WEAPONFILE\weaponType\projectile\weaponClass\rifle\impactType\projectile_dud\guidedMissileType\Ballistic\inventoryType\primary\fireType\Single Shot\stickiness\Stick to all\maxSteeringAccel\3000\displayName\Crossbow\AIOverlayDescription\\modeName\\playerAnimType\autorifle\gunModel\bo1_crossbow_non_upgraded_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_hands_no_model\isHandModelOverridable\1\idleAnim\viewmodel_crossbow_idle\emptyIdleAnim\viewmodel_crossbow_idle\fireAnim\viewmodel_crossbow_fire\lastShotAnim\viewmodel_crossbow_fire\rechamberAnim\\reloadAnim\viewmodel_crossbow_reload\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_crossbow_pullout\dropAnim\viewmodel_crossbow_putaway\firstRaiseAnim\viewmodel_crossbow_pullout\altRaiseAnim\viewmodel_crossbow_pullout\altDropAnim\viewmodel_crossbow_putaway\quickRaiseAnim\viewmodel_crossbow_pullout_quick\quickDropAnim\viewmodel_crossbow_putaway_quick\emptyRaiseAnim\viewmodel_crossbow_pullout\emptyDropAnim\viewmodel_crossbow_putaway\sprintInAnim\viewmodel_crossbow_sprint_in\sprintLoopAnim\viewmodel_crossbow_sprint_loop\sprintOutAnim\viewmodel_crossbow_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_crossbow_fire\adsLastShotAnim\viewmodel_crossbow_fire\adsRechamberAnim\\adsUpAnim\viewmodel_crossbow_ads_up\adsDownAnim\viewmodel_crossbow_ads_down\meleeAnim\viewmodel_knife_slash\meleeChargeAnim\viewmodel_knife_stick\meleeTime\0.5\meleeChargeTime\1\meleeDelay\0.05\meleeChargeDelay\0.15\meleeDamage\150\playerDamage\30\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\locNone\1\locHelmet\4\locHead\4\locNeck\5\locTorsoUpper\1\locTorsoLower\0.9\locRightArmUpper\0.8\locRightArmLower\0.6\locRightHand\0.4\locLeftArmUpper\0.8\locLeftArmLower\0.6\locLeftHand\0.4\locRightLegUpper\0.8\locRightLegLower\0.6\locRightFoot\0.4\locLeftLegUpper\0.8\locLeftLegLower\0.6\locLeftFoot\0.4\locGun\0\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\maxHorTurnSpeed\0\maxVertTurnSpeed\0\gunMaxPitch\2\gunMaxYaw\8\lowAmmoWarningThreshold\0.25\damage\750\fireDelay\0\fireTime\0.32\reloadTime\2.75\reloadEmptyTime\2\reloadEmptyAddTime\0\reloadShowRocketTime\0\reloadStartTime\0\reloadEndTime\0\reloadAddTime\2.45\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.75\raiseTime\0.9\altDropTime\0\altRaiseTime\0\quickDropTime\0.3\quickRaiseTime\0.8\firstRaiseTime\0.9\emptyDropTime\0.45\emptyRaiseTime\0.9\sprintInTime\0.3\sprintLoopTime\0.75\sprintOutTime\0.3\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aiFuseTime\0\timedDetonation\0\clipOnly\0\adsTransInTime\0.25\adsTransOutTime\0.25\adsZoomFov\55\adsZoomInFrac\0.5\adsZoomOutFrac\0.5\adsOverlayShader\\adsOverlayReticle\none\adsOverlayInterface\none\adsOverlayWidth\480\adsOverlayHeight\480\adsBobFactor\0.7\adsViewBobMult\0.2\hipSpreadStandMin\2\hipSpreadDuckedMin\1.5\hipSpreadProneMin\1\hipSpreadMax\4\hipSpreadDuckedMax\3\hipSpreadProneMax\2\hipSpreadDecayRate\4\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4.5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipReticleSidePos\0\adsSpread\0\adsIdleAmount\2\hipIdleAmount\15\hipIdleSpeed\5\adsIdleSpeed\0.8\idleCrouchFactor\0.8\idleProneFactor\0.6\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.6\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\0\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\25\adsGunKickStaticDecay\50\adsViewKickPitchMin\60\adsViewKickPitchMax\80\adsViewKickYawMin\-40\adsViewKickYawMax\-50\adsViewKickCenterSpeed\1500\hipGunKickPitchMin\-30\hipGunKickPitchMax\-35\hipGunKickYawMin\-2\hipGunKickYawMax\18\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\hipViewKickPitchMin\60\hipViewKickPitchMax\80\hipViewKickYawMin\-40\hipViewKickYawMax\-50\hipViewKickCenterSpeed\1500\swayMaxAngle\4\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.16\swayVertScale\0.35\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\4\adsSwayPitchScale\0.06\adsSwayYawScale\0.045\adsSwayHorizScale\0.13\adsSwayVertScale\0.12\hudIcon\\killIcon\\dpadIcon\\ammoCounterIcon\\hudIconRatio\2:1\killIconRatio\1:1\dpadIconRatio\1:1\ammoCounterIconRatio\1:1\ammoCounterClip\Magazine\flipKillIcon\1\worldModel\bo1_crossbow_non_upgraded_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\rocketModel\bo1_crossbow_prj\ammoName\crossbow\maxAmmo\12\startAmmo\12\clipName\crossbow\clipSize\1\dropAmmoMin\1\dropAmmoMax\6\viewFlashEffect\\worldFlashEffect\\shellEjectEffect\\lastShotEjectEffect\\worldClipDropEffect\\pickupSound\\pickupSoundPlayer\\ammoPickupSound\\ammoPickupSoundPlayer\\projectileSound\crossbow_whoosh\fireSound\wpn_crossbow_fire_npc\fireSoundPlayer\wpn_crossbow_fire_plr\lastShotSound\wpn_crossbow_fire_npc\lastShotSoundPlayer\wpn_crossbow_fire_plr\emptyFireSound\\emptyFireSoundPlayer\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\bounceSound\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\enemyCrosshairRange\600\crosshairColorChange\1\altWeapon\\boltAction\0\armorPiercing\0\aimDownSight\1\rechamberWhileAds\1\noADSAutoReload\0\adsViewErrorMin\0\adsViewErrorMax\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\blocksProne\0\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\autoAimRange\1800\aimAssistRange\3200\aimAssistRangeAds\3200\fightDist\720\maxDist\250\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.8\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\duckedOfsF\-1\duckedOfsR\0.8\duckedOfsU\-1\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\proneOfsF\-2\proneOfsR\0\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\explosionRadius\1\explosionInnerDamage\150\explosionOuterDamage\100\damageConeAngle\180\projectileSpeed\4180\projectileSpeedUp\90\projectileActivateDist\0\projectileLifetime\30\projectileModel\bo1_crossbow_prj\projExplosionType\none\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\canUseInVehicle\0\projTrailEffect\\projectileDLight\200\projectileRed\0.75\projectileGreen\0.3\projectileBlue\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\destabilizationRateTime\0\destabilizationCurvatureMax\10\destabilizeDistance\0\parallelDefaultBounce\0.5\parallelAsphaltBounce\0.5\parallelBarkBounce\0.5\parallelBrickBounce\0.5\parallelCarpetBounce\0.5\parallelCeramicBounce\0.5\parallelClothBounce\0.5\parallelConcreteBounce\0.5\parallelCushionBounce\0.5\parallelDirtBounce\0.5\parallelFleshBounce\0.5\parallelFoliageBounce\0.5\parallelFruitBounce\0.5\parallelGlassBounce\0.5\parallelGrassBounce\0.5\parallelGravelBounce\0.5\parallelIceBounce\0.5\parallelMetalBounce\0.5\parallelMudBounce\0.5\parallelPaintedMetalBounce\0.5\parallelPaperBounce\0.5\parallelPlasterBounce\0.5\parallelPlasticBounce\0.5\parallelRockBounce\0.5\parallelRubberBounce\0.5\parallelSandBounce\0.5\parallelSnowBounce\0.5\parallelWaterBounce\0.5\parallelWoodBounce\0.5\perpendicularDefaultBounce\0.5\perpendicularAsphaltBounce\0.5\perpendicularBarkBounce\0.5\perpendicularBrickBounce\0.5\perpendicularCarpetBounce\0.5\perpendicularCeramicBounce\0.5\perpendicularClothBounce\0.5\perpendicularConcreteBounce\0.5\perpendicularCushionBounce\0.5\perpendicularDirtBounce\0.5\perpendicularFleshBounce\0.5\perpendicularFoliageBounce\0.5\perpendicularFruitBounce\0.5\perpendicularGlassBounce\0.5\perpendicularGrassBounce\0.5\perpendicularGravelBounce\0.5\perpendicularIceBounce\0.5\perpendicularMetalBounce\0.5\perpendicularMudBounce\0.5\perpendicularPaintedMetalBounce\0.5\perpendicularPaperBounce\0.5\perpendicularPlasterBounce\0.5\perpendicularPlasticBounce\0.5\perpendicularRockBounce\0.5\perpendicularRubberBounce\0.5\perpendicularSandBounce\0.5\perpendicularSnowBounce\0.5\perpendicularWaterBounce\0.5\perpendicularWoodBounce\0.5\bayonet\0\fireRumble\pistol_fire\adsDofStart\2\adsDofEnd\5\requireLockonToFire\0\worldKnifeModel\weapon_usa_kbar_knife\knifeModel\viewmodel_usa_kbar_knife\hideTags\\notetrackSoundMap\crossbow_draw crossbow_draw
fly_gear_relaod fly_gear_relaod
crossbow_futz crossbow_futz
crossbow_latch crossbow_latch
crossbow_place_bolt crossbow_place_bolt