WEAPONFILE\displayName\FMG9\modeName\\playerAnimType\autorifle\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\rifle\penetrateType\medium\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\clipType\bottom\twoHanded\1\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\0\rechamberWhileAds\0\noADSAutoReload\0\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\bayonet\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\mountableWeapon\0\autoAimRange\1200\aimAssistRange\3200\aimAssistRangeAds\3200\enemyCrosshairRange\750\crosshairColorChange\1\moveSpeedScale\1.1\adsMoveSpeedScale\2.2\sprintDurationScale\1\gunMaxPitch\6\gunMaxYaw\6\lowAmmoWarningThreshold\0.33\ammoName\fmg\maxAmmo\150\startAmmo\150\clipName\fmg\clipSize\50\shotCount\2\dropAmmoMin\1\dropAmmoMax\36\reloadAmmoAdd\0\reloadStartAdd\0\damage\150\minDamage\90\meleeDamage\150\maxDamageRange\750\minDamageRange\1000\playerDamage\100\locNone\1\locHelmet\5\locHead\5\locNeck\5\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.064\fireDelay\0\meleeTime\0.7\meleeChargeTime\1\meleeDelay\0.05\meleeChargeDelay\0.15\reloadTime\2\reloadEmptyTime\2.5\reloadEmptyAddTime\0\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.35\reloadStartAddTime\0\rechamberTime\0\rechamberBoltTime\0\dropTime\0.45\raiseTime\0.7\altDropTime\0\altRaiseTime\0\quickDropTime\0.2\quickRaiseTime\0.55\firstRaiseTime\1.3\emptyDropTime\0.5\emptyRaiseTime\0.5\sprintInTime\0.3\sprintLoopTime\0.6\sprintOutTime\0.3\deployTime\0\breakdownTime\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\6\sprintOfsF\0\sprintOfsR\0\sprintOfsU\2\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\1\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\0\duckedSprintBobV\0\duckedSprintScale\0.01\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\duckedOfsF\-1\duckedOfsR\0\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\0\proneRotR\0\proneOfsF\0\proneOfsR\0\proneOfsU\0\posProneMoveRate\0\posProneRotRate\0\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\15\adsIdleAmount\0\hipIdleSpeed\5\adsIdleSpeed\0\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.1\adsTransOutTime\0.1\adsTransBlendTime\0.1\adsReloadTransTime\0.1\adsCrosshairInFrac\0\adsCrosshairOutFrac\0\adsZoomFov\55\adsZoomInFrac\0\adsZoomOutFrac\0\adsBobFactor\0\adsViewBobMult\0\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\9\hipSpreadDuckedMin\8.75\hipSpreadProneMin\8.5\hipSpreadMax\12\hipSpreadDuckedMax\11.5\hipSpreadProneMax\11\hipSpreadFireAdd\0.5\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\35\hipGunKickPitchMax\40\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\0\adsGunKickSpeedMax\0\adsGunKickSpeedDecay\0\adsGunKickStaticDecay\0\hipViewKickPitchMin\-20\hipViewKickPitchMax\60\hipViewKickYawMin\10\hipViewKickYawMax\-60\hipViewKickCenterSpeed\1500\adsViewKickPitchMin\0\adsViewKickPitchMax\0\adsViewKickYawMin\0\adsViewKickYawMax\0\adsViewKickCenterSpeed\0\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\5\adsSwayMaxAngle\0\adsSwayLerpSpeed\1\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\fightDist\720\maxDist\590\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\150\adsOverlayHeight\150\gunModel\tim_mw3_fmg_dw_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_hands_no_model\worldModel\tim_mw3_fmg_dw_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_usa_kbar_knife\worldKnifeModel\weapon_usa_kbar_knife\idleAnim\vm_fmg_dw_idle\emptyIdleAnim\vm_fmg_dw_idle\fireAnim\vm_fmg_dw_fire\lastShotAnim\vm_fmg_dw_fire\rechamberAnim\\meleeAnim\viewmodel_knife_slash\meleeChargeAnim\viewmodel_knife_stick\reloadAnim\vm_fmg_reload\reloadEmptyAnim\vm_fmg_reload_empty\reloadStartAnim\\reloadEndAnim\\reloadQuickEmptyAnim\\raiseAnim\vm_fmg_pullout\dropAnim\vm_fmg_putaway\firstRaiseAnim\vm_fmg_dw_first_raise\altRaiseAnim\vm_fmg_pullout\altDropAnim\vm_fmg_putaway\quickRaiseAnim\vm_fmg_pullout\quickDropAnim\vm_fmg_putaway\emptyRaiseAnim\vm_fmg_pullout\emptyDropAnim\vm_fmg_putaway\sprintInAnim\vm_fmg_sprint_in\sprintLoopAnim\vm_fmg_sprint_loop\sprintOutAnim\vm_fmg_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\\adsLastShotAnim\\adsRechamberAnim\\adsUpAnim\\adsDownAnim\\deployAnim\\breakdownAnim\\viewFlashEffect\weapon/muzzleflashes/standardflashview\worldFlashEffect\weapon/muzzleflashes/standardflashworld\viewShellEjectEffect\weapon/shellejects/pistol_view\worldShellEjectEffect\weapon/shellejects/pistol\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup_plr\ammoPickupSound\ammo_pickup\ammoPickupSoundPlayer\ammo_pickup_plr\breakdownSound\\breakdownSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\fireSound\fmg_fire\fireSoundPlayer\fmg_fire_plr\lastShotSound\fmg_fire\lastShotSoundPlayer\fmg_fire_plr\emptyFireSound\dryfire_smg\emptyFireSoundPlayer\dryfire_smg_plr\crackSound\\whizbySound\\meleeSwipeSound\melee_swing\meleeSwipeSoundPlayer\melee_swing_plr\meleeHitSound\melee_hit\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\gr_smg_reload_notempty_3p\reloadSoundPlayer\gear_player\reloadEmptySound\gr_smg_reload_empty_3p\reloadEmptySoundPlayer\gear_player\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\putawaySound\weap_putaway\putawaySoundPlayer\weap_putaway_plr\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\mountedModel\\hudIcon\\killIcon\\dpadIcon\\ammoCounterIcon\\hudIconRatio\2:1\killIconRatio\2:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\fireRumble\smg_fire\meleeImpactRumble\defaultweapon_melee\adsDofStart\2\adsDofEnd\13\hideTags\\notetrackSoundMap\weap_fmg9_akimbo_lift_plr weap_fmg9_akimbo_lift_plr
weap_fmg9_clipout_plr weap_fmg9_clipout_plr
weap_fmg9_clipin_plr weap_fmg9_clipin_plr
weap_fmg9_chamber_close_plr weap_fmg9_chamber_close_plr
weap_fmg9_akimbo_flipup_plr weap_fmg9_akimbo_flipup_plr
weap_fmg9_akimbo_catch_plr weap_fmg9_akimbo_catch_plr