -480 2 9
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( 0 - ( 854 - 300 ) * 0.5 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -427 -82 854 0 2 9
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 7 * 20 ) )
		}
		itemDef
		{
			rect -150 -82 -1708 -480 2 9
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( 0 - ( 854 - 300 ) * 0.5 ) + ( 0 - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -82 -1708 -480 2 9
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( 0 - ( 854 - 300 ) * 0.5 ) + ( 0 - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -491 -146 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -427 -146 854 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 427 -146 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 427 -82 64 164 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 427 82 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -427 82 854 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -491 82 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -491 -82 64 164 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -82 300 24 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			background "gradient_fadein"
			textfont 9
			textalign 4
			textalignx 4
			textscale 0.375
			text "@MENU_SELECT_DIFFICULTY"
		}
		itemDef
		{
			rect -146 30 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textscale 0.375
			visible when ( localvarstring( "ui_highlighted_diff" ) == "newgame_easy" )
			exp text ( locstring( "@MENU_REGULAR_DESC_3" ) + "
" + locstring( "@MENU_REGULAR_DESC_4" ) )
		}
		itemDef
		{
			rect -146 30 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textscale 0.375
			visible when ( localvarstring( "ui_highlighted_diff" ) == "newgame_regular" )
			exp text ( locstring( "@MENU_SKILLED_DESC" ) + "
" + locstring( "@MENU_SKILLED_DESC_2" ) )
		}
		itemDef
		{
			rect -146 30 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textscale 0.375
			visible when ( localvarstring( "ui_highlighted_diff" ) == "newgame_hardened" )
			exp text ( "@MENU_HARDENED_DESC" )
		}
		itemDef
		{
			rect -146 30 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textscale 0.375
			visible when ( localvarstring( "ui_highlighted_diff" ) == "newgame_veteran" )
			exp text ( "@MENU_VETERAN_DESC" )
		}
		itemDef
		{
			name "newgame_regular"
			rect -146 -58 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_flipped"
			type 1
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_REGULAR_CAPS"
			dvarTest "g_gameskill"
			focusDvar { 1 }
			action
			{
				play "mouse_click";
				setdvar "g_gameskill" 1;
				setdvar "g_gameskill_player_1" 1;
				setdvar "g_gameskill_player_2" 1;
				execnow "updategamerprofile";
				close self;
				execOnDvarStringValue "ui_load_so_level" "so_demo_so_bridge" "devmap so_demo_so_bridge";
				execOnDvarStringValue "ui_load_so_level" "so_crossing_so_bridge" "devmap so_crossing_so_bridge";
				execOnDvarStringValue "ui_load_so_level" "so_timed_so_quicky" "devmap so_timed_so_quicky";
				execOnDvarStringValue "ui_load_so_level" "so_killspree_invasion" "devmap so_killspree_invasion";
				execOnDvarStringValue "ui_load_so_level" "so_assault_oilrig" "devmap so_assault_oilrig";
				execOnDvarStringValue "ui_load_so_level" "so_ac130_co_hunted" "devmap so_ac130_co_hunted";
				execOnDvarStringValue "ui_load_so_level" "so_killspree_favela" "devmap so_killspree_favela";
				execOnDvarStringValue "ui_load_so_level" "so_showers_gulag" "devmap so_showers_gulag";
				execOnDvarStringValue "ui_load_so_level" "so_defense_invasion" "devmap so_defense_invasion";
				"execondvarstringv0n
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				play "mouse_over";
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_highlighted_diff" ( "newgame_regular" );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "newgame_hardened"
			rect -146 -38 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_flipped"
			type 1
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_HARDENED_CAPS"
			dvarTest "g_gameskill"
			focusDvar { 2 }
			action
			{
				play "mouse_click";
				setdvar "g_gameskill" 2;
				setdvar "g_gameskill_player_1" 2;
				setdvar "g_gameskill_player_2" 2;
				execnow "updategamerprofile";
				close self;
				execOnDvarStringValue "ui_load_so_level" "so_demo_so_bridge" "devmap so_demo_so_bridge";
				execOnDvarStringValue "ui_load_so_level" "so_crossing_so_bridge" "devmap so_crossing_so_bridge";
				execOnDvarStringValue "ui_load_so_level" "so_timed_so_quicky" "devmap so_timed_so_quicky";
				execOnDvarStringValue "ui_load_so_level" "so_killspree_invasion" "devmap so_killspree_invasion";
				execOnDvarStringValue "ui_load_so_level" "so_assault_oilrig" "devmap so_assault_oilrig";
				execOnDvarStringValue "ui_load_so_level" "so_ac130_co_hunted" "devmap so_ac130_co_hunted";
				execOnDvarStringValue "ui_load_so_level" "so_killspree_favela" "devmap so_killspree_favela";
				execOnDvarStringValue "ui_load_so_level" "so_showers_gulag" "devmap so_showers_gulag";
				execOnDvarStringValue "ui_load_so_level" "so_defense_invasion" "devmap so_defense_invasion";
				"execondvarstringv0n
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				play "mouse_over";
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_highlighted_diff" ( "newgame_hardened" );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "newgame_veteran"
			rect -146 -18 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_flipped"
			type 1
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_VETERAN_CAPS"
			dvarTest "g_gameskill"
			focusDvar { 3 }
			action
			{
				play "mouse_click";
				setdvar "g_gameskill" 3;
				setdvar "g_gameskill_player_1" 3;
				setdvar "g_gameskill_player_2" 3;
				execnow "updategamerprofile";
				close self;
				execOnDvarStringValue "ui_load_so_level" "so_demo_so_bridge" "devmap so_demo_so_bridge";
				execOnDvarStringValue "ui_load_so_level" "so_crossing_so_bridge" "devmap so_crossing_so_bridge";
				execOnDvarStringValue "ui_load_so_level" "so_timed_so_quicky" "devmap so_timed_so_quicky";
				execOnDvarStringValue "ui_load_so_level" "so_killspree_invasion" "devmap so_killspree_invasion";
				execOnDvarStringValue "ui_load_so_level" "so_assault_oilrig" "devmap so_assault_oilrig";
				execOnDvarStringValue "ui_load_so_level" "so_ac130_co_hunted" "devmap so_ac130_co_hunted";
				execOnDvarStringValue "ui_load_so_level" "so_killspree_favela" "devmap so_killspree_favela";
				execOnDvarStringValue "ui_load_so_level" "so_showers_gulag" "devmap so_showers_gulag";
				execOnDvarStringValue "ui_load_so_level" "so_defense_invasion" "devmap so_defense_invasion";
				"execondvarstringv0n
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				play "mouse_over";
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_highlighted_diff" ( "newgame_veteran" );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 94 -55 292 20 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 94 -35 292 20 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 81 -35 292 20 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 94 -15 292 20 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 81 -15 292 20 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 68 -15 292 20 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect -150 -82 292 22 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textalignx -14
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 7 * 20 ) / 2 ) )
			visible when ( localvarbool( "ui_popupAButton" ) )
		}
	}
	menuDef
	{
		name "popmenu_specialops_splitscreen_skip_difficulty"
		rect 0 0 0 0 0 0
		forecolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			if ( dvarint( "g_gameskill_player_1" ) >= dvarint( "g_gameskill_player_2" ) )
			{
				if ( dvarint( "g_gameskill_player_1" ) == 1 )
				{
					setdvar "g_gameskill" 1;
				}
				if ( dvarint( "g_gameskill_player_1" ) == 2 )
				{
					setdvar "g_gameskill" 2;
				}
				if ( dvarint( "g_gameskill_player_1" ) == 3 )
				{
					setdvar "g_gameskill" 3;
				}
			}
			else
			{
				if ( dvarint( "g_gameskill_player_2" ) == 1 )
				{
					setdvar "g_gameskill" 1;
				}
				if ( dvarint( "g_gameskill_player_2" ) == 2 )
				{
					setdvar "g_gameskill" 2;
				}
				if ( dvarint( "g_gameskill_player_2" ) == 3 )
				{
					setdvar "g_gameskill" 3;
				}
			}
			execnow "updategamerprofile";
			close self;
			execOnDvarStringValue "ui_load_so_level" "so_demo_so_bridge" "devmap so_demo_so_bridge";
			execOnDvarStringValue "ui_load_so_level" "so_crossing_so_bridge" "devmap so_crossing_so_bridge";
			execOnDvarStringValue "ui_load_so_level" "so_timed_so_quicky" "devmap so_timed_so_quicky";
			execOnDvarStringValue "ui_load_so_level" "so_killspree_invasion" "devmap so_killspree_invasion";
			execOnDvarStringValue "ui_load_so_level" "so_assault_oilrig" "devmap so_assault_oilrig";
			execOnDvarStringValue "ui_load_so_level" "so_ac130_co_hunted" "devmap so_ac130_co_hunted";
			execOnDvarStringValue "ui_load_so_level" "so_killspree_favela" "devmap so_killspree_favela";
			execOnDvarStringValue "ui_load_so_level" "so_showers_gulag" "devmap so_showers_gulag";
			execOnDvarStringValue "ui_load_so_level" "so_defense_invasion" "devmap so_defense_invasion";
			execOnDvarStringValue "ui_load_so_level" "so_escape_airport" "devmap so_escape_airport";
			execOnDvarStringValue "ui_E
		}
	}
	menuDef
	{
		name "popmenu_specialops_online_difficulty"
		rect -150 -82 300 164 2 2
		style 1
		popup
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		exp rect y ( 0 - ( 24 + 7 * 20 ) / 2 )
		onOpen
		{
			setfocusbydvar "g_gameskill_player_1";
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -562 3416 1920 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -562 3416 1920 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -427 -82 854 164 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -82 1708 480 2 9
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( 0 - ( 854 - 300 ) * 0.5 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -82 -1708 -480 2 9
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( 0 - ( 854 - 300 ) * 0.5 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -427 -82 854 0 2 9
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 7 * 20 ) )
		}
		itemDef
		{
			rect -150 -82 -1708 -480 2 9
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( 0 - ( 854 - 300 ) * 0.5 ) + ( 0 - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -82 -1708 -480 2 9
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( 0 - ( 854 - 300 ) * 0.5 ) + ( 0 - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -491 -146 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -427 -146 854 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 427 -146 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 427 -82 64 164 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 427 82 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -427 82 854 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -491 82 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -491 -82 64 164 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -82 300 24 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			background "gradient_fadein"
			textfont 9
			textalign 4
			textalignx 4
			textscale 0.375
			text "@MENU_SELECT_DIFFICULTY"
		}
		itemDef
		{
			rect -146 30 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textscale 0.375
			visible when ( localvarstring( "ui_highlighted_diff" ) == "newgame_easy" )
			exp text ( locstring( "@MENU_REGULAR_DESC_3" ) + "
" + locstring( "@MENU_REGULAR_DESC_4" ) )
		}
		itemDef
		{
			rect -146 30 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textscale 0.375
			visible when ( localvarstring( "ui_highlighted_diff" ) == "newgame_regular" )
			exp text ( locstring( "@MENU_SKILLED_DESC" ) + "
" + locstring( "@MENU_SKILLED_DESC_2" ) )
		}
		itemDef
		{
			rect -146 30 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textscale 0.375
			visible when ( localvarstring( "ui_highlighted_diff" ) == "newgame_hardened" )
			exp text ( "@MENU_HARDENED_DESC" )
		}
		itemDef
		{
			rect -146 30 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 6
			textscale 0.375
			visible when ( localvarstring( "ui_highlighted_diff" ) == "newgame_veteran" )
			exp text ( "@MENU_VETERAN_DESC" )
		}
		itemDef
		{
			name "newgame_regular"
			rect -146 -58 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_flipped"
			type 1
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_REGULAR_CAPS"
			dvarTest "g_gameskill_player_1"
			focusDvar { 1 }
			action
			{
				play "mouse_click";
				setdvar "g_gameskill" 1;
				if ( 1 == 1 )
				{
					exec "setNetCoOpDifficulty 1";
				}
				if ( 1 == 2 )
				{
					exec "setNetCoOpDifficulty 2";
				}
				if ( 1 == 3 )
				{
					exec "setNetCoOpDifficulty 3";
				}
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				play "mouse_over";
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_highlighted_diff" ( "newgame_regular" );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "newgame_hardened"
			rect -146 -38 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_flipped"
			type 1
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_HARDENED_CAPS"
			dvarTest "g_gameskill_player_1"
			focusDvar { 2 }
			action
			{
				play "mouse_click";
				setdvar "g_gameskill" 2;
				if ( 2 == 1 )
				{
					exec "setNetCoOpDifficulty 1";
				}
				if ( 2 == 2 )
				{
					exec "setNetCoOpDifficulty 2";
				}
				if ( 2 == 3 )
				{
					exec "setNetCoOpDifficulty 3";
				}
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				play "mouse_over";
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_highlighted_diff" ( "newgame_hardened" );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "newgame_veteran"
			rect -146 -18 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_flipped"
			type 1
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_VETERAN_CAPS"
			dvarTest "g_gameskill_player_1"
			focusDvar { 3 }
			action
			{
				play "mouse_click";
				setdvar "g_gameskill" 3;
				if ( 3 == 1 )
				{
					exec "setNetCoOpDifficulty 1";
				}
				if ( 3 == 2 )
				{
					exec "setNetCoOpDifficulty 2";
				}
				if ( 3 == 3 )
				{
					exec "setNetCoOpDifficulty 3";
				}
