WEAPONFILE\displayName\Sawed-Off_Shotgun\modeName\\playerAnimType\pistol\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\spread\penetrateType\small\impactType\shotgun\inventoryType\primary\fireType\Single Shot\twoHanded\1\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noADSAutoReload\0\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\bayonet\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\mountableWeapon\0\autoAimRange\0\aimAssistRange\600\aimAssistRangeAds\1000\enemyCrosshairRange\800\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\0.75\sprintDurationScale\1\gunMaxPitch\80\gunMaxYaw\15\lowAmmoWarningThreshold\0\ammoName\12 gauge\maxAmmo\40\startAmmo\22\clipName\dbshotgun\clipSize\2\shotCount\9\dropAmmoMin\2\dropAmmoMax\2\reloadAmmoAdd\0\reloadStartAdd\0\damage\20\minDamage\1\meleeDamage\100\maxDamageRange\720\minDamageRange\1080\playerDamage\30\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.15\fireDelay\0\meleeTime\0.5\meleeChargeTime\1\meleeDelay\0.05\meleeChargeDelay\0.15\reloadTime\3.5\reloadEmptyTime\3.5\reloadEmptyAddTime\0\reloadStartTime\0\reloadEndTime\0\reloadAddTime\3\reloadStartAddTime\0\rechamberTime\0\rechamberBoltTime\0\dropTime\0.43\raiseTime\0.75\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.6\emptyDropTime\0.43\emptyRaiseTime\0.75\sprintInTime\0\sprintLoopTime\0.5\sprintOutTime\0.25\deployTime\0\breakdownTime\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\-1.7\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\6\sprintOfsF\2\sprintOfsR\-50\sprintOfsU\-4\sprintRotP\-5\sprintRotY\65\sprintRotR\-25\sprintBobH\50\sprintBobV\6\sprintScale\0.9\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\0\duckedSprintBobV\0\duckedSprintScale\0.01\duckedMoveF\0\duckedMoveR\0\duckedMoveU\-1.7\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.9\duckedOfsR\0.8\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\30\hipIdleSpeed\1\adsIdleSpeed\1\idleCrouchFactor\0.8\idleProneFactor\0.8\adsSpread\4\adsAimPitch\-0.1\adsTransInTime\0.2\adsTransOutTime\0.15\adsTransBlendTime\0.1\adsReloadTransTime\0.5\adsCrosshairInFrac\1\adsCrosshairOutFrac\1\adsZoomFov\50\adsZoomInFrac\1\adsZoomOutFrac\1\adsBobFactor\0.5\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\7\hipSpreadDuckedMin\7\hipSpreadProneMin\7\hipSpreadMax\7\hipSpreadDuckedMax\7\hipSpreadProneMax\7\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0\hipSpreadDecayRate\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\50\hipGunKickPitchMax\60\hipGunKickYawMin\-30\hipGunKickYawMax\30\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\35\adsGunKickPitchMax\45\adsGunKickYawMin\-25\adsGunKickYawMax\25\adsGunKickAccel\260\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\50\adsGunKickStaticDecay\10\hipViewKickPitchMin\85\hipViewKickPitchMax\95\hipViewKickYawMin\-45\hipViewKickYawMax\45\hipViewKickCenterSpeed\1000\adsViewKickPitchMin\85\adsViewKickPitchMax\95\adsViewKickYawMin\-45\adsViewKickYawMax\45\adsViewKickCenterSpeed\1000\swayMaxAngle\10\swayLerpSpeed\5\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.05\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\8\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.04\adsSwayVertScale\0.12\fightDist\720\maxDist\680\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\12\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\viewmodel_ou_db\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_base_viewhands\worldModel\worldmodel_db\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\idleAnim\viewmodel_sawed_off_idle\emptyIdleAnim\viewmodel_sawed_off_idle\fireAnim\viewmodel_sawed_off_fire\lastShotAnim\viewmodel_sawed_off_fire\rechamberAnim\\meleeAnim\viewmodel_M4m203_knife_melee_1\meleeChargeAnim\viewmodel_M4m203_knife_melee_2\reloadAnim\viewmodel_sawed_off_reload\reloadEmptyAnim\viewmodel_sawed_off_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_sawed_off_pullout\dropAnim\viewmodel_sawed_off_putaway\firstRaiseAnim\viewmodel_sawed_off_pullout\altRaiseAnim\viewmodel_sawed_off_pullout\altDropAnim\viewmodel_sawed_off_putaway\quickRaiseAnim\viewmodel_sawed_off_pullout_fast\quickDropAnim\viewmodel_sawed_off_putaway_fast\emptyRaiseAnim\viewmodel_sawed_off_pullout\emptyDropAnim\viewmodel_sawed_off_putaway\sprintInAnim\\sprintLoopAnim\viewmodel_sawed_off_putaway_fast\sprintOutAnim\viewmodel_sawed_off_pullout_fast\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_sawed_off_ads_fire\adsLastShotAnim\viewmodel_sawed_off_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_sawed_off_ads_up\adsDownAnim\viewmodel_sawed_off_ads_down\viewFlashEffect\muzzleflashes/shotgunflash_view\worldFlashEffect\muzzleflashes/shotgunflash\viewShellEjectEffect\shellejects/shotgun_view\worldShellEjectEffect\shellejects/shotgun\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\fireSound\weap_winch1200_fire_npc\fireSoundPlayer\weap_winch1200_fire_plr\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m1014_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\hudIcon\hud_sawedoff\killIcon\hud_sawedoff\dpadIcon\\ammoCounterIcon\hud_sawedoff\hudIconRatio\2:1\killIconRatio\2:1\dpadIconRatio\2:1\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\flipKillIcon\0\fireRumble\\meleeImpactRumble\\adsDofStart\0\adsDofEnd\5\hideTags\
j_gun
j_bolt
j_ejector_bottom
j_ejector_top
j_clip
j_shell_bottom
j_shell_top
j_switch
\notetrackSoundMap\melee_knife_stab melee_knife_stab
gr_dbshot_click_plr gr_dbshot_click_plr 
gr_dbshot_break_plr gr_dbshot_break_plr 
gr_dbshot_shake_plr gr_dbshot_shake_plr 
gr_dbshot_shake_1brl_plr gr_dbshot_shake_1brl_plr 
gr_dbshot_shell_in_1_plr gr_dbshot_shell_in_1_plr 
gr_dbshot_shell_in_2_plr gr_dbshot_shell_in_2_plr 
gr_dbshot_close_plr gr_dbshot_close_plr 