WEAPONFILE\displayName\AEK-971\modeName\\playerAnimType\autorifle\altWeapon\\AIOverlayDescription\WEAPON_RIFLEMAN\weaponType\bullet\weaponClass\rifle\penetrateType\medium\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\clipType\bottom\twoHanded\1\rifleBullet\1\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noADSAutoReload\0\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\bayonet\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\mountableWeapon\0\autoAimRange\1800\aimAssistRange\3200\aimAssistRangeAds\3200\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\0.9\adsMoveSpeedScale\0.9\sprintDurationScale\0.9\gunMaxPitch\5\gunMaxYaw\5\lowAmmoWarningThreshold\0.33\ammoName\aek_zm\maxAmmo\240\startAmmo\240\clipName\aek_clip_zm\clipSize\30\shotCount\1\dropAmmoMin\90\dropAmmoMax\105\reloadAmmoAdd\0\reloadStartAdd\0\damage\180\minDamage\90\meleeDamage\220\maxDamageRange\1000\minDamageRange\2000\playerDamage\75\locNone\1\locHelmet\2.7\locHead\2.7\locNeck\2.7\locTorsoUpper\1.25\locTorsoLower\1.25\locRightArmUpper\0.8\locRightArmLower\0.7\locRightHand\0.6\locLeftArmUpper\0.8\locLeftArmLower\0.7\locLeftHand\0.6\locRightLegUpper\0.8\locRightLegLower\0.7\locRightFoot\0.6\locLeftLegUpper\0.8\locLeftLegLower\0.7\locLeftFoot\0.6\locGun\0\fireTime\0.087\fireDelay\0\meleeTime\0.5\meleeChargeTime\1\meleeDelay\0.05\meleeChargeDelay\0.15\reloadTime\3.27\reloadEmptyTime\3.6\reloadEmptyAddTime\0\reloadStartTime\0\reloadEndTime\0\reloadAddTime\2.2\reloadStartAddTime\2.3\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.4\raiseTime\0.5\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.25\emptyDropTime\0.4\emptyRaiseTime\0.5\sprintInTime\0.4\sprintLoopTime\0.7\sprintOutTime\0.3\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\6\posRotRate\5\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.9\duckedSprintOfsF\-3\duckedSprintOfsR\-5\duckedSprintOfsU\-5\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\1\duckedSprintBobV\1\duckedSprintScale\1\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\duckedOfsF\-1\duckedOfsR\0.8\duckedOfsU\-0.2\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\proneOfsF\-2\proneOfsR\0\proneOfsU\0\posProneMoveRate\8\posProneRotRate\10\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\28\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.3\adsTransOutTime\0.4\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\45\adsZoomInFrac\0.42\adsZoomOutFrac\0.5\adsBobFactor\2\adsViewBobMult\0.13\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\1\hipSpreadDuckedMin\0.75\hipSpreadProneMin\0.5\hipSpreadMax\5\hipSpreadDuckedMax\4\hipSpreadProneMax\3\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\5\hipGunKickPitchMax\-15\hipGunKickYawMin\5\hipGunKickYawMax\-5\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\2\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\hipViewKickPitchMin\15\hipViewKickPitchMax\50\hipViewKickYawMin\-5\hipViewKickYawMax\-40\hipViewKickCenterSpeed\1500\adsViewKickPitchMin\55\adsViewKickPitchMax\65\adsViewKickYawMin\-70\adsViewKickYawMax\60\adsViewKickCenterSpeed\1800\swayMaxAngle\8\swayLerpSpeed\5\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.15\swayVertScale\0.3\swayShellShockScale\5\adsSwayMaxAngle\10\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.04\adsSwayVertScale\0.08\fightDist\720\maxDist\640\aiVsAiAccuracyGraph\m1carbine.accu\aiVsPlayerAccuracyGraph\semi_auto_rifle.accu\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\viewmodel_aek971\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\worldModel\world_aek971\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_usa_kbar_knife\worldKnifeModel\weapon_usa_kbar_knife\IdleAnim\viewmodel_aek971_idle\emptyIdleAnim\viewmodel_aek971_idle\fireAnim\viewmodel_aek971_fire\lastShotAnim\viewmodel_aek971_fire\rechamberAnim\\meleeAnim\viewmodel_knife_slash\meleeChargeAnim\viewmodel_knife_stick\reloadAnim\viewmodel_aek971_reload\reloadEmptyAnim\viewmodel_aek971_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_aek971_pullout\dropAnim\viewmodel_aek971_putaway\firstRaiseAnim\viewmodel_aek971_pullout\altRaiseAnim\viewmodel_aek971_pullout\altDropAnim\viewmodel_aek971_putaway\quickRaiseAnim\viewmodel_aek971_pullout\quickDropAnim\viewmodel_aek971_putaway\emptyRaiseAnim\viewmodel_aek971_pullout\emptyDropAnim\viewmodel_aek971_putaway\sprintInAnim\viewmodel_aek971_sprint_in\sprintLoopAnim\viewmodel_aek971_sprint_loop\sprintOutAnim\viewmodel_aek971_pullout\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_aek971_fire\adsLastShotAnim\viewmodel_aek971_fire\adsRechamberAnim\\adsUpAnim\viewmodel_aek971_ads_up\adsDownAnim\viewmodel_aek971_ads_down\deployAnim\\breakdownAnim\\viewFlashEffect\weapon/muzzleflashes/fx_gewehr43_view\worldFlashEffect\weapon/muzzleflashes/fx_gewehr43\viewShellEjectEffect\weapon/shellejects/rifle_view\worldShellEjectEffect\weapon/shellejects/rifle\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\carbine_first_raise\ammoPickupSound\ammo_pickup\ammoPickupSoundPlayer\ammo_pickup_plr\breakdownSound\\breakdownSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\fireSound\weap_aek971_bf3_fire_npc\fireSoundPlayer\weap_aek971_bf3_fire_plr\lastShotSound\weap_aek971_bf3_fire_npc\lastShotSoundPlayer\weap_aek971_bf3_fire_plr\emptyFireSound\dryfire_rifle\emptyFireSoundPlayer\dryfire_rifle_plr\crackSound\\whizbySound\\meleeSwipeSound\melee_swing\meleeSwipeSoundPlayer\melee_swing_plr\meleeHitSound\melee_hit\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\gr_smg_reload_notempty_3p\reloadSoundPlayer\\reloadEmptySound\gr_smg_reload_empty_3p\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\carbine_first_raise\putawaySound\weap_putaway\putawaySoundPlayer\weap_putaway_plr\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\mountedModel\\hudIcon\\killIcon\\dpadIcon\\ammoCounterIcon\\hudIconRatio\4:1\killIconRatio\4:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\fireRumble\defaultweapon_fire\meleeImpactRumble\defaultweapon_melee\adsDofStart\0\adsDofEnd\7\idleAnim\viewmodel_aek971_idle\hideTags\\notetrackSoundMap\
knife_stab_plr knife_stab_plr
knife_pull_plr knife_pull_plr
Knife_slash_plr Knife_slash_plr
wpn_aek_magout weapon_aek_bf3_magout
wpn_aek_magin weapon_aek_bf3_magin
wpn_aek_boltback weapon_aek_bf3_boltback
wpn_aek_bf weapon_aek_bf3_boltf