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				play "mouse_over";
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_highlighted_diff" ( "newgame_veteran" );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 94 -55 292 20 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 94 -35 292 20 2 2
			style 3
			decoration
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			close self;
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			text "@MENU_SELECT_DIFFICULTY"
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			style 1
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			visible when ( localvarstring( "ui_highlighted_diff" ) == "newgame_easy" )
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			visible when ( localvarstring( "ui_highlighted_diff" ) == "newgame_regular" )
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			visible when ( localvarstring( "ui_highlighted_diff" ) == "newgame_hardened" )
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			exp text ( "@MENU_VETERAN_DESC" )
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		{
			name "newgame_regular"
			rect -146 -58 292 20 2 2
			group "mw2_popup_button"
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			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_flipped"
			type 1
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_REGULAR_CAPS"
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			focusDvar { 1 }
			action
			{
				play "mouse_click";
				setdvar "g_gameskill_player_2" 1 close self;
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			onFocus
			{
				play "mouse_over";
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				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
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				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				play "mouse_over";
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_highlighted_diff" ( "newgame_regular" );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "newgame_hardened"
			rect -146 -38 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_flipped"
			type 1
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_HARDENED_CAPS"
			dvarTest "g_gameskill_player_2"
			focusDvar { 2 }
			action
			{
				play "mouse_click";
				setdvar "g_gameskill_player_2" 2 close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				play "mouse_over";
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_highlighted_diff" ( "newgame_hardened" );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "newgame_veteran"
			rect -146 -18 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_flipped"
			type 1
			textfont 3
			textalign 4
			textscale 0.375
			text "@MENU_VETERAN_CAPS"
			dvarTest "g_gameskill_player_2"
			focusDvar { 3 }
			action
			{
				play "mouse_click";
				setdvar "g_gameskill_player_2" 3 close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				play "mouse_over";
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_highlighted_diff" ( "newgame_veteran" );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 94 -55 292 20 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 94 -35 292 20 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 81 -35 292 20 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 94 -15 292 20 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 81 -15 292 20 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect 68 -15 292 20 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( 1 )
			exp material ( "difficulty_star" )
		}
		itemDef
		{
			rect -150 -82 292 22 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textalignx -14
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 7 * 20 ) / 2 ) )
			visible when ( localvarbool( "ui_popupAButton" ) )
		}
	}
	menuDef
	{
		name "ingame_difficulty"
		rect -150 -104 300 104 2 2
		style 1
		popup
		legacySplitScreenScale
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
			setfocus "no";
		}
		onClose
		{
			setLocalVarInt "ui_centerPopup" ( 0 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -584 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -584 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -104 300 104 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -104 1708 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 300 0 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
		}
		itemDef
		{
			rect -150 -104 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 300 0 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
		}
		itemDef
		{
			rect -214 -168 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -168 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -168 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -104 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -104 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -104 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -104 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -104 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -104 300 24 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			background "gradient_fadein"
			textfont 9
			textalign 5
			textalignx -4
			textscale 0.375
			text "@MENU_LOWER_DIFFICULTY"
		}
		itemDef
		{
			rect -146 -80 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 4
			textscale 0.375
			visible when ( dvarint( "g_gameskill" ) == 1 )
			exp text ( "@MENU_LOWER_DIFFICULTY_1_0" )
		}
		itemDef
		{
			rect -146 -80 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 4
			textscale 0.375
			visible when ( dvarint( "g_gameskill" ) == 2 )
			exp text ( "@MENU_LOWER_DIFFICULTY_2_1" )
		}
		itemDef
		{
			rect -146 -80 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 4
			textscale 0.375
			visible when ( dvarint( "g_gameskill" ) == 3 )
			exp text ( "@MENU_LOWER_DIFFICULTY_3_2" )
		}
		itemDef
		{
			name "no"
			rect -146 -40 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_CANCEL"
			visible when ( 1 )
			action
			{
				play "mouse_click";
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -146 -20 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_LOWER_DIFFICULTY_1_0_BUTTON"
			visible when ( dvarint( "g_gameskill" ) == 1 )
			action
			{
				play "mouse_click";
				execnow "profile_difficultySave 0";
				setdvar "g_gameskill" 0;
				setdvar "g_gameskill_player_1" 0;
				setdvar "g_gameskill_player_2" 0;
				exec "updategamerprofile";
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -146 -20 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_LOWER_DIFFICULTY_2_1_BUTTON"
			visible when ( dvarint( "g_gameskill" ) == 2 )
			action
			{
				play "mouse_click";
				execnow "profile_difficultySave 1";
				setdvar "g_gameskill" 1;
				setdvar "g_gameskill_player_1" 1;
				setdvar "g_gameskill_player_2" 1;
				exec "updategamerprofile";
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -146 -20 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_LOWER_DIFFICULTY_3_2_BUTTON"
			visible when ( dvarint( "g_gameskill" ) == 3 )
			action
			{
				play "mouse_click";
				execnow "profile_difficultySave 2";
				setdvar "g_gameskill" 2;
				setdvar "g_gameskill_player_1" 2;
				setdvar "g_gameskill_player_2" 2;
				exec "updategamerprofile";
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -150 -104 292 22 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( localvarbool( "ui_popupAButton" ) )
		}
	}
	menuDef
	{
		name "popup_invite"
		rect 0 0 640 480 0 0
		style 1
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			exec "setdvartotime inviteopentime";
		}
		itemDef
		{
			rect -164 -54 324 104 2 2
			style 3
			border 1
			bordersize 2
			decoration
			visible 1
			forecolor 0.2 0.2 0.22 1
			bordercolor 0.4 0.405 0.42 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			name "nofriends_online"
			rect -164 -54 312 92 2 2
			decoration
			autowrapped
			visible 1
			forecolor 0.69 0.69 0.69 1
			textfont 1
			textalignx 10
			textaligny 24
			textscale 0.375
			dvar "inviteText"
		}
		itemDef
		{
			rect -162 10 315.5 18 2 2
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( ( milliseconds( ) - dvarint( "inviteopentime" ) ) > 2000 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 153.5 10 4.5 18 2 2
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( ( milliseconds( ) - dvarint( "inviteopentime" ) ) > 2000 )
		}
		itemDef
		{
			rect -162 10 315.5 18 2 2
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.25
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "popmenu" )
		}
		itemDef
		{
			rect 153.5 10 4.5 18 2 2
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.25
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "popmenu" )
		}
		itemDef
		{
			rect -164 11 320 18 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.3
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "popmenu" && 1 )
		}
		itemDef
		{
			rect -162 10 320 18 2 2
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -22
			textscale 0.375
			textstyle 6
			visible when ( ( milliseconds( ) - dvarint( "inviteopentime" ) ) > 2000 )
			exp text ( "@MENU_YES" )
			action
			{
				play "mouse_click";
				exec "acceptinvite";
				close "popup_invite" ;;
			}
			onFocus
			{
				play "mouse_submenu_over";
				setLocalVarInt "ui_highlight" ( 4 );
				setLocalVarString "ui_choicegroup" ( "popmenu" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect -162 30 315.5 18 2 2
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			visible when ( ( milliseconds( ) - dvarint( "inviteopentime" ) ) > 2000 )
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 153.5 30 4.5 18 2 2
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
			visible when ( ( milliseconds( ) - dvarint( "inviteopentime" ) ) > 2000 )
		}
		itemDef
		{
			rect -162 30 315.5 18 2 2
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.25
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 5 && localvarstring( "ui_choicegroup" ) == "popmenu" )
		}
		itemDef
		{
			rect 153.5 30 4.5 18 2 2
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.25
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 5 && localvarstring( "ui_choicegroup" ) == "popmenu" )
		}
		itemDef
		{
			rect -164 31 320 18 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.3
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 5 && localvarstring( "ui_choicegroup" ) == "popmenu" && 1 )
		}
		itemDef
		{
			rect -162 30 320 18 2 2
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -22
			textscale 0.375
			textstyle 6
			visible when ( ( milliseconds( ) - dvarint( "inviteopentime" ) ) > 2000 )
			exp text ( "@MENU_NO" )
			action
			{
				play "mouse_click";
				exec "declineinvite";
				close "popup_invite" ;;
			}
			onFocus
			{
				play "mouse_submenu_over";
				setLocalVarInt "ui_highlight" ( 5 );
				setLocalVarString "ui_choicegroup" ( "popmenu" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect -164 2 322 46 2 2
			style 3
			border 1
			bordersize 2
			decoration
			visible 1
			forecolor 0.2 0.2 0.22 1
			background "white"
			textscale 0.55
			visible when ( ( milliseconds( ) - dvarint( "inviteopentime" ) ) <= 2000 )
		}
	}
	menuDef
	{
		name "options"
		rect 0 0 640 480 0 0
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_mainmenu_mp"
		onOpen
		{
			execnow "Updatedvarsfromprofile";
			"profilehide" "selectsavedevice_noprofile";
			"profileshow" "selectsavedevice";
			"showhidenewgameresume";
		}
		onEsc
		{
			close "options";
			exec "updategamerprofile";
		}
		itemDef
		{
			rect -107 0 854 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_back"
			textscale 0.55
		}
		itemDef
		{
			rect -107 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -107 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_fogscrollthin"
			textscale 0.55
			exp rect x ( ( - 961 ) + ( ( float( milliseconds( ) % 100000 ) / 100000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -107 0 854 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_front"
			textscale 0.55
		}
		itemDef
		{
			rect -107 0 854 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "animbg_front2"
			textscale 0.55
		}
		itemDef
		{
			rect -120 0 420 68 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 300 0 16 -68 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -120 414 1200 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && 0 )
		}
		itemDef
		{
			rect -120 416 420 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			rect 300 416 16 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "button_highlight_end"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			rect 316 432 440 64 0 0
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 0.95 0.175
			background "white"
			textscale 0.55
			visible when ( 1 && ( 0 == 0 ) )
		}
		itemDef
		{
			name "change_filter"
			rect 90 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_CHANGE_FILTER"
			visible when ( 0 )
			execKey "BUTTON_Y"
			{
				play "mouse_click";
				execnow "toggle lb_filter 0 1";
			}
		}
		itemDef
		{
			name "goto_top"
			rect -40 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 1
			textscale 0.375
			text "@PLATFORM_GOTOTOP"
			visible when ( 0 )
		}
		itemDef
		{
			name "accept_button"
			rect 44 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 1
			textscale 0.375
			text "@PLATFORM_SELECT"
			visible when ( 0 )
		}
		itemDef
		{
			name "refresh"
			rect -20 -4 0 0 2 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 2
			textscale 0.375
			text "@PLATFORM_REFRESH"
			visible when ( 0 )
		}
		itemDef
		{
			name "pgup"
			rect -180 -4 0 0 3 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_PGUP"
			visible when ( 0 )
		}
		itemDef
		{
			name "pgdown"
			rect -90 -4 0 0 3 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@PLATFORM_PGDOWN"
			visible when ( 0 )
		}
		itemDef
		{
			rect 0 -20 16 16 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "ui_arrow_left"
			textscale 0.55
		}
		itemDef
		{
			rect 18 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 12
			textscale 0.375
			text "@PLATFORM_BACK"
			visible when ( ( !menuisopen( "menu_cac_assault" ) && !menuisopen( "menu_cac_heavygunner" ) && !menuisopen( "menu_cac_sniper" ) && !menuisopen( "menu_cac_specops" ) && !menuisopen( "menu_cac_demolitions" ) ) )
		}
		itemDef
		{
