WEAPONFILE\displayName\WA2000 Pump Action Shotgun\modeName\\playerAnimType\other\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\spread\penetrateType\small\impactType\shotgun\inventoryType\primary\fireType\Single Shot\twoHanded\1\rifleBullet\0\armorPiercing\0\boltAction\1\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\autoAimRange\0\aimAssistRange\600\aimAssistRangeAds\1000\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1\gunMaxPitch\80\gunMaxYaw\15\lowAmmoWarningThreshold\0.33\ammoName\12 gauge\maxAmmo\48\startAmmo\18\clipName\wa2ks_mp\clipSize\6\shotCount\8\dropAmmoMin\1\dropAmmoMax\7\reloadAmmoAdd\0\reloadStartAdd\0\damage\40\minDamage\10\meleeDamage\135\maxDamageRange\300\minDamageRange\500\playerDamage\30\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.283\fireDelay\0\meleeTime\0.8\meleeChargeTime\1.16\meleeDelay\0.13\meleeChargeDelay\0.16\reloadTime\3.299\reloadEmptyTime\3.9\reloadStartTime\0\reloadEndTime\0\reloadAddTime\2.5\reloadStartAddTime\0.6\rechamberTime\0.467\rechamberBoltTime\0\dropTime\1.25\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.349\quickRaiseTime\0.85\firstRaiseTime\1.7\emptyDropTime\0.699\emptyRaiseTime\1\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.3\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\6\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\2\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\5.5\adsAimPitch\-0.1\adsTransInTime\0.4\adsTransOutTime\0.6\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\15\adsZoomInFrac\0.05\adsZoomOutFrac\0.05\adsBobFactor\0\adsViewBobMult\1\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\4\hipSpreadDuckedMin\4\hipSpreadProneMin\4\hipSpreadMax\4\hipSpreadDuckedMax\4\hipSpreadProneMax\4\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0.1\hipSpreadDecayRate\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\80\hipGunKickPitchMax\85\hipGunKickYawMin\-35\hipGunKickYawMax\35\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\600\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\100\hipViewKickPitchMin\10\hipViewKickPitchMax\65\hipViewKickYawMin\50\hipViewKickYawMax\-55\hipViewKickCenterSpeed\825\adsViewKickPitchMin\10\adsViewKickPitchMax\65\adsViewKickYawMin\50\adsViewKickYawMax\-55\adsViewKickCenterSpeed\825\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.2\adsSwayVertScale\0.25\fightDist\720\maxDist\680\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\scope_overlay_m40a3\adsOverlayShaderLowRes\scope_overlay_m40a3_low_res\adsOverlayReticle\crosshair\adsOverlayWidth\480\adsOverlayHeight\480\gunModel\wa2ks_view\gunModel2\viewmodel_winchester1200_mp_brock\gunModel3\viewmodel_winchester1200_mp_bshdwl\gunModel4\viewmodel_winchester1200_mp_bwmrpt\gunModel5\viewmodel_winchester1200_mp_cmdtgr\gunModel6\viewmodel_winchester1200_mp_stagger\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_base_viewhands\worldModel\wa2ks_world\worldModel2\weapon_winchest1200_mp_brock\worldModel3\weapon_winchest1200_mp_bshdwl\worldModel4\weapon_winchest1200_mp_bwmrpt\worldModel5\weapon_winchest1200_mp_cmdtgr\worldModel6\weapon_winchest1200_mp_stagger\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\idleAnim\wa2ks_idle\emptyIdleAnim\wa2ks_idle\fireAnim\wa2ks_fire\lastShotAnim\wa2ks_fire\rechamberAnim\wa2ks_rechamber\meleeAnim\viewmodel_M4m203_knife_melee_1\meleeChargeAnim\viewmodel_M4m203_knife_melee_2\reloadAnim\wa2ks_reload\reloadEmptyAnim\wa2ks_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\wa2ks_pullout\dropAnim\wa2ks_putaway\firstRaiseAnim\wa2ks_first_raise\altRaiseAnim\wa2ks_pullout_quick\altDropAnim\wa2ks_putaway_quick\quickRaiseAnim\wa2ks_pullout_quick\quickDropAnim\wa2ks_putaway_quick\emptyRaiseAnim\wa2ks_pullout\emptyDropAnim\wa2ks_putaway\sprintInAnim\wa2ks_sprint_in\sprintLoopAnim\wa2ks_sprint_loop\sprintOutAnim\wa2ks_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\wa2ks_fire_ads\adsLastShotAnim\wa2ks_fire\adsRechamberAnim\wa2ks_rechamber_ads\adsUpAnim\wa2ks_ads_up\adsDownAnim\wa2ks_ads_down\viewFlashEffect\muzzleflashes/winch_flshview\worldFlashEffect\muzzleflashes/winch_flash_wv\viewShellEjectEffect\shellejects/shotgun_view\worldShellEjectEffect\shellejects/shotgun\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\fireSound\weap_wa2000_fire_npc\fireSoundPlayer\weap_wa2000_fire_plr\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_winch1200_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\weap_winch1200_pump_npc\rechamberSoundPlayer\\reloadSound\weap_winch1200_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_winch1200_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\hudIcon\hud_icon_winchester_1200\killIcon\hud_icon_winchester_1200\dpadIcon\\ammoCounterIcon\hud_icon_winchester_1200\hudIconRatio\4:1\killIconRatio\4:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\flipKillIcon\1\fireRumble\\meleeImpactRumble\\adsDofStart\0\adsDofEnd\10\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab
wa2ks_pump_back spas_open
wa2ks_pump_forward spas_close
wa2k_clipout mk12_clipout
wa2k_clipin mk12_clipin
wa2k_cap mk12_chamber
wa2k_chamber weap_ak47_chamber_plr