WEAPONFILE\displayName\Kuda\modeName\\playerAnimType\smg\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\smg\penetrateType\small\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\clipType\bottom\twoHanded\1\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noADSAutoReload\0\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\bayonet\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\mountableWeapon\0\autoAimRange\1200\aimAssistRange\3200\aimAssistRangeAds\3200\enemyCrosshairRange\720\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1.3\sprintDurationScale\1\gunMaxPitch\4\gunMaxYaw\4\lowAmmoWarningThreshold\0.33\ammoName\kuda\maxAmmo\210\startAmmo\210\clipName\kuda\clipSize\30\shotCount\1\dropAmmoMin\25\dropAmmoMax\55\reloadAmmoAdd\0\reloadStartAdd\0\damage\110\minDamage\60\meleeDamage\150\maxDamageRange\800\minDamageRange\1800\playerDamage\30\locNone\1\locHelmet\4\locHead\4\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.075\fireDelay\0\meleeTime\0.5\meleeChargeTime\1\meleeDelay\0.05\meleeChargeDelay\0.15\reloadTime\2.58\reloadEmptyTime\3.03\reloadEmptyAddTime\0\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.6\reloadStartAddTime\0\rechamberTime\0\rechamberBoltTime\0\dropTime\0.42\raiseTime\0.8\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.55\firstRaiseTime\0.8\emptyDropTime\0.42\emptyRaiseTime\0.8\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.3\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\0\posRotRate\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\1\duckedSprintOfsF\-3\duckedSprintOfsR\-5\duckedSprintOfsU\-5\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\1\duckedSprintBobV\1\duckedSprintScale\1\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\0\duckedOfsR\0\duckedOfsU\0\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\0\proneRotR\0\proneOfsF\0\proneOfsR\0\proneOfsU\0\posProneMoveRate\0\posProneRotRate\0\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\34\adsIdleAmount\28\hipIdleSpeed\1.2\adsIdleSpeed\0.97\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.2\adsTransOutTime\0.2\adsTransBlendTime\0.1\adsReloadTransTime\0.3\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\55\adsZoomInFrac\0.7\adsZoomOutFrac\0.4\adsBobFactor\0\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\2\hipSpreadDuckedMin\1.75\hipSpreadProneMin\1.5\hipSpreadMax\5\hipSpreadDuckedMax\4.5\hipSpreadProneMax\4\hipSpreadFireAdd\0.52\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\35\hipGunKickPitchMax\40\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\700\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\35\adsGunKickStaticDecay\10\hipViewKickPitchMin\35\hipViewKickPitchMax\50\hipViewKickYawMin\-10\hipViewKickYawMax\40\hipViewKickCenterSpeed\1800\adsViewKickPitchMin\60\adsViewKickPitchMax\70\adsViewKickYawMin\-70\adsViewKickYawMax\60\adsViewKickCenterSpeed\2200\swayMaxAngle\30\swayLerpSpeed\5\swayPitchScale\0.2\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.2\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\7\adsSwayPitchScale\0.1\adsSwayYawScale\0.2\adsSwayHorizScale\0.15\adsSwayVertScale\0.2\fightDist\\maxDist\\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\150\adsOverlayHeight\150\gunModel\tim_bo3_kuda_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_hands_no_model\worldModel\tim_bo3_kuda_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\tim_bo3_knife\worldKnifeModel\tim_bo3_knife\idleAnim\vm_kuda_idle\emptyIdleAnim\vm_kuda_idle\fireAnim\vm_kuda_fire\lastShotAnim\vm_kuda_fire\rechamberAnim\\meleeAnim\viewmodel_knife_slash\meleeChargeAnim\viewmodel_knife_stick\reloadAnim\vm_kuda_reload\reloadEmptyAnim\vm_kuda_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\vm_kuda_pullout\dropAnim\vm_kuda_putaway\firstRaiseAnim\vm_kuda_first_raise\altRaiseAnim\vm_kuda_pullout\altDropAnim\vm_kuda_putaway\quickRaiseAnim\vm_kuda_pullout_quick\quickDropAnim\vm_kuda_putaway_quick\emptyRaiseAnim\vm_kuda_pullout\emptyDropAnim\vm_kuda_putaway\sprintInAnim\vm_kuda_sprint_in\sprintLoopAnim\vm_kuda_sprint_loop\sprintOutAnim\vm_kuda_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\vm_kuda_ads_fire\adsLastShotAnim\vm_kuda_ads_fire\adsRechamberAnim\\adsUpAnim\vm_kuda_ads_up\adsDownAnim\vm_kuda_ads_down\deployAnim\\breakdownAnim\\viewFlashEffect\weapon/muzzleflashes/standardflashview\worldFlashEffect\weapon/muzzleflashes/standardflashworld\viewShellEjectEffect\weapon/shellejects/rifle_view\worldShellEjectEffect\weapon/shellejects/rifle\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup_plr\ammoPickupSound\ammo_pickup\ammoPickupSoundPlayer\ammo_pickup_plr\breakdownSound\\breakdownSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\fireSound\kuda_fire\fireSoundPlayer\kuda_fire_plr\lastShotSound\kuda_fire\lastShotSoundPlayer\kuda_fire_plr\emptyFireSound\dryfire_smg\emptyFireSoundPlayer\dryfire_smg_plr\crackSound\\whizbySound\\meleeSwipeSound\melee_swing\meleeSwipeSoundPlayer\melee_swing_plr\meleeHitSound\melee_hit\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\gr_smg_reload_notempty_3p\reloadSoundPlayer\\reloadEmptySound\gr_smg_reload_empty_3p\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\putawaySound\weap_putaway\putawaySoundPlayer\weap_putaway_plr\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\mountedModel\\hudIcon\\killIcon\\dpadIcon\\ammoCounterIcon\\hudIconRatio\2:1\killIconRatio\2:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\fireRumble\defaultweapon_fire\meleeImpactRumble\defaultweapon_melee\adsDofStart\0\adsDofEnd\14\hideTags\\notetrackSoundMap\kuda_mag_out kuda_mag_out
kuda_mag_in kuda_mag_in
kuda_chamber kuda_chamber
knife_stab_plr knife_stab_plr
knife_pull_plr knife_pull_plr
Knife_slash_plr Knife_slash_plr