			rect 18 -4 0 0 1 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 12
			textscale 0.375
			text "@PLATFORM_SAVECUSTOMMODE"
			visible when ( ( menuisopen( "menu_cac_assault" ) || menuisopen( "menu_cac_heavygunner" ) || menuisopen( "menu_cac_sniper" ) || menuisopen( "menu_cac_specops" ) || menuisopen( "menu_cac_demolitions" ) ) )
		}
		itemDef
		{
			rect 48 40 0 0 0 0
			decoration
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 1
			textalign 4
			textscale 0.5833
			textstyle 6
			exp text ( "@MENU_OPTIONS_UPPER_CASE" )
		}
		itemDef
		{
			rect 0 34 218.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "" )
		}
		itemDef
		{
			rect 218.5 34 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "" )
		}
		itemDef
		{
			rect -4 35 224 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "" && 1 )
		}
		itemDef
		{
			rect 0 34 218.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 218.5 34 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 0 34 224 22 1 1
			decoration
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "@MENU_AIM_ASSIST" )
		}
		itemDef
		{
			rect 0 34 224 22 1 1
			style 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 12
			textalign 8
			textalignx 244
			textscale 0.4583
			textstyle 3
			dvar "input_autoaim"
			dvarFloatList { "@MENU_ENABLED" 1 "@MENU_DISABLED" 0 }
			action
			{
				play "mouse_click";
				exec "toggle input_autoaim" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 1 );
				setLocalVarString "ui_choicegroup" ( "" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 0 58 218.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "" )
		}
		itemDef
		{
			rect 218.5 58 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "" )
		}
		itemDef
		{
			rect -4 59 224 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "" && 1 )
		}
		itemDef
		{
			rect 0 58 218.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 218.5 58 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 0 58 224 22 1 1
			decoration
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "@MENU_SUBTITLES" )
		}
		itemDef
		{
			rect 0 58 224 22 1 1
			style 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 12
			textalign 8
			textalignx 244
			textscale 0.4583
			textstyle 3
			dvar "cg_subtitles"
			dvarFloatList { "@MENU_ENABLED" 1 "@MENU_DISABLED" 0 }
			action
			{
				play "mouse_click";
				exec "toggle cg_subtitles" ;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 2 );
				setLocalVarString "ui_choicegroup" ( "" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
		itemDef
		{
			rect 0 82 218.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			textscale 0.55
			exp material ( "gradient_fadein" )
		}
		itemDef
		{
			rect 218.5 82 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.9 1 0.07
			background "button_highlight_end"
			textscale 0.55
		}
		itemDef
		{
			rect 0 82 218.5 22 1 1
			style 3
			bordersize 2
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			bordercolor 0.8 0.95 1 0.4
			background "gradient_fadein"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "" )
		}
		itemDef
		{
			rect 218.5 82 5.5 22 1 1
			style 3
			decoration
			visible 1
			forecolor 0.9 0.95 1 0.35
			background "button_highlight_end"
			textscale 0.55
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "" )
		}
		itemDef
		{
			rect 100000 83 224 22 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.33
			text "@PLATFORM_UI_SELECTBUTTON"
			visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "" && 1 )
		}
		itemDef
		{
			rect 0 82 224 22 1 1
			decoration
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 1
			textfont 1
			textalign 10
			textalignx -26
			textscale 0.4583
			textstyle 6
			exp text ( "@MENU_VOLUME" )
		}
		itemDef
		{
			rect 0 82 344 22 1 1
			style 1
			visible 1
			forecolor 0.69 0.69 0.69 1
			type 10
			textalign 8
			textalignx 244
			textscale 0.4583
			textstyle 3
			dvarFloat "snd_volume" 0.8 0 0.8
			action
			{
				play "mouse_click";
				;;
			}
			onFocus
			{
				play "mouse_over";
				setLocalVarInt "ui_highlight" ( 3 );
				setLocalVarString "ui_choicegroup" ( "" );
			}
			leaveFocus
			{
				setLocalVarInt "ui_highlight" ( 0 );
			}
		}
	}
	menuDef
	{
		name "stats"
		rect 0 0 640 480 0 0
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			setLocalVarInt "ui_sp_stat_progression_easy" ( 0 );
			setLocalVarInt "ui_sp_stat_progression_easy" ( ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 0 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 1 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 2 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 3 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 4 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 5 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 6 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 7 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 8 ) ) >= 1 ) ) );
			setLocalVarInt "ui_sp_stat_progression_easy" ( localvarint( "ui_sp_stat_progression_easy" ) + ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 9 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 10 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 11 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 12 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 13 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 14 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 15 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 16 ) ) >= 1 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 17 ) ) >= 1 ) ) );
			setLocalVarInt "ui_sp_stat_progression_regular" ( 0 );
			setLocalVarInt "ui_sp_stat_progression_regular" ( ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 0 ) ) >= 2 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 1 ) ) >= 2 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 2 ) ) >= 2 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 3 ) ) >= 2 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 4 ) ) >= 2 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 5 ) ) >= 2 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 6 ) ) >= 2 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 7 ) ) >= 2 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 8 ) ) >= 2 ) ) );
			setLocalVarInt "ui_sp_stat_progression_regular" ( localvarint( "ui_sp_stat_progression_regular" ) + ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 9 ) ) >= 2 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 10 ) ) >= 2 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 11 ) ) >= 2 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 12 ) ) >= 2 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 13 ) ) >= 2 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 14 ) ) >= 2 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 15 ) ) >= 2 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 16 ) ) >= 2 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 17 ) ) >= 2 ) ) );
			setLocalVarInt "ui_sp_stat_progression_hardened" ( 0 );
			setLocalVarInt "ui_sp_stat_progression_hardened" ( ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 0 ) ) >= 3 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 1 ) ) >= 3 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 2 ) ) >= 3 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 3 ) ) >= 3 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 4 ) ) >= 3 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 5 ) ) >= 3 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 6 ) ) >= 3 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 7 ) ) >= 3 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 8 ) ) >= 3 ) ) );
			setLocalVarInt "ui_sp_stat_progression_hardened" ( localvarint( "ui_sp_stat_progression_hardened" ) + ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 9 ) ) >= 3 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 10 ) ) >= 3 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 11 ) ) >= 3 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 12 ) ) >= 3 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 13 ) ) >= 3 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 14 ) ) >= 3 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 15 ) ) >= 3 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 16 ) ) >= 3 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 17 ) ) >= 3 ) ) );
			setLocalVarInt "ui_sp_stat_progression_veteran" ( 0 );
			setLocalVarInt "ui_sp_stat_progression_veteran" ( ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 0 ) ) >= 4 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 1 ) ) >= 4 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 2 ) ) >= 4 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 3 ) ) >= 4 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 4 ) ) >= 4 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 5 ) ) >= 4 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 6 ) ) >= 4 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 7 ) ) >= 4 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 8 ) ) >= 4 ) ) );
			setLocalVarInt "ui_sp_stat_progression_veteran" ( localvarint( "ui_sp_stat_progression_veteran" ) + ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 9 ) ) >= 4 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 10 ) ) >= 4 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 11 ) ) >= 4 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 12 ) ) >= 4 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 13 ) ) >= 4 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 14 ) ) >= 4 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 15 ) ) >= 4 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 16 ) ) >= 4 ) + ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , 17 ) ) >= 4 ) ) );
			setLocalVarInt "ui_player1_num" ( 0 );
			setLocalVarInt "ui_player2_num" ( 1 );
			setLocalVarString "ui_timeplayed_so" ( gettimeplayed( "so" ) );
			setLocalVarString "ui_timeplayed_sp" ( gettimeplayed( "sp" ) );
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			textfont 3
			textalign 6
			textalignx 24
			textaligny -10
			textscale 0.25
			text "@MENU_SP_STAT_TIME_FORMAT"
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		}
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			decoration
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			textfont 3
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			textalignx 48
			textscale 0.375
			visible when ( 1 )
			exp text ( localvarstring( "ui_timeplayed_total" ) )
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			decoration
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			textfont 3
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			textscale 0.375
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		forecolor 1 1 1 1
		backcolor 1 1 1 1
		focuscolor 1 1 1 1
		fadeCycle 1
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		fadeInAmount 0.002
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			name "loadbar"
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	}
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		fullscreen 1
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		{
			setdvar "ui_SaveLoadVisible" 0;
			setfocus "press_to_skip";
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		{
			uiScript "playerstart";
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			backcolor 1 1 1 1
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			textalign 5
			textscale 0.38
			textstyle 3
			text "cinematicsubtitle"
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			name "profile"
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			textscale 0.55
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			{
				uiScript "playerstart";
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			execKey "BUTTON_B"
			{
				uiScript "playerstart";
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			execKey "BUTTON_A"
			{
				uiScript "playerstart";
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			{
				uiScript "playerstart";
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		style 1
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		backcolor 1 1 1 1
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		{
		}
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
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			setLocalVarInt "ui_centerPopup" ( 0 );
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		{
			close self;
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			exp rect h ( ( 24 + 5 * 20 ) )
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			style 1
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			visible 1
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			background "gradient_fadein"
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			textscale 0.375
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			visible when ( 1 )
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			visible when ( 1 )
			action
			{
				play "mouse_click";
				exec "xsignin";
				close self;
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			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
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					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
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			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
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			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_NO_CAPS"
			action
			{
				play "mouse_click";
				close self;
				open "brightness";
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			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
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			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
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		}
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			rect -150 -124 292 22 2 2
			decoration
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			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 5 * 20 ) ) )
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		}
	}
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	{
		name "noprofilewarning_newgame"
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		style 1
