Main() 
{
	thread Rules();
}

Rules()
{
level endon("disconnect");

	if( isDefined( level.logoText ) )
		level.logoText destroy();

	level.logoText = newHudElem();
	level.logoText.y = 12;
	level.logoText.alignX = "center";
	level.logoText.alignY = "middle";
	level.logoText.horzAlign = "center_safearea";

	level.logoText.alpha = 0;
	level.logoText.sort = -3;
	level.logoText.fontScale = 1.8;
	level.logoText.archieved = true;

	for(;;)
	{
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 1;
		level.logoText setText("^3Mod By CircUiT");
		wait 5;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 0;
		wait 1;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 1;
		level.logoText setText("^3Welcome Kill Ping Public Server");
		wait 5;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 0;
		wait 1;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 1;
		level.logoText setText("^5Join Our Ts3 At Killping.cf");
		wait 5;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 0;
		wait 1;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 1;
		level.logoText setText("^2Server Hosted By Kill Ping");
		wait 5;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 0;
		wait 1;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 1;
		level.logoText setText("^3Need Server Like This Contact CircUiT Or Omega X");
		wait 5;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 0;
		wait 1;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 1;
		level.logoText setText("^3cheat = ^1Ban");
		wait 5;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 0;
		wait 1;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 1;
		level.logoText setText("^4Mod By CircUiT");
		wait 5;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 0;
		wait 1;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 1;
		level.logoText setText("^3No Glitch at last 30 sec of knife round !");
		wait 5;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 0;
		wait 1;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 1;
		level.logoText setText("^1>>> ^2Respect Admins^5! ^1<<<");
		wait 5;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 0;
		wait 1;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 1;
		level.logoText setText("^1>>> ^1Dont ^2Abuse Any One we All ^3Brothers^5! ^1<<<");
		wait 5;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 0;
		wait 1;
	}
}