WEAPONFILE\weaponType\projectile\weaponClass\rifle\penetrateType\large\impactType\none\guidedMissileType\None\inventoryType\primary\fireType\Single Shot\maxSteeringAccel\3000\displayName\Scavenger\AIOverlayDescription\WEAPON_SNIPER\playerAnimType\sniper\gunModel\bo1_scavenger_non_upgraded_view\handModel\viewmodel_hands_no_model\isHandModelOverridable\0\idleAnim\rorke_scavenger_idle\emptyIdleAnim\rorke_scavenger_idle\fireAnim\rorke_scavenger_fire\lastShotAnim\rorke_scavenger_fire\rechamberAnim\rorke_scavenger_rechamber\meleeAnim\viewmodel_knife_slash\meleeChargeAnim\viewmodel_knife_stick\reloadAnim\rorke_scavenger_reload_empty\reloadEmptyAnim\rorke_scavenger_reload_empty\raiseAnim\rorke_scavenger_pullout\dropAnim\rorke_scavenger_putaway\firstRaiseAnim\rorke_scavenger_first_raise\altRaiseAnim\rorke_scavenger_pullout\altDropAnim\rorke_scavenger_putaway\quickRaiseAnim\rorke_scavenger_pullout_quick\quickDropAnim\rorke_scavenger_putaway_quick\emptyRaiseAnim\rorke_scavenger_pullout\emptyDropAnim\rorke_scavenger_putaway\sprintInAnim\rorke_scavenger_sprint_in\sprintLoopAnim\rorke_scavenger_sprint_loop\sprintOutAnim\rorke_scavenger_sprint_out\adsFireAnim\rorke_scavenger_ads_fire\adsLastShotAnim\rorke_scavenger_ads_fire\adsRechamberAnim\rorke_scavenger_ads_rechamber\adsUpAnim\rorke_scavenger_ads_up\adsDownAnim\rorke_scavenger_ads_down\moveSpeedScale\1\adsMoveSpeedScale\0.75\sprintDurationScale\1\lowAmmoWarningThreshold\0.33\damage\0\meleeDamage\150\fireDelay\0\meleeDelay\0.13\meleeChargeDelay\0.16\fireTime\0.1\meleeTime\0.8\meleeChargeTime\1.16\reloadTime\3\reloadEmptyTime\2.9\reloadShowRocketTime\0\reloadAddTime\1.5\reloadStartAddTime\1.85\rechamberTime\1.4\rechamberBoltTime\0.5\dropTime\0.7\raiseTime\0.8\altDropTime\0\altRaiseTime\0\quickDropTime\0.45\quickRaiseTime\0.45\firstRaiseTime\1.86\emptyDropTime\0.5\emptyRaiseTime\0.8\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.2\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\clipOnly\0\adsTransInTime\0.3\adsTransOutTime\0.6\adsZoomFov\25\adsZoomInFrac\0.05\adsZoomOutFrac\0.05\adsOverlayShader\scope_overlay_mp\adsOverlayReticle\crosshair\adsOverlayWidth\480\adsOverlayHeight\480\adsBobFactor\1\adsViewBobMult\0\hipSpreadStandMin\3\hipSpreadDuckedMin\2.5\hipSpreadProneMin\2\hipSpreadMax\7\hipSpreadDuckedMax\6\hipSpreadProneMax\5\hipSpreadDecayRate\4\hipSpreadFireAdd\0.25\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0\hipSpreadDuckedDecay\1.375\hipSpreadProneDecay\1.6\hipReticleSidePos\0\adsSpread\1\adsIdleAmount\25\hipIdleAmount\80\hipIdleSpeed\1.2\adsIdleSpeed\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\30\gunMaxYaw\30\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.45\adsGunKickPitchMin\-80\adsGunKickPitchMax\-70\adsGunKickYawMin\-17\adsGunKickYawMax\17\adsGunKickAccel\400\adsGunKickSpeedMax\1000\adsGunKickSpeedDecay\10\adsGunKickStaticDecay\1\adsViewKickPitchMin\100\adsViewKickPitchMax\100\adsViewKickYawMin\-10\adsViewKickYawMax\30\adsViewKickCenterSpeed\1400\hipGunKickPitchMin\-5\hipGunKickPitchMax\-3\hipGunKickYawMin\-15\hipGunKickYawMax\15\hipGunKickAccel\250\hipGunKickSpeedMax\500\hipGunKickSpeedDecay\15\hipGunKickStaticDecay\1\hipViewKickPitchMin\20\hipViewKickPitchMax\40\hipViewKickYawMin\-15\hipViewKickYawMax\15\hipViewKickCenterSpeed\2000\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\30\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.1\hudIconRatio\1:1\killIconRatio\1:1\dpadIconRatio\1:1\ammoCounterIconRatio\1:1\ammoCounterClip\ShortMagazine\flipKillIcon\1\worldModel\bo1_scavenger_non_upgraded_world\knifeModel\weapon_usa_kbar_knife\worldKnifeModel\viewmodel_usa_kbar_knife\ammoName\scav\maxAmmo\15\startAmmo\15\clipName\scav\clipSize\3\shotCount\1\dropAmmoMin\1\dropAmmoMax\12\viewFlashEffect\weapon/muzzleflashes/standardflashview\worldFlashEffect\weapon/muzzleflashes/standardflashworld\pickupSound\\pickupSoundPlayer\\ammoPickupSound\\ammoPickupSoundPlayer\\projectileSound\\fireSound\scavenger_fire_npc\fireSoundPlayer\scavenger_fire_plr\lastShotSound\scavenger_fire_npc\lastShotSoundPlayer\scavenger_fire_plr\emptyFireSound\\emptyFireSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\rechamberSound\\rechamberSoundPlayer\\reloadSound\gr_smg_reload_notempty_3p\reloadSoundPlayer\\reloadEmptySound\gr_smg_reload_empty_3p\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\bounceSound\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\1\reticleSideSize\8\reticleMinOfs\0\enemyCrosshairRange\720\crosshairColorChange\1\altWeapon\\boltAction\1\clipType\bottom\twoHanded\0\rifleBullet\1\armorPiercing\0\aimDownSight\1\rechamberWhileAds\1\noADSAutoReload\0\adsViewErrorMin\0\adsViewErrorMax\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\blocksProne\0\noPartialReload\0\reloadAmmoAdd\0\reloadStartAdd\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1000\fightDist\720\maxDist\1400\aiVsAiAccuracyGraph\sniper_rifle.accu\aiVsPlayerAccuracyGraph\sniper_rifle.accu\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.9\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\0\standRotY\0\standRotR\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\1\duckedSprintBobV\1\duckedSprintScale\1\duckedOfsF\-1\duckedOfsR\0\duckedOfsU\0\duckedMoveF\0\duckedMoveR\0\duckedMoveU\-2\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.5\proneMoveF\-200\proneMoveR\-75\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-225\posMoveRate\6\posProneMoveRate\8.5\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\8.5\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\explosionRadius\1\explosionInnerDamage\1\explosionOuterDamage\1\damageConeAngle\180\projectileSpeed\7500\projectileSpeedUp\0\projectileActivateDist\0\projectileLifetime\5\projectileModel\bo1_scavenger_non_upgraded_projectile\projExplosionType\none\projExplosionEffect\fx_scavenger_explode\projExplosionEffectForceNormalUp\0\projExplosionSound\scavenger_explode\projDudEffect\\projDudSound\\projImpactExplode\1\canUseInVehicle\0\projTrailEffect\\projectileDLight\200\projectileRed\0.75\projectileGreen\0.3\projectileBlue\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\scavenger_build_up\destabilizationRateTime\0.6\destabilizationCurvatureMax\7\destabilizeDistance\900\parallelDefaultBounce\0.5\parallelBarkBounce\0.5\parallelBrickBounce\0.5\parallelCarpetBounce\0.5\parallelClothBounce\0.5\parallelConcreteBounce\0.5\parallelDirtBounce\0.5\parallelFleshBounce\0.5\parallelFoliageBounce\0.5\parallelGlassBounce\0.5\parallelGrassBounce\0.5\parallelGravelBounce\0.5\parallelIceBounce\0.5\parallelMetalBounce\0.5\parallelMudBounce\0.5\parallelPaperBounce\0.5\parallelPlasterBounce\0.5\parallelRockBounce\0.5\parallelSandBounce\0.5\parallelSnowBounce\0.5\parallelWaterBounce\0.5\parallelWoodBounce\0.5\parallelAsphaltBounce\0.5\parallelCeramicBounce\0.5\parallelPlasticBounce\0.5\parallelRubberBounce\0.5\parallelCushionBounce\0.5\parallelFruitBounce\0.5\parallelPaintedMetalBounce\0.5\perpendicularDefaultBounce\0.5\perpendicularBarkBounce\0.5\perpendicularBrickBounce\0.5\perpendicularCarpetBounce\0.5\perpendicularClothBounce\0.5\perpendicularConcreteBounce\0.5\perpendicularDirtBounce\0.5\perpendicularFleshBounce\0.5\perpendicularFoliageBounce\0.5\perpendicularGlassBounce\0.5\perpendicularGrassBounce\0.5\perpendicularGravelBounce\0.5\perpendicularIceBounce\0.5\perpendicularMetalBounce\0.5\perpendicularMudBounce\0.5\perpendicularPaperBounce\0.5\perpendicularPlasterBounce\0.5\perpendicularRockBounce\0.5\perpendicularSandBounce\0.5\perpendicularSnowBounce\0.5\perpendicularWaterBounce\0.5\perpendicularWoodBounce\0.5\perpendicularAsphaltBounce\0.5\perpendicularCeramicBounce\0.5\perpendicularPlasticBounce\0.5\perpendicularRubberBounce\0.5\perpendicularCushionBounce\0.5\perpendicularFruitBounce\0.5\perpendicularPaintedMetalBounce\0.5\fireRumble\defaultweapon_fire\meleeImpactRumble\defaultweapon_melee\adsDofStart\0\adsDofEnd\5\requireLockonToFire\0\hideTags\\notetrackSoundMap\knife_stab_plr knife_stab_plr
scavenger_mag_out scavenger_mag_out
scavenger_mag_in scavenger_mag_in
scavenger_bolt_back scavenger_bolt_back
scavenger_bolt_forward scavenger_bolt_forward
scavenger_bolt_up scavenger_bolt_up
scavenger_bolt_back scavenger_bolt_back
scavenger_bolt_forward scavenger_bolt_forward
scavenger_bolt_down scavenger_bolt_down
scavenger_build_up scavenger_build_up
scavenger_explode scavenger_explode
knife_pull_plr knife_pull_plr
Knife_slash_plr Knife_slash_plr