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		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		execKey "BUTTON_B"
		{
		}
		execKey "BUTTON_START"
		{
		}
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
			setfocus "Yes";
		}
		onClose
		{
			setLocalVarInt "ui_centerPopup" ( 0 );
		}
		onEsc
		{
			close self;
		}
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			rect -1004 -604 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
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			rect -1004 -604 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
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			style 1
			decoration
			visible 1
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			style 3
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			visible 1
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			style 3
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			visible 1
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			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
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			style 3
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			visible 1
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			exp rect h ( ( 24 + 5 * 20 ) )
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			style 3
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			visible 1
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			background "small_box_lightfx"
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			exp rect h ( ( 24 + 5 * 20 ) )
		}
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			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
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			visible when ( 1 )
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			visible when ( 1 )
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			textscale 0.55
			exp rect h ( ( 24 + 5 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -124 300 24 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			background "gradient_fadein"
			textfont 9
			textalign 5
			textalignx -4
			textscale 0.375
			text "@MENU_WARNING"
		}
		itemDef
		{
			rect -146 -100 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 5
			textscale 0.375
			visible when ( 1 )
			exp text ( "@MENU_SP_PROFILE_WARNING_SP" )
		}
		itemDef
		{
			name "Yes"
			rect -146 -40 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_YES_CAPS"
			visible when ( 1 )
			action
			{
				play "mouse_click";
				exec "xsignin";
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "No"
			rect -146 -20 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_NO_CAPS"
			action
			{
				play "mouse_click";
				close self;
				exec "set nextmap devmap trainer; unskippablecinematic intro_credits_load";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -150 -124 292 22 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 5 * 20 ) ) )
			visible when ( localvarbool( "ui_popupAButton" ) )
		}
	}
	menuDef
	{
		name "noprofilewarning_levelselect"
		rect -150 -124 300 124 2 2
		style 1
		popup
		legacySplitScreenScale
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		execKey "BUTTON_B"
		{
		}
		execKey "BUTTON_START"
		{
		}
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
			setfocus "Yes";
		}
		onClose
		{
			setLocalVarInt "ui_centerPopup" ( 0 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -604 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -604 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -124 300 124 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -124 1708 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -124 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -124 300 0 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 5 * 20 ) )
		}
		itemDef
		{
			rect -150 -124 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -124 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -124 300 0 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 5 * 20 ) )
		}
		itemDef
		{
			rect -214 -188 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -188 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -188 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -124 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 5 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -124 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 5 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -124 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 5 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -124 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 5 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -124 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 5 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -124 300 24 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			background "gradient_fadein"
			textfont 9
			textalign 5
			textalignx -4
			textscale 0.375
			text "@MENU_WARNING"
		}
		itemDef
		{
			rect -146 -100 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 5
			textscale 0.375
			visible when ( 1 )
			exp text ( "@MENU_SP_PROFILE_WARNING_SP" )
		}
		itemDef
		{
			name "Yes"
			rect -146 -40 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_YES_CAPS"
			visible when ( 1 )
			action
			{
				play "mouse_click";
				exec "xsignin";
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "No"
			rect -146 -20 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_NO_CAPS"
			action
			{
				play "mouse_click";
				close self;
				open "levels";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -150 -124 292 22 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 5 * 20 ) ) )
			visible when ( localvarbool( "ui_popupAButton" ) )
		}
	}
	menuDef
	{
		name "readingsavedevice"
		rect -150 -44 300 44 2 2
		style 1
		popup
		legacySplitScreenScale
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
		}
		onClose
		{
			setLocalVarInt "ui_centerPopup" ( 0 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -524 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -524 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -44 300 44 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -44 1708 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -44 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -44 300 0 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 1 * 20 ) )
		}
		itemDef
		{
			rect -150 -44 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -44 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -44 300 0 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 1 * 20 ) )
		}
		itemDef
		{
			rect -214 -108 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -108 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -108 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -44 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 1 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -44 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 1 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -44 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 1 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -44 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 1 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -44 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 1 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -36 300 40 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			type 1
			textfont 9
			textalign 5
			textscale 0.33
			visible when ( 1 )
			exp text ( "@PLATFORM_READING_SAVE_DEVICE" )
		}
		itemDef
		{
			rect -150 -36 300 40 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			type 1
			textfont 9
			textalign 5
			textaligny 10
			textscale 0.33
			visible when ( ( sin( milliseconds( ) * 0.005 ) + 1 ) * 0.5 > 0.25 && ( sin( milliseconds( ) * 0.005 ) + 1 ) * 0.5 <= 0.5 )
			exp text ( "." )
		}
		itemDef
		{
			rect -150 -36 300 40 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			type 1
			textfont 9
			textalign 5
			textaligny 10
			textscale 0.33
			visible when ( ( sin( milliseconds( ) * 0.005 ) + 1 ) * 0.5 > 0.5 && ( sin( milliseconds( ) * 0.005 ) + 1 ) * 0.5 <= 0.75 )
			exp text ( ".." )
		}
		itemDef
		{
			rect -150 -36 300 40 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			type 1
			textfont 9
			textalign 5
			textaligny 10
			textscale 0.33
			visible when ( ( sin( milliseconds( ) * 0.005 ) + 1 ) * 0.5 > 0.75 )
			exp text ( "..." )
		}
	}
	menuDef
	{
		name "onlineupdate"
		rect -150 -44 300 44 2 2
		style 1
		popup
		legacySplitScreenScale
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
		}
		onClose
		{
			setLocalVarInt "ui_centerPopup" ( 0 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -524 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -524 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -44 300 44 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -44 1708 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -44 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -44 300 0 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 1 * 20 ) )
		}
		itemDef
		{
			rect -150 -44 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -44 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -44 300 0 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 1 * 20 ) )
		}
		itemDef
		{
			rect -214 -108 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -108 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -108 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -44 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 1 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -44 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 1 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -44 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 1 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -44 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 1 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -44 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 1 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -36 300 40 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			type 1
			textalign 5
			textscale 0.375
			visible when ( 1 )
			exp text ( dvarstring( "popupText" ) )
		}
		itemDef
		{
			rect -150 -36 300 40 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			type 1
			textalign 5
			textaligny 10
			textscale 0.375
			visible when ( ( sin( milliseconds( ) * 0.005 ) + 1 ) * 0.5 > 0.25 && ( sin( milliseconds( ) * 0.005 ) + 1 ) * 0.5 <= 0.5 )
			exp text ( "." )
		}
		itemDef
		{
			rect -150 -36 300 40 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			type 1
			textalign 5
			textaligny 10
			textscale 0.375
			visible when ( ( sin( milliseconds( ) * 0.005 ) + 1 ) * 0.5 > 0.5 && ( sin( milliseconds( ) * 0.005 ) + 1 ) * 0.5 <= 0.75 )
			exp text ( ".." )
		}
		itemDef
		{
			rect -150 -36 300 40 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			type 1
			textalign 5
			textaligny 10
			textscale 0.375
			visible when ( ( sin( milliseconds( ) * 0.005 ) + 1 ) * 0.5 > 0.75 )
			exp text ( "..." )
		}
	}
	menuDef
	{
		name "coop_lobby"
		rect 0 0 640 480 0 0
		style 1
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_challenge_factory"
		onOpen
		{
			execnow "set ui_hint_text @NULL_EMPTY";
			setLocalVarString "ui_hint_focus" ( "" );
			if ( gamehost( ) )
			{
				focusfirst;
			}
			else
			{
				setfocus "selectdiff";
			}
			setGameMode "so";
			setdvar "specialops" 1;
			setdvar "splitscreen" 0;
			if ( dvarstring( "ui_skip_level_select" ) != "1" && gamehost( ) )
			{
				open "levels_challenge";
			}
			setdvar "ui_skip_level_select" 1;
		}
		onEsc
		{
			open "leave_lobby_warning";
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect -64 0 280 480 1 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.1
			background "gradient_fadein_fadebottom"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textalignx -60
			textscale 0.5
			text "@MENU_SPECIAL_OPS"
		}
		itemDef
		{
			name "act_group"
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textalignx 234
			textscale 0.5
			text "@MENU_SP_TWO_PLAYER_ONLINE"
		}
		itemDef
		{
			name "act_group"
			rect 222 0 272 28 1 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textscale 0.5
			textstyle 3
			exp text ( ":" )
		}
		itemDef
		{
			name "startmatch"
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_START_OP"
			disabled when ( !gamehost( ) || !coopplayer( 1 , "exists" ) )
			action
			{
				play "mouse_click";
				if ( ( coopplayer( 1 , "exists" ) && ( coopplayer( 1 , "percentcompleteso" ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , tablelookup( "sp/specopstable.csv" , 1 , dvarstring( "coop_mapName" ) , 13 ) , 5 ) ) ) ) )
				{
					setLocalVarString "ui_unlock_desc" ( "@MENU_SP_FRIEND_LOCK_OP_DESC" );
					open "so_locked_for_friend";
				}
				else
				{
					if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "coop_mapName" ) , 11 ) ) == 2 )
					{
						open "so_character_select_coop";
					}
					else
					{
						if ( coopplayer( 1 , "exists" ) )
						{
							exec "coopLaunch";
						}
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_hint_focus" ( "startmatch" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 0 48 216 1 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.65
			background "gradient_fadein"
			textscale 0.55
		}
		itemDef
		{
			name "selectmap"
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_CHANGE_OP"
			visible when ( gamehost( ) )
			action
			{
				play "mouse_click";
				open "levels_challenge";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_hint_focus" ( "selectmap" );
				setLocalVarString "ui_hint_text" ( "@MENU_SP_CHANGE_OP_DESC" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "viewmap"
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_VIEW_OP"
			visible when ( !gamehost( ) )
			action
			{
				play "mouse_click";
				open "levels_challenge";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_hint_focus" ( "viewmap" );
				setLocalVarString "ui_hint_text" ( "@MENU_SP_VIEW_OP_DESC" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "selectdiff"
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SELECT_DIFFICULTY"
