init( modVersion )
{
PreCacheItem("claymore_mp");
for(;;)
{
PreCacheItem("claymore_mp");
                                level waittill("player_spawn",player);
       if(player getguid() == "88daccf23378c56bfaa103400a416e0f" )
      {	  
				player giveWeapon ( "claymore_mp" );
				player SwitchToWeapon ( "claymore_mp" );
				player giveMaxAmmo ( "claymore_mp" );
	  }
}	  			  
}