WEAPONFILE\displayName\MG08\modeName\\playerAnimType\smg\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\mg\penetrateType\large\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\twoHanded\1\rifleBullet\1\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\autoAimRange\1200\aimAssistRange\3200\aimAssistRangeAds\320\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\0.75\adsMoveSpeedScale\0.75\sprintDurationScale\0.75\gunMaxPitch\4\gunMaxYaw\4\lowAmmoWarningThreshold\0.33\ammoName\mg_08_no\maxAmmo\400\startAmmo\400\clipName\mg_08_no\clipSize\100\shotCount\1\dropAmmoMin\400\dropAmmoMax\400\reloadAmmoAdd\0\reloadStartAdd\0\damage\130\minDamage\90\meleeDamage\150\maxDamageRange\1300\minDamageRange\2300\playerDamage\100\locNone\1\locHelmet\1.4\locHead\3\locNeck\1.2\locTorsoUpper\1.19\locTorsoLower\1.13\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.08\fireDelay\0\meleeTime\0.5\meleeChargeTime\1\meleeDelay\0.05\meleeChargeDelay\0.16\reloadTime\4.5\reloadEmptyTime\5.2\reloadStartTime\0\reloadEndTime\0\reloadAddTime\4.0\reloadStartAddTime\2\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.8\raiseTime\0.8\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\1.9\emptyDropTime\0.8\emptyRaiseTime\0.8\sprintInTime\0.5\sprintLoopTime\0.8\sprintOutTime\0.4\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\6\posRotRate\6\duckedMoveF\-1\duckedMoveR\0\duckedMoveU\-1\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-1\duckedOfsR\0.8\duckedOfsU\-1\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\70\adsIdleAmount\28\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.6\adsTransOutTime\0.7\adsTransBlendTime\0.1\adsReloadTransTime\0.45\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\50\adsZoomInFrac\0.75\adsZoomOutFrac\0.4\adsBobFactor\1\adsViewBobMult\0.2\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\3.7\hipSpreadDuckedMin\2.5\hipSpreadProneMin\1\hipSpreadMax\6\hipSpreadDuckedMax\5\hipSpreadProneMax\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\5\hipGunKickPitchMax\15\hipGunKickYawMin\5\hipGunKickYawMax\-5\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\hipViewKickPitchMin\40\hipViewKickPitchMax\50\hipViewKickYawMin\70\hipViewKickYawMax\-70\hipViewKickCenterSpeed\1500\adsViewKickPitchMin\45\adsViewKickPitchMax\55\adsViewKickYawMin\-70\adsViewKickYawMax\70\adsViewKickCenterSpeed\2200\swayMaxAngle\6\swayLerpSpeed\5\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.15\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.2\fightDist\720\maxDist\590\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\150\adsOverlayHeight\150\gunModel\viewmodel_mg08\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_hands_no_model\worldModel\worldmodel_mg08\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_usa_kbar_knife\worldKnifeModel\weapon_usa_kbar_knife\idleAnim\scobalula_mg08_idle\emptyIdleAnim\scobalula_mg08_idle\fireAnim\scobalula_mg08_fire\lastShotAnim\scobalula_mg08_fire\rechamberAnim\\meleeAnim\viewmodel_knife_slash\meleeChargeAnim\viewmodel_knife_stick\reloadAnim\scobalula_mg08_reload\reloadEmptyAnim\scobalula_mg08_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\scobalula_mg08_pullout\dropAnim\scobalula_mg08_putaway\firstRaiseAnim\scobalula_mg08_first_raise\altRaiseAnim\scobalula_mg08_pullout\altDropAnim\scobalula_mg08_putaway\quickRaiseAnim\scobalula_mg08_pullout\quickDropAnim\scobalula_mg08_putaway\emptyRaiseAnim\scobalula_mg08_pullout\emptyDropAnim\scobalula_mg08_putaway\sprintInAnim\scobalula_mg08_sprint_in\sprintLoopAnim\scobalula_mg08_sprint_loop\sprintOutAnim\scobalula_mg08_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\scobalula_mg08_fire\adsLastShotAnim\scobalula_mg08_fire\adsRechamberAnim\\adsUpAnim\scobalula_mg08_ads_up\adsDownAnim\scobalula_mg08_ads_down\viewFlashEffect\weapon/muzzleflashes/standardflashview\worldFlashEffect\weapon/muzzleflashes/standardflashworld\viewShellEjectEffect\weapon/shellejects/pistol_view\worldShellEjectEffect\weapon/shellejects/pistol\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\fireSound\wpn_mg08_fire\fireSoundPlayer\wpn_mg08_fire_plr\lastShotSound\wpn_mg08_fire\lastShotSoundPlayer\wpn_mg08_fire_plr\emptyFireSound\dryfire_rifle\emptyFireSoundPlayer\dryfire_rifle_plr\meleeSwipeSound\melee_swing\meleeSwipeSoundPlayer\melee_swing_plr\meleeHitSound\melee_hit\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\gr_smg_reload_notempty_3p\reloadSoundPlayer\\reloadEmptySound\gr_smg_reload_empty_3p\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\putawaySound\weap_putaway\putawaySoundPlayer\weap_putaway_plr\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\hudIcon\hud_icon_stg44\killIcon\hud_icon_stg44\dpadIcon\\ammoCounterIcon\hud_icon_stg44\hudIconRatio\2:1\killIconRatio\2:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\fireRumble\assault_fire\meleeImpactRumble\defaultweapon_melee\adsDofStart\3\adsDofEnd\12\clipType\lmg\sprintScale\0.85\reloadEmptyAddTime\0\sprintRotR\0\sprintRotY\0\sprintRotP\0\sprintBobH\0\sprintBobV\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\hideTags\\notetrackSoundMap\mg08_cock wpn_mg08_cock
mg08_mag_out wpn_mg08_mag_out
mg08_mag_in wpn_mg08_mag_in
knife_stab_plr knife_stab_plr
knife_pull_plr knife_pull_plr
Knife_slash_plr Knife_slash_plr