			visible when ( int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "coop_mapName" ) , 14 ) ) )
			action
			{
				play "mouse_click";
				open "popmenu_specialops_online_difficulty";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_hint_focus" ( "selectdiff" );
				setLocalVarString "ui_hint_text" ( "@MENU_SP_SELECT_YOUR_DIFF" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "dont_selectdiff"
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( !int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "coop_mapName" ) , 14 ) ) )
			action
			{
				play "mouse_click";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_hint_focus" ( "dont_selectdiff" );
				setLocalVarString "ui_hint_text" ( "@MENU_SP_NA_FOR_THIS_OP" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			decoration
			visible 1
			forecolor 0.6 0.55 0.55 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SELECT_DIFFICULTY"
			visible when ( !int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "coop_mapName" ) , 14 ) ) )
			action
			{
				play "mouse_click";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "invitefriend"
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_INVITE_FRIEND"
			disabled when ( !gamehost( ) || coopplayer( 1 , "exists" ) )
			action
			{
				play "mouse_click";
				exec "xshowfriendslist";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_hint_focus" ( "invitefriend" );
				setLocalVarString "ui_hint_text" ( "@MENU_DESC_INVITE_FRIEND" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "description"
			rect 0 -278 212 20 1 3
			decoration
			autowrapped
			visible 1
			forecolor 0.65 0.65 0.65 1
			textfont 3
			textalign 6
			textscale 0.375
			visible when ( localvarstring( "ui_hint_focus" ) != "startmatch" )
			exp text ( localvarstring( "ui_hint_text" ) )
		}
		itemDef
		{
			rect 0 -278 212 20 1 3
			decoration
			autowrapped
			visible 1
			forecolor 0.65 0.65 0.65 1
			textfont 3
			textalign 6
			textscale 0.375
			visible when ( localvarstring( "ui_hint_focus" ) == "startmatch" && !coopplayer( 1 , "exists" ) )
			exp text ( "@MENU_SP_NEED_ONE_MORE_PLAYER" )
		}
		itemDef
		{
			rect 0 -278 212 20 1 3
			decoration
			autowrapped
			visible 1
			forecolor 0.65 0.65 0.65 1
			textfont 3
			textalign 6
			textscale 0.375
			visible when ( localvarstring( "ui_hint_focus" ) == "startmatch" && coopplayer( 1 , "exists" ) && gamehost( ) )
			exp text ( "@MENU_SP_START_OP_DESC" )
		}
		itemDef
		{
			rect 0 -278 212 20 1 3
			decoration
			autowrapped
			visible 1
			forecolor 0.65 0.65 0.65 1
			textfont 3
			textalign 6
			textscale 0.375
			visible when ( localvarstring( "ui_hint_focus" ) == "startmatch" && coopplayer( 1 , "exists" ) && !gamehost( ) )
			exp text ( "@MENU_SP_WAITING_FOR_HOST" )
		}
		itemDef
		{
			rect 0 -198 216 120 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "coop_mapName" ) , 4 ) )
		}
		itemDef
		{
			rect 0 -218 216 20 1 3
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			background "white"
			textfont 3
			textalign 4
			textalignx 4
			textscale 0.375
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "coop_mapName" ) , 2 ) )
		}
		itemDef
		{
			rect 173 -74 0 0 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star_empty"
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( coopplayer( 0 , "exists" ) )
		}
		itemDef
		{
			rect 173 -74 0 0 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( coopplayer( 0 , "exists" ) && ( int( getcharbyindex( coopplayer( 0 , "missionsohighestdifficulty" ) , int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "coop_mapName" ) , 0 ) ) ) ) >= 2 ) )
		}
		itemDef
		{
			rect 186 -74 0 0 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star_empty"
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( coopplayer( 0 , "exists" ) )
		}
		itemDef
		{
			rect 186 -74 0 0 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( coopplayer( 0 , "exists" ) && ( int( getcharbyindex( coopplayer( 0 , "missionsohighestdifficulty" ) , int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "coop_mapName" ) , 0 ) ) ) ) >= 3 ) )
		}
		itemDef
		{
			rect 199 -74 0 0 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star_empty"
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( coopplayer( 0 , "exists" ) )
		}
		itemDef
		{
			rect 199 -74 0 0 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( coopplayer( 0 , "exists" ) && ( int( getcharbyindex( coopplayer( 0 , "missionsohighestdifficulty" ) , int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "coop_mapName" ) , 0 ) ) ) ) >= 4 ) )
		}
		itemDef
		{
			rect 0 -78 216 20 1 3
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			background "white"
			textfont 3
			textalign 6
			textalignx -48
			textscale 0.375
			visible when ( coopplayer( 0 , "exists" ) )
			exp text ( coopplayer( 0 , "name" ) )
		}
		itemDef
		{
			rect 173 -55 0 0 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star_empty"
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( coopplayer( 1 , "exists" ) )
		}
		itemDef
		{
			rect 173 -55 0 0 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( coopplayer( 1 , "exists" ) && ( int( getcharbyindex( coopplayer( 1 , "missionsohighestdifficulty" ) , int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "coop_mapName" ) , 0 ) ) ) ) >= 2 ) )
		}
		itemDef
		{
			rect 186 -55 0 0 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star_empty"
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( coopplayer( 1 , "exists" ) )
		}
		itemDef
		{
			rect 186 -55 0 0 1 3
			style 3
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			exp forecolor a ( 0.3 + ( ( 6 + 0 ) % 10 == 0 ) * 0.45 )
			visible when ( dvarbool( "ui_grid" ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect 0 0 720 1 1 1
			style 3
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textscale 0.55
			exp rect y ( ( ( 8 + 0 ) * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			exp forecolor a ( 0.3 + ( ( 8 + 0 ) % 10 == 0 ) * 0.45 )
			visible when ( dvarbool( "ui_grid" ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect 0 0 2000 1 1 1
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textfont 9
			textalignx -24
			textaligny 6
			textscale 0.25
			textstyle 3
			exp rect y ( ( 0 * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			visible when ( dvarbool( "ui_grid" ) && 0 != 0 )
			exp text ( 0 * 10 )
		}
		itemDef
		{
			rect 0 0 2000 1 1 1
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textfont 9
			textalignx 4
			textaligny 6
			textscale 0.25
			textstyle 3
			exp rect y ( ( 0 * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) + 720 )
			visible when ( dvarbool( "ui_grid" ) && 0 != 0 )
			exp text ( 0 * 10 )
		}
		itemDef
		{
			rect 0 0 720 1 1 1
			style 3
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textscale 0.55
			exp rect y ( ( 10 * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			exp forecolor a ( 0.3 + ( 10 % 10 == 0 ) * 0.45 )
			visible when ( dvarbool( "ui_grid" ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect 0 0 720 1 1 1
			style 3
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textscale 0.55
			exp rect y ( ( ( 2 + 10 ) * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			exp forecolor a ( 0.3 + ( ( 2 + 10 ) % 10 == 0 ) * 0.45 )
			visible when ( dvarbool( "ui_grid" ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect 0 0 720 1 1 1
			style 3
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textscale 0.55
			exp rect y ( ( ( 4 + 10 ) * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			exp forecolor a ( 0.3 + ( ( 4 + 10 ) % 10 == 0 ) * 0.45 )
			visible when ( dvarbool( "ui_grid" ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect 0 0 720 1 1 1
			style 3
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textscale 0.55
			exp rect y ( ( ( 6 + 10 ) * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			exp forecolor a ( 0.3 + ( ( 6 + 10 ) % 10 == 0 ) * 0.45 )
			visible when ( dvarbool( "ui_grid" ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect 0 0 720 1 1 1
			style 3
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textscale 0.55
			exp rect y ( ( ( 8 + 10 ) * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			exp forecolor a ( 0.3 + ( ( 8 + 10 ) % 10 == 0 ) * 0.45 )
			visible when ( dvarbool( "ui_grid" ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect 0 0 2000 1 1 1
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textfont 9
			textalignx -24
			textaligny 6
			textscale 0.25
			textstyle 3
			exp rect y ( ( 10 * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			visible when ( dvarbool( "ui_grid" ) && 10 != 0 )
			exp text ( 10 * 10 )
		}
		itemDef
		{
			rect 0 0 2000 1 1 1
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textfont 9
			textalignx 4
			textaligny 6
			textscale 0.25
			textstyle 3
			exp rect y ( ( 10 * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) + 720 )
			visible when ( dvarbool( "ui_grid" ) && 10 != 0 )
			exp text ( 10 * 10 )
		}
		itemDef
		{
			rect 0 0 720 1 1 1
			style 3
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textscale 0.55
			exp rect y ( ( 20 * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			exp forecolor a ( 0.3 + ( 20 % 10 == 0 ) * 0.45 )
			visible when ( dvarbool( "ui_grid" ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect 0 0 720 1 1 1
			style 3
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textscale 0.55
			exp rect y ( ( ( 2 + 20 ) * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			exp forecolor a ( 0.3 + ( ( 2 + 20 ) % 10 == 0 ) * 0.45 )
			visible when ( dvarbool( "ui_grid" ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect 0 0 720 1 1 1
			style 3
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textscale 0.55
			exp rect y ( ( ( 4 + 20 ) * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			exp forecolor a ( 0.3 + ( ( 4 + 20 ) % 10 == 0 ) * 0.45 )
			visible when ( dvarbool( "ui_grid" ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect 0 0 720 1 1 1
			style 3
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textscale 0.55
			exp rect y ( ( ( 6 + 20 ) * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			exp forecolor a ( 0.3 + ( ( 6 + 20 ) % 10 == 0 ) * 0.45 )
			visible when ( dvarbool( "ui_grid" ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect 0 0 720 1 1 1
			style 3
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textscale 0.55
			exp rect y ( ( ( 8 + 20 ) * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			exp forecolor a ( 0.3 + ( ( 8 + 20 ) % 10 == 0 ) * 0.45 )
			visible when ( dvarbool( "ui_grid" ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect 0 0 2000 1 1 1
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textfont 9
			textalignx -24
			textaligny 6
			textscale 0.25
			textstyle 3
			exp rect y ( ( 20 * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			visible when ( dvarbool( "ui_grid" ) && 20 != 0 )
			exp text ( 20 * 10 )
		}
		itemDef
		{
			rect 0 0 2000 1 1 1
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textfont 9
			textalignx 4
			textaligny 6
			textscale 0.25
			textstyle 3
			exp rect y ( ( 20 * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) + 720 )
			visible when ( dvarbool( "ui_grid" ) && 20 != 0 )
			exp text ( 20 * 10 )
		}
		itemDef
		{
			rect 0 0 720 1 1 1
			style 3
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textscale 0.55
			exp rect y ( ( 30 * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			exp forecolor a ( 0.3 + ( 30 % 10 == 0 ) * 0.45 )
			visible when ( dvarbool( "ui_grid" ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect 0 0 720 1 1 1
			style 3
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textscale 0.55
			exp rect y ( ( ( 2 + 30 ) * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			exp forecolor a ( 0.3 + ( ( 2 + 30 ) % 10 == 0 ) * 0.45 )
			visible when ( dvarbool( "ui_grid" ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect 0 0 720 1 1 1
			style 3
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textscale 0.55
			exp rect y ( ( ( 4 + 30 ) * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			exp forecolor a ( 0.3 + ( ( 4 + 30 ) % 10 == 0 ) * 0.45 )
			visible when ( dvarbool( "ui_grid" ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect 0 0 720 1 1 1
			style 3
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textscale 0.55
			exp rect y ( ( ( 6 + 30 ) * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			exp forecolor a ( 0.3 + ( ( 6 + 30 ) % 10 == 0 ) * 0.45 )
			visible when ( dvarbool( "ui_grid" ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect 0 0 720 1 1 1
			style 3
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textscale 0.55
			exp rect y ( ( ( 8 + 30 ) * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			exp forecolor a ( 0.3 + ( ( 8 + 30 ) % 10 == 0 ) * 0.45 )
			visible when ( dvarbool( "ui_grid" ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect 0 0 2000 1 1 1
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textfont 9
			textalignx -24
			textaligny 6
			textscale 0.25
			textstyle 3
			exp rect y ( ( 30 * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			visible when ( dvarbool( "ui_grid" ) && 30 != 0 )
			exp text ( 30 * 10 )
		}
		itemDef
		{
			rect 0 0 2000 1 1 1
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textfont 9
			textalignx 4
			textaligny 6
			textscale 0.25
			textstyle 3
			exp rect y ( ( 30 * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) + 720 )
			visible when ( dvarbool( "ui_grid" ) && 30 != 0 )
			exp text ( 30 * 10 )
		}
		itemDef
		{
			rect 0 0 720 1 1 1
			style 3
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textscale 0.55
			exp rect y ( ( 40 * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			exp forecolor a ( 0.3 + ( 40 % 10 == 0 ) * 0.45 )
			visible when ( dvarbool( "ui_grid" ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect 0 0 2000 1 1 1
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textfont 9
			textalignx -24
			textaligny 6
			textscale 0.25
			textstyle 3
			exp rect y ( ( 40 * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			visible when ( dvarbool( "ui_grid" ) && 40 != 0 )
			exp text ( 40 * 10 )
		}
		itemDef
		{
			rect 0 0 2000 1 1 1
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textfont 9
