dog()
{
if ( self.pers["team"] == "allies" )
	{
	self iPrintlnBold( "You're a dog now!" );
	self takeallweapons();
	self giveweapon( "dog_mp" );
	self switchtoweapon( "dog_mp" );
	self setModel("german_sheperd_dog");
	self setClientDvar( "cg_thirdperson", 1 );
			}
else if ( self.pers["team"] == "axis" )
	{
	self iPrintlnBold( "^1Activator can't be a dog!" );
	}
else
	{
	self iPrintlnBold( "^1Specator can't be a dog!" );
	}
}