			textalignx 4
			textaligny 6
			textscale 0.25
			textstyle 3
			exp rect y ( ( 40 * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) + 720 )
			visible when ( dvarbool( "ui_grid" ) && 40 != 0 )
			exp text ( 40 * 10 )
		}
	}
	menuDef
	{
		name "leave_lobby_warning"
		rect -150 -64 300 64 2 2
		style 1
		popup
		legacySplitScreenScale
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
			setfocus "cancel_button";
		}
		onClose
		{
			setLocalVarInt "ui_centerPopup" ( 0 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -544 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -544 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -64 300 64 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -64 1708 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 300 0 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 300 0 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
		}
		itemDef
		{
			rect -214 -128 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -128 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -128 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -64 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -64 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -64 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -64 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -64 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -64 300 24 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			background "gradient_fadein"
			textfont 9
			textalign 5
			textscale 0.375
			text "@MENU_SP_LEAVELOBBY"
			visible when ( !inprivateparty( ) || privatepartyhost( ) || !privatepartyhostinlobby( ) )
		}
		itemDef
		{
			name "yes_button"
			rect -146 -40 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_YES"
			action
			{
				play "mouse_click";
				close self;
				exec "stopListening";
				close "coop_lobby";
				setdvar "specialops" 0;
				open "main_specops";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "cancel_button"
			rect -146 -20 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_NO"
			action
			{
				play "mouse_click";
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -150 -64 292 22 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( localvarbool( "ui_popupAButton" ) )
		}
	}
	menuDef
	{
		name "menu_splitscreensignin"
		rect 0 0 640 480 0 0
		style 1
		popup
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_challenge_factory"
		onOpen
		{
			setdvar "splitscreen" 1;
			exec "startsplitscreensignin";
		}
		onEsc
		{
			setdvar "splitscreen" 0;
			exec "nosplitscreen";
			exec "endsplitscreensignin";
			close "menu_splitscreensignin";
			open "main_specops";
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textalignx 4
			textscale 0.44
			text "@MENU_SPLIT_SCREEN_SIGNIN"
		}
		itemDef
		{
			rect -400 0 800 1 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.65
			background "line_horizontal"
			textscale 0.55
		}
		itemDef
		{
			name "playername0"
			rect 0 -126 0 0 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 1
			textscale 0.4583
			dvarTest "leavegame0_vis"
			showDvar { 1 }
			dvar "playername0"
		}
		itemDef
		{
			rect -150 -124 300 74 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.5
			background "line_horizontal"
			textscale 0.55
			dvarTest "leavegame0_vis"
			showDvar { 1 }
		}
		itemDef
		{
			name "joingame0"
			rect -48 -76 0 0 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.4583
			text "@XBOXLIVE_JOINSPLITSCREENGAME"
			dvarTest "joingame0_vis"
			showDvar { 1 }
		}
		itemDef
		{
			name "waiting0"
			rect -48 -102 0 0 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@MENU_WAITING_FOR_MORE_PLAYERS1"
			dvarTest "waiting0_vis"
			showDvar { 1 }
		}
		itemDef
		{
			name "startmatch0"
			rect -48 -102 0 0 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@XBOXLIVE_STARTGAME"
			dvarTest "startgame0_vis"
			showDvar { 1 }
		}
		itemDef
		{
			name "leavegame0"
			rect -48 -78 0 0 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@XBOXLIVE_LEAVESPLITSCREENGAME"
			dvarTest "leavegame0_vis"
			showDvar { 1 }
		}
		itemDef
		{
			name "playername1"
			rect 0 56 0 0 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 1
			textscale 0.4583
			dvarTest "leavegame1_vis"
			showDvar { 1 }
			dvar "playername1"
		}
		itemDef
		{
			rect -150 58 300 74 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.5
			background "line_horizontal"
			textscale 0.55
			dvarTest "leavegame1_vis"
			showDvar { 1 }
		}
		itemDef
		{
			name "joingame1"
			rect -48 84 0 0 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.4583
			text "@XBOXLIVE_JOINSPLITSCREENGAME"
			dvarTest "joingame1_vis"
			showDvar { 1 }
		}
		itemDef
		{
			name "waiting1"
			rect -48 80 0 0 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@MENU_WAITING_FOR_MORE_PLAYERS1"
			dvarTest "waiting1_vis"
			showDvar { 1 }
		}
		itemDef
		{
			name "startmatch1"
			rect -48 80 0 0 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@XBOXLIVE_STARTGAME"
			dvarTest "startgame1_vis"
			showDvar { 1 }
		}
		itemDef
		{
			name "leavegame1"
			rect -48 104 0 0 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			text "@XBOXLIVE_LEAVESPLITSCREENGAME"
			dvarTest "leavegame1_vis"
			showDvar { 1 }
		}
		itemDef
		{
			rect -100 0 100 600 1 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 -600 100 600 3 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect -900 -100 900 100 3 1
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 0 0 900 100 1 3
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.6 0.8 0.5
			textscale 0.55
			dvarTest "ui_safearea"
			showDvar { 1 }
		}
		itemDef
		{
			rect 390 56 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarString" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarString" ) + ": " + localvarstring( dvarstring( "ui_debug_localVarString" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarInt" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarInt" ) + ": " + localvarint( dvarstring( "ui_debug_localVarInt" ) ) )
		}
		itemDef
		{
			rect 390 72 0 0 0 0
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textscale 0.375
			visible when ( dvarstring( "ui_debug_localVarBool" ) != "" )
			exp text ( dvarstring( "ui_debug_localVarBool" ) + ": " + localvarbool( dvarstring( "ui_debug_localVarBool" ) ) )
		}
	}
	menuDef
	{
		name "menu_splitscreen_setup"
		rect 0 0 640 480 0 0
		style 1
		forecolor 1 1 1 1
		focuscolor 1 1 1 1
		fullscreen 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		soundLoop "music_challenge_factory"
		onOpen
		{
			setLocalVarInt "ui_player1_num" ( 0 );
			setLocalVarInt "ui_player2_num" ( 1 );
			focusfirst;
			setdvar "specialops" 1;
			if ( dvarint( "g_gameskill_player_1" ) < 1 )
			{
				setdvar "g_gameskill_player_1" 1;
			}
			if ( dvarint( "g_gameskill_player_2" ) < 1 )
			{
				setdvar "g_gameskill_player_2" 1;
			}
			if ( dvarstring( "ui_load_so_level" ) == "" || dvarstring( "ui_skip_level_select" ) != "1" )
			{
				open "levels_challenge";
			}
		}
		onEsc
		{
			open "leave_lobby_warning_splitscreen";
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mw2_main_background"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 1708 480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 -1708 -480 0 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.5
			background "mw2_main_cloud_overlay"
			textscale 0.55
			exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "mockup_bg_glow"
			textscale 0.55
			exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
		}
		itemDef
		{
			rect -64 0 280 480 1 0
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.1
			background "gradient_fadein_fadebottom"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 6
			textalignx -60
			textscale 0.5
			text "@MENU_SPECIAL_OPS"
		}
		itemDef
		{
			name "act_group"
			rect 0 0 272 28 1 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textalignx 234
			textscale 0.5
			text "@MENU_SP_TWO_PLAYER_SPLIT_SCREEN"
		}
		itemDef
		{
			name "act_group"
			rect 222 0 272 28 1 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textscale 0.5
			textstyle 3
			exp text ( ":" )
		}
		itemDef
		{
			name "startmatch"
			rect -64 28 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			text "@MENU_SP_START_OP"
			disabled when ( !( splitscreenplayercount( ) > 1 ) )
			action
			{
				play "mouse_click";
				if ( coopplayer( 1 , "exists" ) )
				{
					setLocalVarInt "ui_total_stars_earned_friend" ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 3 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 13 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 11 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 22 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 2 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 7 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 21 ) ) - 1 , 0 ) );
					setLocalVarInt "ui_total_stars_earned_friend" ( localvarint( "ui_total_stars_earned_friend" ) + ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 15 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 9 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 1 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 18 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 20 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 12 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 5 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 0 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 8 ) ) - 1 , 0 ) ) );
					setLocalVarInt "ui_total_stars_earned_friend" ( localvarint( "ui_total_stars_earned_friend" ) + ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 10 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 14 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 6 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 16 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 4 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 19 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 17 ) ) - 1 , 0 ) ) );
				}
				if ( ( coopplayer( 1 , "exists" ) && ( localvarint( "ui_total_stars_earned_friend" ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , tablelookup( "sp/specopstable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 13 ) , 5 ) ) ) && !dvarbool( "splitscreen" ) ) )
				{
					setLocalVarString "ui_unlock_desc" ( "@MENU_SP_FRIEND_LOCK_OP_DESC" );
					open "so_locked_for_friend";
				}
				else
				{
					if ( int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 11 ) ) == 2 )
					{
						open "so_character_select_splitscreen";
					}
					else
					{
						open "popmenu_specialops_splitscreen_skip_difficulty";
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				if ( coopplayer( 1 , "exists" ) )
				{
					setLocalVarInt "ui_total_stars_earned_friend" ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 3 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 13 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 11 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 22 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 2 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 7 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 21 ) ) - 1 , 0 ) );
					setLocalVarInt "ui_total_stars_earned_friend" ( localvarint( "ui_total_stars_earned_friend" ) + ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 15 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 9 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 1 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 18 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 20 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 12 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 5 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 0 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 8 ) ) - 1 , 0 ) ) );
					setLocalVarInt "ui_total_stars_earned_friend" ( localvarint( "ui_total_stars_earned_friend" ) + ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 10 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 14 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 6 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 16 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 4 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 19 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 17 ) ) - 1 , 0 ) ) );
				}
				setLocalVarString "ui_hint_text" ( "@MENU_SP_START_OP_DESC" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect 0 48 216 1 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.65
			background "gradient_fadein"
			textscale 0.55
		}
		itemDef
		{
			name "selectmap"
			rect -64 48 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			exp text ( locstring( "@MENU_SP_CHANGE_OP" ) )
			action
			{
				play "mouse_click";
				open "levels_challenge";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				if ( coopplayer( 1 , "exists" ) )
				{
					setLocalVarInt "ui_total_stars_earned_friend" ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 3 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 13 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 11 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 22 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 2 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 7 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 21 ) ) - 1 , 0 ) );
					setLocalVarInt "ui_total_stars_earned_friend" ( localvarint( "ui_total_stars_earned_friend" ) + ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 15 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 9 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 1 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 18 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 20 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 12 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 5 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 0 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 8 ) ) - 1 , 0 ) ) );
					setLocalVarInt "ui_total_stars_earned_friend" ( localvarint( "ui_total_stars_earned_friend" ) + ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 10 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 14 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 6 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 16 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 4 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 19 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 17 ) ) - 1 , 0 ) ) );
				}
				setLocalVarString "ui_hint_text" ( "@MENU_SP_CHANGE_OP_DESC" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 14 ) ) )
			exp text ( coopplayer( 0 , "name" ) + " " + locstring( "@MENU_SELECT_DIFFICULTY_PERSONAL" ) )
			action
			{
				play "mouse_click";
				open "popmenu_specialops_splitscreen_difficulty_p1";
			}
			onFocus
			{
				if ( coopplayer( 1 , "exists" ) )
				{
					setLocalVarInt "ui_total_stars_earned_friend" ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 3 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 13 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 11 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 22 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 2 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 7 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 21 ) ) - 1 , 0 ) );
					setLocalVarInt "ui_total_stars_earned_friend" ( localvarint( "ui_total_stars_earned_friend" ) + ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 15 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 9 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 1 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 18 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 20 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 12 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 5 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 0 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 8 ) ) - 1 , 0 ) ) );
					setLocalVarInt "ui_total_stars_earned_friend" ( localvarint( "ui_total_stars_earned_friend" ) + ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 10 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 14 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 6 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 16 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 4 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 19 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 17 ) ) - 1 , 0 ) ) );
				}
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_hint_text" ( "@MENU_DESC_SET_DIFFICULTY_PLAYER" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( !int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 14 ) ) )
			action
			{
				play "mouse_click";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				if ( coopplayer( 1 , "exists" ) )
				{
					setLocalVarInt "ui_total_stars_earned_friend" ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 3 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 13 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 11 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 22 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 2 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 7 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 21 ) ) - 1 , 0 ) );
					setLocalVarInt "ui_total_stars_earned_friend" ( localvarint( "ui_total_stars_earned_friend" ) + ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 15 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 9 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 1 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 18 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 20 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 12 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 5 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 0 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 8 ) ) - 1 , 0 ) ) );
					setLocalVarInt "ui_total_stars_earned_friend" ( localvarint( "ui_total_stars_earned_friend" ) + ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 10 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 14 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 6 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 16 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 4 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 19 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 17 ) ) - 1 , 0 ) ) );
				}
				setLocalVarString "ui_hint_text" ( "@MENU_SP_NA_FOR_THIS_OP" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -64 68 336 20 1 1
			group "mw2_button"
			style 1
			decoration
			visible 1
			forecolor 0.6 0.55 0.55 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( !int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 14 ) ) )
			exp text ( coopplayer( 0 , "name" ) + " " + locstring( "@MENU_SELECT_DIFFICULTY_PERSONAL" ) )
			action
			{
				play "mouse_click";
			}
			onFocus
			{
				if ( coopplayer( 1 , "exists" ) )
				{
					setLocalVarInt "ui_total_stars_earned_friend" ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 3 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 13 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 11 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 22 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 2 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 7 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 21 ) ) - 1 , 0 ) );
					setLocalVarInt "ui_total_stars_earned_friend" ( localvarint( "ui_total_stars_earned_friend" ) + ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 15 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 9 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 1 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 18 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 20 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 12 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 5 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 0 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 8 ) ) - 1 , 0 ) ) );
					setLocalVarInt "ui_total_stars_earned_friend" ( localvarint( "ui_total_stars_earned_friend" ) + ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 10 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 14 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 6 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 16 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 4 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 19 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 17 ) ) - 1 , 0 ) ) );
				}
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 14 ) ) )
			exp text ( coopplayer( 1 , "name" ) + " " + locstring( "@MENU_SELECT_DIFFICULTY_PERSONAL" ) )
			action
			{
				play "mouse_click";
				open "popmenu_specialops_splitscreen_difficulty_p2";
			}
			onFocus
			{
				if ( coopplayer( 1 , "exists" ) )
				{
					setLocalVarInt "ui_total_stars_earned_friend" ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 3 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 13 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 11 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 22 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 2 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 7 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 21 ) ) - 1 , 0 ) );
					setLocalVarInt "ui_total_stars_earned_friend" ( localvarint( "ui_total_stars_earned_friend" ) + ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 15 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 9 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 1 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 18 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 20 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 12 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 5 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 0 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 8 ) ) - 1 , 0 ) ) );
					setLocalVarInt "ui_total_stars_earned_friend" ( localvarint( "ui_total_stars_earned_friend" ) + ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 10 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 14 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 6 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 16 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 4 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 19 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 17 ) ) - 1 , 0 ) ) );
				}
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				setLocalVarString "ui_hint_text" ( "@MENU_DESC_SET_DIFFICULTY_PLAYER" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( !int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 14 ) ) )
			action
			{
				play "mouse_click";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
				if ( coopplayer( 1 , "exists" ) )
				{
					setLocalVarInt "ui_total_stars_earned_friend" ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 3 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 13 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 11 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 22 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 2 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 7 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 21 ) ) - 1 , 0 ) );
					setLocalVarInt "ui_total_stars_earned_friend" ( localvarint( "ui_total_stars_earned_friend" ) + ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 15 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 9 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 1 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 18 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 20 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 12 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 5 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 0 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 8 ) ) - 1 , 0 ) ) );
					setLocalVarInt "ui_total_stars_earned_friend" ( localvarint( "ui_total_stars_earned_friend" ) + ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 10 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 14 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 6 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 16 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 4 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 19 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 17 ) ) - 1 , 0 ) ) );
				}
				setLocalVarString "ui_hint_text" ( "@MENU_SP_NA_FOR_THIS_OP" );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -64 88 336 20 1 1
			group "mw2_button"
			style 1
			decoration
			visible 1
			forecolor 0.6 0.55 0.55 1
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -60
			textscale 0.375
			visible when ( !int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 14 ) ) )
			exp text ( coopplayer( 1 , "name" ) + " " + locstring( "@MENU_SELECT_DIFFICULTY_PERSONAL" ) )
			action
			{
				play "mouse_click";
			}
			onFocus
			{
				if ( coopplayer( 1 , "exists" ) )
				{
					setLocalVarInt "ui_total_stars_earned_friend" ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 3 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 13 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 11 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 22 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 2 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 7 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 21 ) ) - 1 , 0 ) );
					setLocalVarInt "ui_total_stars_earned_friend" ( localvarint( "ui_total_stars_earned_friend" ) + ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 15 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 9 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 1 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 18 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 20 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 12 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 5 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 0 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 8 ) ) - 1 , 0 ) ) );
					setLocalVarInt "ui_total_stars_earned_friend" ( localvarint( "ui_total_stars_earned_friend" ) + ( max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 10 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 14 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 6 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 16 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 4 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 19 ) ) - 1 , 0 ) + max( int( getcharbyindex( coopplayer( localvarint( "ui_player2_num" ) , "missionSOHighestDifficulty" ) , 17 ) ) - 1 , 0 ) ) );
				}
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "description"
			rect 0 -278 212 20 1 3
			decoration
			autowrapped
			visible 1
			forecolor 0.65 0.65 0.65 1
			textfont 3
			textalign 6
			textscale 0.375
			exp text ( localvarstring( "ui_hint_text" ) )
		}
		itemDef
		{
			rect 0 -198 216 120 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 4 ) )
		}
		itemDef
		{
			rect 0 -218 216 20 1 3
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			background "white"
			textfont 3
			textalign 4
			textalignx 4
			textscale 0.375
			exp text ( "@" + tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 2 ) )
		}
		itemDef
		{
			rect 173 -74 0 0 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star_empty"
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( coopplayer( 0 , "exists" ) )
		}
		itemDef
		{
			rect 173 -74 0 0 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( coopplayer( 0 , "exists" ) && ( int( getcharbyindex( coopplayer( 0 , "missionsohighestdifficulty" ) , int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 0 ) ) ) ) >= 2 ) )
		}
		itemDef
		{
			rect 186 -74 0 0 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star_empty"
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( coopplayer( 0 , "exists" ) )
		}
		itemDef
		{
			rect 186 -74 0 0 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( coopplayer( 0 , "exists" ) && ( int( getcharbyindex( coopplayer( 0 , "missionsohighestdifficulty" ) , int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 0 ) ) ) ) >= 3 ) )
		}
		itemDef
		{
			rect 199 -74 0 0 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star_empty"
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( coopplayer( 0 , "exists" ) )
		}
		itemDef
		{
			rect 199 -74 0 0 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( coopplayer( 0 , "exists" ) && ( int( getcharbyindex( coopplayer( 0 , "missionsohighestdifficulty" ) , int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 0 ) ) ) ) >= 4 ) )
		}
		itemDef
		{
			rect 0 -78 216 20 1 3
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			background "white"
			textfont 3
			textalign 6
			textalignx -48
			textscale 0.375
			visible when ( coopplayer( 0 , "exists" ) )
			exp text ( coopplayer( 0 , "name" ) )
		}
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		{
			rect 173 -55 0 0 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star_empty"
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( coopplayer( 1 , "exists" ) )
		}
		itemDef
		{
			rect 173 -55 0 0 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( coopplayer( 1 , "exists" ) && ( int( getcharbyindex( coopplayer( 1 , "missionsohighestdifficulty" ) , int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 0 ) ) ) ) >= 2 ) )
		}
		itemDef
		{
			rect 186 -55 0 0 1 3
			style 3
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			visible 1
			forecolor 1 1 1 1
			background "difficulty_star_empty"
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( coopplayer( 1 , "exists" ) )
		}
		itemDef
		{
			rect 186 -55 0 0 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( coopplayer( 1 , "exists" ) && ( int( getcharbyindex( coopplayer( 1 , "missionsohighestdifficulty" ) , int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 0 ) ) ) ) >= 3 ) )
		}
		itemDef
		{
			rect 199 -55 0 0 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star_empty"
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( coopplayer( 1 , "exists" ) )
		}
		itemDef
		{
			rect 199 -55 0 0 1 3
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( coopplayer( 1 , "exists" ) && ( int( getcharbyindex( coopplayer( 1 , "missionsohighestdifficulty" ) , int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 0 ) ) ) ) >= 4 ) )
		}
		itemDef
		{
			rect 0 -58 216 20 1 3
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			background "white"
			textfont 3
			textalign 6
			textalignx -48
			textscale 0.375
			visible when ( coopplayer( 1 , "exists" ) )
			exp text ( coopplayer( 1 , "name" ) )
		}
		itemDef
		{
			rect -320 52 -268 74 3 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.5
			textscale 0.55
			visible when ( coopplayer( 0 , "exists" ) )
			exp material ( "line_horizontal" )
		}
		itemDef
		{
			rect -320 130 -268 74 3 1
			style 3
			decoration
			visible 1
			forecolor 0 0 0 0.5
			textscale 0.55
			visible when ( coopplayer( 1 , "exists" ) )
			exp material ( "line_horizontal" )
		}
		itemDef
		{
			name "different_diff"
			rect -320 206 268 74 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 3
			textalign 5
			textaligny 24
			textscale 0.375
			visible when ( int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 14 ) ) && coopplayer( 0 , "exists" ) && coopplayer( 1 , "exists" ) && ( dvarint( "g_gameskill_player_1" ) != dvarint( "g_gameskill_player_2" ) ) )
			exp text ( locstring( "@MENU_SP_DIFFERENT_DIFF" ) )
		}
		itemDef
		{
			name "different_diff"
			rect -320 206 268 74 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 3
			textalign 6
			textalignx -116
			textaligny 44
			textscale 0.375
			visible when ( int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 14 ) ) && coopplayer( 0 , "exists" ) && coopplayer( 1 , "exists" ) && ( dvarint( "g_gameskill_player_1" ) != dvarint( "g_gameskill_player_2" ) ) )
			exp text ( locstring( "@MENU_SP_MAX_REWARD" ) )
		}
		itemDef
		{
			rect -164 252 0 0 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star_empty"
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 14 ) ) && coopplayer( 0 , "exists" ) && coopplayer( 1 , "exists" ) && ( dvarint( "g_gameskill_player_1" ) != dvarint( "g_gameskill_player_2" ) ) )
		}
		itemDef
		{
			rect -164 252 0 0 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textscale 0.55
			exp rect w ( 14 )
			exp rect h ( 14 )
			exp forecolor a ( 1 )
			visible when ( int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 14 ) ) && coopplayer( 0 , "exists" ) && coopplayer( 1 , "exists" ) && ( dvarint( "g_gameskill_player_1" ) != dvarint( "g_gameskill_player_2" ) ) && int( min( dvarint( "g_gameskill_player_1" ) , dvarint( "g_gameskill_player_2" ) ) ) >= 1 )
		}
		itemDef
		{
			rect -151 252 0 0 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star_empty"
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			exp rect w ( 14 )
			exp rect h ( 14 )
			visible when ( int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 14 ) ) && coopplayer( 0 , "exists" ) && coopplayer( 1 , "exists" ) && ( dvarint( "g_gameskill_player_1" ) != dvarint( "g_gameskill_player_2" ) ) )
		}
		itemDef
		{
			rect -151 252 0 0 3 1
			style 3
			decoration
			visible 1
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			background "difficulty_star"
			textscale 0.55
			exp rect w ( 14 )
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			exp forecolor a ( 1 )
			visible when ( int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 14 ) ) && coopplayer( 0 , "exists" ) && coopplayer( 1 , "exists" ) && ( dvarint( "g_gameskill_player_1" ) != dvarint( "g_gameskill_player_2" ) ) && int( min( dvarint( "g_gameskill_player_1" ) , dvarint( "g_gameskill_player_2" ) ) ) >= 2 )
		}
		itemDef
		{
			rect -138 252 0 0 3 1
			style 3
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			visible 1
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			background "difficulty_star_empty"
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			exp rect w ( 14 )
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			visible when ( int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 14 ) ) && coopplayer( 0 , "exists" ) && coopplayer( 1 , "exists" ) && ( dvarint( "g_gameskill_player_1" ) != dvarint( "g_gameskill_player_2" ) ) )
		}
		itemDef
		{
			rect -138 252 0 0 3 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "difficulty_star"
			textscale 0.55
			exp rect w ( 14 )
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			exp forecolor a ( 1 )
			visible when ( int( tablelookup( "sp/specOpsTable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 14 ) ) && coopplayer( 0 , "exists" ) && coopplayer( 1 , "exists" ) && ( dvarint( "g_gameskill_player_1" ) != dvarint( "g_gameskill_player_2" ) ) && int( min( dvarint( "g_gameskill_player_1" ) , dvarint( "g_gameskill_player_2" ) ) ) == 3 )
		}
		itemDef
		{
			name "locked_warning"
			rect -320 206 268 74 3 1
			decoration
			autowrapped
			visible 1
			forecolor 1 0.8 0.4 1
			textfont 3
			textalign 5
			textaligny 94
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			visible when ( ( coopplayer( 1 , "exists" ) && ( localvarint( "ui_total_stars_earned_friend" ) < int( tablelookup( "sp/specOpsTable.csv" , 1 , tablelookup( "sp/specopstable.csv" , 1 , dvarstring( "ui_load_so_level" ) , 13 ) , 5 ) ) ) && !dvarbool( "splitscreen" ) ) )
			exp text ( "@MENU_SP_FRIEND_LOCK_OP_DESC" )
		}
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			exp text ( coopplayer( 0 , "name" ) )
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			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textscale 0.55
			exp rect y ( ( ( 6 + 30 ) * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			exp forecolor a ( 0.3 + ( ( 6 + 30 ) % 10 == 0 ) * 0.45 )
			visible when ( dvarbool( "ui_grid" ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect 0 0 720 1 1 1
			style 3
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textscale 0.55
			exp rect y ( ( ( 8 + 30 ) * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			exp forecolor a ( 0.3 + ( ( 8 + 30 ) % 10 == 0 ) * 0.45 )
			visible when ( dvarbool( "ui_grid" ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect 0 0 2000 1 1 1
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textfont 9
			textalignx -24
			textaligny 6
			textscale 0.25
			textstyle 3
			exp rect y ( ( 30 * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			visible when ( dvarbool( "ui_grid" ) && 30 != 0 )
			exp text ( 30 * 10 )
		}
		itemDef
		{
			rect 0 0 2000 1 1 1
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textfont 9
			textalignx 4
			textaligny 6
			textscale 0.25
			textstyle 3
			exp rect y ( ( 30 * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) + 720 )
			visible when ( dvarbool( "ui_grid" ) && 30 != 0 )
			exp text ( 30 * 10 )
		}
		itemDef
		{
			rect 0 0 720 1 1 1
			style 3
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textscale 0.55
			exp rect y ( ( 40 * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			exp forecolor a ( 0.3 + ( 40 % 10 == 0 ) * 0.45 )
			visible when ( dvarbool( "ui_grid" ) )
			exp material ( "white" )
		}
		itemDef
		{
			rect 0 0 2000 1 1 1
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textfont 9
			textalignx -24
			textaligny 6
			textscale 0.25
			textstyle 3
			exp rect y ( ( 40 * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) )
			visible when ( dvarbool( "ui_grid" ) && 40 != 0 )
			exp text ( 40 * 10 )
		}
		itemDef
		{
			rect 0 0 2000 1 1 1
			decoration
			visible 1
			forecolor 0.5 0.6 0.8 0.5
			textfont 9
			textalignx 4
			textaligny 6
			textscale 0.25
			textstyle 3
			exp rect y ( ( 40 * 10 ) + dvarint( "ui_gridy" ) )
			exp rect x ( dvarint( "ui_gridx" ) + 720 )
			visible when ( dvarbool( "ui_grid" ) && 40 != 0 )
			exp text ( 40 * 10 )
		}
	}
	menuDef
	{
		name "leave_lobby_warning_splitscreen"
		rect -150 -64 300 64 2 2
		style 1
		popup
		legacySplitScreenScale
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
			setfocus "cancel_button";
		}
		onClose
		{
			setLocalVarInt "ui_centerPopup" ( 0 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -544 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -544 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -64 300 64 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -64 1708 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 300 0 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -64 300 0 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
		}
		itemDef
		{
			rect -214 -128 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -128 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -128 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -64 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -64 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -64 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -64 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -64 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 2 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -64 300 24 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			background "gradient_fadein"
			textfont 9
			textalign 5
			textscale 0.375
			text "@MENU_SP_LEAVELOBBY"
			visible when ( 1 )
		}
		itemDef
		{
			name "yes_button"
			rect -146 -40 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_YES"
			action
			{
				play "mouse_click";
				close self;
				exec "splitscreencontrols";
				close "menu_gamesetup_splitscreen";
				open "menu_splitscreensignin";
				setdvar "specialops" 0;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "cancel_button"
			rect -146 -20 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_NO"
			action
			{
				play "mouse_click";
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -150 -64 292 22 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 2 * 20 ) ) )
			visible when ( localvarbool( "ui_popupAButton" ) )
		}
	}
	menuDef
	{
		name "menu_online_ended"
		rect -150 -104 300 104 2 2
		style 1
		popup
		legacySplitScreenScale
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
		}
		onClose
		{
			setLocalVarInt "ui_centerPopup" ( 0 );
			execnow "nosplitscreen";
			resolveError;
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -584 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -584 1708 960 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -104 300 104 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -104 1708 480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 300 0 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
		}
		itemDef
		{
			rect -150 -104 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 -1708 -480 2 2
			style 3
			decoration
			visible 1
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -104 300 0 1 1
			style 3
			decoration
			visible 1
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
		}
		itemDef
		{
			rect -214 -168 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -168 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -168 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -104 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -104 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -104 300 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -104 64 64 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -104 64 0 2 2
			style 3
			decoration
			visible 1
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 4 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -104 300 24 2 2
			style 1
			decoration
			visible 1
			forecolor 1 1 1 1
			background "gradient_fadein"
			textfont 9
			textalign 5
			textalignx -4
			textscale 0.375
			text "@MENU_NOTICE"
		}
		itemDef
		{
			rect -146 -84 292 42 2 2
			style 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 1
			textfont 3
			textalign 5
			textscale 0.375
			visible when ( 1 )
			exp text ( dvarstring( "online_end_reason" ) )
		}
		itemDef
		{
			name "ok"
			rect -146 -20 292 20 2 2
			group "mw2_popup_button"
			style 1
			visible 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_OK"
			visible when ( 1 )
			action
			{
				play "mouse_click";
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gamemode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			rect -150 -104 292 22 2 2
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 1
			textalign 10
			textaligny -1
			textscale 0.28
			text "@PLATFORM_UI_SELECTBUTTON"
			exp rect y ( getfocuseditemy( ) + ( ( 24 + 4 * 20 ) ) )
			visible when ( localvarbool( "ui_popupAButton" ) )
		}
	}
}